1. GET SMOGON SHIRTS HERE! First time ever. Limited time only & next time the design will be different, so get it while you can!
  2. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  3. Welcome to Smogon Forums! Please take a minute to read the rules.

Completed Yoshinite and TIO are under Gem's control! (yoshinite vs. TIO @ tower of heaven)

Discussion in 'ASB' started by GemOftheDay, Feb 4, 2013.

  1. GemOftheDay

    GemOftheDay

    Joined:
    Jan 2, 2013
    Messages:
    1,012
    Welcome battlers, to the tower of heaven. Today, we have a battle for the ages, as it is a 3v3 rotation battle! I apologize ahead of time, as this is my first battle reffed.

    RULES:
    3v3 NFE rotation
    switch=OK
    DQ time 3 days
    2 recoveries, 5 chills

    (i'm guessing that since it is a rotation battle, then you may switch as one of your actions)

    Yoshinite's team
    TIO's team
    NOTE: sorry for the delay, I had work and stuff... but i'll ref now.

    Other than that, let the battle commence!

    Order of Operations:
    Yoshinite pokes
    TIO pokes and moves
    Yoshinite moves
    I fail at reffing
    You rage and demand a subref
  2. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Go Lampent! Also Gem I'm reffing you right now!
  3. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
    Rotation takes place before an action. Also, in case you didn't know, you get to make a law at the end of every round, and breaking that would cause whichever pokemon to take a flat 10 damage.
    I'll lead with Deino@Exp. Share. In the back are Archen@nothing and Golett@Lucky Egg.
    [Enable Hustle] Crunch ~ Bite ~ Crunch
    If Minimize and not taunted, then Roar that action.
    If Will-O-Wisp, then [Rotate Golett] Magic Coat that action, and [Rotate Deino] [Hustle Enable] Crunch ~ Bite afterwards.
  4. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    [Rotate Frillish]Toxic-Confuse Ray-Pain Split
  5. GemOftheDay

    GemOftheDay

    Joined:
    Jan 2, 2013
    Messages:
    1,012
    PRE-ROUND

    YOSHINITE
    [​IMG]
    Araña (F)
    HP: 90
    EN: 100
    STATUS:
    OTHER:
    in back (open)

    [​IMG]
    hehehe (M)
    HP: 90
    EN: 100
    STATUS:
    OTHER:

    TIO
    [​IMG]
    violet (M)
    HP: 90
    EN: 100
    STATUS:
    OTHER:

    [​IMG]
    Caitlyn (F)
    HP: 90
    EN: 100
    STATUS:
    OTHER:
    In Back (open)

    [​IMG]
    John (M)
    HP: 90
    EN: 100
    STATUS:
    OTHER:

    [​IMG]
    Ryan (U)
    HP: 90
    EN: 100
    STATUS:
    OTHER:


    So, uh, the pokemans...er pokeMONS...er... pokemon are all on their respective discs. it seems like it will be a Lampent coming on against a Deino. Oh, it seems like Yoshinite rotated out that Lampent for a Frillish! That doesn't seem like a very smart choice at the moment, but we'll see. Frillish managed to get a toxic off before Denio gets a crunch out of him. Frillish seems to be focusing on something... maybe it's a sha-- OH! it's a confuse ray! Deino seems to be getting a little tipsy there... but she takes a Bite right out of frillish. Man, that Deino seems hungry, and that frillish had a chunk taken out of it. but the Frillish is on the rebound, as it spits the pain that it took with the Deino. And here the Deino comes back, but this time she trips and hurts herself, probably due to confusion.
    Calcs (open)


    ENABLE HUSTLE
    A1:
    switch in frillish
    Speed list
    Frillish: 40 | Denio: 38

    Frillish used Toxic -7 en
    HitRoll: (5283/9000) yes
    Denio was badly poisoned!
    Denio used Crunch! -6 en
    Hitroll: (2944/8000) yes
    Critroll: (1667/625) no
    ((8+3+0+(4)*1.5+3+0-(3)*1.5-0-0)*1.5)+(0*1.75)= 23.25 => 23
    EffectRoll: (6476/2000) no

    -23 hp
    Denio took 1 damage from poison!

    A2:

    frillish used confuse ray! -5 en
    Hitroll: (9137/10000)yes
    IntensityRoll: (3/3) 4 actions

    Denio is confused!
    hurtselfroll: (6436/5000) no
    Denio used Bite! -4 en
    Hitroll:(7349/8000) yes
    Critroll:(7754/625) no
    ((6+3+0+(4)*1.5+3+0-(3)*1.5-0-0)*1.5)+(0*1.75)=20.25=>20

    -20 hp
    Denio took 1 damage from poison!

    A3:
    Frillish used Pain split! -20 en
    (47+88)/2 = 68
    Denio is confused!
    hurtselfroll: (2224/5000) yes
    Denio hurt itself in confusion! -3 en
    ((4+0+0+(4)*1.5+3+0-(2)*1.5-0-0)*1)+(0*1.75)=10=>10
    -10 hp
    Denio took 1 damage from poison!

    TOTALS:
    Frillish: -22 hp -32 en
    Denio: -34 hp -13 en


    POST ROUND
    [​IMG]
    violet (M)
    HP: 68
    EN: 68
    STATUS:
    OTHER:

    In Back (open)
    [​IMG]
    hehehe (M)
    HP: 90
    EN: 100
    STATUS:
    OTHER:

    [​IMG]
    Araña (F)
    HP: 90
    EN: 100
    STATUS:
    OTHER:

    [​IMG]
    Caitlyn (F)
    HP: 68
    EN: 87
    STATUS: tox (2 dpr), confusion (2a)
    OTHER: Hustle
    In Back (open)

    [​IMG]
    John (M)
    HP: 90
    EN: 100
    STATUS:
    OTHER:

    [​IMG]
    Ryan (U)
    HP: 90
    EN: 100
    STATUS:
    OTHER:



    RULE: YOU MAY NOT USE THE SAME ACTION TWICE IN A ROUND

    YOSHINITE
    TIO
    REF
  6. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
    Yoshi orders first this round, not me. We take turns going first.
    A few problems, though:
    Rounding occurs at the end of the round, meaning Frillish takes another 1 damage.
    Confusion deals typeless damage, meaning I actually took (4+3+3)=10 damage, not (4+3+3)*1.5=15 damage.
    Confusion should have another action on it.
    Pain Split evens out hp, not adds and subtracts 25 hp.
  7. GemOftheDay

    GemOftheDay

    Joined:
    Jan 2, 2013
    Messages:
    1,012
    adressing the problems now TIO

    EDIT: fixed. Thanks.
  8. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Venoshock-Hypnosis-Venoshock
    IF [Rotate Archen] OR [Rotate Golett] THEN [Rotate Frillish] Pain Split-Confuse Ray Toxic
    IF [Rotate Deino] [Rotate Haunter and resume actions where you left off.
  9. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
    [Rotate Archen] Taunt ~ Stone Edge ~ Earthquake
    That was a bad sub.
  10. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
    You there GOTD?
  11. GemOftheDay

    GemOftheDay

    Joined:
    Jan 2, 2013
    Messages:
    1,012
    PREROUND

    Yoshinite
    [​IMG]
    violet (M)
    HP: 67
    EN: 68
    STATUS:
    OTHER:

    In Back (open)
    [​IMG]
    hehehe (M)
    HP: 90
    EN: 100
    STATUS:
    OTHER:

    TIO
    [​IMG]
    Araña (F)
    HP: 90
    EN: 100
    STATUS:
    OTHER:

    [​IMG]
    Caitlyn (F)
    HP: 31
    EN: 87
    STATUS: tox (2 dpr), confusion (1a)
    OTHER: Hustle
    In Back (open)

    [​IMG]
    John (M)
    HP: 90
    EN: 100
    STATUS:
    OTHER:

    [​IMG]
    Ryan (U)
    HP: 90
    EN: 100
    STATUS:
    OTHER:



    Well for the second action here, TIO opts to rotate in his Archen, John! John leads off with a fast taunt, Angering Violet and stopping him completely. Violet can't seem to do anything this round, as she is completely immobilized by those angry archen calls. John takes this time to use a stone edge and an earthquake, but not doing too much damage to Violet. I should probably do something to prevent that from happening.
    A1 (open)

    [Rotate archen]

    Archen used Taunt! –10 en
    Frillish was taunted!
    Frillish couldn’t use pain split due to the taunt!


    A2 (open)

    Archen used stone edge! -6 en
    Hitroll: 7/10 yes
    Critroll: 10/16 no
    (10+3+1.5)=14.5=>15
    Frillish couldn’t use confuse ray due to the taunt!


    A3 (open)

    Archen used earthquake! -7 en
    Critroll: 14/16 no
    (10+1.5)=11.5=>12
    Frillish couldn’t use toxic after the taunt!


    Yoshinite
    [​IMG]
    violet (M)
    HP: 47
    EN: 68
    STATUS:
    OTHER: taunted (3a)

    In Back (open)
    [​IMG]
    hehehe (M)
    HP: 90
    EN: 100
    STATUS:
    OTHER:

    [​IMG]
    Araña (F)
    HP: 90
    EN: 100
    STATUS:
    OTHER:

    TIO
    [​IMG]
    John (M)
    HP: 90
    EN: 77
    STATUS:
    OTHER:
    In Back (open)

    [​IMG]
    Caitlyn (F)
    HP: 31
    EN: 87
    STATUS: tox (2 dpr)
    OTHER: Hustle

    [​IMG]
    Ryan (U)
    HP: 90
    EN: 100
    STATUS:
    OTHER:


    rules:
    #1: actions may not be repeated in a round.
    #2: at least one attacking move must be done in a round.
  12. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
    Stone Edge ~ EQ ~ Stone Edge
    If Haunter is out, then replace EQ with Dragon Pulse
    If Water Pulse, then [Rotate Deino] Crunch ~ Bite ~ Thunder Fang
  13. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Acid Armor-Pain Split-Confuse Ray
    IF Pain Split doesn't count as an attacking move, then use BubbleBeam A3
  14. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    I said use bubblebeam a3, not a2. forgot about the taunt. Also you need to post a command.
  15. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
    Also yoshi loses energy from taunted attacks, iirc.
  16. Faylion

    Faylion

    Joined:
    Nov 24, 2011
    Messages:
    473
    **OOC: Last round done by Gem was handled incorrectly and I had to redo it. Reorder for next round.**

    Arena:
    Tower of Heaven (open)
    [​IMG]

    The Tower of Heaven is an ancient structure that stretches deep into the clouds, the heavens, and far beyond. It is composed of a material similar to rock, but far more durable and nearly impossible to break. Most of the structure is open-air giving a good glimpse of the clear sky. Moss and other small plant life have grown on the outcropping on the rock-like material with small butterflies flying about. There are small streams and pools of water within the structure for Water attacks and Water Pokemon. The battle will take place within one of the many chambers of the tower.

    All moves can be used within the Tower of Heaven. However, there is a catch. Within my hands is the Book of Laws. At the end of each round, I'll write down a new law. The laws restrict what attacks, actions, or commands you may or may not take in battle. Violation of any law in battle will still allow you to perform the command, however the offender will be struck down with a lightning bolt that deals 10 damage flat and ignores abilities, weakness, and resistance. The lightning bolt cannot be deflected, dodged, evaded, or otherwise blocked. It will hit the Pokemon behind a Substitute, find its way through Double Team, and will go through Wonder Guard. Pokemon that are immune to Electric attacks by ability or typing will still be struck down and will gain no benefit such as Motor Drive's Speed boost. Violation of multiple laws in an action will drop down multiple lightning bolts on the offender depending on how many laws they've broken in a given action.

    For instance, Pikachu decides to use Thunderbolt on a Staryu. If I restrict the usage of Thunderbolt, Pikachu will be smote once for 10 damage. If I restrict the usage of Thunderbolt and all Electrical attacks, Pikachu will be hit twice for 20 damage. Finally, if I restrict the usage of Thunderbolt, Electrical attacks, and super-effective moves, Pikachu will be struck thrice for 30 damage.

    If there's any questions or need clarification on anything, PM me.

    Summary: All moves can be used initially, however new laws added in each round will restrict what commands can be used. Violation of any law will be penalized with a lightning bolt dealing 10 damage flat ignoring typing and abilities. Combatants can be penalized multiple times in an action.

    Teleportation Corollary: If this arena is picked randomly as a result of arena effect, then the ref is free to generate up to three rules for the combatants to follow until a new arena is chosen.


    [​IMG]
    "Hello there my friends! I am taking over this match."​

    Weather: Clear
    Field: Clear
    [​IMG]
    **Clear**
    HP 67/90
    EN 68/100
    OK
    VS
    Field: Clear
    [​IMG]
    **Clear**
    HP 90/90
    EN 100/100
    OK

    Calculations (open)
    Action 1

    Calculations (open)


    1. Archen: Taunt 10 EN

    Total: Taunt 6a

    2. Frillish: Frillish: Pain Split **Taunted**

    Total: Nothing / Taunt 5a​






    Action 2
    1. Archen: Stone Edge 7-1=6 EN / Hit <=8000 (6222=Hit) / Crit <=1250 (7554=No)
    Total: 10+3+6-4.5=14.5 Damage
    2. Frillish: Struggle 5 EN / Hit 100% / Crit <=625 (7195=No) / Effect: Recoil​

    Total: 5+1.5-1.5=5 Damage / .4(5)=2 Recoil​





    Action 3​



    1. Archen: Earthquake 7 EN / Hit 100% / Crit <=625 (988=No)
    Total: 9+6-4.5=10.5 Damage


    2. Frillish: Struggle 5 EN / Hit 100% / Crit <=625 (2873=No) / Effect: Recoil
    Total: 5+1.5-1.5=5 Damage / .4(5)=2 Recoil​













    OUTCOME



    Weather: Clear



    Field: Clear


    [​IMG]


    **Taunt 3a**


    HP 38/90


    EN 58/100


    OK




    Back (open)
    [​IMG]


    Back (open)


    **Clear**


    HP 90/90


    EN 100/100


    OK


    [​IMG]


    **Clear**


    HP 90/90


    EN 100/100


    OK
    Back (open)







    VS


    Field: Clear


    [​IMG]


    **Clear**


    HP 80/90


    EN 77/100


    OK



    Back (open)
    [​IMG]
    Back (open)


    **Clear**


    HP 31/90


    EN 87/100


    BPSN 2


    [​IMG]


    **Clear**


    HP 90/90


    EN 77/100


    OK






    [​IMG]

    "Frillish was flustered most of the round hindering what it did this round!"​



    I decree NO PHYSICAL MOVES EVERY ODD ROUND



    TIO moves


  17. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
    Dragon Pulse ~ Earth Power ~ Dragon Pulse
    If Water Pulse, then [Rotate Deino] Crunch ~ Bite ~ Crunch
    If Bubblebeam, then [Rotate Denio] Crunch ~ Bite ~ Crunch
  18. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    [Rotate Haunter]Toxic-Venoshock-Hex
  19. Faylion

    Faylion

    Joined:
    Nov 24, 2011
    Messages:
    473
    Round 3

    [​IMG]
    "And with a booming voice, there is a rotation!"​

    Weather: Clear
    Field: Clear
    [​IMG]
    **Clear**
    HP 90/90
    EN 100/100
    OK

    VS

    Field: Clear
    [​IMG]
    **Clear**
    HP 80/90
    EN 77/100
    OK
    Calculations (open)
    Action 1
    1. Haunter: Toxic 7-1=6 EN / Hit <=9000 (1401=Hit) / Effect: BPSN
    Total: BPSN 1
    2. Archen: Dragon Pulse 7 EN / Hit 100% / Crit <=625 (3567=No)
    Total: 9+6-1.5=13.5 Damage

    **BPSN 1: Archen -1 HP**

    Action 2
    1. Haunter: Venoshock 8-1=7 EN / Hit 100% / Crit <=625 (5527=No)
    Total: 13+3+7.5-3=20.5 Damage
    2. Archen: Earth Power 7 EN / Hit 100% / Crit <=625 (8560=No) / Effect: -1 SpD <=1000 (2526=No)
    Total: 1.5(5+6-1.5)=14.2 Damage

    **BPSN 1: Archen -1 HP**

    Action 3
    1. Haunter: Hex 7-1=6 EN / Hit 100% / Crit <=625 (5527=No)
    Total: 10+3+7.5-3=17.5 Damage
    2. Archen: Dragon Pulse 7 EN / Hit 100% / Crit <=625 (3567=No)
    Total: 9+6-1.5=13.5 Damage
    **Defiance: Archen -10 HP**

    **BPSN 1: Archen -1 HP**


    OUTCOME

    Weather: Clear
    Field: Clear

    [​IMG]
    **Clear**
    HP 48/90
    EN 81/100
    OK
    Back (open)
    [​IMG]
    **Taunt 3a**
    HP 38/90
    EN 58/100
    OK
    [​IMG]
    **Clear**
    HP 90/90
    EN 100/100
    OK
    VS
    Field: Clear
    [​IMG]
    **Clear**
    HP 29/90
    EN 56/100
    BPSN 2

    Back (open)
    [​IMG]
    **Confused 1a**
    HP 31/90
    EN 87/100
    BPSN 2
    [​IMG]
    **Clear**
    HP 90/90
    EN 77/100
    OK

    [​IMG]
    "This battle is getting close!"

    I Decree NO SPECIAL MOVES EVERY EVEN ROUND
    Law Book (open)
    1. You may not use the same action twice in a round.
    2. No physical moves every odd round.
    3. No special moves every even round.


    Yoshinite moves
  20. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Shadow Punch-Sucker Punch-Shadow Punch
    IF Sucker Punch would fail a2, use confuse ray
  21. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
    Earth Power is a 5 BAP SE attack against Haunter, therefore it deals (5+4.5)*1.5=14.25 damage, not 13.5 damage.
    [Rotate Deino] Crunch ~ Bite ~ Crunch
  22. Faylion

    Faylion

    Joined:
    Nov 24, 2011
    Messages:
    473
    Round 4

    [​IMG]
    "How long can these Pokemon hold out!"

    Weather: Clear
    Field: Clear

    [​IMG]
    **Clear**
    HP 48/90
    EN 81/100
    OK

    VS
    Field: Clear
    [​IMG]
    **Confused 1a, Hustle**
    HP 31/90
    EN 87/100
    BPSN 2

    Calculations (open)

    Action 1
    1. Haunter: Shadow Punch 4-1=3 EN / Hit 100% / Crit <=625 (3850=No)
    Total: .67(6+3+3-3)=6 Damage
    2. Deino: **Confusion Check: 1=Action, 2=Effect (1=Action)**
    Crunch 6-1=5 EN / Hit <=8000 (4842=Hit) / Crit <=625 (7058=No) / Effect: -1 Def <=2000 (6167=No)
    Total: 1.5(8+3+3+6-3)=25.5 Damage / Clear

    **Deino: BPSN 2 -2 HP**


    Action 2
    1. Haunter: Sucker Punch 6 EN / Hit 100% / Crit <=625 (4071=No)
    Total: .67(8+3-3)=5.3 Damage
    2. Deino: Bite 4-1=3 EN / Hit <=8000 (6760=Hit) / Crit <=625 (9865=No) / Effect: Flinch <=3000 (8328=No)
    Total: 1.5(4+3+3+6-3)=19.5 Damage

    **Deino: BPSN 2 -2 HP**

    Action 3
    1. Haunter: Shadow Punch 4-1=3 EN / Hit 100% / Crit <=625 (4371=No)
    Total: .67(6+3+3-3)=6 Damage
    **Defiance: Haunter -10 HP**
    **Haunter KO / -7 HP**

    **Deino: BPSN 2 -2 HP**​


    OUTCOME

    Weather: Clear
    Field: Clear
    [​IMG]
    **Clear**
    HP -7/90
    EN 69/100
    KO
    Back (open)
    [​IMG]
    **Taunt 3a**
    HP 38/90
    EN 58/100
    OK
    [​IMG]
    **Clear**
    HP 90/90
    EN 100/100
    OK
    VS
    Field: Clear
    [​IMG]
    **Hustle**
    HP 8/90
    EN 79/100
    BPSN 3

    Back (open)
    [​IMG]
    **Clear**
    HP 29/90
    EN 56/100
    BPSN 2

    [​IMG]
    **Clear**
    HP 90/90
    EN 77/100
    OK
    Back (open)


    [​IMG]
    "And a lightning bolt takes Haunter down!"

    I Decree YOU MUST NOT DISOBEY
    Law Book (open)
    1. You may not use the same action twice in a round.
    2. No physical moves every odd round.
    3. No special moves every even round.
    4. You must not disobey.


    Yoshinite rotate Pokemon

    TIO moves
  23. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Sending out Lampent!
  24. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
    Crunch ~ die ~ be dead
    If P/E, then chill and push back.
  25. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Night Shadex3

Users Viewing Thread (Users: 0, Guests: 0)