Zapping a Fighter out of the water! Chinchou111 vs Fighterman481!

And it's time for another newbies battle! On one corner, We've got Chinchou111, and on the other corner, we have Fighterman481! Let's see the rules of this encounter!


THA RULEZ
- 3v3 Singles
- 36 Hours DQ time
- Two substitutions
- 2 Recoveries, 5 Chills
- Switch = OK
- All abilities
- Training items only
- I'm assuming this is the ASB Arena, right?

Now, let's meet todays contenders!​
Chinchou111's Team

Staryu (-)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type: Water
Abilities: Illuminate, Natural Cure, Analytic (Locked)

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 98+
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 1/6
MC: 0
DC: 1/5

Moves:
Tackle
Harden
Water Gun
Rapid Spin
Recover
Camouflage
Swift
Bubblebeam
Minimize
Hydro Pump

Aurora Beam
Barrier
Supersonic

Protect
Rain Dance
Thunder
Scald
Substitute
Dive

Gravity
Pain Split

Lapras (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Water/Ice
Abilities: Water Absorb, Shell Armor, Hydration (Locked)

Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 51-
Size Class: 5
Weight Class: 6
Base Rank Total: 19

EC: N/A
MC: 0
AC: 2/5

Moves:
Sing
Growl
Water Gun
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Perish Song
Ice Beam
Hydro Pump

Avalanche
Fissure
Foresight
Future Sight
Whirlpool

Hyper Beam
Protect
Thunderbolt
Surf
Dive

Froakie (F)
Nature: Naive (+23% Acc)
Type: Water
Abilities: Torrent, Protean (Locked)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1-
Spe: 82+
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 1/9
MC: 0
DC: 2/5

Moves:
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling

Bestow
Camouflage
Mind Reader
Mud Sport
Toxic Spikes

Blizzard
Dig
Acrobatics
Rock Slide
Grass Knot
Power-up Punch

Fighterman481's Team

Monohm [M] [Nimbus]

Types: Electric/Dragon

Abilities:: Shield Dust / Static / Overcoat (H)

Nature: Mild (+1 SpA -1 Def)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2 [-]
SpA: Rank 4 [+]
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom

Egg
DragonBreath
Gust
Heal Bell
Hydro Pump
Shock Wave

TM/HM
Double Team
Flamethrower
Protect
Thunder
Dragon Claw



Embirch [M] [Charcoal]

Types: Fire/Grass

Abilities:: Reckless / Leaf Guard / Chlorophyll (H)

Nature: Sassy (+1 SpD -15% Spe -10% Evasion)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3 [+]
Spe: 52 [-]
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin

Egg
DragonBreath
Earth Power
Blaze Kick
GrassWhistle
Seed Bomb

TM/HM
Double Team
Flamethrower
Protect
Energy Ball
Sunny Day



Shellos [M] [Muddy]

Types: Water

Abilities:: Sticky Hold / Storm Drain / Sand Force (H)

Nature: Bold (+1 Def -1 Atk)

Stats:
HP: 100
Atk: Rank 1 [-1]
Def: Rank 3 [+1]
SpA: Rank 2
SpD: Rank 3
Spe: 34
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Mud Slap
Mud Sport
Harden
Water Pulse
Mud Bomb
Hidden Power (Electric)
Rain Dance

Egg
Brine
Counter
Curse
Mirror Coat
Yawn

TM/HM
Toxic
Ice Beam
Protect
Scald
Substitute
So, shall we start?
Fighterman481 sends out and equips
Chinchou111 sends out, equips and orders
Fighterman481 orders
I ref​
 
Go Froakie.

Dig~Blizzard~Dig
IF Monohm uses a damaging Electric-type move THEN use Mud Sport the first time.
IF Monohm uses Protect AND it did not use Protect the previous action THEN use Toxic Spikes and push actions back.
 
Last edited:
ROUND 1
Froakie gets through the round unschated, while Nimbus receives some super effective damage and gets Toxic Spikes on his side of the field.

HP:
90
EN: 100
Stats: 2/2/3/1/82 (+23% acc.)
Size and Weight: 1/1
Item: None
Status: Healthy

HP: 90
EN: 100
Stats: 2/2/4/2/60
Size and Weight: 1/2
Item: None
Status: Healthy​

Actions 1
Froakie dug underground!

Nimbus used Rain Dance!
It started to rain!
-10 EN

Froakie used Dig!
Crit (<= 625) = 9196: NO
(8 + 3 - 3) * 1.5 = 12 Dmg
-10 EN

Action 2
Nimbus used Protect!
-7 EN

Froakie used Toxic Spikes!
Toxic Spikes were scattered on the opponent's team feet!
-7 EN

Action 3
Froakie used Mud Sport!
-5 EN

Nimbus used Thunder!
Crit (<=625) = 1230: NO
((11 + 3 + 6 - 3) * 1.5) / 2 = 12.75 DMG
Para (<=3000) = 8650: NO
-7 EN

Totals:
Froakie: -13 HP (12.75), -22 EN
Nimbus: -12 HP, -24 EN


HP:
77
EN: 78
Stats: 2/2/3/1/82 (+23% acc.)
Size and Weight: 1/1
Item: None
Status: Healthy

HP: 78
EN: 76
Stats: 2/2/4/2/60
Size and Weight: 1/2
Item: None
Status: Healthy

HOW THINGS WILL HAPPEN
Fighterman481 orders
Chinchou111 orders

I ref
 
Last edited:
(Quick clarification, because Froakie used Dig, and evaded Thunder, Thunder did not count as a damaging move, correct?)
Monohm: Charge~Thunder~Shock Wave
If
Froakie uses Dig and you did not use protect last action, Then use Protect and push actions back.
If Froakie uses Dig and you used protect last action, Then use Double Team and push actions back.
 
(I guess that doesn't really change too much.
Monohm: Charge~Thunder~Thunder
If
Froakie uses Dig and you did not use protect last action, Then use Protect and push actions back.
If Froakie is under the effects of a P/E move, Then use Double Team
 
ROUND 2

Flavor: to come

HP:
77
EN: 78
Stats: 2/2/3/1/82 (+23% acc.)
Size and Weight: 1/1
Item: None
Abilities: Torrent
Status: Healthy
Other: Mud Sport (5 actions)

HP: 78
EN: 76
Stats: 2/2/4/2/60
Size and Weight: 1/2
Item: None
Abilities: Shield Dust, Static
Status: Healthy
Other: Toxic Spikes (1 layer)​
Weather: Rain

Actions 1
Froakie used Blizzard!
Hit (<= 9300) = 6946: YES
Crit (<= 625) = 7868: NO
(11 + 4.5 - 3) * 1.5 = 18.75 Dmg
Freeze chance (<=1000) = 6341: NO
Freeze stage = 4113: 1
-8 EN

Nimbus used Charge!
-7 EN

Action 2
Froakie used Blizzard!
Hit (<= 9300) = 6405: YES
Crit (<= 625) = 5599: NO
((11 + 4.5 - 3) * 1.5) - 2 = 16.75 Dmg
Freeze chance (<=1000) = 927: YES (I'm sorry fighter)
-12 EN

Nimbus is frozen solid!

Action 3
Froakie used Blizzard!
Hit (<= 9300) = 5639: YES
Crit (<= 625) = 8884: NO
((11 + 4.5 - 3) * 1.5) -2 = 16.75 Dmg
-16 EN

Nimbus thawed out!
Nimbus used Thunder!
Crit (<=625) = 3046: NO
((11 + 3 + 3 + 6 - 3) * 1.5) / 2 = 15 DMG
Para (<=3000) = 7286: NO
-7 EN

Totals:
Froakie: -15 HP, -36 EN
Nimbus: -52 HP (52.25), -14 EN


HP:
62
EN: 42
Stats: 2/2/3/1/82 (+23% acc.)
Size and Weight: 1/1
Item: None
Abilities: Torrent
Status: Healthy
Other: Mud Sport (2 actions)

HP: 26
EN: 62
Stats: 2/2/4/2/60
Size and Weight: 1/2
Item: None
Abilities: Shield Dust, Static
Status: Healthy
Other: Toxic Spikes (1 layer), +1 SpD, Charge (3 actions)
Weather: Rain (2 Rounds)​
HOW THINGS WILL HAPPEN
Chinchou111 orders
Fighterman481 orders
I ref
 
ROUND 3

Because of a small mistake a made in previous ronds, Froakie should have 2 less HP. Very small detail, so I didn't think it was worth of a re order.

HP:
60
EN: 42
Stats: 2/2/3/1/82 (+23% acc.)
Size and Weight: 1/1
Item: None
Abilities: Torrent
Status: Healthy
Other: Mud Sport (2 actions)

HP: 26
EN: 62
Stats: 2/2/4/2/60
Size and Weight: 1/2
Item: None
Abilities: Shield Dust, Static
Status: Healthy
Other: Toxic Spikes (1 layer), +1 SpD, Charge (3 actions)
Weather: Rain (2 rounds)

Actions 1
Froakie dug underground!

Nimbus used Double Team (4 Clones)!
Nimbus created 4 clones!
-16 EN

Froakie used Dig!
Crit (<= 625) = 4818: NO
Hit Real One (<= 2000) = 4711: NO
A clone dissapeared!
-10 EN

Action 2
Froakie used Blizzard!
Hit (<= 9300) = 3981: YES
Crit (<= 625) = 3512: NO
(11 + 4.5 - 3) * 1.5 - 2 = 16.75 Dmg
Freeze chance (<=1000) = 7269: NO
-8 EN

Nimbus used Thunder!
Crit (<= 625) = 8720: NO
((11 + 3 + 3 + 6 - 1.5) * 1.5) / 2 = 16.125 Dmg
Paralyzis (<= 3000) = 7588: NO
-8 EN

Action 3
Froakie dug underground!

Nimbus used Double Team (4 Clones)!
Nimbus created 4 clones!
-16 EN

Froakie used Dig!
Crit (<= 625) = 6557: NO
Hit Real One (<= 2000) = 795: YES
Nimbus' clones dissapeared!
(8 + 3 - 3) * 1.5 = 12 Dmg
Nimbus fainted!
-10 EN

Totals:
Froakie: -16 HP (16.125), -28 EN
Nimbus: -26 HP (28.75, KO), -40 EN


HP:
44
EN: 14
Stats: 2/2/3/1/82 (+23% acc.)
Size and Weight: 1/1
Item: None
Abilities: Torrent
Status: Healthy
Other: Mud Sport (2 actions)

HP: KOed
EN: KOed
Stats: 2/2/4/2/60
Size and Weight: 1/2
Item: None
Abilities: Shield Dust, Static
Status: KOed
Other: Toxic Spikes (1 layer)
Weather: Rain (1 Round)​
HOW THINGS WILL HAPPEN
Fighterman481 sends out and orders
Chinchou111 orders
I ref
 
Go Muddy the Shellos@Nothing

Shellos: Substitute(20)~Toxic~Hidden Power
If
Froakie uses Dig A2 or A3, Then use Harden and push actions back
If Froakie uses Grass Knot, Then use Mirror Coat and push actions back
 
Froakie, we may not be able to defeat Shellos, but we can make sure his trainer isn't happy!

Toxic Spikes~Acrobatics~Acrobatics
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top