WW and Tavok lock eyes......lovingly.....

Team Waterwarrior:

Necturna (Elise Deauxnim) Female
Type: Grass / Ghost
Nature: Quiet (+1 SpA, -15% Spe, -10% evasion)

Abilities: Forewarn/ Telepathy (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 70 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 1
AC: 5/5

Attacks: (37/ 71 total moves)
Physical:
Horn Leech
Knock Off
Leaf Blade
Poison Fang
Power Whip
Return
Shadow Claw
Shadow Sneak
Stone Edge
Super Fang
Thunder Fang
Vine Whip

Special:
Absorb
Energy Ball
Future Sight
Giga Drain
Hex
Hyper Beam
Infestation
Leaf Storm
Ominous Wind
Psychic
Shadow Ball
Solar Beam

Status:
Double Team
Forest's Curse
Ingrain
Leer
Pain Split
Protect
Snatch
Soak
Substitute
Torment
Toxic
Toxic Spikes
Will-O-Wisp


Team Tavok:

Tommy (Gallade (M))
Nature: Jolly (+Spe, +10% accuracy, -SpA)

Type:

- Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

- Steadfast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+10% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5
KOC: 0



Moves (44/??):

- Calm Mind
- Close Combat
- Confusion
- Dazzling Gleam
- Destiny Bond
- Disable
- Disarming Voice
- Double Team
- Drain Punch
- Draining Kiss
- Encore
- Feint
- Fury Cutter
- Growl
- Heal Pulse
- Helping Hand
- Hypnosis
- Knock Off
- Leaf Blade
- Leer
- Low Kick
- Lucky Chant
- Magic Coat
- Magical Leaf
- Memento
- Night Slash
- Pain Split
- Protect
- Psychic
- Psycho Cut
- Quick Guard
- Reflect
- Skill Swap
- Slash
- Stored Power
- Taunt
- Teleport
- Thunder Wave
- Torment
- Trick
- Wide Guard
- Will-O-Wisp
- Zen Headbutt


Ramsés (Revenankh(M))
Nature: Adamant (+Atk, -SpA)

Type:

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

- Shed Skin (Passive): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

- Air Lock (Passive): This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.

- Infiltrator (Passive) (UNLOCKED): Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 0/0
MC: 0
AC: 5/5
KOC: 0



Moves (43/94):

- Arm Thrust
- Bide
- Brick Break
- Bulldoze
- Counter
- Destiny Bond
- Drain Punch
- Earthquake
- Embargo
- Endure
- Focus Punch
- Giga Impact
- Glare
- Grudge
- Hammer Arm
- Helping Hand
- Knock Off
- Low Sweep
- Mach Punch
- Mean Look
- Moonlight
- Pain Split
- Phantom Force
- Poison Jab
- Protect
- Rest
- Revenge
- Rock Slide
- Rock Tomb
- Safeguard
- Sand Tomb
- Shadow Punch
- Shadow Sneak
- Sleep Talk
- Smack Down
- Substitute
- Taunt
- Torment
- Trick
- Vital Throw
- Wide Guard
- Wrap
- Wring Out



Tavok sends out and orders
Waterwarrior orders
I ref
 
lol that title.

Ramsés the Revenankh.

This is going to end badly isn't it.

Trick - Phantom Force - Phantom Force
- IF Protect when you would use Trick THEN screw waterwarrior and Phantom Force instead, pushing actions back.
- IF you are under the effects of Torment when you would use Phantom Force AND you used Phantom Force the previous action THEN Knock Off instead.
 
Well hey if that Trick goes off I get the Exp. Share AND the Heart Scale AND I get to fuck you over so why not?

Soak -> Power Whip -> Horn Leech
 
(ya know i didnt even think of that)

Team Waterwarrior:


100 HP
100 EN
Status: None
5/4/4/5/70
S/W: 4/6
Forewarn/Telepathy
Heart Scale

Team Tavok:

100 HP
100 EN
Status: None
5/3/2/4/65
S/W: 3/4
Shed Skin/Air Lock/Infiltrator
Exp Share


Round 1:
Necturna uses Soak!
rev became water type!
-10 Energy
Rev uses Trick!
I should remember to do that in my fight!
-7 Energy

Round 2:
Necturna uses Power Whip!
To Hit <8500, 7617 yes
To Crit <625, 3300 no
12+3+3*1.5=27 Damage to Rev
-7 Energy
Rev uses Phantom Force!
To Crit <625, 1082 no
9+1.5*1.5=15.75 Damage to Necturna
-11 Energy

Round 3:
Necturna uses Horn Leech!
To Crit <625, 4199 no
8+3+3*1.5=21 Damage to Rev
10.5 Damage Recovered
-11 Energy

Rev uses Phantom Force!
To Crit <625, 7883 no
9+1.5*1.5=15.75 Damage to Necturna
-15 Energy


Necturna: 15.75+15.75-10.5=21 Damage Taken
10+7+11=28 Energy used
Revenankh: 27+21=48 Damage Taken
7+11+15=33 Energy Used


Team Waterwarrior:

79 HP
72EN
Status: None
5/4/4/5/70
S/W: 4/6
Forewarn/Telepathy
Exp Share

Team Tavok:

52 HP
67 EN
Status: Water Type
5/3/2/4/65
S/W: 3/4
Shed Skin/Air Lock/Infiltrator
Heart Scale

Waterwarrior is up!
 
Last edited:
Necty should have 8 more HP because Rev doesn't have STAB on Phantom Force anymore

Leaf Blade -> Horn Leech -> Leaf Blade
If Endure, change that action to Will-o-Wisp. Only activate once.
If P/E move, change that action to Substitute (15) the first time and Ingrain the second, pushing back each time. Do not activate consecutively.
 
Team Waterwarrior:

79 HP
72 EN
Status: None
5/4/4/5/70
S/W: 4/6
Forewarn/Telepathy
Exp Share

Team Tavok:

52 HP
67 EN
Status: Water Type
5/3/2/4/65
S/W: 3/4
Shed Skin/Air Lock/Infiltrator
Heart Scale


Round 1:
Necturna uses Leaf Blade!
To Crit <625, 8052 no
9+3+3*1.5=22.5 Damage to Revenankh
-6 Energy

Revenankh uses Pain Split!

Both Hp became 54!
-30 Energy

Round 2:
Necturna uses Horn Leech!
To Crit <625, 1641 no
8+3+3*1.5=21 Damage to Rev
10.5 HP Restored
-11 Energy

Rev uses Glare!

To Hit <7500, 2607 yes
Necturna was Paralyzed
-7 Energy

Round 3:
Rev disappeared!

Necturna uses Leaf Blade!

Fully Paralyzed <2500, 3618 no
but it missed....
-6 Energy

Rev uses Phantom Force!

To Crit <625, 6699 no
9+1.5*1.5=15.75 Damage to Necturna
-11 Energy


Necturna: 25+15.75-10.5=30 Damage Taken
6+11+6=23 Energy used
Revenankh: 22.5+21-25=19 Damage Taken
30+7+11=48 Energy Used


Team Waterwarrior:

49 HP
49 EN
Status: None
5/4/4/5/70
S/W: 4/6
Forewarn/Telepathy
Exp Share

Team Tavok:

33 HP
19 EN
Status: None
5/3/2/4/65
S/W: 3/4
Shed Skin/Air Lock/Infiltrator
Heart Scale

Tavok is up!
 
Team Waterwarrior:

49 HP
49 EN
Status: None
5/4/4/5/70
S/W: 4/6
Forewarn/Telepathy
Exp Share

Team Tavok:

33 HP
19 EN
Status: None
5/3/2/4/65
S/W: 3/4
Shed Skin/Air Lock/Infiltrator
Heart Scale


Round 1:
Rev uses Shadow Punch!
To Crit <625, 7133 no
6+3+1.5*1.5=15.75 Damage to Necturna
-3 Energy

Necturna uses Mega Shadow Claw!

To Crit <625, 6613 no
15.75+3+3*1.5=32.625 Damage to Rev
-24 Energy

Rev was KOed!


Necturna: 16 Damage Taken
24 Energy used
Revenankh: 33 Damage Taken
3 Energy Used


Team Waterwarrior:

33 HP
25 EN
Status: None
5/4/4/5/70
S/W: 4/6
Forewarn/Telepathy
Exp Share

Team Tavok:

0 HP
16 EN
Status: None
5/3/2/4/65
S/W: 3/4
Shed Skin/Air Lock/Infiltrator
Heart Scale

Waterwarrior is the Winner!


Waterwarrior:
1 CC
Necturna: 4 MC, 3 KOC

Tavok: 1 CC
Rev: 4 MC, 2 KOC



Me: 3 UC
 

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