Completed Woodchuck vs IceSpade

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#1
1v1 training
training items
asb arena
1 day dq
Subs: ?
Recoveries: ?
Chills: ?


Lotad
Weak: Bug, Flying, Poison
Resist: Ground, Steel
Double Resist: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
HP: 90
ATK: 1.5
DEF: 3
SPA: 4.5
SPD: 3
Spe: 30
Size: 1
Weight: 1

Bronzor
WeaL: Fire, Ground
Resists: Dragon, Flying, Grass, Ice, Normal, Rock, Steel
Double Resist: Psychic
Immune: Poison
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
HP: 90
Atk: 3
Def: 4.5
SpA: 1.5
SpD: 4.5
Spe: 20
Size Class: 1
Weight Class: 4
+10 accuracy to all attacks against this pokemon


Woodchuck's Pokemon:

Lotad [Bilious Slick] (Male)
Nature: Modest (+SpA, -Atk)
Type: Water/Grass
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Swift Swim: Innate. The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish: Innate. This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo: Innate, DW (Locked). This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 1/9
MC: 2
DC: 1/5

Attacks:
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
BubbleBeam

Counter
Leech Seed
Giga Drain

Toxic
Scald
Protect
Total Moves: 14


IceSpade's Pokemon:
Bronzor [Demolisher] (G)

Nature: Brave (+1 Atk, - 15%Spe, -10% Evasion)

Type:
Steel:
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic:
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Levitate:
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Heatproof:
Type: Innate
This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.

Heavy Metal: (Locked)
Type: Innate
The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

HP: 90
Atk: Rank 2(+)
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 20(-)
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 11

EC: 0/6
MC: 0
DC: 0/5

Tackle
Confusion
Hypnosis
Imprison
Confuse Ray
Extrasensory
Psywave
Iron Defense
Faint Attack
Safeguard

Signal Beam
Stealth Rock
Rollout

Toxic
Earthquake
Solarbeam





Lotad
90|100​



Bronzor
90|100

Orders:
1) Woodchuck sends out pokemon and equips.
2) ICeSpade sends out pokemon, equips, and orders.
3) Woodchuck orders.
4) I ref.
 

Woodchuck

actual cannibal
is a Battle Server Admin Alumnusis a Forum Moderator Alumnus
#2
thank you for reffing :x

icespade can specify subs/recoveries/chills but i'm assuming the standard 2/2/5

lotad @ amulet coin
Leech Seed ~ Scald ~ Scald
IF Bronzor uses Toxic then Protect and push back, but do not Protect consecutively.
 
#4


Lotad
90|100​



Bronzor
90|100
Ingredients:
Another exciting battle on our hands. Lotad started off by Leech Seeding Bronzor. Bronzor tried to prevent it with its Safeguard, but was a little too slow. Lotad then Protected itself from Bronzor's Toxic. Following that, Lotad Scalded Bronzor who missed with another Toxic.
Action 1
Lotad's Leech Seed on Bronzor
EN Check: 10 - 1 = 9

Bronzor's Safeguard
EN Check: 10

3 HP leeched from Bronzor

Action 2
Lotad's Protect
EN Check: 7

Bronzor's Toxic
EN Check: 7

3 HP leeched from Bronzor

Action 3
Lotad's Scald on Bronzor
Crit Check (625): 4097 (NO)
Effect Check (3000): 4791 (NO)
Damage: (8 + 3 + 4.5 - 4.5) = 11
EN Check: 8 - 1 = 7

Bronzor's Toxic on Lotad
Accuracy Check (9000): 9756 (NO)
EN Check: 7 + 4 = 11

3 HP leeched from Bronzor

Lotad
HP: 90
EN: 100 - (7 + 7 + 9) = 77

Bronzor
HP: 90 - (11 + 9) = 70
EN: 100 - (10 + 7 + 11) = 72




Lotad
90|77​



Bronzor
70|72
Leech Seeded for 3 more Actions.
Safeguard lasts for 3 more rounds.

Orders:
IceSpade Orders
Woodchuck Orders
I ref
 
#7


Lotad
90|77​



Bronzor
70|72
Leech Seeded for 3 more Actions.
Safeguard lasts for 3 more rounds.

Ingredients:

Action 1
Lotad's Nature Power (Hydro Pump) on Bronzor
Accuracy Check (9000): 8440 (HIT)
Crit Check (625): 5989 (NO)
Damage: (12 + 3 + 4.5 - 4.5) = 15
EN Check: 8 + 2 - 1 = 9

Bronzor's Signal Beam
Crit Check (625): 8254 (NO)
Effect Check (1000): 2155 (NO)
Damage: (8 + 1.5 - 3) * 1.5 = 9.75
EN Check: 6

-3 HP Leeched from Bronzor
+3 HP Leeched to Lotad

Action 2
Lotad's Scald on Bronzor
Crit Check (625): 9560 (NO)
Effect Check (3000): 5498 (NO)
Damage: (8 + 3 + 4.5 - 4.5) = 11
EN Check: 8 - 1 = 7

Bronzor's Extrasensory on Lotad
Crit Check (625): 3083 (NO)
Effect Check (1000): 9395 (NO)
Damage: (8 + 3 + 1.5 - 3) = 9.5
EN Check: 6 - 1 = 5

-3 HP Leech from Bronzor
+3 HP Leech to Lotad

Action 3
Lotad's Nature Power (Hydro Pump) on Bronzor
Accuracy Check (9000): 4280 (HIT)
Crit Check (625): 7419 (NO)
Damage: (12 + 3 + 4.5 - 4.5) = 15
EN Check: 8 + 2 - 1 = 9

Bronzor's Signal Beam
Crit Check (625): 9751 (NO)
Effect Check (1000): 5438 (NO)
Damage: (8 + 1.5 - 3) * 1.5 = 9.75
EN Check: 6

-3 HP Leech from Bronzor
+3 HP Leech to Lotad

Lotad
HP: 90 - (9.75 + 9.5 + 9.75) + (3 + 3 + 3) = 70
EN: 77 - (9 + 5 + 9) = 54

Bronzor
HP: 70 - (15 + 11 + 15 + 3 + 3 + 3) = 20
EN: 72 - (6 + 5 + 6) = 55




Lotad
70|54​



Bronzor
20|55
Safeguard lasts for 2 more rounds.

Orders:
Woodchuck Orders
IceSpace Orders
I ref
 
#10


Lotad
70|54​



Bronzor
20|55
Safeguard lasts for 2 more rounds.

Ingredients:

Action 1
Lotad's Scald on Bronzor
Crit Check (625): 7981 (NO)
Effect Check (3000): 4671 (NO)
Damage: (8 + 3 + 4.5 - 4.5) = 11
EN Check: 8 - 1 = 7

Bronzor's Hypnosis on Lotad
Accuracy Check (6000): 6687 (MISS)
EN Check: 7 - 1 = 6

Action 2
Lotad's Scald on Bronzor
Crit Check (625): 7267 (NO)
Effect Check (3000): 2600 (POINTLESS YES)
Damage: (8 + 3 + 4.5 - 4.5) = 11
EN Check: 8 + 4 - 1 = 11

Lotad
HP: 70
EN: 54 - (7 + 11) = 36

Bronzor
HP: 20 - (11 + 11) = -2
EN: 55 - 6 = 49




Lotad
70|36​



Bronzor
-2|49
Status: KO

Payout:
Woodchuck: 2 CC
-Lotad: 1 EC/2 MC/1 DC
IceSpade: 1 CC
-Bronzor: 1 EC/2 MC/1 DC
akela: 2 UC
 
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