Zarator listens to Elevator Music! Zarator vs Elevator Music

Rules said:
2v2 singles match
Items=On
Abilities=All
2 recoveries/5 chills per mon
2 Substitutions
ASB Arena
Switch = OK
Elevator Music said:

Milotic(*) [Mirokarosu] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Marvel Scale: (Innate) This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Cute Charm (DW): (Innate) This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Size Class: 5
Weight Class: 5
Base Rank Total: 20
Total Moves: 55

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Splash(*)
Tackle(*)
Attract
Aqua Ring
Aqua Tail
Captivate
Flail
Hydro Pump
Rain Dance
Recover
Refresh
Safeguard
Twister
Water Gun
Water Pulse
Water Sport
Wrap

Confuse Ray(*)
Hypnosis(*)
Mirror Coat(*)
Brine
Dragon Pulse
DragonBreath
Haze
Mist
Mud Sport
Tickle

Double Team(*)
Ice Beam(*)
Scald(*)
Blizzard
Bulldoze
Dive
Dragon Tail
Endure
Facade
Hail
Hidden Power (Electric, 7)
Hyper Beam
Light Screen
Protect
Psych Up
Rest
Round
Swagger
Substitute
Surf
Toxic

Bind
Icy Wind
Iron Tail
Magic Coat
Mud-Slap
Sleep Talk
Snore

Venomoth [Morufon] (M)
Nature: Timid (+15% Spe, +12% Acc, -1 Atk)
Type: Bug/Poison
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (e.g. burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
Wonder Skin (DW): (Innate) The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 104 (90 *1.15) (+) (12% Accuracy boost)
Size Class: 3
Weight Class: 2
Base Rank Total: 17
Total Moves: 68

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Bug Buzz
Confusion
Disable
Foresight
Gust
Leech Life
Poison Fang
PoisonPowder
Psybeam
Psychic
Quiver Dance
Sleep Powder
Signal Beam
Silver Wind
Stun Spore
Supersonic
Tackle
Zen Headbutt

Agility
Baton Pass
Giga Drain
Morning Sun
Rage Powder
Screech
Skill Swap
Toxic Spikes

Acrobatics
Attract
Bide
Curse
Defog
Double Team
Endure
Energy Ball
Facade
Flash
Hidden Power (Ground, 7)
Hyper Beam
Protect
Psywave
Razor Wind
Reflect
Rest
Roost
Round
Sleep Talk
Sludge Bomb
Snore
SolarBeam
Struggle Bug
Substitute
Sunny Day
Swagger
Sweet Scent
Teleport
Thief
Toxic
U-turn
Venoshock
Whirlwind

Air Cutter
Bug Bite
Mimic
Ominous Wind
Refresh
String Shot
Tailwind
Twister
zarator said:
EM asked me to not go easy on him... so that's exactly what I intend to do!


Gengar* (Cyric) (M)
Nature: Timid (Attack reduced by *; Speed raised by 15%, accuracy boost).
Type: Ghost/Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127
Size Class: 3
Weight Class: 3
Accuracy boost: 19%
Base Rank total: 19

EC: N/A
MC: 0
DC: N/A

Ability:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks (80/105 moves):

Astonish
Attract
Bide
Body Slam
Brick Break
Clear Smog
Confuse Ray(*)
Counter
Curse(*)
Dark Pulse
Destiny Bond
Disable
Double Team
Double-edge
Drain Punch
Dream Eater
Dynamicpunch
Endure
Energy Ball(*)
Explosion
Fire Punch
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Grudge
Haze(*)
Hex
Hidden Power [Fire, 7 BP]
Hyper Beam
Hypnosis(*)
Ice Punch
Icy Wind
Knock Off
Lick(*)
Mean Look(*)
Mega Kick
Mega Punch
Metronome
Mimic
Night Shade(*)
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song(*)
Protect
Psych Up
Psychic
Psywave
Rain Dance
Return
Role Play
Scary Face(*)
Seismic Toss
Shadow Ball(*)
Shadow Punch
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Spite(*)
Substitute
Sucker Punch(*)
Sunny Day
Taunt
Telekinesis
Thunder
Thunderbolt(*)
Thunderpunch
Torment
Toxic
Trick
Trick Room
Venoshock
Will-o-wisp
Zap Cannon


Clefable (Eilistraee) (F)
Nature: Quiet (Sp. Attack raised by *; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 51 (-)
Evasion reduced by 10%
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Unaware (DW): (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active..

Attacks (98 moves):

Aromatherapy
Attract
Bestow
Bide
Blizzard
Body Slam
Bounce
Brick Break
Bubblebeam
Calm Mind
Charge Beam
Charm
Copycat
Cosmic Power
Covet
Counter
Defense Curl
Dig
Double-edge
Doubleslap
Drain Punch
Dream Eater
Dynamicpunch
Encore
Endeavor
Endure
Facade
Fire Punch
Fire Blast
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Giga Impact
Grass Knot
Gravity
Growl
Heal Bell
Helping Hand
Hidden Power (Flying, 7 BP)
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Incinerate
Knock Off
Last Resort
Light Screen
Magic Coat
Magical Leaf
Meteor Mash
Metronome
Mimic
Minimize
Moonlight
Pound
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Reflect
Rest
Role Play
Safeguard
Shadow Ball
Shock Wave
Signal Beam
Sing
Sleep Talk
Snatch
Snore
Solarbeam
Stealth Rock
Stored Power
Submission
Substitute
Sunny Day
Swagger
Sweet Kiss
Take Down
Teleport
Thunder
Thunder Wave
Thunderbolt
Thunderpunch
Toxic
Tri Attack
Trick
Wake-up Slap
Wish
Wonder Room
Work Up
Zap Cannon
Zen Headbutt
Order of Operations said:
EM sends out and Equips
Zarator does the same + Orders
EM counter-orders
I ref
repeat
 


Your doom is now!


Ghetsis sends out Eilistraee (Clefable F)!
Eilistraee holds an Expert Belt!

Flamethrower - Psyshock - Double-edge
If Venomoth uses a sleep inducing move, replace your respective action with Magic Coat and push your actions back
If Venomoth uses Bide, replace your respective action with Substitute (15 HP) and push your actions back
 
Round One

Team Zarator:

Clefable
Health: 100
Energy: 100
Item: Expert Belt
Stats: 3/3/4/3
Speed: 51 (-10% Evasion)
Status: None
Round 1 Actions: Flamethrower - Psyshock - Double-edge
If Venomoth uses a sleep inducing move, replace your respective action with Magic Coat and push your actions back
If Venomoth uses Bide, replace your respective action with Substitute (15 HP) and push your actions back

VS

Team Elevator_Music:

Venomoth:
Health: 100
Energy: 100
Item: Black Sludge
Stats: 2/2/3/3
Speed: 104 (+12% Acc)
Status: None
Round 1 Actions: Teleport (Evasive) ~ Whirlwind ~ Teleport (Evasive)

Action 1:
Venomoth used Teleport (Evasive)!!
(-7 Energy)
Venomoth Teleported away!!

Clefable used Flamethrower!!
(-7 Energy)
Clefable's attack missed!!

Action 2:
Clefable used Psyshock!!
(-6 Energy)
Crit Chance: 19/10000 (Yes)
Damage: [(10 + 3 + 6 - 3) * 1.5] = 24 Damage

Venomoth used Whirlwind!!
(-7 Energy)
Clefable will be blown away at the end of A3!!

+1HP Venomoth

Action 3:
Venomoth used Teleport (Evasive)!!
(-7 Energy)
Venomoth Teleported away!!

Clefable used Double Edge!!
(-7.2 Energy)
Clefable's attack missed!!

End Round:
Clefable went back to Zarator!!
Gengar was forced out!!

Final Totals:
Venomoth:
Health: 100 => 76
Energy: 100 => 79
Clefable:
Health: 100 => 100
Energy: 100 => 79.8 => 80
Gengar:
Health: 100
Energy: 100

Team Zarator:
=>

Clefable:
Health: 100
Energy: 80
Item: Expert Belt
Stats: 3/3/4/3
Speed: 51 (-10% Evasion)
Status: None
Round 1 Actions: Flamethrower - Psyshock - Double-edge
If Venomoth uses a sleep inducing move, replace your respective action with Magic Coat and push your actions back
If Venomoth uses Bide, replace your respective action with Substitute (15 HP) and push your actions back


VS


Team Elevator_Music:

Venomoth:
Health: 76
Energy: 79
Item: Black Sludge
Stats: 2/2/3/3
Speed: 104 (+12% Acc)
Status: None
Round 1 Actions: Teleport (Evasive) ~ Whirlwind ~ Teleport (Evasive)


Order of Operations said:
Zarator Equips Gengar
EM get's to Switch -optional-
EM orders
Zarator Counter-orders
I ref
Rinse and Repeat
 
You forgot to note Venomoth's lost HP at the round end.

At any rate, I'm equipping Gengar with a Link Cable.
 
Hypnosis - Dream Eater - Psychic
If Hypnosis fails on A1, replace A2 with Hypnosis and push your actions back.
 
Round Two


Gengar
90HP | 100en
2/2/6/4 (Link Cable)
127spd (+19%acc)
Item: Link Cable
Round Actions: Hypnosis - Dream Eater - Psychic
If Hypnosis fails on A1, replace A2 with Hypnosis and push your actions back.

VS


Venomoth
76HP | 79en
2/2/3/3
104 (+12%acc)
Item: Black Sludge​

Round Actions: Psychic ~ Psybeam ~ Psychic
IF (Disable is used) THEN (use Hidden Power a3)
IF (Double Team is used) THEN (use Struggle Bug)​

Action 1:
Gengar used Hypnosis!!
(-6 Energy)
Hit Chance: 7727/10000 (No)

Venomoth used Psychic!!
(-6.5 Energy)
Crit Chance: 8317/10000 (No)
Damage: [(9 + 4.5 - 6) * 1.5] = 11.25 Damage!!
Effect Chance: 8687/10000 (No)

+1HP Venomoth

Action 2:
Gengar used Hypnosis!!
(-10 Energy)
Hit Chance: 877/10000 (Yes)
Sleep Level: 5952/10000 (Deep Sleep)
Venomoth will be asleep for one action!!

Venomoth is fast asleep!!

+1HP Venomoth

Action 3:
Gengar used Dream Eater!!
(-12 Energy)
Crit Chance: 3244/10000 (No)
Damage: [(10 + 8.5 - 4.5) * 1.5] = 21 Damage!!
Gengar recovered 10.5HP!!

Venomoth woke up!!
Venomoth used Psychic!!
(-6.5 Energy)
Crit Chance: 167/10000 (Yes)
Damage: [(9 + 3 + 4.5 - 6) * 1.5] = 15.75 Damage!!
Effect Chance: 2602/10000 (No)

+1HP Venomoth


Gengar
74HP | 72en
2/2/6/4 (Link Cable)
127spd (+19%acc)
Item: Link Cable
Round Actions: Hypnosis - Dream Eater - Psychic
If Hypnosis fails on A1, replace A2 with Hypnosis and push your actions back.


VS



Venomoth
58HP | 66en
2/2/3/3
104 (+12%acc)
Item: Black Sludge
Round Actions: Psychic ~ Psybeam ~ Psychic
IF (Disable is used) THEN (use Hidden Power a3)
IF (Double Team is used) THEN (use Struggle Bug)​
 
You're powerless to stop me!

Hypnosis - Dream Eater - Psychic
If Venomoth orders Protect on A1 successfully, then replace A2 with Hypnosis and push your actions back.
 
Round Three


Gengar
74HP | 72en
2/2/6/4 (Link Cable)
127spd (+19%acc)
Item: Link Cable
Round Actions: Hypnosis - Dream Eater - Psychic
If Venomoth orders Protect on A1 successfully, then replace A2 with Hypnosis and push your actions back.



VS




Venomoth
58HP | 66en
2/2/3/3
104 (+12%acc)
Item: Black Sludge
Round Actions: Agility (Evasive) ~ Gust+Ominous Wind ~ Cooldown (Chill)

Action 1:
Venomoth used Agility (Evasive)!!
(-7 Energy)

Gengar used Hypnosis!!
(-7 Energy)
Gengar's attack missed!!

+1HP Venomoth

Action 2:
Gengar used Dream Eater!!
(-12 Energy)
Venomoth wasn't affected!!

Venomoth used Gust + Ominous Wind!!
(-10.5 Energy)
Crit Chance: 108/10000 (Yes)
Damage: [(20 + 3 + 4.5 - 6) * 1.5] = 32.25 Damage
Effect Chance: 3836/10000 (No)

+1HP Venomoth

Action 3:
Gengar used Psychic!!
(-6 Energy)
Crit Chance: 572/10000 (Yes)
Damage: [(8 + 3 + 8.5 - 4.5) * 1.5] = 22.5 Damage

Venomoth Cooled down!!

+1HP Venomoth


Gengar
44HP | 47en
2/2/6/4 (Link Cable)
127spd (+19%acc)
Item: Link Cable
Round Actions: Hypnosis - Dream Eater - Psychic
If Venomoth orders Protect on A1 successfully, then replace A2 with Hypnosis and push your actions back.




VS





Venomoth
39HP | 49en
2/2/3/3
104 (+12%acc)
Item: Black Sludge
Round Actions: Agility (Evasive) ~ Gust+Ominous Wind ~ Cooldown (Chill)
 
Hydro Pump ~ Surf ~ Hydro Pump
IF (Thunder is used) THEN (use Mirror Coat)
[DO ONCE] IF (Pain Split is used) AND (you are not Taunted) THEN (use Protect)​
 
Round Four


Gengar
44HP | 47en
2/2/6/4 (Link Cable)
127spd (+19%acc)
Item: Link Cable
Round Actions: Giga Drain - Thunderbolt - Disable (Hydro Pump).





VS


Milotic
100HP | 100en
1/4/4/5
81spd
Item: Leftovers
Round Actions: Hydro Pump ~ Surf ~ Hydro Pump
IF (Thunder is used) THEN (use Mirror Coat)
[DO ONCE] IF (Pain Split is used) AND (you are not Taunted) THEN (use Protect)​

Action 1:
Gengar used Giga Drain!!
(-12 Energy)
Crit Chance: 5580/10000 (No)
Damage: [(8 + 8.5 - 7.5) * 1.5] = 13.5 Damage!!
Gengar drained Milotic's Energy!!
+6.75HP Gengar

Milotic used Hydro Pump!!
(-7 Energy)
Hit Chance: 8128/10000 (No)
Milotic's attack missed!!

+1HP Milotic

Action 2:
Gengar used Thunderbolt!!
(-7 Energy)
Crit Chance: 7855/10000 (No)
Damage: [(10 + 8.5 - 7.5) * 1.5] = 16.5 Damage!!
Effect Chance: 3710/10000 (No)

Milotic used Surf!!
(-6 Energy)
Crit Chance: 2075/10000 (No)
Damage: [(10 + 3 + 6 - 6)] = 13 Damage!!

+1HP Milotic

Action 3:
Gengar used Disable (Hydro Pump)!!
(-7 Energy)
Milotic's Hydro Pump was Disabled!!

Milotic used Hydro Pump!!
(-7 Energy)
Milotic's Hydro Pump is Disabled!!

+1HP Milotic


Gengar
38HP | 21en
2/2/6/4 (Link Cable)
127spd (+19%acc)
Item: Link Cable
Round Actions: Giga Drain - Thunderbolt - Disable (Hydro Pump).






VS



Milotic
73HP | 80en
1/4/4/5
81spd
Item: Leftovers
Status: Hydro Pump Disabled for 6 Actions
Round Actions: Hydro Pump ~ Surf ~ Hydro Pump
IF (Thunder is used) THEN (use Mirror Coat)
[DO ONCE] IF (Pain Split is used) AND (you are not Taunted) THEN (use Protect)​
 
Thunderbolt - Thunder - Thunderbolt
If Milotic issues Hypnosis, replace your respective action with Magic Coat.
If Milotic issues Mirror Coat, replace your respective action with Chill
 
Round Five


Gengar
38HP | 21en
2/2/6/4 (Link Cable)
127spd (+19%acc)
Item: Link Cable
Round Actions: Thunderbolt - Thunder - Thunderbolt
If Milotic issues Hypnosis, replace your respective action with Magic Coat.
If Milotic issues Mirror Coat, replace your respective action with Chill








VS




Milotic
73HP | 80en
1/4/4/5
81spd
Item: Leftovers
Status: Hydro Pump Disabled for 6 Actions
Round Actions: Mud Sport ~ Light Screen ~ Recover


Action 1:
Gengar used Thunderbolt!!
(-7 Energy)
Crit Chance: 801/10000 (No)
Damage: [(10 + 8.5 - 7.5) * 1.5] = 16.5 Damage!!
Effect Chance: 7329/10000 (No)​

Milotic used Mud Sport!!
(-5 Energy)
Milotic covered itself in Mud!!
Electric-Type final damage is reduced by 50% (6 Actions)!!​

+1HP Milotic​

Action 2:
Gengar used Thunder!!
(-8 Energy)
Hit Chance: 2719/10000 (No)
Crit Chance: 549/10000 (Yes)
Damage: [(12 + 3 + 8.5 - 7.5) * 1.5] = 24 Damage!!
Mud Sport: [(19.5 / 2)] = 12 Damage!!
Effect Chance: 5955/10000 (No)

Milotic used Light Screen!!
(-10 Energy)
Milotic erected a barrier (6 actions)!!

+1HP Milotic

Action 3:
Gengar used Thunderbolt!!
(-7 Energy)
Crit Chance: 7271/10000 (No)
Damage: [(5 + 8.5 - 7.5) * 1.5] = 9 Damage!!
Mud Sport: [(9 / 2)] = 4.5 Damage!!
Effect Chance: 9736/10000 (No)

Gengar fainted from Sheer exaustion!!

Milotic used Recover!!
(-12 Energy)
+20HP Milotic

+1HP Milotic

<= KO
Gengar
KOHP | -1en
2/2/6/4 (Link Cable)
127spd (+19%acc)
Item: Link Cable
Round Actions: Thunderbolt - Thunder - Thunderbolt
If Milotic issues Hypnosis, replace your respective action with Magic Coat.
If Milotic issues Mirror Coat, replace your respective action with Chill









VS





Milotic
63HP | 53en
1/4/4/5
81spd
Item: Leftovers
Status: Hydro Pump Disabled for 3 Actions; Light Screen (4 Actions); Mud Sport (3 Actions)
Round Actions: Mud Sport ~ Light Screen ~ Recover



Zara sends out Clefable Automatically
EM orders
Zara counter-orders
I ref​
 
Ummmm...

Surf ~ Scald ~ Surf
IF (a protective/evasive move is used) THEN (Chill and push actions back)
IF (Bide is used) THEN (Chill and push actions back)​
 
Round Six


Clefable:
Health: 100
Energy: 80
Item: Expert Belt
Stats: 3/3/4/3
Speed: 51 (-10% Evasion)
Status: None
Round 1 Actions: Light Screen - Knock Off - Stealth Rock

VS


Milotic
63HP | 53en
1/4/4/5
81spd
Item: Leftovers
Status: Hydro Pump Disabled for 3 Actions; Light Screen (4 Actions); Mud Sport (3 Actions)
Round Actions: Surf ~ Scald ~ Surf
IF (a protective/evasive move is used) THEN (Chill and push actions back)
IF (Bide is used) THEN (Chill and push actions back​

-----------------------------------------------------------------------
Action 1:
Milotic used Surf!!
(-6 Energy)
Crit Chance: 8211/10000 (No)
Damage: [(10 + 3 + 6 - 4.5)] = 14.5 Damage!!​

Clefable used Light Screen!!
(-10 Energy)
Clefable erected a barrier (6 Actions)!!​

+1HP Milotic​

Action 2:
Milotic used Scald!!
(-5 Energy)
Crit Chance: 4107/10000 (No)
Damage: [(4 + 3 + 6 - 4.5)] = 8.5 Damage!!
Effect Chance: 3828/10000 (No)​

Clefable used Knock Off!!
(-3 Energy)
Crit Chance: 8344/10000 (No)
Damage: [(4 + 4.5 - 6)] = 2.5 Damage!!
Clefable Knocked Off Milotic's Leftovers!!​

Action 3:
Milotic used Surf!!
(-6 Energy)
Crit Chance: 5768/10000 (No)
Damage: [(5 + 3 + 6 - 4.5)] = 9.5 Damage!!

Clefable used Stealth Rock!!
(-12 Energy)
Pointed Stones were scattered across Elevator Music's Field!!

-----------------------------------------------------------------------


Clefable:
Health: 68
Energy: 55
Item: Expert Belt
Stats: 3/3/4/3
Speed: 51 (-10% Evasion)
Status: Light Screen (3 Actions)
Round 1 Actions: Light Screen - Knock Off - Stealth Rock


VS



Milotic
62HP | 36en
1/4/4/5
81spd
Item: Leftovers
Status: Light Screen (1 Actions); Stealth Rocks
Round Actions: Surf ~ Scald ~ Surf
IF (a protective/evasive move is used) THEN (Chill and push actions back)
IF (Bide is used) THEN (Chill and push actions back​
 

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