Peaks so far: Top 75 Player (Smogon Server, it crashed and offline'd right around the time this team matured so you never know where I can go next) Top 100 Player (PO server, but they don't count :P) Beat a 1600er once :3 --- First of all Dragons = Hell :cloud: ! No walls, 4 physical attackers to 2 special attackers (due to the dominance of special walls), 2 priority users, 2 multi attackers, 3 dancers, all of them can set up and sweep when the opportunity arises. Alright, I've been messing with this team since eternity, and I've got to say I am very proud at the progress I've made...well I should make progress, I've played over 2000 matches already lol. Alright, let's get to it: ---- Dragonite (aka Nobolite) @ Life Orb Ability: Mutliscale Nature: Adamant EVs: 252 atk, 252 spd, 4 HP Fire Pwnch Extreme Speed Dragon Claw Dragon Dance The OD of the OG, the only consistent member of my team and the last remaining mate, and by looking at his stuff it's not hard to see why: 1. Kill off dying pokemon, take enough damage out of speedy pokemon to ensure a KO with the next one or even kill them after a single DD 2. Take extremely powerful hits with Multiscale, set up in the same turn and then take revenge 3. Brute Physical Attacker: (dat 403 attack base) 4. Can hit all pokemon (with the exception of Flash Fire Heatran) for neutral damage 5. In comparison with his rival Sally, he has MS and can reliably set up without needing a sash or scarf, he has access to Extreme Speed and Fire Pwnch so you can totally dedicate his EVs to max attack instead of Fire Blasting and Mix Mence ------ Breloom(aka Wall-E) @ Toxic Orb Ability: Toxic Heal Nature: Jolly EVs: 252 atk, 252 spd, 4 HP Spore Sword Dance Mach Punch Seed Bomb I needed something that can kill walls, and two of them spring up to mind immediately: Water/Ground Pokemon and Jellicent/Blissey. So it's not hard to imagine why I resorted to him: 1. He kills walls, exterminates them to be exact. 2. His spore gives me loads of opportunities to setup depending on the often confuses reaction of the foe infront of me. 3. Priority user with good stab 4. Rids me of exadrill and ttar and if I must, his +2 seed bomb can outgun an ice faning gliscor too. So he's basically my sand team counter. 5. Kills those annoying SR Swamperts or Unware Quagsires or stubborn Gastrodons like Marie Antionette and cake. 6. Face to face with Verizion, his spore and ability to heal while others sleep and set-up at the same time gave him the edge. Can't wait for techniloom to be released, I imagine he would be even more deadly. 7. Against swift swimmers he is the one I use to kill Kabutops ------ Cloyster (aka OneManArmy) @ Focus Sash Ability: Skill Link Nature: Adamant EVs: 252 atk, 252 spd, 4 HP Shell Smash Razor Shell Icicle Spear Rock Blast He linkin, dey hatin! He smashes, they hulk! This dude is awesome, he single evenhandedly gave me a push through the ladders like no one else. He takes care of everything annoying and evil in pokemon: 1. Taunting whimscott = bye bye 2. MS Dragonite, Subcalming Latias, Scarf Latios and Hydregion, Intimidate Sally or any other dragon for that matter = bye bye 3. SR Deo = dead 4. Rapid Spin 5. Rock and Ice 100 base, 100% accuracy attacks FTW. 6. Dat 160 base defense 7. Owns Baton Pass teams 8. Against swift swimmers he is the one I use to bait and kill Kingdra 9. His sash is bait for speedy pokemon like Terrakion, Land or Thundurs who expect me to Shell Smash or get killed by them in one hit, only to get pwned when my turn comes, they never see it comin: (Me and Cloyster after a match) --------------------- Haxorus (aka Hax) @ Lum Berry Ability: Rivalry or Mold Breaker Nature: Adamant EVs: 252 atk, 252 spd, 4 HP Dragon Dance Outrage Dual Chop Earth Quake Why dual chop with outrage? Why HIM instead of another physical dragon like Flygon and Sally? Why so serious? Well... 1. It hits like a bloody truck. 432 attack FTW. 2. It takes expected status inducers and sets up on their wasted turn, or gets another outrage for free instead 3. The above makes him the favorite lead against Hypnosis Ninetails and usually takes half the team with him. So Sun teams are also in my pocket 4. Dual Chop helps me with sashed dugtrios so my sweep doesn't stop arbitrarily, and it also helps me with those endeveor pokemon or when my Lum berry is consumed and I want to save my outrages for the last 5. His monotype saves me a lot against those ice beams, he has a much higher base attack and when all three dance his wins first prize in effectiveness. 6. Garchomp was banned ;_; --------------- Volcarona (aka Infernug) @ Focus Sash Ability: Flame Body Nature: Modest EVs: 252 spa, 252 spd, 4 HP Quiver Dance Fiery Dance Bug Buzz HP Water Master sweeper (I can sweep even rain teams after one QD), criminally underated for those who can't play him right and clean his path from entry hazards, his beauty lies in: 1. Dual stabs from hell (no pun intended) 2. His fiery dance has 50% of raising his special attack, and Quiver Dance raises his special defense, attack and speed at no cost but a single turn which is where the sash comes into play 3. Flame body activates quite often 4. His special attack is so powerful he can eat Rene, a well known bulky trick roomer with one, unboosted Bug Buzz 5. My lead against Hail Teams 6. HP water, well obviously doesn't KO heatran like HP ground, isn't effected by a balloon, allows him to stay against ground pokemon (looking at you helpless gliscor) and gives him more sweep options 7. Being a sasher allows him to also function in a similar way to cloyster, take a hit from those speedy demons and either set up or kill. 8. Against swift swimmers he is the one I use to bait and kill Ludicolo ------------ Starmie (aka Starflex) @ Life Orb Ability: Natural Cure Nature: Modest EVs: 252 spa, 252 spd, 4 HP Thunderbolt Rapid Spin Psychic Ice Beam I also have a problem filling the hole with the last pokemon, and I always end up switching them constantly. Basically after deciding on the 5 previous pokemon I needed someone to cover the deficiencies: Outspeed the hasty, thunderbolts, handle rain teams and something to deal with those annoying fighting types: 1. Wide coverage and stabs powered by Expert Belt 2. Excellent 115 Speed 3. Great Resistances 4. Between him and Jolteon/Thundurus, the last two have sucky movepools and thun has a ice weakness, which I can do without obviously as I already have 3 weak to them. 5. My other special attacker 6. Rapid Spin'd ------------------------ There you have it folks. Please don't be shy to give advices or tell it like it is.