UU Yanmega

blinkie

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Overview
########

Yanmega is a Pokemon blessed with two great abilities in Speed Boost and Tinted Lens, which let it fill roles on teams as both a cleaner and a wallbreaker. It also has decent Special Attack and Speed, although its STAB attacks aren't the best. Frail defenses make it hard for Yanmega to tank even neutral hits, and it is also held back by a bad defensive typing that leaves it with a 4x weakness to Stealth Rock, meaning that it loses half its health upon switching in.

Choice Specs
########
name: Choice Specs
move 1: Bug Buzz
move 2: Air Slash
move 3: Giga Drain
move 4: U-turn / Sleep Talk
ability: Tinted Lens
item: Choice Specs
evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid / Modest

Moves
========

Bug Buzz is a mandatory STAB move that is effectively unresisted because of Tinted Lens. Air Slash is another STAB move that provides coverage against Fighting-types and comes with a 30% flinch chance, although it is weaker than Bug Buzz. Giga Drain nails Swampert and Rhyperior and it also hits other targets weak to it slightly harder than Bug Buzz. In the last slot, U-turn can be used to provide some momentum for your team and to let Yanmega avoid a potentially bad matchup. Sleep Talk is another option that can be used if you want a sleep absorber or if you do not like the possible Stealth Rock damage that comes with switching when using U-turn.

Set Details
========

A Timid nature is preferred to outspeed maximum Speed Nidoking, Roserade, Porygon-Z, and Adamant Haxorus. However, a Modest nature can be used to give some extra power, and could possibly net Yanmega 2HKOs against some walls such as Hippowdon and Porygon 2. Choice Specs makes Yanmega much better at performing its job of wallbreaking by boosting its damage output, while Tinted Lens is the ability chosen to make Yanmega's moves effectively unresisted and very hard to switch into.

Usage Tips
========

Yanmega should generally be spamming its STAB moves, as Giga Drain isn't a good move to be Choice-locked into. Be especially wary of hard switching in Yanmega, as even neutral STAB moves can severely dent it. U-turn is a good move to use if you predict switch-ins that Yanmega cannot deal with, such as Florges or Blissey. Keep Stealth Rock off the field, as it will severely hamper Yanmega by taking away half of its health each time it switches in, which is a bigger problem with U-turn switches. Finally, try not to take too many risks by relying on Sleep Talk, as the number of turns that Yanmega will sleep for and what move it will pick are down to luck.

Team Options
========

Hazard removers such as Crobat, Donphan, and Empoleon are must-have teammates to remove Stealth Rock. Bulky pivots such as Mega Ampharos and Rotom-H are good partners, as Yanmega switches in and out frequently, and Rotom-H in particular has good type synergy with Yanmega. Pokemon that can break through Blissey and Florges, such as Toxicroak and physical Lucario, help Yanmega greatly. Toxicroak and Lucario also have priority to alleviate Yanmega's weakness to faster teams. Faster teammates help Yanmega deal with fast offensive teams; for example, Mega Sceptile and Noivern also appreciate Yanmega dealing with more bulky teams.

Speed Boost
########
name: Speed Boost
move 1: Protect
move 2: Bug Buzz
move 3: Air Slash
move 4: Ancient Power / Giga Drain
ability: Speed Boost
item: Life Orb
evs: 252 SpA / 4 SpD / 252 Spe
nature: Modest

Moves
========

Protect lets Yanmega get a free Speed Boost, and as a result, outspeed much of the boosted tier. Bug Buzz is a reliable STAB move and has high Base Power compared to the rest of Yanmega's moves. Air Slash is another STAB move that provides coverage and comes with a handy 30% flinch chance. Ancient Power hits Fletchinder on the switch and hits other Fire-types such as Rotom-H, which resists both of Yanmega's STAB moves, and Chandelure. Giga Drain gives Yanmega more longevity while also hitting Water- and Ground-types such as Swampert, Rhyperior, and Blastoise.

Set Details
========

Maximum Special Attack and Speed EVs give Yanmega power and let it outspeed as many foes as it can. A Modest nature is preferred because Yanmega needs all the power it can get, and Speed Boost already makes Yanmega fast. Life Orb is the item of choice, as it boosts all of Yanmega's moves and allows it to change moves. Speed Boost is essential for pulling off a sweep, as it makes sure Yanmega gets harder to revenge kill without priority.

Usage Tips
========

Yanmega should usually use Protect the first turn to get a free Speed Boost unless you know for sure that it can outspeed the opposing Pokemon. Keep Stealth Rock off your side of the field because together with Life Orb recoil, it greatly increases the chance of Yanmega being shut down by priority. Try to save Yanmega for late-game because Speed Boost Yanmega has less wallbreaking capabilities than Tinted Lens variants but has an easier job cleaning with weakened checks and counters. Make sure you do not attempt a sweep while your opponent still has powerful priority users such as Honchkrow or Fletchinder, as they can easily take out Yanmega.

Team Options
========

Reliable entry hazard removers are a must; Pokemon that can do this include Empoleon, Mega Blastoise, and Donphan. Pokemon such as Nidoking, Lucario, and Mienshao are helpful, as they can reliably deal with Steel-types, which wall this set. Blissey and Florges also wall this set, so Pokemon that can deal with them such as Lucario and Toxicroak make for good partners. Entry hazard setters such as Hippowdon and Roserade are good teammates because the chip damage makes it much easier for Yanmega to clean. Powerful wallbreakers such as Choice Band Krookodile and Choice Specs Porygon-Z that can weaken Yanmega's checks and counters are also much appreciated. Sometimes you can take advantage of attempts to predict Protect to damage a foe and get it into KO range when it normally would have been able to take one hit.


Other Options
########

Weakness Policy and Endure can be better than the typical Speed Boost set in some cases, as using Reversal can also help Yanmega break through Chansey; however, it is somewhat gimmicky and is outright useless if the foe has priority moves or does not use a super effective move. Shadow Ball is an alternate move choice that can hit Chandelure harder than any of Yanmega's other moves, but it is too situational to be used over Giga Drain or Ancient Power, as they provide much more important coverage. Psychic hits Nidoqueen, Crobat, and Tentacruel harder than Air Slash but provides no other coverage, making it another very situational move. Hypnosis is an option to surprise some of Yanmega's usual checks or counters, but the accuracy is a huge letdown and the loss of coverage is no good for Yanmega. Tailwind can be used as a last-ditch team support move, but once again, it is very hard to find a place for it.


Checks & Counters
########

**Special Walls**: Blissey and Florges can tank anything Yanmega has on either set and heal off the damage.

**Priority Users**: Priority users such as Fletchinder, Honchkrow, and Cloyster can generally pick off Yanmega due to its frail defenses, although they don't have an easy time switching in.

**Stealth Rock**: Stealth Rock takes away half of Yanmega's health each time it switches in, and although this can be somewhat remedied by tweaking EVs so that Yanmega can switch in twice without fainting, it still makes Yanmega much easier to KO.
 
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I think Timid should be the preferred nature. Outspeeding Roserade, Croak, Offensive Cune, Scarf-less Rotom-H, Porygon-Z, Nidoking, Lucario, Krook, Entei, Adamant Haxorus and probably other stuff sound like a big deal.

Does Modest get any important OHKO / 2HKO?
 

blinkie

¯\_( ͡° ͜ʖ ͡°)_/¯ dank meme crew
I think Timid should be the preferred nature. Outspeeding Roserade, Croak, Offensive Cune, Scarf-less Rotom-H, Porygon-Z, Nidoking, Lucario, Krook, Entei, Adamant Haxorus and probably other stuff sound like a big deal.

Does Modest get any important OHKO / 2HKO?
It gets some, like Bug Buzz on Nidoking
252+ SpA Choice Specs Tinted Lens Yanmega Bug Buzz vs. 4 HP / 0 SpD Nidoking: 282-334 (92.7 - 109.8%)-- 93.8% chance to OHKO after Stealth Rock
but if you were Timid you could outspeed anyways
252+ SpA Choice Specs Yanmega Bug Buzz vs. 252 HP / 252+ SpD Hippowdon: 198-234 (47.1 - 55.7%) -- 76.2% chance to 2HKO after Stealth Rock and Leftovers recovery
although not all run Rock Slide anyways
252+ SpA Choice Specs Yanmega Bug Buzz vs. 252 HP / 240+ SpD Roserade: 157-186 (48.4 - 57.4%) -- guaranteed 2HKO after Stealth Rock and Black Sludge recovery
then again outspeeds
252+ SpA Choice Specs Yanmega Bug Buzz vs. 252 HP / 4 SpD Eviolite Porygon2: 156-184 (41.7 - 49.1%) -- 82.4% chance to 2HKO after Stealth Rock
this one actually might be important

But yeah I don't think the extra power is worth it really, even for a hit and run mon like Yanmega. I'll go change it now
 
Psychic hits Nidoqueen and Tentacruel harder than Air Slash but provides not other coverage making it another situational move
It also hits Crobat harder than any other move.

Anyway, this looks fine. QC 1/3
 
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Just a couple things: Mention Reversal when you talk about Endure/WP, and Hypnosis and Tailwind as Other Options. Stealth Rock should be placed in Checks and Counters. For Speed Boost in Team Options, talk about passing it SpAtk boosts from things like Celebi and Togetic. Also, you've mentioned Victini lol.

Edit: QC 2/3 blinkie
 
Last edited:

Kreme

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In C&C Idek why the Choice Scarf users section is even there, since should they switch in on Protect, Yanmega can Protect again and just outspeed and either kill or dent it. "Baton Pass users such as Celebi and Togekiss can be used to help Yanmega have an easier time sweeping by passing it boosts with Nasty Plot." You should fix this. In usage tips for the Speed Boost set, I tend to find most people try to predict Protect 9 times out of 10 so you should mention that you can take advantage of this and hit something that would usually be able to easily take one hit and hit it so that you can take it out with another simply after.
 

IronBullet

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"Ancient Power hits Fletchinder on the switch, which is crucial, and also hits Rotom-H and Chandelure." - With Air Slash nearly being a clean OHKO on Fletch and with Fletch not being too common I really don't think it warrants the "crucial" mention. Just state that AP hits Fire-types stronger than Air Slash, and is especially useful for Rotom-H who resists its STAB moves. Provided that's implemented - QC 3/3
 

Psywaves

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Overview
########

Yanmega is a Pokemon blessed with two great abilities in Speed Boost and Tinted Lens. These abilities, (AC) which let it fill roles on teams as both a cleaner and a wallbreaker. It also has decent Special Attack and Speed, although frail defenses makes it hard for Yanmega to tank even neutral hits. Yanmega is also held back by a bad defensive typing, (RC) which that leaves it with a quadruple weakness to Stealth Rock, meaning that it losinges half its health upon switching in. Its STAB combo is also not the best offensively.

Choice Specs
########
name: Choice Specs
move 1: Bug Buzz
move 2: Air Slash
move 3: Giga Drain
move 4: U-turn / Sleep Talk
ability: Tinted Lens
item: Choice Specs
evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid / Modest

Moves
========

Bug Buzz is a mandatory STAB move that is effectively unresisted because of Tinted Lens. Air Slash is another STAB that provides coverage against Fighting-types, (RC) and comes with a 30% flinch chance, although it is weaker than Bug Buzz. Giga Drain nails Swampert and Rhyperior,(RC) and it also hits other targets weak to it slightly harder than Bug Buzz. In the last slot, U-turn can be used to provide some momentum for your team and it lets Yanmega avoid a potentially bad matchup. Sleep Talk is another option that can be used if you want a sleep absorber or if you do not like the possible Stealth Rock damage coming with U-turn.

Set Details
========

Maximum EVs in Special Attack and Speed allow Yanmega to hit harder and faster. A Timid nature is preferred to outspeed maximum Speed Nidoking, Roserade, Porygon-Z, and Adamant Haxorus. However, a Modest nature can be used to give some extra power, and could possibly net you 2HKOs against some walls like such as ("like" = similar to, "such as" = examples) Hippowdon and Porygon-(remove hyphen)2. Choice Specs makes Yanmega much better at performing its job of wallbreaking by boosting its damage otutput, while Tinted Lens is the ability chosen to make Yanmega's moves effectively unresisted. This serves to make Yanmega very hard to switch into.

Usage Tips
========

Yanmega should generally be spamming its STAB moves as Giga Drain isn't a good move to be Choice-(add hyphen)locked into. Be especially wary of hard-(remove hyphen) switching in Yanmega, (AC) as even neutral STAB moves can severely dent it. U-turn is a good move to use if you predict switch-ins you that Yanmega cannot deal with, (AC) such as Florges or Blissey. Keep Stealth Rock off the field as it will severely hamper Yanmega by taking away half of Yanmega's its health each time it switches in, which is a bigger problem with U-turn switches. Do not overestimate Yanmega's capabilities, as Tinted Lens does not have an effect with neutral targets, but it can be hit hard in return. (not entirely sure about this sentence; Tinted Lens not affecting targets if they are hit for neutral damage would be considered common knowledge afaik) Finally, if try not to take too many risks by relying on Sleep Talk as it is very chance-based on sleep turns and moves it picks. the number of turns that Yanmega will sleep for and what move it will pick are down to luck.

Team Options
========

Hazard removers such as Crobat, Donphan, and Empoleon are a must-have to remove Stealth Rock. Bulky pivots such as Mega Ampharos and Rotom-H are good partners as Yanmega switches in and out frequently, while the latter Rotom-H (Yanmega was the last Pokémon mentioned before "latter") also has good type synergy with Yanmega. Pokemon such as Toxicroak and Physical Lucario that can break through Blissey and Florges, such as Toxicroak and physical Lucario, help Yanmega greatly, while both of the above and. (add full stop/period) Toxicroak and Lucario also have priority to alleviate Yanmega's weakness against to faster teams. Faster teammates help Yanmega deal with fast offensive teams,;(comma -> semicolon) for example, (AC) Mega Sceptile and Noivern, (AC) which also appreciate Yanmega dealing with more bulky teams.

Speed Boost
########
name: Speed Boost
move 1: Protect
move 2: Bug Buzz
move 3: Air Slash
move 4: Ancient Power / Giga Drain
ability: Speed Boost
item: Life Orb
evs: 252 SpA / 4 SpD / 252 Spe
nature: Modest

Moves
========

Protect lets Yanmega get a free Speed Boost and as a result outspeed much of even the boosted tier. Bug Buzz is a reliable STAB move and has high Base Power compared to the rest of Yanmega's moves. Air Slash is another STAB move that provides coverage and comes with a handy 30% flinch chance. Ancient Power hits Fletchinder on the switch and also hits other Fire-types such as Rotom-H, whoich resists both of Yanmega's STAB moves, (AC) and Chandelure. Giga Drain gives Yanmega more longevity, while also hitting Water-(add hyphen) and Ground-types such as Swampert, Rhyperior, and Blastoise.

Set Details
========

Maximum Speed and Special Attack EVs and Speed (I guess this is subjective, but I switched around the order of Special Attack and Speed's mentions because power is subsequently mentioned before speed) give Yanmega power and speed let it outspeed as many foes as it can as well, since investing in bulk is near pointless. A Modest nature is preferred because Yanmega needs all the power it can get, and Speed Boost already makes Yanmega fast. Life Orb is the item of choice, (AC) giving Yanmega a boost for to all its moves and flexibility to change moves. Speed Boost is essential to for pulling off a sweep, as it makes sure Yanmega gets harder to revenge kill without priority.

Usage Tips
========

Youanmega should usually use Protect the first turn to get off a free Speed Boost, (RC) unless you know for sure that you it can outspeed the opposing Pokemon. Keep Stealth Rock off your side of the field because together with Life Orb recoil, (AC) it greatly increases the chance of Yanmega will being shut down by priority. Try to save Yanmega for late-game because Speed Boost Yanmega has less wallbreaking capabilities than Tinted Lens variants (there's a comparison in "less wallbreaking capabilities"; I assume it's less than Tinted Lens) but has an easier job cleaning with weakened checks and counters. Make sure you do not attempt a sweep while your opponent still has powerful priority users such as Honchkrow or Fletchinder, as they can easily take out Yanmega.

Team Options
========

Reliable hazard removers are a must,; (comma -> semicolon) Pokemon that can do this include Empoleon, Mega Blastoise, Starmie, (AC) and Donphan. Pokemon that reliably deal with Steel-types, such as Nidoking, Lucario, (AC) and Mienshao are helpful as they can reliably deal with Steel-types, which wall this set. (subjective change here just to make it a little clearer that Nidoking, Lucario and Mienshao aren't the Steel-types and don't wall the set) Blissey and Florges also wall this set so Pokemon such as Lucario and Toxicroak make good partners. Hazard setters such as Hippowdon and Roserade make good partners are good teammates because the chip damage makes it much easier for Yanmega to clean, and powerful wallbreakers such as Choice Band Krookodile and Choice Specs Porygon-Z that can weaken Yanmega's checks and counters are also good partners much appreciated. (subjective, but I changed the latter two instances of "good partners" for variation) Sometimes you can take advantage of attempts to predict Protect to hurt something that normally would have taken one hit and get it into KO range.


Other Options
########

Weakness Policy and Endure can be better than the typical Speed Boost set in some cases, as using Reversal can also help you Yanmega break through Chansey Blissey, however though it is somewhat gimmicky and is outright useless if the opponent foe has priority or does not use a super-(remove hyphen)effective move. Shadow Ball is an alternate move choice that can hit Chandelure and Trevenant (isn't Trevenant hit harder by Air Slash?) harder than any of Yanmega's other moves (since Shadow Ball hits harder, there's got to be something it hits harder than), (AC) but it is too situational to be used over Giga Drain or Ancient Power, as they provide much more important coverage. Psychic hits Nidoqueen, Crobat, (AC) and Tentacruel harder than Air Slash but provides no other coverage, (AC) making it another very situational move. Hypnosis is an option to surprise some usual checks or counters, but the accuracy is a huge letdown, (RC) and the loss of coverage is no good for Yanmega. Tailwind can be used as a last(add hyphen)-ditch team support move, but once again, (AC) it is very hard to find a place for it.


Checks & Counters
########

**Special Walls**: Blissey and Florges can tank anything Yanmega has on both sets and heal off the damage.

**Priority Users**: Priority users such as Fletchinder, Honchkrow, and Cloyster can generally pick off Yanmega due to its frail defenses, (AC) although they also don't have an easy time switching in.

**Stealth Rock**: Stealth Rock takes away half of Yanmega's health each time it switches in, and although this can be somewhat remedied by tweaking EVs so that Yanmega can switch in twice without fainting, it still makes Yanmega much easier to KO.
 

Lord Alphose

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Overview
########

Yanmega is a Pokemon blessed with two great abilities in Speed Boost and Tinted Lens. These abilities, (AC) which let it fill roles on teams as both a cleaner and a wallbreaker. It also has decent Special Attack and Speed, although its STAB attacks aren't the best. although Frail defenses makes it hard for Yanmega to tank even neutral hits,(AC) and it Yanmega is also held back by a bad defensive typing, (RC) which that leaves it with a quadruple 4x weakness to Stealth Rock, meaning that it losinges half its health upon switching in. Its STAB combo is also not the best offensively.

Choice Specs
########
name: Choice Specs
move 1: Bug Buzz
move 2: Air Slash
move 3: Giga Drain
move 4: U-turn / Sleep Talk
ability: Tinted Lens
item: Choice Specs
evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid / Modest

Moves
========

Bug Buzz is a mandatory STAB move that is effectively unresisted because of Tinted Lens. Air Slash is another STAB that provides coverage against Fighting-types, (RC) and comes with a 30% flinch chance, although it is weaker than Bug Buzz. Giga Drain nails Swampert and Rhyperior,(RC) and it also hits other targets weak to it slightly harder than Bug Buzz. In the last slot, U-turn can be used to provide some momentum for your team and it lets to let Yanmega avoid a potentially bad matchup. Sleep Talk is another option that can be used if you want a sleep absorber or if you do not like the possible Stealth Rock damage coming with U-turn.

Set Details
========

Maximum EVs in Special Attack and Speed allow Yanmega to hit harder and faster. A Timid nature is preferred to outspeed maximum Speed Nidoking, Roserade, Porygon-Z, and Adamant Haxorus. However, a Modest nature can be used to give some extra power, and could possibly net you 2HKOs against some walls like such as ("like" = similar to, "such as" = examples) Hippowdon and Porygon-(remove hyphen)2. Choice Specs makes Yanmega much better at performing its job of wallbreaking by boosting its damage otutput, while Tinted Lens is the ability chosen to make Yanmega's moves effectively unresisted. This serves to make Yanmega very hard to switch into.

Usage Tips
========

Yanmega should generally be spamming its STAB moves as Giga Drain isn't a good move to be Choice-(add hyphen)locked into. Be especially wary of hard-(remove hyphen)switching in Yanmega, (AC) as even neutral STAB moves can severely dent it. U-turn is a good move to use if you predict switch-ins you that Yanmega cannot deal with, (AC)such as Florges or Blissey. Keep Stealth Rock off the field as it will severely hamper Yanmega by taking away half of Yanmega's its health each time it switches in, which is a bigger problem with U-turn switches. Do not overestimate Yanmega's capabilities, as Tinted Lens does not have an effect with neutral targets, but it can be hit hard in return. (not entirely sure about this sentence; Tinted Lens not affecting targets if they are hit for neutral damage would be considered common knowledge afaik) Finally, iftry not to take too many risks by relying on Sleep Talk as it is very chance-based on sleep turns and moves it picks. the number of turns that Yanmega will sleep for and what move it will pick are down to luck.

Team Options
========

Hazard removers such as Crobat, Donphan, and Empoleon are a must-have to remove Stealth Rock. Bulky pivots such as Mega Ampharos and Rotom-H are good partners as Yanmega switches in and out frequently, while the latter Rotom-H (Yanmega was the last Pokémon mentioned before "latter") also has good type synergy with Yanmega. Pokemon such as Toxicroak and Physical Lucario that can break through Blissey and Florges, such as Toxicroak and physical Lucario, help Yanmega greatly, while both of the above and. (add full stop/period) Toxicroak and Lucario also have priority to alleviate Yanmega's weakness against to faster teams. Faster teammates help Yanmega deal with fast offensive teams,;(comma -> semicolon) for example, (AC) Mega Sceptile and Noivern, (AC) which also appreciate Yanmega dealing with more bulky teams.

Speed Boost
########
name: Speed Boost
move 1: Protect
move 2: Bug Buzz
move 3: Air Slash
move 4: Ancient Power / Giga Drain
ability: Speed Boost
item: Life Orb
evs: 252 SpA / 4 SpD / 252 Spe
nature: Modest

Moves
========

Protect lets Yanmega get a free Speed Boost and as a result outspeed much of even the boosted tier. Bug Buzz is a reliable STAB move and has high Base Power compared to the rest of Yanmega's moves. Air Slash is another STAB move that provides coverage and comes with a handy 30% flinch chance. Ancient Power hits Fletchinder on the switch and also hits other Fire-types such as Rotom-H, whoich resists both of Yanmega's STAB moves, (AC) and Chandelure. Giga Drain gives Yanmega more longevity, while also hitting Water-(add hyphen) and Ground-types such as Swampert, Rhyperior, and Blastoise.

Set Details
========

Maximum Speed and Special Attack EVs and Speed (I guess this is subjective, but I switched around the order of Special Attack and Speed's mentions because power is subsequently mentioned before speed) give Yanmega power and speed let it outspeed as many foes as it can as well, since investing in bulk is near pointless. A Modest nature is preferred because Yanmega needs all the power it can get, and Speed Boost already makes Yanmega fast. Life Orb is the item of choice, (AC) giving Yanmega a boost for to all its moves and flexibility to change moves. Speed Boost is essential to for pulling off a sweep, as it makes sure Yanmega gets harder to revenge kill without priority.

Usage Tips
========

Youanmega should usually use Protect the first turn to get off a free Speed Boost, (RC) unless you know for sure that you it can outspeed the opposing Pokemon. Keep Stealth Rock off your side of the field because together with Life Orb recoil, (AC) it greatly increases the chance of Yanmega will being shut down by priority. Try to save Yanmega for late-game because Speed Boost Yanmega has less wallbreaking capabilities than Tinted Lens variants (there's a comparison in "less wallbreaking capabilities"; I assume it's less than Tinted Lens) but has an easier job cleaning with weakened checks and counters. Make sure you do not attempt a sweep while your opponent still has powerful priority users such as Honchkrow or Fletchinder, as they can easily take out Yanmega.

Team Options
========

Reliable hazard removers are a must,; (comma -> semicolon) Pokemon that can do this include Empoleon, Mega Blastoise, Starmie, (AC) and Donphan. Pokemon that reliably deal with Steel-types, such as Nidoking, Lucario, (AC) and Mienshao are helpful as they can reliably deal with Steel-types, which wall this set. (subjective change here just to make it a little clearer that Nidoking, Lucario and Mienshao aren't the Steel-types and don't wall the set) Blissey and Florges also wall this set so Pokemon such as Lucario and Toxicroak make good partners. Hazard setters such as Hippowdon and Roserade make good partners are good teammates because the chip damage makes it much easier for Yanmega to clean, and powerful wallbreakers such as Choice Band Krookodile and Choice Specs Porygon-Z that can weaken Yanmega's checks and counters are also good partners much appreciated. (subjective, but I changed the latter two instances of "good partners" for variation) Sometimes you can take advantage of attempts to predict Protect to hurt something that normally would have taken one hit and get it into KO range.


Other Options
########

Weakness Policy and Endure can be better than the typical Speed Boost set in some cases, as using Reversal can also help you Yanmega break through Chansey Blissey,however though it is somewhat gimmicky and is outright useless if the opponent foe has priority or does not use a super-(remove hyphen)effective move. Shadow Ball is an alternate move choice that can hit Chandelure and Trevenant (isn't Trevenant hit harder by Air Slash?) harder than any of Yanmega's other moves (since Shadow Ball hits harder, there's got to be something it hits harder than), (AC) but it is too situational to be used over Giga Drain or Ancient Power, as they provide much more important coverage. Psychic hits Nidoqueen, Crobat, (AC) and Tentacruel harder than Air Slash but provides no other coverage, (AC) making it another very situational move. Hypnosis is an option to surprise some usual checks or counters, but the accuracy is a huge letdown, (RC) and the loss of coverage is no good for Yanmega. Tailwind can be used as a last(add hyphen)-ditch team support move, but once again, (AC) it is very hard to find a place for it.


Checks & Counters
########

**Special Walls**: Blissey and Florges can tank anything Yanmega has on either set both sets and heal off the damage.

**Priority Users**: Priority users such as Fletchinder, Honchkrow, and Cloyster can generally pick off Yanmega due to its frail defenses, (AC) although they also don't have an easy time switching in.

**Stealth Rock**: Stealth Rock takes away half of Yanmega's health each time it switches in, and although this can be somewhat remedied by tweaking EVs so that Yanmega can switch in twice without fainting, it still makes Yanmega much easier to KO.
GP Approved 1/2

Psywaves, this is a pretty good check. Look at any changes that I made. Mostly just focus on the intro being less fluffy, and makes sure it logically flows well. But yeah. Stamped.
 

Winry

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is a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
nevermind there are still some things that aren't corrected in the checks, I'm basically doing the same corrections over again so make sure everything is implemented before changing the title.
 
Last edited:

blinkie

¯\_( ͡° ͜ʖ ͡°)_/¯ dank meme crew
nevermind there are still some things that aren't corrected in the checks, I'm basically doing the same corrections over again so make sure everything is implemented before changing the title.
pretty sure I fixed everything now just forgot to change something at the start lol
 

Winry

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Sorry it took so long to get back to this!

add corrections remove comments
Overview
########

Yanmega is a Pokemon blessed with two great abilities in Speed Boost and Tinted Lens, which let it fill roles on teams as both a cleaner and a wallbreaker. It also has decent Special Attack and Speed, although its STAB attacks aren't the best. Frail defenses make it hard for Yanmega to tank even neutral hits, and it is also held back by a bad defensive typing that leaves it with a 4x weakness to Stealth Rock, meaning that it loses half its health upon switching in.

Choice Specs
########
name: Choice Specs
move 1: Bug Buzz
move 2: Air Slash
move 3: Giga Drain
move 4: U-turn / Sleep Talk
ability: Tinted Lens
item: Choice Specs
evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid / Modest

Moves
========

Bug Buzz is a mandatory STAB move that is effectively unresisted because of Tinted Lens. Air Slash is another STAB move that provides coverage against Fighting-types and comes with a 30% flinch chance, although it is weaker than Bug Buzz. Giga Drain nails Swampert and Rhyperior and it also hits other targets weak to it slightly harder than Bug Buzz. In the last slot, U-turn can be used to provide some momentum for your team and to let Yanmega avoid a potentially bad matchup. Sleep Talk is another option that can be used if you want a sleep absorber or if you do not like the possible Stealth Rock damage that comes with switching when using coming with U-turn.

Set Details
========

A Timid nature is preferred to outspeed maximum Speed Nidoking, Roserade, Porygon-Z, and Adamant Haxorus. However, a Modest nature can be used to give some extra power, and it could possibly net Yanmega you 2HKOs against some walls such as Hippowdon and Porygon 2. Choice Specs makes Yanmega much better at performing its job of wallbreaking by boosting its damage output, while Tinted Lens is the ability chosen to make Yanmega's moves effectively unresisted. (remove period) This serves to make Yanmega and very hard to switch into.

Usage Tips
========

Yanmega should generally be spamming its STAB moves, (AC) as Giga Drain isn't a good move to be Choice-locked into. Be especially wary of hard switching in Yanmega, as even neutral STAB moves can severely dent it. U-turn is a good move to use if you predict switch-ins that Yanmega cannot deal with, such as Florges or Blissey. Keep Stealth Rock off the field, (AC) as it will severely hamper Yanmega by taking away half of its health each time it switches in, which is a bigger problem with U-turn switches. Finally, try not to take too many risks by relying on Sleep Talk, (AC) as the number of turns that Yanmega will sleep for and what move it will pick are down to luck.

Team Options
========

Entry hazard removers such as Crobat, Donphan, and Empoleon are a must-have teammates to remove Stealth Rock. Bulky pivots such as Mega Ampharos and Rotom-H are good partners, (AC) as Yanmega switches in and out frequently, and while Rotom-H in particular also has good type synergy with Yanmega. Pokemon that can break through Blissey and Florges, such as Toxicroak and physical Lucario, help Yanmega greatly. Toxicroak and Lucario also have priority to alleviate Yanmega's weakness to faster teams. Faster teammates help Yanmega deal with fast offensive teams; for example, Mega Sceptile and Noivern, (RC) which also appreciate Yanmega dealing with more bulky teams.

Speed Boost
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name: Speed Boost
move 1: Protect
move 2: Bug Buzz
move 3: Air Slash
move 4: Ancient Power / Giga Drain
ability: Speed Boost
item: Life Orb
evs: 252 SpA / 4 SpD / 252 Spe
nature: Modest

Moves
========

Protect lets Yanmega get a free Speed Boost and, (AC) as a result, (AC) outspeed much of even the boosted tier. Bug Buzz is a reliable STAB move and has high Base Power compared to the rest of Yanmega's moves. Air Slash is another STAB move that provides coverage and comes with a handy 30% flinch chance. Ancient Power hits Fletchinder on the switch and also hits other Fire-types such as Rotom-H, which resists both of Yanmega's STAB moves, and Chandelure. Giga Drain gives Yanmega more longevity, (RC) while also hitting Water- and Ground-types such as Swampert, Rhyperior, and Blastoise.

Set Details
========

Maximum Special Attack and Speed EVs and Speed give Yanmega power and let it outspeed as many foes as it can. A Modest nature is preferred because Yanmega needs all the power it can get, and Speed Boost already makes Yanmega fast. Life Orb is the item of choice, as boosts all of Yanmega's moves and allows it giving Yanmega a boost to all its moves and flexibility to change moves. Speed Boost is essential for pulling off a sweep, as it makes sure Yanmega gets harder to revenge kill without priority.

Usage Tips
========

Yanmega should usually use Protect the first turn to get off a free Speed Boost unless you know for sure that it can outspeed the opposing Pokemon. Keep Stealth Rock off your side of the field because together with Life Orb recoil, it greatly increases the chance of Yanmega being shut down by priority. Try to save Yanmega for late-game because Speed Boost Yanmega has less wallbreaking capabilities than Tinted Lens variants but has an easier job cleaning with weakened checks and counters. Make sure you do not attempt a sweep while your opponent still has powerful priority users such as Honchkrow or Fletchinder, as they can easily take out Yanmega.

Team Options
========

Reliable entry hazard removers are a must; Pokemon that can do this include Empoleon, Mega Blastoise, and Donphan. Pokemon such as Nidoking, Lucario, (AC) and Mienshao are helpful, (AC) as they can reliably deal with Steel-types, which wall this set. Blissey and Florges also wall this set, (AC) so Pokemon that can deal with them such as Lucario and Toxicroak make for good partners. Entry hazard setters such as Hippowdon and Roserade are good teammates because the chip damage makes it much easier for Yanmega to clean. (comma -> period) and Powerful wallbreakers such as Choice Band Krookodile and Choice Specs Porygon-Z that can weaken Yanmega's checks and counters are also much appreciated. Sometimes you can take advantage of attempts to predict Protect to hurt something damage a foe and get it into KO range when it that normally would have been able to take taken one hit and get it into KO range.


Other Options
########

Weakness Policy and Endure can be better than the typical Speed Boost set in some cases, as using Reversal can also help Yanmega break through Chansey; (comma -> semi) however, (AC) it is somewhat gimmicky and is outright useless if the foe has priority moves or does not use a super effective move. Shadow Ball is an alternate move choice that can hit Chandelure harder than any of Yanmega's other moves, but it is too situational to be used over Giga Drain or Ancient Power, as they provide much more important coverage. Psychic hits Nidoqueen, Crobat, and Tentacruel harder than Air Slash but provides no other coverage, making it another very situational move. Hypnosis is an option to surprise some of Yanmega's usual checks or counters, but the accuracy is a huge letdown and the loss of coverage is no good for Yanmega. Tailwind can be used as a last-ditch team support move, but once again, it is very hard to find a place for it.


Checks & Counters
########

**Special Walls**: Blissey and Florges can tank anything Yanmega has on either set and heal off the damage.

**Priority Users**: Priority users such as Fletchinder, Honchkrow, and Cloyster can generally pick off Yanmega due to its frail defenses, although they don't have an easy time switching in.

**Stealth Rock**: Stealth Rock takes away half of Yanmega's health each time it switches in, and although this can be somewhat remedied by tweaking EVs so that Yanmega can switch in twice without fainting, it still makes Yanmega much easier to KO.
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