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SM OU Z-Hyper Beam Porygon-Z Hyper Offense RMT

Discussion in 'SM OU Teams' started by Scarfgang, Oct 7, 2017.

  1. Scarfgang

    Scarfgang

    Joined:
    Oct 7, 2017
    Messages:
    2
    So this is a team I've been using and that I made by myself :]. Its hyper offense with Porygon-Z as the wallbreaker. It is similar to Kyurem-B with Icium but this tends to catch people more offguard as Porygon-Z is like a niche pick. Lol idk I just wanted to post this team cause I want some people to RMT of course so here
    [​IMG]
    Azelf @ Light Clay
    Ability: Levitate
    EVs: 252 Atk / 252 Spe
    Jolly Nature
    - Reflect
    - Light Screen
    - Stealth Rock
    - Explosion

    Obvious Lead, job is to just get up rocks and go boom. If it is able to live just get up as much as you can, EX: Screens.
    [​IMG]
    Porygon-Z @ Normalium Z
    Ability: Adaptability
    EVs: 252 SpA / 4 SpD / 252 Spe
    Modest Nature
    IVs: 0 Atk
    - Hyper Beam
    - Hidden Power [Fire]
    - Thunderbolt
    - Ice Beam

    THIS IS THE REASON I MADE THIS RMT. Porygon-Z with adaptability and Z-Hyper Beam it is able to OHKO almost anything that comes in on the attack. I have ran the calcs as well as just playing around, this pokemon is amazingly good at getting a kill for you. HP Fire is for ferrothorns, then just standard bolt beam coverage.

    [​IMG]
    Mawile-Mega @ Mawilite
    Ability: Huge Power
    EVs: 224 HP / 252 Atk / 32 Spe
    Adamant Nature
    - Sucker Punch
    - Play Rough
    - Swords Dance
    - Thunder Punch

    Mawile is the man breaker for this team. Basically nothing is going to live a hit from this thing (especially with an SD). TPunch is for celesteela and toxapex (I despise those 2 mons), and the reset is standard Mawile.

    [​IMG]
    Greninja-Ash @ Choice Specs
    Ability: Battle Bond
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    - Dark Pulse
    - Hydro Pump
    - Water Shuriken
    - Ice Beam

    Ash Gren is for the water coverage as well as just a nice fast special attacker as porygon-z is pretty slow. It is a standard Specs Ash-Gren set and it gets the job done on this team.

    [​IMG]
    Diggersby @ Focus Sash
    Ability: Huge Power
    EVs: 252 Atk / 4 SpD / 252 Spe
    Adamant Nature
    - Fire Punch
    - Swords Dance
    - Return
    - Agility

    Diggersby is just able to break anything else mawile is unable to (which is like nothing) but in the rare case, fire punch is to just lure in ferrothorn, then deal a bunch of damage or kill it. The focus sash is just so it is able to check anything if it gets out of hand (Of course if there are no hazards).

    [​IMG]
    Kartana @ Choice Scarf
    Ability: Beast Boost
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Smart Strike
    - Defog
    - Leaf Blade
    - Sacred Sword

    Kartana is the late game sweeper as it can outspeed almost anything that is not scarfed and has a higher speed stat. I put defog as in the case if it is useless during the match. The rest is standard scarf Kartana

    --------------------------------------------------------------------------------------------------------------------
    Keep in mind that this team is meant to be played in a Hyper Offense Style. You must make plays and predictions for this team to work out. Thanks have fun! :]

    Import of the Team

    Diggersby @ Focus Sash
    Ability: Huge Power
    EVs: 252 Atk / 4 SpD / 252 Spe
    Adamant Nature
    - Fire Punch
    - Swords Dance
    - Return
    - Agility

    Mawile-Mega @ Mawilite
    Ability: Huge Power
    EVs: 224 HP / 252 Atk / 32 Spe
    Adamant Nature
    - Sucker Punch
    - Play Rough
    - Swords Dance
    - Thunder Punch

    Greninja-Ash @ Choice Specs
    Ability: Battle Bond
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    - Dark Pulse
    - Hydro Pump
    - Water Shuriken
    - Ice Beam

    Porygon-Z @ Normalium Z
    Ability: Adaptability
    EVs: 252 SpA / 4 SpD / 252 Spe
    Modest Nature
    IVs: 0 Atk
    - Hyper Beam
    - Hidden Power [Fire]
    - Thunderbolt
    - Ice Beam

    Kartana @ Choice Scarf
    Ability: Beast Boost
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Smart Strike
    - Defog
    - Leaf Blade
    - Sacred Sword

    Azelf @ Light Clay
    Ability: Levitate
    EVs: 252 Atk / 252 Spe
    Jolly Nature
    - Reflect
    - Light Screen
    - Stealth Rock
    - Explosion
  2. legend slayer

    legend slayer

    Joined:
    Oct 3, 2016
    Messages:
    307
    I have a ton of things 2 say about this team. 1st off, if ur using a screen setter plz use alolan ninetales, as aurora veil sets both reflect and ls at once. 2nd off, specs lele obliterates this team. 3rd off, diggersby sux, and if ur gonna run double dance just run eq over fire punch. Dont use defog kart, thats a meme, it sucks, replace it for mew or latios. Not a fan of pz, especially the way ur using it, but whatever, should probs show some calcs though if ur using it. Ill post the revised team in a couple min
  3. legend slayer

    legend slayer

    Joined:
    Oct 3, 2016
    Messages:
    307
    Diggersby @ Leftovers
    Ability: Huge Power
    EVs: 252 Atk / 4 SpD / 252 Spe
    Adamant Nature
    - Earthquake
    - Swords Dance
    - Return
    - Agility

    Mawile-Mega @ Mawilite
    Ability: Huge Power
    EVs: 224 HP / 252 Atk / 32 Spe
    Adamant Nature
    - Sucker Punch
    - Play Rough
    - Swords Dance
    - Thunder Punch

    Greninja-Ash @ Choice Specs
    Ability: Battle Bond
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    - Dark Pulse
    - Hydro Pump
    - Water Shuriken
    - Ice Beam

    Porygon-Z @ Normalium Z
    Ability: Adaptability
    EVs: 252 SpA / 4 SpD / 252 Spe
    Modest Nature
    IVs: 0 Atk
    - Hyper Beam
    - Hidden Power [Fire]
    - Thunderbolt
    - Ice Beam

    Mew @ Leftovers
    Ability: Synchronize
    EVs: 252 HP / 4 SpA / 228 SpD / 24 Spe
    Calm Nature
    IVs: 0 Atk
    - Will-O-Wisp
    - Defog
    - Earth Power
    - Soft-Boiled

    Ninetales-Alola @ Light Clay
    Ability: Snow Warning
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Hail
    - Hidden Power [Fire]
    - Aurora Veil
    - Freeze-Dry
  4. Scarfgang

    Scarfgang

    Joined:
    Oct 7, 2017
    Messages:
    2
    Calcs for OU Walls

    252+ SpA Adaptability Porygon-Z Breakneck Blitz (200 BP) vs. 252 HP / 252 SpD Toxapex: 304-358 (100 - 117.7%) -- guaranteed OHKO

    252+ SpA Adaptability Porygon-Z Breakneck Blitz (200 BP) vs. 252 HP / 252 SpD Clefable: 416-490 (105.5 - 124.3%) -- guaranteed OHKO

    252+ SpA Porygon-Z Hidden Power Fire vs. 252 HP / 252 SpD Ferrothorn: 212-252 (60.2 - 71.5%) -- guaranteed 2HKO after Leftovers recovery and Leech Seed
    recovery

    252+ SpA Adaptability Porygon-Z Breakneck Blitz (200 BP) vs. 252 HP / 252 SpD Mew: 388-458 (96 - 113.3%) -- 75% chance to OHKO

    252+ SpA Adaptability Porygon-Z Breakneck Blitz (200 BP) vs. 252 HP / 228+ SpD Assault Vest Tangrowth: 364-430 (90 - 106.4%) -- guaranteed OHKO after Stealth Rock

    252+ SpA Adaptability Porygon-Z Breakneck Blitz (200 BP) vs. 248 HP / 252 SpD Tapu Fini: 324-382 (94.4 - 111.3%) -- guaranteed OHKO after Stealth Rock

    252+ SpA Adaptability Porygon-Z Breakneck Blitz (200 BP) vs. 248 HP / 252+ SpD Venusaur-Mega: 312-368 (85.9 - 101.3%) -- 87.5% chance to OHKO after Stealth Rock
  5. UltraBallz

    UltraBallz

    Joined:
    Mar 19, 2017
    Messages:
    150
    Hey cool team z-hyper beam is ridiculously strong. This isn't really a full rate but one suggestion. I'd run skill swap and taunt over the screens on azelf. This helps you keep hazards off your side as well as letting you get rocks on mega diancie and mega sabelye allowing azelf to do its job more effectively.

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