Off you go. Destiny Warrior has Armaldo, and Zarator has Monohm: Armaldo (Move your mouse to reveal the content) Armaldo (open) Armaldo (close) The Seventh Rock(Armaldo)(Male) Types Bug: Summary: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Rock: Summary: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus. Stats Adamant Nature(+Atk, - SpA) HP: 100 Atk: Rank 6(+) Def: Rank 4 SpA: Rank 2(-) SpD: Rank 3 Spe: 45 EC: 6/6 MC: 0 DC: 1/5 Abilities Battle Armor(Innate): This Pokemon’s thick armor prevents it from taking critical hits. Dream World(Locked)(Innate): Swift Swim: The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain. Attacks Scratch Harden Mud Sport Water Gun Metal Claw Protect X-Scissor Rock Blast Rock Slide Rock Polish Swords Dance Cross Poison Rapid Spin Screech Monohm (Move your mouse to reveal the content) Monohm (open) Monohm (close) Monohm (Bahamut) (M) Nature: Modest (Attack lowered by *; Special Attack raised by *) Type: Electric/Dragon Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus. Stats HP: 90 Atk: Rank 1 (-) Def: Rank 3 SpA: Rank 4 (+) SpD: Rank 2 Spe 60 EC: 2/9 MC: 0 DC: 1/5 Abilities: Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.) Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon. Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. Attacks: Charge Discharge Dragon Rage Flamethrower Growl Heal Bell Hurricane Hydro Pump Leer Rain Dance Signal Beam Sonicboom Spark Tackle Taunt Thunderbolt Thundershock Twister Zarator, your move first.