Just a tip; never allow your decks to have more than 40-41 cards, especially with Dark Worlds, which have consistency problems even with the bare minimum of 40 cards. I also see that you have many odd choices, so I'll do my best to separate the wheat from the chaff. First of all, get rid of your Malefics. While they do come in handy at times, they are very reliant on the field spell, which you won't have at all times. If you really want to keep them, cut 1 Cyber End for a Stardust since it does something outside of being a beatstick...Grapha does Cyber End's job better anyway. Next, get rid of Gateway to Dark World and Return from the Dark Dimension. Gateway to Dark World is simply a bad card, since Grapha is already able to special summon itself, and Return from the Dark Dimension isn't necessary since you have plenty of banished recursion as is with Leviair and Trance Archfiend. Also, never run 2 Reckless Greed. If you run it at all, you have to run 3 because this increases the chance of drawing into two at the same time, which prevents the card from putting you in the minus. As for what you need to add, I would recommend adding a third Broww (because it's too good to not run at three) as well as a one or two more Dragged Downs. I'll leave the rest up to you, but I would probably get rid of the card to the left of Solemn Judgment. Also, 3 beiige on top of 2 Lords seems a bit overkill to me; you can probably take out 1 or 2 Beiige to prevent it from clogging your hand (since you only need 1 to pull off plays with Trance Archfiend). Remember, Dark Worlds should have as few dead cards as possible!