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Xatu (Skeleton)

Discussion in 'Locked / Outdated Analyses' started by Tyranitarphantom, Apr 29, 2011.

  1. Tyranitarphantom

    Tyranitarphantom

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    [​IMG]
    Xatu

    Status: Writing

    -------------------------------------------------------------------------------------------------


    [Overview]

    <p>Generation V and the Dream World were kind to Xatu, giving it the amazing ability Magic Bounce, which acts as a perpetual Magic Coat. While Xatu may not seem like much compared to the only other Magic Bounce user, Espeon, Xatu holds several advantages in a vast support movepool and useful resistences due to it's secondary Flying-type. Xatu is a very capable Pokemon if you play it to it's strengths.</p>

    [Set 1]
    name: Dual Screener
    move 1: Roost
    move 2: Reflect
    move 3: Light Screen
    move 4: U-turn / Psychic / Night Shade
    item: Light Clay
    ability: Magic Bounce
    Nature: Impish / Bold
    evs: 248 HP / 104 Def / 156 SpD

    [Set Comments]

    <p>Xatu is a prime choice for a Dual Screener, thanks to it's amazing ability, Magic Bounce, which prevents it from being Taunted. This, along with it's ability to bounce back entry hazards, make it a great asset to offensive and defensive teams alike. Xatu itself is very hard to take out thanks to it's balanced defenses, especially when aided by Reflect and Light Screen. Roost is a must for Xatu to keep itself alive.</p>

    <p>The last moveslot is variable. U-turn allows it to gain instant momentum by switching in one of it's allies for free, as Xatu will frequently be slower than it's opponents. Psychic does good damage to the plethora of Fighting-types in OU, making it a solid choice. Night Shade is available if you'd rather hit for a good, consistent 100 HP damage.</p>

    [Additional Comments]

    <p>The spread is to give it the most balanced overall defenses, including making sure it can't be 2HKOed (before screens) by standard defensive Pokemon, such as Ferrothorn, Jellicent, Vaporeon, Skarmory, Forretress, and Blissey. With Screens up, nothing without a strong, super effective STAB move will be able to take it out.</p>

    <p>Toxic could be used in the last slot, but becoming set-up bait for Steel-types is generally a bad idea. Xatu has problems with Dark-types, such as Tyranitar, so pairing it up with a strong Fighting-type Pokemon, such as Machamp, Terrakion, or Conkeldurr, is a good idea. Strong Electric-types like Thundurus and Jolteon give Xatu hell, so a Ground-type such as Garchomp or Swampert makes a good partner. Swampert in particular is a great partner, being next to impossible to kill with Xatu's screens up, as well as being a good choice to deal with Electric-types and Tyranitar. Xatu also resists Swampert's only weakness. Toxic Spikes support is worth a mention, as Xatu will have an easier time beating Jellicent and Vaporeon.</p>

    [Set 2]
    name: Physically Defensive
    move 1: Featherdance
    move 2: Roost
    move 3: Psychic
    move 4: Night Shade / Hidden Power [Fire]
    item: Leftovers
    ability: Magic Bounce
    nature: Bold
    evs: 248 HP / 180 Def / 80 Spe
  2. Bloo

    Bloo
    is a Tutoris a Tournament Directoris a member of the Site Staffis an official Team Rateris a Tiering Contributoris a Contributor to Smogonis an Administratoris Smogon Frontier's Pike Queenis a Past WCoP Winnerdefeated the Smogon Frontier
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    How's this coming along? I'd like to see some updates within the next few days, you've had enough time to get up a skeleton!
  3. Tyranitarphantom

    Tyranitarphantom

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    Skeleton is up. Feel free to rate sets; I only have comments on the one I know is good
  4. AccidentalGreed

    AccidentalGreed HOMERUN, CABRONES
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    Remove Wish support. Because of Wish's new mechanics involving the user's HP, there are much better options for this, including the already bulky Jirachi. I am also quite iffy on the use of Calm Mind on the physically defensive set, mainly because it detracts from Xatu's purpose. Irf you are going to mention Calm Mind, it has much competition with other users such as Jirachi (again), Espeon, and Reuniclus.
  5. Tyranitarphantom

    Tyranitarphantom

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    Noted about the Wish set. I felt it was a little questionable, but it was an option. Wish will get a mention when I write an Other Options section, however.
  6. ParaChomp

    ParaChomp

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    I think there should be more emphasis on why one should use Xatu over Espeon. I don't like the parafusion set nor the physically defensive set, a lot of Pokemon do that better than Xatu and Magic Bounce just doesn't seem to be enough of a reason to use it.
  7. AccidentalGreed

    AccidentalGreed HOMERUN, CABRONES
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    Moral of the story:

    "Face it: the only reason we're using Xatu is because of its ability, Magic Bounce. Looking past this, Xatu really is a mediocre Pokemon, facing competition from other Psychic-types usch as its fellow Magic Bounce user: Espeon. While Xatu doesn't exactly stand out in OU, it does have a few quirks and gears to go along with it. When using Xatu, use the best it can do."
  8. ParaChomp

    ParaChomp

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    Roost, better defence, an extra type, and U-turn. That's why you use Xatu over Espeon. You should be running this:

    name: Dual Screener
    move 1: Roost
    move 2: Reflect
    move 3: Light Screen
    move 4: U-turn
    item: Light Clay
    ability: Magic Bounce
    Nature: Impish
    evs: 248 HP / 104 Def / 156 SpD

    Almost even defences (by 1) and you can survive 4 switch-ins to Stealth Rock. By all means you can change the EVs to suit the metagame. It also likes Wish and Rapid Spin support and can switch into locked Earthquakes.
  9. Jaxx Raxor

    Jaxx Raxor

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    The primary advantage that Xatu has over Espeon is recovery (Espeon has morning sun but it only has half the PP and gets screwed in Rain and Sandstorm), immunity to ground, and slightly higher defense.

    For the Dual Screener Night Shade should go over Psychic because Xatu doesn't have the special attack to do any damage unless some evs are invested. Or at least it helps to distinguish Xatu from Espeon.

    Tyranitar, I want to see some more analysis on why the physically defensive and paraflinch Xatu sets you posted are useful. They are indeed stuff that Espeon can't do, but are they viable in OU?
  10. November Blue

    November Blue NO YOUTUBE, I DO NOT WANT TO WATCH VIDEOS AT MAX VOLUME!!
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    I've had a LOT of success with featherdance. Slash it somewhere on the physically defensive set, possibly over reflect.

    Why reflect? Featherdance can be used multiple times.
  11. RaikouLover

    RaikouLover

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    Make sure you mention Toxic Spikes support + Featherdance. It is VERY easy to stall out Tyranitar with that combination and keep bing a prick to the rest of their team
  12. ParaChomp

    ParaChomp

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    The opponent can switch out for starters but with entry hazard support, I can see it working. Reflect is to help out the team.
  13. Deinosaur

    Deinosaur GO GOOMY

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    definitely use night shade over psychic and put featherdance in other options, also state that toxic spikes are greatly appreciated.
  14. November Blue

    November Blue NO YOUTUBE, I DO NOT WANT TO WATCH VIDEOS AT MAX VOLUME!!
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    No, Don't put featherdance in other options. It's one of Xatu's most useful moves.

    I can't say how many times scizor has tried to set up swords dances on my xatu, and FD stops him in his tracks. If he tries to get an attack in, he's stuck at -2. If you want to use reflect go for the dual screen set.

    I'd switch reflect and FD on the physically defensive set. i.e. FD / Toxic / Reflect.
  15. coolking49

    coolking49

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    Also, I would use psychic over night shade. One of Xatu's biggest uses besides magic bounce is the 4x resist to fighting. That set does around 70% to Conkeldurr. That means its a pretty reliable counter if you have some prior damage. Same with breloom and other fighting types barring scarfty. Xatu lets it hit what? Blissey? I personally run psychic and HP fire, since anything which resists both shouldn't be stayed in on in the first place. OK, you wont hit chasney and special walls, but they cant hit you either really.
  16. November Blue

    November Blue NO YOUTUBE, I DO NOT WANT TO WATCH VIDEOS AT MAX VOLUME!!
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    Replace the current physically defensive set with this:

    [SET]
    name: Physically Defensive
    move 1: FeatherDance / Toxic
    move 2: Psychic
    move 3: Hidden Power Fire
    move 4: Roost
    item: Leftovers
    ability: Magic Bounce
    nature: Bold
    evs: 248 HP / 180 Def / 80 Spe

    Speed EVs are for the 245 tier.

    Xatu can do lots of other stuff too. He gets U-turn, twave, trick, calm mind, haze, tailwind, trick room and baton pass. How many of these would be viable though?

    Scarf/specs? IIRC trick is incompatible with magic bounce, but you could run u-turn / psychic / hp fire / roost.

    I think that the physically defensive set is Xatu's best bet. Roost, psychic and HP fire are all shoe-ins, and the last slot could be OO estate. U-turn, twave, CM, haze and tailwind could all work on the set.
  17. Fatecrashers

    Fatecrashers acta est fabula
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    zy is taking this over

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