Completed XVIcaliber vs AlphaJolt (1 vs 1) - Frosty Refs.

Discussion in 'ASB' started by Frosty, Jul 13, 2011.

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  1. Frosty

    Frosty

    Joined:
    Mar 25, 2008
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    oh god ASB Arena? hopefully it won't be as boring to ref as I imagine...

    Erm...anyway.

    "Undine, I guess since one of the opponents of this battle was DQ'd, we better go home"

    Undine: Vapoooreon!!!

    "Wait... what? we have another battle to ref here? How convenient!"

    *ahem*

    Ladies and Gentlemen!

    Here we are at the Marvelous ASB Arena for an Exhibition Match between the trainers XVIcaliber and AlphaJolt! I am Frosty, your host, and this is my partner, Undine!

    Undine: "Vapooooreon!"

    Are you ready for a battle of epic proportions!!!

    Expectators: "Yeeeeeeeeeees!"

    Now let us meet our contestants:

    XVIcaliber:

    Jack the Skorupi (open)
    [​IMG]
    Jack - Skorupi (M)
    Nature: Adamant (-1 Special Attack, +1 Attack)

    Type: Poison/Bug
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 65

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:
    Battle Armor (Innate): This Pokemon’s thick armor prevents it from taking critical hits.
    Sniper (Innate): This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
    Keen Eye (DW) (Innate): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

    Moves:
    Bite
    Poison Sting
    Leer
    Knock Off
    Pin Missile
    Acupressure
    Scary Face
    --------------
    Night Slash
    Confuse Ray
    Pursuit
    --------------
    Brick Break
    Swords Dance
    Aerial Ace


    AlphaJolt:

    Athena the Togepi (open)

    [​IMG]
    Togepi [Athena] (F)
    Nature: Modest
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

    Stats:
    HP: 90
    Atk: Rank 0 (-1)
    Def: Rank 3
    SpA: Rank 3 (+1)
    SpD: Rank 3
    Spe: 20

    EC: 5/9
    MC: 0
    DC: 2/5

    Attacks:
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    Follow Me
    Bestow
    Wish
    AncientPower
    Safeguard

    Nasty Plot
    Extrasensory
    Morning Sun

    Light Screen
    Shadow Ball
    Flamethrower
    Thunder Wave
    Grass Knot

    Counter
    Heal Bell


    Orders of Operations:
    XVIcaliber sends out...Jack the Skorupi. Okay check
    AlphaJolt sends out...Athena the Togebi. Also check

    erm...this will be quick

    True Order of Operation
    Alphajolt sends actions
    XVIcaliber sends actions
    I ref
    XVIcaliber
    Alphajolt
    I ref
    etc
  2. AlphaJolt

    AlphaJolt

    Joined:
    Jan 14, 2010
    Messages:
    1,674
    Ok Athena let's go! Start off with a Sweet Kiss to confuse your opponent. Next use Thunder Wave to paralyse him. Finish with a Flamethrower to start the damage roll.
  3. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
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    What is this nonsense, Jack?! Talk about a movepool...Well, let's just see how far we can go with our brute strength!

    Confuse Ray - Swords Dance - Brick Break
  4. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,135
    The Contestants

    [​IMG]
    Jack (Skorupi) [M]
    Nature: Adamant
    Health: 90
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 2
    Spe: 65
    Energy: 100%
    Boosts:
    Other:

    VS


    [​IMG]
    Athena (Togepi) [F]
    Nature: Modest
    Health: 90
    Atk: Rank 0
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 20
    Energy: 100%
    Boosts:
    Other: ​

    Round 1

    And apparently both players have total confidence in their pokemon choices, as none wait for the other to make a decision. That being said, AlphaJolt sends out Athena the Togepi, while XVIcaliber bets on Jack the Skorupi.

    No side has a glaring advantage, so this battle will probably be interesting. Quick, but interesting.

    Action 1

    And both pokemon start the battle Led Zeppelin style. Dazed and Confused. Jack was the first with Confuse Ray, inflicting intense confusion on Athena (4 actions). The Togepi decides to fight back fire with fire with a Sweet Kiss….and strangely she is coming…here?

    *kiss*

    Undine: Vaporeon?! (Translation: did that Togepi Kiss me? HEY I AM NOT INTO FEMALE TOGEPIS!)

    *Hydro Pump at Frosty’s Face*

    “OUUUUCH. HEY! IF YOU ARE MAD AT THAT CONFUSED TOGEPI, BLAME HER NOT ME BECAUSE THE MOVE FAILED

    Undine: Vaporeon

    Hmph. Luckily for Athena, her big defense and little attack made her suffer no damage due to this…mistake.


    data (open)

    Skorupi: Confuse Ray for 5 energy
    Togepi is confused!
    Duration: 3/3 (4 turns)

    Togepi: Hit itself for….4 – 4.5 = 0 damage for 3 energy
    Confusion RNG (1/2 = hits itself in confusion): 1/2
    Confusion Counter lowered to 2


    Action 2

    Jack continues to set up, by Dancing with Swords increasing significantly his attack, while Athena tries to inflict status once again, this time with Thunder Wave. Except that she is…looking…this…w..a..y…OH CRAP NOT AGAIN.

    *Jumps in front of Undine and receives the Thunder Wave*

    “BZZZZZ….anything hurts BZZZZZZ…less than…BZZZZ confusion-resulted Hydro Pump to the face…BZZZZ”

    “Also BZZZZ Athena isn’t BZZZZ confused anymore”

    data (open)

    Skorupi: Swords Dance for 7 energy
    +2Spa

    Togepi: Hits itself for 0 damage and 3 energy
    Confusion RNG: ½ (hits itself)
    Togepi isn’t confused anymore!


    Action 3

    *Eats Cheri Berry*

    “Much better”

    Anyway, they finally decide to attack each other when it hurts. Jack was the first with a Brick Break and then Athena with Flamethower. Both super effective and of similar power. The match is pretty much tied thus far.

    data (open)

    Skorupi: Brick Break: 8*1.5 + 3.5 = 15.5 (16) damage for 6 energy
    Crit RNG: 6/16 (no)

    Togepi: Flamethrower: 10 + 1.5 = 11.5*1.5 = 17.25 (18) damage for 7 energy
    Crit RNG: 7/16 (no)
    Burn RNG: 6/10 (no)


    ROUND 1 END

    [​IMG]
    Jack (Skorupi) [M]
    Nature: Adamant
    Health: 74
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 2
    Spe: 65
    Energy: 82%
    Boosts: +2 Atk
    Other:

    VS


    [​IMG]
    Athena (Togepi) [F]
    Nature: Modest
    Health: 72
    Atk: Rank 0
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 20
    Energy: 87%
    Boosts:
    Other: ​

    XVIcaliber’s Turn
  5. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    Alright, Jack, the hax gods were with us last round...and now it's time to rip it to shreds!

    Confuse Ray - Brick Break - Pin Missile
  6. AlphaJolt

    AlphaJolt

    Joined:
    Jan 14, 2010
    Messages:
    1,674
    If he wants hax gods, let's show the power of Zeus. Start with Thunder Wave to paralyze him. Counter the Brick Break and then finish up with yet another Flamethrower.
  7. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,135
    The Contestants

    [​IMG]
    Jack (Skorupi) [M]
    Nature: Adamant
    Health: 72
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 2
    Spe: 65
    Energy: 82%
    Boosts: +2 Atk
    Other:

    VS


    [​IMG]
    Athena (Togepi) [F]
    Nature: Modest
    Health: 74
    Atk: Rank 0
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 20
    Energy: 87%
    Boosts:
    Other: ​

    Round 2

    Action 1

    Round 2 starts with more creativity! Yes you guess it right, its time for confuse ray one more time from our bug friend to Ms. Hard boiled egg, which confused her for 4 turns. Athena fights back status with status and emits a thunder wave that paralyses Jack.

    data (open)

    Skorupi: Confuse Ray for 5 energy
    Duration RNG: 3/3 (4 turns)

    Togepi: Thunder Wave for 7 energy
    Confusion RNG: 2/2 (attacks normally)
    Skorupi was paralysed


    Action 2

    Athena seems to be waiting for something important, but Jack isn’t the waiting type, as he attacks the Togepi once again with Brick Break. Its like seeing last round again. Oh well. Also…for the love of god, not again!

    *jumps to water with Undine*

    *Massive confusion-induced counter explodes place where Frosty was standing. The move failed*

    data (open)

    Skorupi: Brick Break : 8*1.5 + 3.5 = 15.5 (16) damage for 6 energy
    Crit RNG: 7/16 (no)
    Paralysis RNG: 80/100 (no)

    Togepi: hits self: 0 damage for 3 energy
    Confusion RNG: ½ (hits self)


    Action 3

    Finally, Athena goes with flamethrower again, thankfully at the right pokemon, which, BTW, fights back with 4 Pin Missiles.

    Things are still even. We are looking at some very exciting couple rounds in the future!

    data (open)

    Togepi: Flamethrower: 10 + 1.5 = 11.5*1.5 = 17.25 (18) damage for 7 energy
    Confusion RNG: 2/2 (attacks normally)
    Crit RNG: 9/16 (no)
    Burn RNG: 4/10 (no)
    Togepi isn’t confused anymore

    Skorupi: Pin Missile: 8 + 3 + 3.5 = 14.5 (15) damage for 3 energy
    Hits: 67/100 (4 hits – one is guaranteed thanks to bug stab)
    Paralysis RNG: 75 (attacks normally)
    Crit RNG: 16, 9 (NO NO)
    Hit RNG: 80 (YES)



    ROUND 2 END

    [​IMG]
    Jack (Skorupi) [M]
    Nature: Adamant
    Health: 54
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 2
    Spe: 65
    Energy: 68%
    Boosts: +1 Atk
    Other: 20% paralysed

    VS


    [​IMG]
    Athena (Togepi) [F]
    Nature: Modest
    Health: 43
    Atk: Rank 0
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 20
    Energy: 70%
    Boosts:
    Other: ​

    Alphajoltr’s Turn
  8. AlphaJolt

    AlphaJolt

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    Messages:
    1,674
    Don't lose heart Athena. Use Morning Sun to regain some health. Then hit with Flamethrower and finish up with AncientPower.
  9. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    Ouch...paralysis is not your thing, Jack, but keep up the good work!

    Brick Break - Pin Missile - Brick Break
  10. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,135
    The Contestants

    [​IMG]
    Jack (Skorupi) [M]
    Nature: Adamant
    Health: 54
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 2
    Spe: 65
    Energy: 68%
    Boosts: +1 Atk
    Other: 20% paralysed

    VS


    [​IMG]
    Athena (Togepi) [F]
    Nature: Modest
    Health: 43
    Atk: Rank 0
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 20
    Energy: 70%
    Boosts:
    Other: ​

    Round 3

    Action 1

    Sensing that something good will happen, Athena basks under the sunlight, enjoying the Morning Sun. And something good indeed happened, as Jack was fully paralysed

    data (open)

    Togepi: Morning Sun: +25hp for 19 energy

    Skorupi: Brick Break: 8*1.5 +1.75 = Fully Paralysed
    Paralysis RNG: 1/10 (FP)


    Action 2

    Using the heat accumulated by basking, Athena fires yet another Flamethrower that burns (not really) Jack to a crisp. The Skorupi tries to fight back with 3 Pin Missiles, but it didn't work as well as it should. Things are looking bleak for Jack.

    data (open)

    Togepi: Flamethrower: 10 + 1.5 = 11.5*1.5 = 17.25 (18) damage for 7 energy
    Crit RNG: 4/16 (no)
    Burn RNG: 9/10 (no)

    Skorupi: Pin Missile: 6 + 3 = 9 damage for 3 energy
    Hits: 59/100 (3 hits – one is guaranteed thanks to bug stab – it would be 4 for 60-80 and 5 for 80-100)
    Paralysis RNG: 10/10 (no)
    Crit RNG: 12, 10, 6 (no no no)
    Hit RNG: 67 (YES)


    Action 3

    Athena finalizes the round by reflecting her namesake and summons the Ancient Power of the Greeks. Thats right, you've guessed it!

    [​IMG]
    THIS IS SPAAARTAAAA!

    erm...anyway. An ancient Greek soldier emerges from the ground (from where? we'll never know) and slashes Jack with his flaming sword.

    To counter attack, Jack breaks some bricks at Athena's head. Not as flashy but surprisingly more effective.

    data (open)

    Togepi: Ancientpower: 6*1.5 + 1.5 = 10.5 (11) damage for 4 energy
    Crit RNG: 7/16 (no)
    GOD RNG: 8/10 (no)

    Skorupi: Brick Break: 8*1.5 = 12 damage for 6 energy
    Paralysis RNG: 4/10 (attacks)
    Crit RNG: 8/16


    ROUND 3 END

    [​IMG]
    Jack (Skorupi) [M]
    Nature: Adamant
    Health: 25
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 2
    Spe: 65
    Energy: 59%
    Boosts:
    Other: 15% paralysed

    VS


    [​IMG]
    Athena (Togepi) [F]
    Nature: Modest
    Health: 47
    Atk: Rank 0
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 20
    Energy: 40%
    Boosts:
    Other: ​

    XVIcaliber’s Turn
  11. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    ...I think that's...cheating?

    Oh well! Jack, get back in the action! The paralysis can't hold you forever!

    Brick Break - Swords Dance - Brick Break
  12. AlphaJolt

    AlphaJolt

    Joined:
    Jan 14, 2010
    Messages:
    1,674
    We have this Athena! Coutner his Brick Break and then finish up with Flamethrower. If isn't done by that point use AncientPower.
  13. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,135
    The Contestants

    [​IMG]
    Jack (Skorupi) [M]
    Nature: Adamant
    Health: 25
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 2
    Spe: 65
    Energy: 59%
    Boosts:
    Other: 15% paralysed

    VS


    [​IMG]
    Athena (Togepi) [F]
    Nature: Modest
    Health: 47
    Atk: Rank 0
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 20
    Energy: 40%
    Boosts:
    Other: ​

    Round 4

    Action 1

    Jack probably needs to learn something from the other Jack. You know. The Bauer one. Breaking bricks is proving to be a highly ineffective strategy. And yet he does it again. More Brick Break.

    And Athena is ready for it. She waits patiently for the move and as soon as it hits, she uses the energy of the attack to spin around and hit Jack back repeatedly in a tru counter.

    data (open)

    Skorupi: Brick Break: 8*1.5 = 12 damage for 6 energy
    Paralysis: 81 (no)
    Crit: 7 (no)
    Togepi: Counter: 18 damage for 11 energy


    Action 2

    Time to end this ladies and gentlemen! Athena is feeling like having an exotic food. BUG BARBECUE! And she does so with Flamethrower, finishing off the Skorupi. Fortunately for it, his trainer called him back before he could meet the hunger of our eggy friend. I guess Athena will have to stick to hunting Delibirds, like any normal pokemon.

    data (open)

    Togepi: Flamethrower: 10 + 1.5 = 11.5*1.5 = 17.25 (18) damage for 7 energy
    Crit RNG: 2/16 (no)
    Burn RNG: 3/10 (no)

    Skorupi faints!
    Alphajolt and Athena win!



    BATTLE END – CONGRATULATIONS ALPHAJOLT!

    [​IMG]
    Jack (Skorupi) [M]
    Nature: Adamant
    Health: -11
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 2
    Spe: 65
    Energy: 53%
    Boosts:
    Other: 15% paralysed

    VS


    [​IMG]
    Athena (Togepi) [F]
    Nature: Modest
    Health: 35
    Atk: Rank 0
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 20
    Energy: 22%
    Boosts:
    Other: ​

    Counters
    Alphajolt: 2 TC
    Togepi: 1EC, 2MC, 1DC, 1KOC

    XVIcaliber: 2TC
    Skorupi: 1EC, 2MC, 1DC

    Frosty: 2 Ref Tokens
  14. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    Smashed to bits...GG AlphaJolt, your moves were superior (and by that I mean you had a better moveset).
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