Before posting read this and check the google docs chart: https://docs.google.com/spreadsheet/ccc?key=0Akua_VvFyhZTdEYzTS1UUUgzU19ITllWM0V4MXFpalE&usp=sharing The Smogon XY Sprite Project Co-led by Layell and princessofmusic, and contributed to by the talent of Smogon forums along with spriters from across the online pokemon community. For full credits on each individual sprite check our chart. Note: This thread is for project purposes only, useless posts will be deleted. Hello all artists and spriters, I am Layell and this is the second official smogon sprite project (the first one was for April 1st 2013 so this one will actually be good). Our goal is to create sprites of all confirmed Pokemon in X/Y with the intention of keeping faithful to the sprite style of B/W sprites. All sprites made will be custom for the project or with the specific permission of the original creator (if they were already made). As with the April Fools Day project these sprites will be used in Pokemon Showdown and Smogon. Others sites and projects can use them but require sending notice to the manager (user Layell) before implementing them (more on this down below). This system will involve levels of progress to track the ideal progress of the sprite. Rules for sprites: 1. 96*96 with a transparent background 2. 15 colours in the Pokemon (this can be broken for mons like Xerneas but I'd like to keep it to stop people from using too many) 3. In the gen 5 style. 4. Sprites submitted are open to modification by more experienced spriters, edited for gender/shiny/animations or replaced outright for higher quality sprites (though we encourage you to take unmade pokemon rather than pull the rug out of somebody else) 5. Static sprites will not be replaced with animated ones if the animated sprite is of lesser value. 6. We encourage sprites to be made of all the pokemon before we go on an animation spree of our favs, if you really want to animate something though feel free to reserve it. 7. Spriters are expected to do the static sprites of the front and back, spriters who continue to make only fronts may not have future sprites accepted (backsprites can be harder with lack of available references, lots of people can take official art and make it a sprite). In addition to this if you're going to animate for us it would be ideal to also do the front and back. 8. Pokemon can be reserved for a week, but if there is no sign of progress the reservation will be dropped. Animation reserves can last longer 9. The pose for front and back sprites should be the same. 10. For the love of God don't steal from somebodies deviantart account and pass it as your own sprite I can find those a mile away. 11. Special animation and shiny rules are here: http://www.smogon.com/forums/thread...-animation-rules.3486712/page-15#post-4871636 On Mega Evolutions: If Game Freak isn't going to change much of there designs I see no reasons why we can't just edit the base sprite for some of these. I don't call it being lazy I call it being practical! Levels of Progress While not shown it should be assumed that the same user would do the front sprite and the back sprite in the interest of sanity. Basic Outline: A sprite with a basic outline and one shade of colours added for users to easily recognize Pokemon. These are ideal to submit to track user progress from reservations and to prevent blatant stealing, and good for inexperienced spriters to get feedback. Full Sprite: A single framed sprite in the default pose, would be the ideal position for all pokemon in preparation for gen6 on PS. Extra Steps: Not as immediately necessary for simulator play but would be nice to get around to. Gendered: If we discover there are gender differences sprites, such as female Fennekin having only yellow tails, these will be the next step in edits to ensure accuracy. Unless Jellicent levels of changes the sprites should be mostly the same. Shiny: They'll all be found sooner or later and people will want them in the sims as well. Recolouring is a rather simple task so ideally we delegate to lesser spriters while providing a guide to choosing colours. Animated: Likely the most difficult part and the ones that will come last, not many spriters animate both front sprites and backs. Ideally works the same as B/W sprites with 2-3 loops then rare animation (but much better) Badge goals Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide -Spriters who can make good front and back sprites, their work being largely self-motivated and are capable of producing work that can be easily QC'd. -Animators that will create regular and rare animations, who edit sprites to make them more suitable for animations, such as adding poses -Quality Control Spriter: art can be up for interpretation but all sprite projects will be following a specific style. Spriters with a high degree of QC work have an eye for quality and are helpful to bring other spriters to a higher level of work. No one spriter is perfect and QC people should help in how they know best. This will largely be handed out by myself in consultation with the artist badge leaders Birkal and Zracknel based on a large quantity of work. Tools of the Trade: -paint -paint.net -photoshop -http://www.gifmagic.com/ to make transparent gifs -http://amethyst-sprites.heroku.com/palette Palette grabber Animated stuff http://dragondeplatino.deviantart.com/art/Pokemon-BW-Animation-Style-Tutorial-344596875 http://www.smogon.com/forums/thread...-of-the-metagame.3486712/page-11#post-4863329 Tasks for non-spriters: They could help but don't expect a badge out of it -Learn to sprite lol, recolouring is really easy too. -Collect reference photos for backsprites. -Notice gender differences in new pokemon. -Are there gender differences in old Pokemon? Crap we better figure that out. -Recruit spriters from other communities who may have already made sprites and would love to see their work in this. Other sprites to make: For new Pokeballs (I do think the Pokeball selector is a feature, or at least an intended one). PLEASE check the chart to see what sprites have been made! If something has just been revealed go ahead and add it then reserve it I'm fine with these things. Our syn.irc channel is #xysprites General FAQ Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide Q: Why doesn't _______ have a shiny/animation A: We didn't do it yet, animations take time and shiny mons aren't a priority. Once a sprite is deemed perfect we then make a shiny and eventually an animation. Q: How long until you update? A: I tend to update whenever I feel like it, if there is something important that needs updating, such as a new form I tend to get on that relatively quickly. I'm the only one that sends in updates to Smogon and PS and that is to ensure consistency and we are only putting on what we want to put on the Smogon website or PS battle system. Q: Sprite _____ doesn't look right on the sim, who should I tell? A: Don't tell the admins, or on smogon, here ought to be fine if it isn't fixed in a week. If anyone is paying attention to how the sprites looks it's me. I know what is wrong and what is right. I spectate a ton of gen6 matches. I don't use the PS forums much but I'll try to check this every so often. Q: Can I use these sprites for my website/fangame/project? A: It really depends, for one thing I went out to find spriters that would contribute specifically for PS/Smogon. If you want to use a specific spriters stuff ask them on Smogon, Deviantart, or PS. Many of the spriters will say yes, some of the Deviantart ones will say you can with credit right on their page. But take the time to find out, and link to them and the XY project if it was a collaboration between many spriters of the project. Personal use for avatars/threads should link to the artist and/or sprite thread especially when outside of Smogon/PS. For use of the project on the whole do take the time to contact Layell, it's a public project but we like to know where and how they are being used. Layell might also help send updates easily if need be. We do require the site and project to have a credits page to link back to this thread. Any games that charge money will not be accepted as a rule, but asking individual spriters to use their work is still possible. Q: Can I sell perlers or crafts with these sprites? A: I would prefer nobody crafts these with the intent of profit, nobody is paying us and we put in much more effort than you did. Q: Hey I found some random DA artist who has sprites can we use them? A: I have personally sought out every DA spriter, I probably don't want or don't need to use their work. If they have only fronts I really don't care. Q: Trainer sprites? A: See here: http://www.smogon.com/forums/thread...-of-the-metagame.3486712/page-58#post-5031340 Q: I'm going to post this somewhere on the internet and claim I made them all. A: On behalf of everyone who contributed to this I will find you, and if I don't somebody who does know about this will. Q: With the 3D models on PS will this project end? A: Nope, the 3D models are nice but we will keep going because we believe the pixels are useful for tiers such as Doubles, CAP, and anyone who has good taste. In addition with the fact that ripping the models will likely be more difficult in the coming generations it is all the more important to keep this project going. Q: Why are leaders Layell and princessofmusic so flirty? A: Because we're dating irl (we met through this). Q: Wow good job you guys are amazing! A: Thanks. A sprite generator is also here: http://www.smogon.com/forums/threads/smogon-sprite-generator.3484083/ The PS thread is here: http://pokemonshowdown.com/forums/viewtopic.php?f=2&t=2667&p=29003#p29003 Current Sites/Projects that have asked to use the XY sprites and have shown formal recognition for them: Note: I am no longer writing every single project using the sprites, I am going to be reformatting this since I've gotten a ton of small fangames that don't go anywhere. Soon enough I will be posting featured projects that are really cool and fleshed out. But until then I just have too many things to feature them all. I will always update wall of shame though! Wall of Shame: Why didn't you just post credit, was it that hard? Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide -Pokeisreal: http://www.pokeisrael.net/?page=pokedexer&id=699 - http://www.ginomegelati.de/: and their damn hilarious hypocritical support banners I can't remember ever getting a request from you and I can't read Hebrew so until I see a credit page enjoy being on this list If you would like GBA sized Kalos sprites check out the Gen VI: DS-Style 64x64 Pokemon Sprite Resource: www.pokecommunity.com/showthread.php?p=7972072 If you are a good spriter and would like to help out post in this thread, reserve a mon and begin spriting! If you are new to spriting this may not be the project for you but keep at it.