Motagua
El Ciclón Azul
Wreck and DestroyA Hyper-Offensive Team by Motagua
Hey guys, I decided to join Smogon community after the Purplesurge IRC server died. For those who know me, I´m Porta. For the people that do not know me yet, I served my pokemon career as a clanner being in great clans such as [SI], {MD}, and {UA}. I built this HO team, being inspired from one of my best friend´s team: Mostwanted. I would also like to thank him for all the support he gave me back in {UA}, since he was the one who reviewed my war teams, gave me advices and watched my war battles. This team peaked #1 in Smogon with 1609.
This team is an Hyper Offense team based on abusing Turn/Switch strategy forcing the oponent´s pokemons to take hazard damage and clean up with a possible sweep from powerhouses like Dragonite & Scizor. In other words, wreck with hazards and destroy with sweepers. However, because of the fantastic offensive momentum the team has, don´t be surprised if you end up sweeping with other pokemon. Also I don't really mind if you use this team, feel free to do so.
The Team:
Deoxys-D @ Rocky Helmet
Trait: Pressure
EVs: 252 HP / 20 Def / 20 SDef / 216 Spd (Suggested by Pocket)
Timid Nature (+Spd, -Atk)
Moves:
A very important pokemon for the team that lays down hazards. I made myself this set based from Mostwanted´s bulky Deo-S lead. What makes Deo-D so different from Deo-S is that it has excellent 160 base Defenses meaning that even Scizor´s Choice Banded U-turn will never KO at full health. This means that Deo-D is guaranteed to get one layer, at least.
EVs, Item & Nature:
Because his defenses are already insanely high, I invested 216 Speed EVs that allow me to Taunt Adamant Haxorus before it does anything and pokemons that carry SR like Heatran, Mamoswine. It also outspeeds Modest Hydreigon and go for more layers before it goes down. The Rocky Helmet serves so many useful purposes on Deo-D: The recoil breaks Dragonite´s Multiscale if you were not able to lay SR, giving Deo-D more time to set-up. It also can reveal Choice items hidden on some pokemon like Terrakion (51.3% - 61.2% with banded Stone Edge). Dont sacrifice Deo-D like garbage, because it can really support and give crucial information to the team
Cadejo (Gengar) (M) @ Black Sludge
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
Moves:
Gengar´s main role in the team is to serve as a Rapid Spinner, blocking Tentacruel´s, Starmie´s, Donphan´s and Forretress´ attempts to eliminate Deo-D´s layers. Sub + Disable is a troll for walls and Choice-locked pokemons, but also, it can give an opening for another pokemon to come in or spam his attacks.
EVs, Item & Nature:
Max Sp.atk and Speed are obvious on this set to deal the most damage possible and outspeed HP Fire Lati@s. Black Sludge gives recovery to ameliorate Substitute's taken HP and it hurts Trick users that take this item.
ESPADA (Scizor) (M) @ Iron Plate
Trait: Technician
EVs: 244 HP / 96 Atk / 168 SDef (Suggested by Pocket)
Adamant (+Atk, -SAtk)
Moves:
Is it a sweeper or a hit-and-run pokemon? Scizor can be both. This set is based from Mostwanted´s bulky SD set and it functions amazingly with the team. Thanks to its bulk Scizor can come in repeatedly, Roost when it is necesary, switch-out giving momentum to the team alongside Infernape and Rotom-w, and set up to sweep the foe´s team when the situation calls it.
EVs, Item & Nature:
The EVs allow him to tank it the strongest special attacks in the OU metagame like Latios´s Draco Meteor, Rotom-w´s Hydro Pump, and weak un-invested HP Fires from pokemon like Espeon and Celebi. 96 Atk EVs allows you to 2HKO Offensive D-nite & Haxorus if you didnt got a chance to pull out a SD. An Iron Plate is used to bluff a Choice Band set, as well as giving more power to Bullet Punch, so it is advised you play this Scizor at the start of the game as a Choice Bander.
Whirlpool (Rotom-W) @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
Moves:
Its main role is to abuse Turn/Switch strategy alongside Scizor and Infernape forcing the opponent to rack up hazard damage. Also it is a fantastic revenge-killer capable of destroying offensive threats like Heatran, Gyarados, Dragonite and Gliscor.
EVs, Item & Nature:
I dont really need to explain a lot about Rotom-w. Modest nature is used to give Rotom-w more power because it outspeeds +1 Dragonite anyways with a Choice Scarf. Max Sp.atk and Speed are used to deal the highest damage possible.
El Bananero (Infernape) (M) @ Life Orb
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 spd
Naive Nature (+Spd, -SDef)
Moves:
When I made this team, I considered using Landorus and Terrakion. Landorus didnt really beneficiated this team and Terrakion would made this team look as a complete gimmick from Mostwanted´s team. When I played Infernape, not only I found an amazing pokemon to use, but also in my personal opinion, the best Turn/Switch combo abuse in B/W.
EVs, Item & Nature:
Max Speed and Attack are obvious to speed tie with other positive base 108 speed pokemons and deal the most damage possible, while the 4 EVs in Special Attack are just to power-up Overheat a little bit. Life Orb is used to power up Infernape´s great and mixed offensive stats.
Yoshi (Dragonite) (M) @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
Moves:
I dont really have to explain about how amazing Dragonite is. Dragonite functions as the main sweeper on this team to abuse the layer damage and ravage the foe with its amazing power. Multiscale can guarantee one turn to set up, if Dragonite is at full health, giving him more chances to sweep the enemy´s team.
EVs, Item & Nature:
Max Attack and Speed are used to deal the highest amount of damage possible when sweeping. Adamant ensures Dragonite 2HKO´s Skarmory after a DD with Fire Punch, thus giving him more power. A Lum Berry allows Dragonite to escape troublesome status moves and cure Outrage´s side-effect of confusion.
Final Thoughts
The team has a similiar purpose like Mostwanted´s team had in the Deo-S era, however with the addition of Infernape, it is focused more in abusing at fullest the Turn/Switch combo rather than muscling through with sweepers. This team peaked me up to 1609 and keeps me in the 1500s without falling. This team has barely lost matches unless I screwed up or someone better outplays me. I haven´t used it on Smogon tournaments or other stuff yet, considering im new. However, do expect me to use it once I get involved.
Possible Changes
Here are some things I have considered to replace. Feel free to consider them, use them or suggest more:
Identified Weaknesses
Here are some weaknesses I identified on the team:
Thank you for your attention and suggestions :]. You guys are great :D.
Here is an exportable version of the team:
Hey guys, I decided to join Smogon community after the Purplesurge IRC server died. For those who know me, I´m Porta. For the people that do not know me yet, I served my pokemon career as a clanner being in great clans such as [SI], {MD}, and {UA}. I built this HO team, being inspired from one of my best friend´s team: Mostwanted. I would also like to thank him for all the support he gave me back in {UA}, since he was the one who reviewed my war teams, gave me advices and watched my war battles. This team peaked #1 in Smogon with 1609.
This team is an Hyper Offense team based on abusing Turn/Switch strategy forcing the oponent´s pokemons to take hazard damage and clean up with a possible sweep from powerhouses like Dragonite & Scizor. In other words, wreck with hazards and destroy with sweepers. However, because of the fantastic offensive momentum the team has, don´t be surprised if you end up sweeping with other pokemon. Also I don't really mind if you use this team, feel free to do so.
The Team:
Trait: Pressure
EVs: 252 HP / 20 Def / 20 SDef / 216 Spd (Suggested by Pocket)
Timid Nature (+Spd, -Atk)
Moves:
- Spikes: Sets up Spike layer to create more damage on the foe besides Stealth Rock beneficiating Rotom-w/Infernape/Scizor to abuse the Turn/Switch combo and force the opponent to switch out and rack up hazard damage.
- Taunt: (Suggested by Pocket) This move is amazing on Deo-D. It trolls opposing Deo-D with the combination of Taunt + Magic Coat. Also it completely shuts down Ferrothorn, Skarmory, Haxorus, Dragonite, and so many other pokemons that try to set-up.
- Magic Coat: It trolls faster pokemons that would Taunt Deo-D and gives me another chance to set more layers. It also works to bounce back status moves and opposing layers.
- Stealth Rock: Obvious. First layer to set up because it hits all pokemons and breaks sashes.
A very important pokemon for the team that lays down hazards. I made myself this set based from Mostwanted´s bulky Deo-S lead. What makes Deo-D so different from Deo-S is that it has excellent 160 base Defenses meaning that even Scizor´s Choice Banded U-turn will never KO at full health. This means that Deo-D is guaranteed to get one layer, at least.
EVs, Item & Nature:
Because his defenses are already insanely high, I invested 216 Speed EVs that allow me to Taunt Adamant Haxorus before it does anything and pokemons that carry SR like Heatran, Mamoswine. It also outspeeds Modest Hydreigon and go for more layers before it goes down. The Rocky Helmet serves so many useful purposes on Deo-D: The recoil breaks Dragonite´s Multiscale if you were not able to lay SR, giving Deo-D more time to set-up. It also can reveal Choice items hidden on some pokemon like Terrakion (51.3% - 61.2% with banded Stone Edge). Dont sacrifice Deo-D like garbage, because it can really support and give crucial information to the team
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
Moves:
- Disable: It prevents the foe from using the move it used to hit Gengar. It works fantasticly under a Substitute and it trolls Choice-locked pokemons. Disable might give a chance for another pokemon to come in or Gengar can simply deal more damage.
- Substitute: It protects Gengar from status moves and creates a decoy to take hits Gengar wouln't survive anyways. Once the foe's move is disabled (the only move that could hurt Gengar), Gengar will be free to set more Substitutes and wreck the enemy.
- Shadow Ball: Gengar's STAB move. It hits Psychic and Ghost types for super-effective damage like Lati@s, Reuniclaus, Jellicent and other Gengars. Great overall coverage, being only resisted by Steel, Dark & Normal types.
- Focus Blast: An amazing move that gives Gengar perfect & unresisted type coverage. It hits the pokemons that resist Shadow Ball or are inmune to it for super-effective or neutral damage.
Gengar´s main role in the team is to serve as a Rapid Spinner, blocking Tentacruel´s, Starmie´s, Donphan´s and Forretress´ attempts to eliminate Deo-D´s layers. Sub + Disable is a troll for walls and Choice-locked pokemons, but also, it can give an opening for another pokemon to come in or spam his attacks.
EVs, Item & Nature:
Max Sp.atk and Speed are obvious on this set to deal the most damage possible and outspeed HP Fire Lati@s. Black Sludge gives recovery to ameliorate Substitute's taken HP and it hurts Trick users that take this item.
Trait: Technician
EVs: 244 HP / 96 Atk / 168 SDef (Suggested by Pocket)
Adamant (+Atk, -SAtk)
Moves:
- Roost: It allows Scizor to recover the lost HP after switching into attacks increasing his life span on the battlefield. It works perfectly with Swords Dance giving him more time to set-up when its necesary.
- U-turn: Amazing STAB move for scouting. It allows Scizor to initially mimic a Choice Band set forming a Turn/Switch combo with Rotom-w & Infernape. Most Dark & Psychic types, like Tyranitar and Reuniclaus, will flee avoiding to take a super-effective U-turn.
- Bullet Punch: Scizor's main weapon and priority move. It checks the enemy's sweepers, like Terrakion & Dragonite, finishing them off before they act. After a couple of Swords Dance boosts, it can clean the field.
- Swords Dance: Once Scizor is not required to fake a CB set anymore, Swords Dance raises his monstrous Attack to insane levels, killing anything that doesn't resist his priority Bullet Punch or U-turn.
Is it a sweeper or a hit-and-run pokemon? Scizor can be both. This set is based from Mostwanted´s bulky SD set and it functions amazingly with the team. Thanks to its bulk Scizor can come in repeatedly, Roost when it is necesary, switch-out giving momentum to the team alongside Infernape and Rotom-w, and set up to sweep the foe´s team when the situation calls it.
EVs, Item & Nature:
The EVs allow him to tank it the strongest special attacks in the OU metagame like Latios´s Draco Meteor, Rotom-w´s Hydro Pump, and weak un-invested HP Fires from pokemon like Espeon and Celebi. 96 Atk EVs allows you to 2HKO Offensive D-nite & Haxorus if you didnt got a chance to pull out a SD. An Iron Plate is used to bluff a Choice Band set, as well as giving more power to Bullet Punch, so it is advised you play this Scizor at the start of the game as a Choice Bander.
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
Moves:
- Trick:This move cripples the special walls that can tank Rotom-W's attacks like Chansey, Blissey and Gastrodon.
- Volt Switch: It gives the offensive momentum the team needs with Scizor and Infernape. Rotom-W's STAB Volt Switch still does a lot of damage to Water & Flying types like Politoad, Skarmory, Tentacruel, Tornadus, Gyarados, etc.
- Hydro Pump: Rotom-W's second STAB move. It has great coverage with Volt Switch and soaks the Ground types trying to absorb it. It also hits Fire and Rock type pokemons like Volcarona, Tyranitar, Heatran & Terrakion for super-effective damage.
- Hidden Power [Ice]: The cherry on the top of the cake. It gives Rotom-W's an almost perfect type coverage hitting the Dragon & Grass types that resist his dual STAB combination. Its main purpose is to revenge kill DD Dragonite after rocks.
Its main role is to abuse Turn/Switch strategy alongside Scizor and Infernape forcing the opponent to rack up hazard damage. Also it is a fantastic revenge-killer capable of destroying offensive threats like Heatran, Gyarados, Dragonite and Gliscor.
EVs, Item & Nature:
I dont really need to explain a lot about Rotom-w. Modest nature is used to give Rotom-w more power because it outspeeds +1 Dragonite anyways with a Choice Scarf. Max Sp.atk and Speed are used to deal the highest damage possible.
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 spd
Naive Nature (+Spd, -SDef)
Moves:
- U-turn: Infernape's scouting move forming, in my opinion, the best Turn/Switch combo with Rotom-W & Scizor. It hits Lati@s switch-ins for super-effective damage, heavily weakening them for a priority kill.
- Overheat: An excellent special attack that will hit the pokemon that can take repeated Close Combats for higher damage, like Gliscor. It also OHKOs the Steel, Grass & Bug types like Jirachi, Celebi & Scizor.
- Stone Edge: This move is a piece of shit. Unfortunately, it is Infernape's best option to murder Volcarona and damage Salamence & Dragonite (The latter being OHKO´d after rocks).
- Close Combat: Infernape's 2nd STAB move. Close Combat really deals a shit load of damage to most pokes that dont resist it after SR! Spikes makes it even better! For example, Quagsire is 2HKO´d after SR and 1 Spike layer damage.
When I made this team, I considered using Landorus and Terrakion. Landorus didnt really beneficiated this team and Terrakion would made this team look as a complete gimmick from Mostwanted´s team. When I played Infernape, not only I found an amazing pokemon to use, but also in my personal opinion, the best Turn/Switch combo abuse in B/W.
EVs, Item & Nature:
Max Speed and Attack are obvious to speed tie with other positive base 108 speed pokemons and deal the most damage possible, while the 4 EVs in Special Attack are just to power-up Overheat a little bit. Life Orb is used to power up Infernape´s great and mixed offensive stats.
Trait: Multiscale
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
Moves:
- Outrage: Dragonite´s most powerful STAB move. It is only resisted by Steel-types and it pretty much rapes a lot of shit in OU after a DD boost.
- Fire Punch: This move hits super-effectively the Steel-types that resist Outrage. Jirachi & Skarmory are 2HKO´d by this move after a DD, and it murders Forretress & Scizor.
- Dragon Dance: Dragonite´s sweeping move. After a Dragon Dance, Dragonite hits 605 Atk and 389 Spd
- ExtremeSpeed: Perhaps its prized gift is Extremespeed, capable of finishing faster, vulnerable and weakened Choice Scarfers like Landorus & Rotom-w.
I dont really have to explain about how amazing Dragonite is. Dragonite functions as the main sweeper on this team to abuse the layer damage and ravage the foe with its amazing power. Multiscale can guarantee one turn to set up, if Dragonite is at full health, giving him more chances to sweep the enemy´s team.
EVs, Item & Nature:
Max Attack and Speed are used to deal the highest amount of damage possible when sweeping. Adamant ensures Dragonite 2HKO´s Skarmory after a DD with Fire Punch, thus giving him more power. A Lum Berry allows Dragonite to escape troublesome status moves and cure Outrage´s side-effect of confusion.
Final Thoughts
The team has a similiar purpose like Mostwanted´s team had in the Deo-S era, however with the addition of Infernape, it is focused more in abusing at fullest the Turn/Switch combo rather than muscling through with sweepers. This team peaked me up to 1609 and keeps me in the 1500s without falling. This team has barely lost matches unless I screwed up or someone better outplays me. I haven´t used it on Smogon tournaments or other stuff yet, considering im new. However, do expect me to use it once I get involved.
Possible Changes
Here are some things I have considered to replace. Feel free to consider them, use them or suggest more:
- Change Scizor´s set from Bulky SD to Bulky CB: I fell in love with this guy. This leaves me thoughtful though, since SD + Roost were crucial late-game. It deserves more testing.
- Change Mach Punch for Stone Edge on Infernape: Stone Edge is a piece of shit. That's all. Lol. This is the most thoughtful change I ever had on this team. Mach Punch will ensure Infernape revenge kills Terrakion, no matter if its Banded or Scarfed. I guess, it is your personal choice to decide whether going with Stone Edge to hit Volcarona and Dragons or Mach Punch to revenge kill Terrakion.
- Change Infernape´s set from LO Mix to Scarf: (Suggested by BKC) Did I made a trend after this RMT :3? Why the fuck people are trolling HP Ice + Sleep Powder Venusaur ._. ? I had been testing him out, but I do miss the freedom of moves in certain situations.
- Change Rotom´s set from Scarf to Expert Belt: (Suggested by BKC) I decided to test him out and found it really good at trolling Celebi´s with Signal Beam or Gastrodon with HP Grass :D. Unfortunately, it doesnt really gains something from freedom of moves, unlike Infernape. It kinda dissapoints me :/...
- Change Overheat and Stone Edge for Flare Blitz and HP Ice on Infernape: (Suggested by Evire & Olman) Evire recomended HP Ice and Olman, a close friend on my country, Flare Blitz. Decided to run both since Flare Blitz would prevent me from being walled by Volcarona. HP Ice was GOD compared to Stone Edge, but unfortunately it was suicide with LO. I also tried Expert Belt, but I missed the 2HKO on Gastrodon and Quagsire with Close Combat. (Needed 3-4 hazards to gain it).
Identified Weaknesses
Here are some weaknesses I identified on the team:
- Choice Band Terrakion: In my opinion, this thing is the most powerful Choice Band user in OU. 2 great dual STABs that hit almost all of the OU pokemons, backed up with a sky high Attack, blazing speed and the raw boost of the Choice Band, it can really dent the team if it predicts correctly my moves.
- Espeon + Gastrodon: By themselves, they cant do shit. But it the hands of a skilled player, this combination is annoying. While I was testing, people started to whore this guys together. It forces me to attack with raw power and not abuse my precious Switch/Turn.
- Chlorophyll Venusaur: They dont really have time to set-up, but I found really annoying HP Ice variants with Sleep Powder.
Thank you for your attention and suggestions :]. You guys are great :D.
Here is an exportable version of the team:
Deoxys-D @ Rocky Helmet
Trait: Pressure
EVs: 252 HP / 20 Def / 20 SDef / 216 Spd
Timid Nature (+Spd, -Atk)
- Spikes
- Taunt
- Magic Coat
- Stealth Rock
Cadejo (Gengar) (M) @ Black Sludge
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Disable
- Substitute
- Shadow Ball
- Focus Blast
ESPADA (Scizor) (M) @ Iron Plate
Trait: Technician
EVs: 244 HP / 96 Atk / 168 SDef
Adamant Nature (+Atk, -SAtk)
- Roost
- U-turn
- Bullet Punch
- Swords Dance
Yoshi (Dragonite) (M) @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Fire Punch
- Dragon Dance
- ExtremeSpeed
El Bananero (Infernape) (M) @ Life Orb
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- U-turn
- Overheat
- Stone Edge
- Close Combat
Whirlpool (Rotom-W) @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
- Trick
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]