Zapdos

CoolStoryBrobat

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QC: Theorymon, DragonWhale, Jibaku
GP: P Squared, Snobalt


This is from the PiratePad analyses hence why it's in QC but it's already written completely

Zapdos

[OVERVIEW]
While Zapdos may not have the offensive prowess of its Electric / Flying relative Thundurus, Zapdos is capable of using its typing defensively, boasting respectable 90 / 85 / 90 bulk, an immunity to paralysis that allows it check Thunder Wave users such as Klefki with ease, the ability Pressure, which is both rare and useful for a defensive Pokemon in Battle Spot Singles, and solid recovery in Roost. While its defenses aren't on par with those of walls such as Porygon2 and Cresselia and its typing can be exploited by common Ice- and Rock-type moves, Zapdos boasts a respectable base 125 Special Attack stat and access to moves such as Heat Wave and Toxic. This allows Zapdos to function as an effective check to Pokemon such as Excadrill, Salamence, Lopunny, Azumarill, Talonflame, and Gyarados, carving a solid role for itself in Battle Spot Singles and fitting easily onto teams requiring a flexible defensive Pokemon to handle these threats.

[SET]
name: Defensive
move 1: Roost
move 2: Thunderbolt / Volt Switch / Discharge
move 3: Heat Wave
move 4: Toxic / Hidden Power Ice
item: Rocky Helmet / Leftovers
ability: Pressure
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

[SET COMMENTS]
Moves
========

Roost allows Zapdos to function as a wall, keeping itself healthy with reliable recovery. Thunderbolt is Zapdos's strongest and most reliable Electric-type STAB move, hitting Pokemon weak to it for respectable damage. Volt Switch can be used to allow Zapdos to gain momentum, bringing in a teammate safely while dealing damage and possibly breaking Focus Sashes, but being forced to switch after attacking can be costly, especially if Zapdos is left with low HP before using the move. Volt Switch is also useful for escaping from Mega Gengar and Wobbuffet, which would otherwise trap Zapdos with Shadow Tag. Discharge can be used for its higher chance of paralysis, though it can conflict with Toxic, so only use it in conjunction with Hidden Power Ice. Heat Wave is vital for Zapdos to break through Steel-types such as Excadrill, Klefki, and Aegislash, as well as Grass-types such as Breloom and Ferrothorn. Toxic gives Zapdos a way of whittling down defensive Pokemon such as Cresselia, Rotom-W, and Porygon2, allowing it to stall them out with Roost, while also giving it a means of damaging Pokemon such as Garchomp and Landorus-T. Hidden Power Ice, however, can be used as a method to deal immediate damage to offensive Pokemon such as Garchomp, Landorus-T, Mega Salamence, and Thundurus-T, and the choice should be based on what your team needs more coverage against. Roar allows Zapdos to phaze, shuffling out setup sweepers and allowing you to scout the opposing team early-game, though it generally won't be more useful than Toxic or Hidden Power Ice. Thunder Wave can also be used to spread paralysis, allowing Zapdos to cripple offensive Pokemon such as Mega Altaria, Mega Charizard X, and Mega Salamence that may try to set up.

Set Details
========

The given nature and EVs maximize Zapdos's physical bulk while ensuring it takes as little damage as possible from Stealth Rock, sand, and hail. Rocky Helmet punishes Pokemon that rely on contact moves to hit Zapdos, such as Talonflame, Azumarill, and most importantly, Mega Kangaskhan. Leftovers is still a viable choice, however, as it gives Zapdos passive recovery, boosting its durability and making it less reliant on Roost. An EV spread of 252 HP / 196 Def / 60 Spe with a Bold nature can be used to allow Zapdos to outrun neutral-natured base 75 Speed Pokemon and below, such as Mega Heracross, Breloom, Bisharp, and Cloyster, while still maintaining as much physical bulk as possible.

Usage Tips
========

Take advantage of Zapdos's bulk and typing by using it to check physical attackers that will fail to immediately break through it, such as Azumarill, Scizor, Talonflame, and Gyarados, disposing of them with the appropriate move. Be especially liberal about switching into them if Zapdos is holding Rocky Helmet, as this wears them down as they attack, possibly even breaking their Focus Sash in the process. Zapdos is one of the faster defensive Pokemon in Battle Spot thanks to its base 100 Speed stat, so take advantage of this when using moves such as Toxic and Roost against slower threats such as Cresselia and Rotom-W. Take advantage of Zapdos's Pressure ability and access to Toxic and Roost to stall out low-PP moves such as Stone Edge and Fire Blast, though be cautious if they are STAB moves, as they can outdamage the HP Zapdos recovers from using Roost. If running Volt Switch, be cautious when using it to escape from Wobbuffet, as your incoming Pokemon can end up taking a Mirror Coat.

Team Options
========

Water-types such as Suicune, Slowbro, and Azumarill appreciate Zapdos's ability to switch into Grass- and Electric-type moves, while they themselves can handle the Ice-type moves directed at Zapdos, and check threats such as Dragonite, Garchomp, and Mega Charizard X. Specially bulky Pokemon such as Porygon2, Chansey, and Cresselia can form a defensive core with Zapdos, checking threats such as Greninja and Mega Charizard Y for it, while Zapdos can switch in on the Fighting- and Bug-type moves aimed at them. Pokemon such as Conkeldurr, Mega Venusaur, Breloom, and Greninja appreciate Zapdos's ability to deal with Talonflame and Mega Kangaskhan. Blaziken is also an excellent teammate for Zapdos, as it appreciates Zapdos's ability to handle most of its checks, namely Talonflame, Slowbro, Azumarill, Gyarados, and Salamence, while Blaziken can handle the Rock- and Ice-type moves directed at Zapdos with ease. Aegislash is also a noteworthy partner for Zapdos, as Zapdos is immune to the Ground-type moves that plague Aegislash, while Aegislash can take Rock- and Ice-type moves for Zapdos. Aegislash can also switch into Toxic for Zapdos, while Zapdos can wear down Porygon2 for Aegislash by using Toxic itself.

[STRATEGY COMMENTS]
Other Options
=============

A specially defensive EV spread of 252 HP / 252 SpD / 4 SpA with a Calm nature can be used to allow Zapdos to check Togekiss, Magnezone, Mega Charizard Y, and Aegislash more easily, though it will greatly miss the added physical bulk, as its typing lends it to checking physical attackers better. While Zapdos's base 125 Special Attack set makes an offensive moveset seem appealing, it is outclassed entirely by Thundurus, which boasts a better movepool, higher Speed, and the ability to sweep with Nasty Plot. A set with Substitute and Roost can be extremely annoying to deal with, especially when factoring in the ability to stall with Pressure and Toxic, but it causes Zapdos to lose out on vital coverage and is incredibly passive in general. A set using Tailwind with U-turn or Volt Switch can be used to allow Zapdos to support offensive teammates for a few turns. Rain Dance can be used to support a rain team while taking advantage of Zapdos's access to both Thunder and Volt Switch. Yache Berry can be used to allow Zapdos to survive an Ice Beam from the likes of Starmie or Greninja and KO them in return, though it is otherwise useless if the opponent lacks any Ice-type moves to hit Zapdos with. Sitrus Berry can be used to allow Zapdos to regain 25% of its HP back immediately once it falls below 50%, which can save it in a pinch, though Zapdos generally benefits more from the residual damage Rocky Helmet offers or the passive recovery provided by Leftovers. Safety Goggles can be used to allow Zapdos to switch safely into Spore from Breloom and Sleep Powder from Mega Venusaur if your team requires more support against these Pokemon. An offensive set using Choice Scarf and a Modest nature with moves such as Thunderbolt, Heat Wave, Hidden Power Ice, and Volt Switch can be used to catch a large number of offensive Pokemon off-guard while acting as a revenge killer.

Checks and Counters
===================

**Dragon-types**: Dragon-types such as Mega Altaria, Mega Charizard X, Hydreigon, Latios, and Latias can be problematic for Zapdos, as they all take little from its moves, especially if it lacks Hidden Power Ice, and the former two are able to set up Dragon Dance on it. However, all of them suffer from paralysis, so they must be wary of switching in on Discharge or Thunder Wave from Zapdos.

**Ground-types**: Ground-types such as Garchomp, Hippowdon, Landorus-T, and Excadrill are immune to Zapdos's Electric-type moves and can set up on it or, in Hippowdon's case, wear it down with Toxic. However, Garchomp and Landorus-T have to be wary of Hidden Power Ice, while Excadrill succumbs to Heat Wave.

**Special Attackers**: Strong special attackers such as Greninja, Mega Gardevoir, Mega Gengar, Sylveon, and Thundurus have the raw power needed to easily break through Zapdos, hitting it on its weaker Special Defense stat.

**Ice-type Coverage**: Pokemon with Ice-type STAB moves, such as Mamoswine and Weavile, can readily dispose of Zapdos, while Pokemon that frequently carry Ice-type coverage moves, such as Greninja, Starmie, and Porygon2, can deal a large amount of damage to it. Greninja, in particular, has a very high chance to OHKO Zapdos with Ice Beam.

**Rock-type Coverage**: Pokemon such as Tyranitar, Terrakion, and Mega Aerodactyl can tear through Zapdos with their Rock-type STAB moves, while Pokemon that frequently use Rock-type coverage, such as Landorus-T, Garchomp, Breloom, and Excadrill, can finish off Zapdos if it's weakened, though in some cases, Stone Edge can be stalled out of PP if it lacks STAB.

**Lightningrod and Volt Absorb**: Manectric prior to Mega Evolving and Mega Sceptile have access to Lightningrod and can take advantage of Zapdos's Electric-type STAB move to give themselves free Special Attack boosts, while Thundurus-T can set up on Zapdos and break through it due to to Volt Absorb.

**Raikou**: Raikou is a major threat to Zapdos, as it takes pittance from any of Zapdos's moves, while Raikou can set up Calm Mind against Zapdos and eventually break through it. Even if Zapdos carries Toxic, it has to be wary of Raikou variants running Substitute + Calm Mind, as they can safely set up behind a Substitute while ignoring Toxic completely.

**Toxic**: Zapdos hates being poisoned by Toxic, as it offsets the recovery Zapdos gets from Leftovers and Roost, eventually forcing Zapdos to succumb over time.

**Stealth Rock**: While not as prevalent in the Battle Spot Singles metagame, Stealth Rock still takes away a quarter of Zapdos's HP upon switching in, making Zapdos's job of functioning as a wall a bit harder.
 
Last edited:

Theorymon

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Alright, time for me to nitpick!

Overview

-I'd mention some flaws for Zapdos. The big one I can think of is that it isn't as bulky compared to other defensive staples. This means that with some residual damage, Zapdos is more likely to get busted by sweepers such as Garchomp than say, Cresselia and Porygon2. Also, the Ice and Rock weaknesses can be really annoying compared to other walls.

-Of course I'd go a bit more into Zapdos's unique selling points too. You actually mostly covered it, but mention that Pressure is an awesome, rare ability on defensive Pokemon in Battle Spot Singles.

Moves

-Super small nitpick, but say that Thunderbolt is the "strongest reliable Electric move" since Thunder exists :P

-For Volt Switch, I'd mention that it also lets you escape from Mega Gengar. This is especially helpful against those Perish Trap Mega Gengar teams that carry Wobbuffet, because it gives you a defensive Pokemon that can't really be trapped (though note that Wobbuffet can Mirror Coat Volt Switch against the next mon lol)

-I'd remove mentions of Mega Sceptile and Quagsire, those two are really rare in this metagame (though I sorta want to test both of them out regardless heh)

-I'd mention of Thunder Wave somewhere in the moves section. Not sure about slashing it in since generally I feel Toxic and Hidden Power Ice are better... but inerestingly enough, Thunder Wave is used on 23% of Zapdos (so more than Discharge). Cool thing about Thunder Wave is that it: means that Mega Altaria and Mega Charizard X get crippled if they attempt to set up, gives Mega Gengar a nice "parting gift" if you decide to use Volt Switch, and it can still screw with Mega Salamence that lack Outrage.

Team Options

-I'd give a mention to Suicune in the water types section, since its a very common teammate for Zapdos (in fact it's the most common Water-type teammate for Zapdos atm)

-I'd mention Aegislash as a teammate. In addition to switching into Rock-type moves and Ice-type moves (though a lot of the offensive Ice-type Pokemon have other stuff to hit Aegislash hard with), Aegislash can also switch into Toxic. This is especially cool when you don't want Zapdos to get weakened by a stall war against Cresselia. Also, if you Toxic Porygon2, it has a MUCH harder time dealing with Aegislash.

-I wouldn't mention Tyranitar as a Pokemon that checks Mega Charizard Y and Greninja. A lot of Mega Charizard-Y have Focus Blast, while most Greninja will smash Tyranitar with Low Kick (which is the most common move on Greninja's last slot). Also, Rotom-W doesn't really work that well as a Mega Charizard-X check, all Rotom-W can really do to it is paralyze it.

Checks & Counters

- The standard Life Orb Greninja actually has around a 68% chance to OHKO Zapdos, so I'd say that does a bit more than just a large amount of damage!

-For Dragon-types, note that all of them REALLY hate paralysis, so they aren't 100% safe switch-ins because of Discharge and Thunder Wave.

-Might want to give a mention to Stealth Rock. Stealth Rock isn't super dominant in 3v3 compared to say, Smogon metagames, but it can still screw with Zapdos's walling ability if its set up.

That was a lot of nitpicks, but you still got the basics of Zapdos laid out, so I'm gonna give you a preemptive QC Approved 1/3
 

DragonWhale

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Modest Scarf in OO. It catches A LOT of fast pokemon off guard, and has the coverage to be an effective revenge killer.

Looks good otherwise. QC Approved 2/3
 

Jibaku

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QC 3/3 since i checked this before

I used Scarf Zap in XY to mixed success (I mean free battles so that's probably not the best measure either but meh). Can surprise stuff but because Zap typically maxes bulk, switching in to even a weak move can quickly alert that it's offensive, and that has ruined the surprise for me a number of times.
 

P Squared

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nice job, just remember that "as" needs a comma before it if you're using it to mean "because" ^_^
Overview
########

While Zapdos may not have the offensive prowess of its Electric/Flying Electric / Flying relative Thundurus, Zapdos is capable of using its typing defensively, boasting respectable 90 / 85 / 90 bulk 90/85/90 defenses, an immunity to paralysis that allows it check Thunder Wave users such as Klefki with ease, the ability Pressure, which is both rare and useful for a defensive Pokemon in Battle Spot Singles, and solid recovery in Roost. While its defenses aren't on par with those of walls such as Porygon2 and Cresselia, (remove comma) and its typing can be exploited by common Ice- and Rock-type moves, Zapdos boasts a respectable base 125 Special Attack stat and access to moves such as Heat Wave and Toxic. This allows Zapdos to function as an effective check to Pokemon such as Excadrill, Salamence, Lopunny, Azumarill, Talonflame, and Gyarados, carving a solid role for itself in Battle Spot Singles, (remove comma) and fitting easily onto teams requiring a flexible defensive Pokemon to handle these threats.

Defensive
########
name: Defensive
move 1: Roost
move 2: Thunderbolt / Volt Switch / Discharge
move 3: Heat Wave
move 4: Toxic / Hidden Power Ice
ability: Pressure
item: Rocky Helmet / Leftovers
evs: 252 HP / 252 Def / 4 SpA
nature: Bold

Moves
========

Roost allows Zapdos to function as a wall, keeping itself healthy with reliable recovery. Thunderbolt is Zapdos's strongest and most reliable Electric-type STAB move, hitting Pokemon weak to it for respectable damage. Volt Switch can be used to allow Zapdos to gain momentum, bringing in a teammate safely while dealing damage and possibly breaking Focus Sashes, but being forced to switch after attacking can be costly, especially if Zapdos is left with low HP before using the move. Volt Switch is also useful for escaping from Mega Gengar and Wobbuffet, which would otherwise trap Zapdos with Shadow Tag. Discharge can be used for its higher chance of paralysis, though it can conflict with Toxic, so only use it in conjunction with Hidden Power Ice. Heat Wave is vital for Zapdos to break through Steel-types such as Excadrill, Klefki, and Aegislash, as well as Grass-types such as Breloom and Ferrothorn. Toxic gives Zapdos a way of whittling down defensive Pokemon such as Cresselia, Rotom-W, and Porygon2, allowing it to stall them out with Roost, while also giving it a means of damaging Pokemon such as Garchomp and Landorus-T. Hidden Power Ice, however, can be used as a method to deal immediate damage to offensive Pokemon such as Garchomp, Landorus-T, Mega Salamence, and Thundurus-T, and the choice should be based on what your team needs more coverage against. Roar allows Zapdos to phaze, shuffling out setup sweepers and allowing you to scout the opposing team early-game, though it generally won't be more useful than Toxic or Hidden Power Ice. Thunder Wave can also be used to spread paralysis, allowing Zapdos to cripple offensive Pokemon such as Mega Altaria, Mega Charizard X, and Mega Salamence that may try to set up.

Set Details
========

The given nature and EVs maximize Zapdos's physical bulk while ensuring it takes as little damage as possible from Stealth Rock and harmful weather. Rocky Helmet is the preferred item(comma) as it punishes Pokemon that rely on contact moves to hit Zapdos, such as Talonflame, Azumarill, and most importantly, Mega Kangaskhan. Leftovers is still a viable choice, however, as it can be used to gives Zapdos passive recovery, boosting its durability and making it less reliant on Roost. An EV spread of 252 HP / 196 Def / 60 Spe with a Bold nature can be used to allow Zapdos to outrun neutral-natured base 75 Speed Pokemon and below, such as Mega Heracross, Breloom, Bisharp, and Cloyster, while still maintaining as much physical bulk as possible.

Usage Tips
========

Take advantage of Zapdos's bulk and typing and use it to check physical attackers that will fail to immediately break through it, such as Azumarill, Scizor, Talonflame, and Gyarados, disposing of them with the appropriate move. Be especially liberal about switching into them if Zapdos is holding Rocky Helmet, as this wears them down more quickly as they attack, possibly even breaking Focus Sash in the process. Zapdos is one of the faster defensive Pokemon in Battle Spot thanks to its base 100 Speed stat, so take advantage of this when using moves such as Toxic and Roost against slower threats such as Cresselia and Rotom-W. Take advantage of Zapdos's Pressure ability and access to Toxic and Roost to stall out low-PP moves such as Stone Edge and Fire Blast, though be cautious if they are STAB moves, as they can outdamage the HP Zapdos recovers from using Roost. If running Volt Switch, be cautious when using it to escape from Wobbuffet, as your incoming Pokemon can end up taking a Mirror Coat.

Team Options
========

Water-types such as Suicune, Slowbro, and Azumarill appreciate Zapdos's ability to switch into Grass- and Electric-type moves, while they themselves can handle the Ice-type moves directed at Zapdos, additionally checking threats such as Dragonite, Garchomp, and Mega Charizard X. Specially bulky Pokemon such as Porygon2, Chansey, and Cresselia can form a defensive core with Zapdos, checking threats such as Greninja and Mega Charizard Y for it, while Zapdos can switch in on the Fighting- and Bug-type moves aimed at them. Pokemon such as Conkeldurr, Mega Venusaur, Breloom, and Greninja appreciate Zapdos's ability to deal with Talonflame and Mega Kangaskhan for them. Blaziken is also an excellent teammate for Zapdos(comma) as it appreciates Zapdos's ability to handle most of its checks, namely Talonflame, Slowbro, Azumarill, Gyarados, and Salamence, while Blaziken can handle the Rock- and Ice-type moves directed at Zapdos with ease. Aegislash is also a noteworthy partner for Zapdos, as Zapdos is immune to the Ground-type moves that plague Aegislash, while Aegislash can take Rock- and Ice-type moves for Zapdos. Aegislash can also switch into Toxic for Zapdos, while Zapdos can wear down Porygon2 for Aegislash by using Toxic itself.

Other Options
########

A specially defensive EV spread with a Calm nature can be used to allow Zapdos to check Togekiss, Magnezone, Mega Charizard Y, and Aegislash more easily, though it will greatly miss the added physical bulk, as its typing lends it to checking physical attackers better. While Zapdos's base 125 Special Attack set makes an offensive moveset seem appealing, it is outclassed entirely by Thundurus, which boasts a better movepool, higher Speed, and the ability to sweep with Nasty Plot. A set with Substitute and Roost can be extremely annoying to deal with, especially when factoring in the ability to stall with Pressure and Toxic, but it causes Zapdos to lose out on vital coverage and is incredibly passive in general. A set using Tailwind with U-turn or Volt Switch can be used to allow Zapdos to support offensive teammates for a few turns. A moveset with Rain Dance can be used to support a Rain-based team while taking advantage of Zapdos's access to both Thunder and Volt Switch. Lastly, a Yache Berry can be used to allow Zapdos to survive an Ice Beam from the likes of Starmie or Greninja and KO them in return, though it is otherwise useless if the opponent lacks any Ice-type moves to hit Zapdos with. Sitrus Berry can be used to allow Zapdos to regain 25% of its HP back immediately once it falls below 50%, which can save it in a pinch, though Zapdos generally benefits more from the residual damage Rocky Helmet offers or the passive recovery provided by Leftovers. Safety Goggles can be used to allow Zapdos to switch safely into Spore from Breloom and Sleep Powder from Mega Venusaur if your team requires more support against these Pokemon. Lastly, an offensive set using a Choice Scarf with a Modest nature with moves such as Thunderbolt, Heat Wave, Hidden Power Ice, and Volt Switch, (remove comma) can be used to catch a large number of offensive Pokemon off-guard while acting as a revenge killer.

Checks & Counters
########

**Dragon-types**: Dragon-types such as Mega Altaria, Mega Charizard X, Hydreigon, Latios, and Latias can be problematic for Zapdos, as they all take little from its moves, especially if it lacks Hidden Power Ice, and the former two are able to set up Dragon Dance on it. However, all of them suffer from paralysis, so they must be wary of switching in on Discharge or Thunder Wave from Zapdos.

**Ground-types**: Ground-types such as Garchomp, Hippowdon, Landorus-T, and Excadrill are immune to Zapdos's Electric moves, (remove comma) and can set up on it, or in Hippowdon's case, wear it down with Toxic. However, Garchomp and Landorus-T have to be wary of Hidden Power Ice, while Excadrill succumbs to Heat Wave.

**Special Attackers**: Strong special attackers such as Greninja, Mega Gardevoir, Mega Gengar, Sylveon, and Thundurus have the raw power needed to easily break through Zapdos, hitting it on its weaker Special Defense stat.

**Ice-type Coverage**: Pokemon with Ice-type STAB moves, such as Mamoswine and Weavile, can readily dispose of Zapdos, while Pokemon that frequently carry Ice-type coverage moves, such as Greninja, Starmie, and Porygon2, can deal a large amount of damage to it. Greninja, in particular, has a very high chance to OHKO Zapdos with Ice Beam.

**Rock-type Coverage**: Pokemon such as Tyranitar, Terrakion, and Mega Aerodactyl can tear through Zapdos with their STAB Rock-type moves, while Pokemon that frequently use Rock-type coverage, such as Landorus-T, Garchomp, Breloom, and Excadrill(comma) can finish off Zapdos if it's weakened, though in some cases, Stone Edge can be stalled out of PP if it lacks STAB.

**Lightningrod Rod and Volt Absorb**: (it's still Lightningrod in the system bc programmers haven't fixed it yet I think, so use the old spelling for now) Manectric, prior to Mega Evolving, and Mega Sceptile have access to Lightningrod Rod and can take advantage of Zapdos's Electric-type STAB move to give themselves free Special Attack boosts while also being immune, (unnecessary imo? up to you) while Thundurus-T can set up on Zapdos and break through it, due to to Volt Absorb.

**Raikou**: Raikou is a major threat to Zapdos, as it takes pittance from any of Zapdos's moves, while Raikou can set up Calm Mind against Zapdos and eventually break through it. Even if Zapdos carries Toxic, it has to be wary of Raikou variants running Substitute + Calm Mind, as they can safely set up behind a Substitute while ignoring Toxic completely.

**Toxic**: Zapdos hates being poisoned by Toxic(comma) as it offsets the recovery Zapdos gets from Leftovers and Roost, eventually forcing Zapdos to succumb over time.

**Stealth Rock**: While not as prevalent in the 3v3 Singles metagame, Stealth Rock still takes away a quarter of Zapdos's HP upon switching in, making Zapdos's job of functioning as a wall a bit harder.
 
Last edited:

Empress

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The vast majority of these are subjective changes; only implement what you want to.
Overview
########

[OVERVIEW]

While Zapdos may not have the offensive prowess of its Electric / Flying relative Thundurus, Zapdos is capable of using its typing defensively, boasting respectable 90 / 85 / 90 bulk, an immunity to paralysis that allows it check Thunder Wave users such as Klefki with ease, the ability Pressure, which is both rare and useful for a defensive Pokemon in Battle Spot Singles, and solid recovery in Roost. While its defenses aren't on par with those of walls such as Porygon2 and Cresselia and its typing can be exploited by common Ice- and Rock-type moves, Zapdos boasts a respectable base 125 Special Attack stat and access to moves such as Heat Wave and Toxic. This allows Zapdos to function as an effective check to Pokemon such as Excadrill, Salamence, Lopunny, Azumarill, Talonflame, and Gyarados, carving a solid role for itself in Battle Spot Singles and fitting easily onto teams requiring a flexible defensive Pokemon to handle these threats.

Defensive
########

[SET]

name: Defensive
move 1: Roost
move 2: Thunderbolt / Volt Switch / Discharge
move 3: Heat Wave
move 4: Toxic / Hidden Power Ice
ability: Pressure
item: Rocky Helmet / Leftovers
evs: 252 HP / 252 Def / 4 SpA
nature: Bold

[SET COMMENTS]
Moves
========

Roost allows Zapdos to function as a wall, keeping itself healthy with reliable recovery. Thunderbolt is Zapdos's strongest and most reliable Electric-type STAB move, hitting Pokemon weak to it for respectable damage. Volt Switch can be used to allow Zapdos to gain momentum, bringing in a teammate safely while dealing damage and possibly breaking Focus Sashes, but being forced to switch after attacking can be costly, especially if Zapdos is left with low HP before using the move. Volt Switch is also useful for escaping from Mega Gengar and Wobbuffet, which would otherwise trap Zapdos with Shadow Tag. Discharge can be used for its higher chance of paralysis, though it can conflict with Toxic, so only use it in conjunction with Hidden Power Ice. Heat Wave is vital for Zapdos to break through Steel-types such as Excadrill, Klefki, and Aegislash, as well as Grass-types such as Breloom and Ferrothorn. Toxic gives Zapdos a way of whittling down defensive Pokemon such as Cresselia, Rotom-W, and Porygon2, allowing it to stall them out with Roost, while also giving it a means of damaging Pokemon such as Garchomp and Landorus-T. Hidden Power Ice, however, can be used as a method to deal immediate damage to offensive Pokemon such as Garchomp, Landorus-T, Mega Salamence, and Thundurus-T, and the choice should be based on what your team needs more coverage against. Roar allows Zapdos to phaze, shuffling out setup sweepers and allowing you to scout the opposing team early-game, though it generally won't be more useful than Toxic or Hidden Power Ice. Thunder Wave can also be used to spread paralysis, allowing Zapdos to cripple offensive Pokemon such as Mega Altaria, Mega Charizard X, and Mega Salamence that may try to set up.

Set Details
========

The given nature and EVs maximize Zapdos's physical bulk while ensuring it takes as little damage as possible from Stealth Rock, sand, and hail and harmful weather (subjective, but I'd like to see it specified). Rocky Helmet is the preferred item, as it punishes Pokemon that rely on contact moves to hit Zapdos, such as Talonflame, Azumarill, and most importantly, Mega Kangaskhan. Leftovers is still a viable choice, however, as it gives Zapdos passive recovery, boosting its durability and making it less reliant on Roost. An EV spread of 252 HP / 196 Def / 60 Spe with a Bold nature can be used to allow Zapdos to outrun neutral-natured base 75 Speed Pokemon and below, such as Mega Heracross, Breloom, Bisharp, and Cloyster, while still maintaining as much physical bulk as possible.

Usage Tips
========

Take advantage of Zapdos's bulk and typing and use by using it to check physical attackers that will fail to immediately break through it, such as Azumarill, Scizor, Talonflame, and Gyarados, disposing of them with the appropriate move. Be especially liberal about switching into them if Zapdos is holding Rocky Helmet, as this wears them down more quickly as they attack, possibly even breaking their Focus Sash in the process. Zapdos is one of the faster defensive Pokemon in Battle Spot thanks to its base 100 Speed stat, so take advantage of this when using moves such as Toxic and Roost against slower threats such as Cresselia and Rotom-W. Take advantage of Zapdos's Pressure ability and access to Toxic and Roost to stall out low-PP moves such as Stone Edge and Fire Blast, though be cautious if they are STAB moves, as they can outdamage the HP Zapdos recovers from using Roost. If running Volt Switch, be cautious when using it to escape from Wobbuffet, as your incoming Pokemon can end up taking a Mirror Coat.

Team Options
========

Water-types such as Suicune, Slowbro, and Azumarill appreciate Zapdos's ability to switch into Grass- and Electric-type moves, while they themselves can handle the Ice-type moves directed at Zapdos, additionally checking and check threats such as Dragonite, Garchomp, and Mega Charizard X. Specially bulky Pokemon such as Porygon2, Chansey, and Cresselia can form a defensive core with Zapdos, checking threats such as Greninja and Mega Charizard Y for it, while Zapdos can switch in on the Fighting- and Bug-type moves aimed at them. Pokemon such as Conkeldurr, Mega Venusaur, Breloom, and Greninja appreciate Zapdos's ability to deal with Talonflame and Mega Kangaskhan for them. Blaziken is also an excellent teammate for Zapdos, as it appreciates Zapdos's ability to handle most of its checks, namely Talonflame, Slowbro, Azumarill, Gyarados, and Salamence, while Blaziken can handle the Rock- and Ice-type moves directed at Zapdos with ease. Aegislash is also a noteworthy partner for Zapdos, as Zapdos is immune to the Ground-type moves that plague Aegislash, while Aegislash can take Rock- and Ice-type moves for Zapdos. Aegislash can also switch into Toxic for Zapdos, while Zapdos can wear down Porygon2 for Aegislash by using Toxic itself.

[STRATEGY COMMENTS]
Other Options
=============


A specially defensive EV spread (you still have to state what the spread is) with a Calm nature can be used to allow Zapdos to check Togekiss, Magnezone, Mega Charizard Y, and Aegislash more easily, though it will greatly miss the added physical bulk, as its typing lends it to checking physical attackers better. While Zapdos's base 125 Special Attack set makes an offensive moveset seem appealing, it is outclassed entirely by Thundurus, which boasts a better movepool, higher Speed, and the ability to sweep with Nasty Plot. A set with Substitute and Roost can be extremely annoying to deal with, especially when factoring in the ability to stall with Pressure and Toxic, but it causes Zapdos to lose out on vital coverage and is incredibly passive in general. A set using Tailwind with U-turn or Volt Switch can be used to allow Zapdos to support offensive teammates for a few turns. A moveset with Rain Dance can be used to support a Rain-based team while taking advantage of Zapdos's access to both Thunder and Volt Switch. Lastly, a Yache Berry can be used to allow Zapdos to survive an Ice Beam from the likes of Starmie or Greninja and KO them in return, though it is otherwise useless if the opponent lacks any Ice-type moves to hit Zapdos with. Sitrus Berry can be used to allow Zapdos to regain 25% of its HP back immediately once it falls below 50%, which can save it in a pinch, though Zapdos generally benefits more from the residual damage Rocky Helmet offers or the passive recovery provided by Leftovers. Safety Goggles can be used to allow Zapdos to switch safely into Spore from Breloom and Sleep Powder from Mega Venusaur if your team requires more support against these Pokemon. Lastly, an An offensive set using a Choice Scarf with and a Modest nature with moves such as Thunderbolt, Heat Wave, Hidden Power Ice, and Volt Switch can be used to catch a large number of offensive Pokemon off-guard while acting as a revenge killer.

Checks and Counters
===================


**Dragon-types**: Dragon-types such as Mega Altaria, Mega Charizard X, Hydreigon, Latios, and Latias can be problematic for Zapdos, as they all take little from its moves, especially if it lacks Hidden Power Ice, and the former two are able to set up Dragon Dance on it. However, all of them suffer from paralysis, so they must be wary of switching in on Discharge or Thunder Wave from Zapdos.

**Ground-types**: Ground-types such as Garchomp, Hippowdon, Landorus-T, and Excadrill are immune to Zapdos's Electric-type moves and can set up on it, (RC) or, (AC) in Hippowdon's case, wear it down with Toxic. However, Garchomp and Landorus-T have to be wary of Hidden Power Ice, while Excadrill succumbs to Heat Wave.

**Special Attackers**: Strong special attackers such as Greninja, Mega Gardevoir, Mega Gengar, Sylveon, and Thundurus have the raw power needed to easily break through Zapdos, hitting it on its weaker Special Defense stat.

**Ice-type Coverage**: Pokemon with Ice-type STAB moves, such as Mamoswine and Weavile, can readily dispose of Zapdos, while Pokemon that frequently carry Ice-type coverage moves, such as Greninja, Starmie, and Porygon2, can deal a large amount of damage to it. Greninja, in particular, has a very high chance to OHKO Zapdos with Ice Beam.

**Rock-type Coverage**: Pokemon such as Tyranitar, Terrakion, and Mega Aerodactyl can tear through Zapdos with their Rock-type STAB Rock-type moves, while Pokemon that frequently use Rock-type coverage, such as Landorus-T, Garchomp, Breloom, and Excadrill, can finish off Zapdos if it's weakened, though in some cases, Stone Edge can be stalled out of PP if it lacks STAB.

**Lightningrod and Volt Absorb**: Manectric, (RC) prior to Mega Evolving, (RC) and Mega Sceptile have access to Lightningrod and can take advantage of Zapdos's Electric-type STAB move to give themselves free Special Attack boosts, while Thundurus-T can set up on Zapdos and break through it, (RC) due to to Volt Absorb.

**Raikou**: Raikou is a major threat to Zapdos, as it takes pittance from any of Zapdos's moves, while Raikou can set up Calm Mind against Zapdos and eventually break through it. Even if Zapdos carries Toxic, it has to be wary of Raikou variants running Substitute + Calm Mind, as they can safely set up behind a Substitute while ignoring Toxic completely.

**Toxic**: Zapdos hates being poisoned by Toxic, as it offsets the recovery Zapdos gets from Leftovers and Roost, eventually forcing Zapdos to succumb over time.

**Stealth Rock**: While not as prevalent in the 3v3 Battle Spot Singles metagame, Stealth Rock still takes away a quarter of Zapdos's HP upon switching in, making Zapdos's job of functioning as a wall a bit harder.

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