Monotype Rock!
To me, Monotype is about using the best of what you have to the best possible potential, and rock has always been an underdog of Monotype. I've really grown attached to making Rock Monotypes, and its fun to breathe life into an under-appreciated type. From a glance, the common weaknesses, lack of prominent special attackers, and vulnerability several dangerous popular types, one might choose an arguably more reliable type, like Flying, Steel, or Water. However, when taking a good look at the choices that Rock gives to you, you'll find that it is truly a diamond in the rough.
When making this team, i didn't decide on a specific playstyle to try. I mostly just used the generally reliable Rock types from my previous teams. After tons of trial and error (tons) and experimenting with several obscure choices (from Aurorus to Rhyperior to Lunatone and more), i finally decided to run these 6.To me, Monotype is about using the best of what you have to the best possible potential, and rock has always been an underdog of Monotype. I've really grown attached to making Rock Monotypes, and its fun to breathe life into an under-appreciated type. From a glance, the common weaknesses, lack of prominent special attackers, and vulnerability several dangerous popular types, one might choose an arguably more reliable type, like Flying, Steel, or Water. However, when taking a good look at the choices that Rock gives to you, you'll find that it is truly a diamond in the rough.
The Team!
Shuckle @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Toxic
- Encore
- Sticky Web
- Stealth Rock
Shuckle @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Toxic
- Encore
- Sticky Web
- Stealth Rock
Diancie @ Leftovers/Weakness Policy/Assault Vest
Ability: Clear Body
EVs: 252 HP / 52 Def / 200 SpA / 4 SpD
Quiet Nature
IVs: 30 Atk / 30 SpA / 2 Spe
- Psychic/Trick Room Psychic slashed over TR
- Diamond Storm
- Moonblast
- Hidden Power [Fire]
Diancie @ Light Clay
Ability: Clear Body
EVs: 252 HP / 196 Def / 4 SpA / 56 SpD
Relaxed Nature
- Light Screen
- Reflect
- Moonblast/Diamond Storm
- Hidden Power [Fire]
Ability: Clear Body
EVs: 252 HP / 196 Def / 4 SpA / 56 SpD
Relaxed Nature
- Light Screen
- Reflect
- Moonblast/Diamond Storm
- Hidden Power [Fire]
Terrakion @ Choice Band/Choice Scarf
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Earthquake
- Quick Attack/Iron Head/Sacred Sword/X-Scissor
Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 200 Def / 4 SpA / 52 SpD
Bold Nature
- Giga Drain
- Earth Power
- Recover
- Toxic
Aggron @ Aggronite
Ability: Sturdy
EVs: 252 HP / 100 Atk / 156 Def
Impish Nature
- Dragon Tail
- Rest
- Sleep Talk
- Heavy Slam
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 104 Atk / 4
Brave Nature
- Fire Blast
- Crunch
-
- Stone Edge
This is my first RMT, so it isn't the prettiest one out there, but thanks for giving it a read!
This is probably my favorite team out of any Monotype I've done in the past, but I'll try not to be stubborn about any suggestions you guys have. So feel free to help o3o
If you want to try out the team, you can copy and pasta this into the teambuilder~
Shuckle @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Toxic
- Encore
- Sticky Web
- Stealth Rock
Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 52 Def / 200 SpA / 4 SpD
Quiet Nature
IVs: 30 Atk / 30 SpA / 2 Spe
- Trick Room
- Diamond Storm
- Moonblast
- Hidden Power [Fire]
Terrakion @ Choice Band
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Earthquake
- Quick Attack
Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 200 Def / 4 SpA / 52 SpD
Bold Nature
- Giga Drain
- Earth Power
- Recover
- Toxic
Aggron @ Aggronite
Ability: Sturdy
EVs: 252 HP / 100 Atk / 156 Def
Impish Nature
- Dragon Tail
- Rest
- Sleep Talk
- Heavy Slam
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 104 Atk / 4 Def / 148 SpD
Brave Nature
- Fire Blast
- Crunch
- Ice Beam
- Stone Edge
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Toxic
- Encore
- Sticky Web
- Stealth Rock
Diancie @ Leftovers
Ability: Clear Body
EVs: 252 HP / 52 Def / 200 SpA / 4 SpD
Quiet Nature
IVs: 30 Atk / 30 SpA / 2 Spe
- Trick Room
- Diamond Storm
- Moonblast
- Hidden Power [Fire]
Terrakion @ Choice Band
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Earthquake
- Quick Attack
Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 200 Def / 4 SpA / 52 SpD
Bold Nature
- Giga Drain
- Earth Power
- Recover
- Toxic
Aggron @ Aggronite
Ability: Sturdy
EVs: 252 HP / 100 Atk / 156 Def
Impish Nature
- Dragon Tail
- Rest
- Sleep Talk
- Heavy Slam
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 104 Atk / 4 Def / 148 SpD
Brave Nature
- Fire Blast
- Crunch
- Ice Beam
- Stone Edge
Changes are in Red!
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