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XY Sprite Project (read 1st post): Pixel Perfect

Discussion in 'Smeargle's Studio' started by Layell, Aug 5, 2013.

  1. Kyuzeth

    Kyuzeth

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    Time for another edit on the rainforest shinobi!

    [​IMG]
    Changelog:
    • More colored outline on the head, red/orange seeds and arms (both sprites) to make the sprite more lively and natural
    • Tried to emulate how the tail point on the backsprite to how it looks on the frontsprite, as advised by my fellow musketeer
    • Fixed the head on both front- and backsprite; the backsprite's crest looked asymmetrical, so I tried making it more symmetrical
    Minor edit compared to last time. I know the tail point on the backsprite still needs more work; it's been kind of a difficult edit, but I'll get it done if I know what needs to be altered. If there are more areas that need colored outline, just tell me what needs color. I've been doing a lot of art-related stuff today and I'm far from done, so just suggest away if you have any remarks!
  2. TrainerSplash

    TrainerSplash

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    can someone tell me what QC means
  3. Typhlito

    Typhlito One Cute Dawg
    is an Artist

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    About the back of the neck, I think you should adjust the perspective of the top yellow seeds. It probably should be curving slightly to the right since that is the direction the back is going. If you do this, the red strip would fall right into place. Also, for the back sprite, the tail outline should match up with the tail outline on the red tip. It shouldnt look broken like that.

    TrainerSplash QC means quality check. The more you know :]
    Kyuzeth and Shiruba like this.
  4. TrainerSplash

    TrainerSplash

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    Thank you, Typhlito. And yeah I agree, the tail tip looks broken. I'll try to fix that.
  5. Kyuzeth

    Kyuzeth

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    I'll attempt to fix the seeds, but can you elaborate a bit more on the tail? I don't really get it, sorry.
  6. Typhlito

    Typhlito One Cute Dawg
    is an Artist

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    You see the tail lines that go through the middle of his bushy tail right? Well towards the tip where it connects to the red tip that outline breaks. If you fix that to not be broken, it would look better. Just look at the front sprite. The tail lines does not break there. Does it make sense now?
  7. Kyuzeth

    Kyuzeth

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    Yeah, I see now. Thanks! I'll be updating the sprites in this post later.

    UPDATE:
    [​IMG]

    I hope I've fixed the main issues: Seed placement and tail outline. The tail bush got reworked a bit by the tip to make it more flowing, additionally.

    Tschüss!
    Last edited: Jul 26, 2014
    The Cynical Poet and Hollymon like this.
  8. Typhlito

    Typhlito One Cute Dawg
    is an Artist

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    ehhh... The top seeds still look kinda off. Have you tried flipping it horizontally and seeing how it might look that way?
  9. The Cynical Poet

    The Cynical Poet

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    Sorry to break away from the Mega Sceptile QC, but I just thought we needed to talk about somebody who was in major need of updating.

    [​IMG]
    Here is my version of Litleo, both his regular and shiny form. If it looks familiar, that's because I posted a version similar to this a while back on the forum. As somewhat of a bonus, I've made two separate versions of his front sprite; one with his mouth closed, and one with it open. I figured that for a rare animation, Litleo could open his mouth. Let me know what you guys think.
    Integer Mova likes this.
  10. TrainerSplash

    TrainerSplash

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    Lileo looks pretty great. I like the one with it's mouth closed better. but if as a rare animation I'm fine with it opening and closing. My only real problem on the mouth one is that the shape of the mouth looks awkward
  11. Jacup101

    Jacup101

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    [​IMG]
    Do you think you can get rid of the colors in the corner?
  12. TrainerSplash

    TrainerSplash

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    Sure, Jacup101. I don't understand why you want to remove this when Pangoro is pretty much done though.
    As a birthday gift to myself. I will be making more edits to the sprites on my new laptop if that's gonna happen.
    IDK if I'll update a lot though, but I'll try.
  13. viperdk1

    viperdk1

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    There is no need to remove it at all - Pangoro is and has been 'done' as a single sprite for most of the duration of the project.

    From what I can see, the request has no relevance to the project, so I implore you, Jacup, to try and have a go yourself. It sounds harsh, I'm aware, but focus is needed in the right areas with ORAS on the horizon with, if what I've heard is true, more mega evolutions on the horizon (rumours are claiming Mega Camerupt and Sharpedo but nothing concrete just yet).
  14. aXl

    aXl c'mon, Scratch me
    is an Artist

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    New________Old________
    [​IMG]
    Barbaracle, now with 50% more noodle arm.

    Changelog (open)

    -Front and back now have darker claw outlines. Thanks for the tip, Speed-X +)
    -Rocks cleaned up and highlights added.
    -Completely rescratched the left arms, right arms cleaned up in general.
    -Everything else was basically just applying the stuff I mentioned on the Frontsprite's post to the backsprite.


    The left arm was a bit of a hassle, as perspective would make it look a tad weird no matter how I posed it. So I decided to break the pose continuity a bit for the backsprite and put it in a more neutral position. It's the only thing at this point that I'm really concerned about, so if anyone has any advice for that arm, that'd be great. If you like it as is, feel free to say as much. +)

    Other advice is appreciated as always.

    Jacup101 tbh all you have to do to get rid of the colors is open it in any paint program and use the eraser tool. Not much to it, and you can probably find it without colors in the corner on the Smogon XY Sprite Generator.
    Typhlito, Kyuzeth and Arhops like this.
  15. Layell

    Layell Alas poor Yorick!
    is an Artistis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Community Contributor Alumnus
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    fixing minor issue

    [​IMG] [​IMG]

    This is a reminder that princessofmusic and I need to talk about this one again :d

    Anyways I won't accept this Litleo because I have a problem with its proportion, colours, and eyes. Head is way too big for the rest of that poor body.
  16. TrainerSplash

    TrainerSplash

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    Good job. Making the hands more noodle like as it solves the problem of how stiff his arms were before. I say we are almost done with this guy and is ready to animate, but I'm no expert at all so don't take my word. However one thing I could say is that the two binicles on it's shoulders look odd on the back sprite, but that could very well just the angle.

    I have to agree with this, the body should be larger. Somewith the eyes look odd. However I don't understand what Layell is saying with the colors, as they look fine to me. Unless you mean the shiny one.
  17. The Cynical Poet

    The Cynical Poet

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    I tried updating Litleo according to Layell's critique, primarily with Litleo's proportions.
    [​IMG]
    I extended Litleo's body out to try and compensate for the size of his head, and added an extra foot (since the previous size would not allow for that). To ensure that Litleo's proportions were alright, I included Shinx as a reference, as both have very similar builds, with Litleo being slightly bigger than Shinx.

    I've also included an alternate palette, based on the current sprite (I believe this is the current sprite. Someone correct me if I'm wrong; this is the one on Google Docs) Litleo has. I only changed the fur color, though I could also change Litleo's orange and tan colors to the ones in the original sprite if Layell wants.

    The only thing I've really left the same, for the time being, are the eyes. Personally, I feel that Litleo's eyes fit perfectly. Litleo is supposed have, for lack of a better term, a derp-like expression, and these eyes perfectly capture that.
  18. Layell

    Layell Alas poor Yorick!
    is an Artistis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Community Contributor Alumnus
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    Also PSA I have major colour edits to make with Mega Sceptile, don't touch it until I say so. If someone could also tell me everyone who helped with that one so far I'd appreciate it.
  19. The Cynical Poet

    The Cynical Poet

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    Mega Sceptile's back was originally done by TrainerSplash, and the head, arms, legs, and tail were contributed and continuously edited by Kyuzeth and me. Arhops also helped to edit the back stripe some.
  20. TrainerSplash

    TrainerSplash

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    No, I did the original front sprite. While The Cynical Poet did the back sprite.
  21. The Cynical Poet

    The Cynical Poet

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    I meant Sceptile's literal back, not his back sprite. I knew perspective would get confusing. xD
  22. TrainerSplash

    TrainerSplash

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    made a version of mega sableye feedback please.
    [​IMG]
    The Cynical Poet likes this.
  23. The Cynical Poet

    The Cynical Poet

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    As a start, Mega Sableye is looking good. But I feel like his head is going to need a custom sprite instead of just a recolor.
    [​IMG]
    Mega Sableye tilts his head while looking the same direction as the ruby. Additionally, the ruby should be facing more towards the opponent and less away from them, as he's using it as a shield.
  24. Layell

    Layell Alas poor Yorick!
    is an Artistis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Community Contributor Alumnus
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    As I've said before I've never been particularly concerned about copying the exact movements of the XY models (since pokemon in BW compared to XY don't move the same). I would argue a titled head is much more obnoxious in a static sprite because it is difficult to make level. This can also be something done with the animation, and we'd be better off with that. Remember the BW default poses are relatively neutral for this reason.

    Also with your gem: http://www.smogon.com/forums/threads/cap-3-sprite-submissions.3467075/page-2#post-4244703
    (how many times I link this post :d )
  25. The Cynical Poet

    The Cynical Poet

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    True, it doesn't have to be exact, though I've seen people pull off Mega Sableye matching the look more precisely. Specifically here and here. These sprites would probably be nice to steal reference while composing Mega Sableye's sprite.

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