woo hoo, another flash

Geodude6

Look at my shiny CT!
Willow Wisps

Here comes a candle to light you to bed.
Here comes a chopper to chop off your head.

Lillian [Female Trevenant]

Type: Ghost | Grass

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities: Natural Cure | Harvest | Frisk [Hidden Ability | Unlocked]

Natural Cure: This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Harvest: At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot regrow it.

Frisk: The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Nature: Quiet

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
100 | 4 | 3 | 4 | 3 | 48 (-10% Evasion) | 3 | 3 | 18

EC: 6/6
MC: 0
AC: 5/5

Moves (75|75) [Maxed]

Astonish
Attract
Bestow
Block
Bulldoze
Calm Mind
Confide
Confuse Ray
Curse
Cut
Dark Pulse
Destiny Bond
Dig
Double Team
Drain Punch
Dream Eater
Earthquake
Energy Ball
Facade
Feint Attack
Focus Blast
Forest's Curse
Foul Play
Frustration
Giga Drain
Giga Impact
Grass Knot
Growth
Grudge
Hidden Power [Fire]
Hone Claws
Horn Leech
Hyper Beam
Imprison
Ingrain
Leech Seed
Magic Coat
Nature Power
Pain Split
Phantom Force
Poison Jab
Power-Up Punch
Protect
Psychic
Reflect
Rest
Return
Rock Slide
Rock Smash
Role Play
Round
Safeguard
Secret Power
Seed Bomb
Shadow Ball
Shadow Claw
Skill Swap
Sleep Talk
Snore
Solar Beam
Spite
Strength
Substitute
Sunny Day
Swagger
Tackle
Thief
Toxic
Trick
Trick Room
Venom Drench
Will-o-Wisp
Wood Hammer
Worry Seed
X-Scissor


PTPlatinum

Aggron [Steeljaw] (M)
NATURE:
Careful

TYPE: Steel / Rock
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
ABILITIES: Sturdy / Rock Head / Heavy Metal
Sturdy: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Heavy Metal: The Pokemon's body structure is immensely dense, doubling its actual weight.​

STATS:
HP: 100
Atk: 4
Def: 8
SpA: 1 [-]
SpD: 3 [+]
Spe: 50
Size Class: 4
Weight Class: 8
Base Rank Total: 21

Mega Aggron [Steeljaw] (M)
NATURE:
Careful

TYPE: Steel
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
ABILITIES: Sturdy / Rock Head / Heavy Metal / Filter
Sturdy: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Heavy Metal: The Pokemon's body structure is immensely dense, doubling its actual weight.
Filter: This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).​

STATS:
HP: 100
Atk: 5
Def: 10
SpA: 1 [-]
SpD: 4 [+]
Spe: 50
Size Class: 4
Weight Class: 8
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

ATTACKS
PHYSICAL
Aerial Ace
Bulldoze
Counter
Dig
Double-Edge
Earthquake
Endeavor
Fire Punch
Head Smash
Headbutt
Heavy Slam
Ice Punch
Iron Head
Iron Tail
Low Kick
Metal Burst
Metal Claw
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Superpower
Tackle
Take Down

SPECIAL
Mud-Slap

STATUS
Autotomize
Endure
Harden
Iron Defense
Magnet Rise
Protect
Rest
Roar
Sandstorm
Sleep Talk
Stealth Rock
Toxic



willow goes first
 
Equipping Amulet Coin

Focus Blast | Focus Blast | Focus Blast
[If Aggron uses Shadow Claw and it is not in a combination, and you are faster, use the move Dig that action.]
[If Aggron uses Ice Punch and it is not in a combination, and you are faster, use the move Dig that action.]
 
Aggron @ Exp. Share


Dig > Head Smash > Dig
IF
you would move second for whatever reason, THEN use Metal Burst and restart queue.
 

Geodude6

Look at my shiny CT!

HP: 100
EN: 100
4/8/1/3/50


HP: 100
EN: 100
4/3/4/3/48 (-10 Eva)

A1
Aggron Dig
-10 en
Trev FBlast
-8 en
Aggron Dig
8114 no crit
[8+4(1.5)-3(1.5)]*0.67=6.365

A2
Aggron Head Smash
-12 en
1452 hit
2814 no crit
[CEIL(12+10/1.5)+3+4(1.5)-3(1.5)]=23.5
Trev FBlast
-12 en
2011 hit
9429 no crit
[12+4(1.5)-3(1.5)-1]*2.25=28.125
6394 no sec.effect

A3
Aggron Dig
-10 en
Trev FBlast
-16 en
Aggron Dig
411 crit
[8+3+4(1.5)-3(1.5)]*0.67=8.375



HP: 72
EN: 68
4/8/1/3/50


HP: 62
EN: 64
4/3/4/3/48 (-10 Eva)
 

Head Smash > Dig > Head Smash
IF
Trevenant uses a damaging Fighting-type combo, THEN use Protect and restart queue.
IF Trevenant uses Focus Blast AND moves first in the same priority bracket AND Focus Blast does not miss, THEN use Metal Burst and restart queue.
 

Geodude6

Look at my shiny CT!

HP: 72
EN: 68
4/8/1/3/50


HP: 62
EN: 64
4/3/4/3/48 (-10 Eva)

A1
Aggron Head Smash
-12 en
8868 hit
4921 no crit
[CEIL(12+10/1.5)+3+4(1.5)-3(1.5)]=23.5
Trev EQ
-7 en
8874 no crit
[10+4(1.5)-6(1.5)-2-1]*2.25=9

A2
Aggron Dig
-10 en
Trev EQ
-11 en
2507 no crit
[20+4(1.5)-6(1.5)-2-1]*2.25=31.5
Aggron Dig
7101 no crit
[8+4(1.5)-3(1.5)]*0.67=6.365

A3
Aggron Head Smash
-12 en
7757 hit
322 crit
[CEIL(12+10/1.5)+3+3+4(1.5)-3(1.5)]=26.5
Trev FBlast
-8 en
8100 miss



HP: 32
EN: 34
4/8/1/3/50


HP: 6
EN: 38
4/3/4/3/48 (-10 Eva)
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top