Zarator vs. waterwarrior. Ghosts vs. Waters (Not really)

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Welcome one and all to the glorious ASB Arena, where a fierce battle is about to commence.

Here are the rules

Rules said:
2v2 doubles
DQ Time: 1 day
No Chills
ASB Arena
Training Items only
2 Subs per team per round
3 Recovers per team
One Ability
Alright, now for our competitors.

In this corner, we have the owner of the nefarious Raid Zone, and probable ghost type leader, Zarator!

Team Zarator:

Metang (Tyr) (N)
Nature: Careful (Special Attack lowered by *; Special Defense raised by *)
Type: Steel/Psychic
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats

HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 6 (202.5 kg)
Base Rank Total: 16

EC: 4/9
MC: 0
DC: 1/5

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW LOCKED): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Attacks (10 moves)

Agility
Confusion
Iron Defense
Iron Head
Magnet Rise
Metal Claw
Meteor Mash
Scary Face
Take Down
Zen Headbutt


Kirlia (Tyr) (M)
Nature: Impish (Defense raised by *; Special Attack lowered by *)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats

HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 0
DC: 1/5

Abilities:
Synchronize:
(Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Telepathy: (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Attacks (15 moves):

Calm Mind
Confusion
Double Team
Encore
Growl
Heal Pulse
Ice Punch
Light Screen
Lucky Chant
Magical Leaf
Mean Look
Reflect
Skill Swap
Taunt
Teleport


And in this corner we have the enthusiastic water guy, waterwarrior.

Team Waterwarrior:

Feebas (Rarity) Female
Nature: Modest (+SpA, -Atk)
Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Adaptability (DW ability- LOCKED): (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

HP: 80
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 1
Base Rank Total: 9

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Splash
Tackle

Brine
Dragon Pulse
Mirror Coat

Surf
Ice Beam
Toxic

Total Moves: 8


Happiny (Pinkie Pie) Female
Nature: Modest (+SpA, -Atk)
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Friend Guard: (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

HP: 110
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 30
Size Class: 1
Weight Class: 2
Base Rank Total: 11

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Pound
Charm
Copycat
Refresh
Sweet Kiss

Metronome
Counter
Heal Bell

Toxic
Flamethrower
Echoed Voice

Total moves: 11


Alright, let's get things started!

Turn order:
Zarator assigns items and abilities
Waterwarrior assigns items, abilities, and orders
Zarator orders
I ref
 
Of course by NFE, he meant 2nd stage, not LC.

That and 3v3 Triples with 2 pokes each is full of swag.

Sooo... Come at me Zarator!
 
I no haz items :(

Feebas only has Swift Swim, and Happiny will go ahead and use Serene Grace.

"All right guys! Neither of you have much offensive presence at all, and Rarity... you're the second most useless Pokemon in the game. GIVE 'EM HELL OUT THERE!"

Rarity: Brine -> Dragon Pulse -> Brine (all at Tyr)
If Tyr uses Magical Leaf, then use Magic Coat. Do not push actions.

Pinkie: Metronome (Tyr) (Dark Pulse / Bug Buzz / Shadow Ball / Hyper Beam / Heat Wave / Muddy Water / Thunderbolt / Draco Meteor / Blizzard / Sludge Bomb) -> Sweet Kiss (Moradin) -> Metronome (Tyr) same move choices as A1
 
No technically you can't yet, but sorry!

Metang: Meteor Mash (Happiny) - Zen Headbutt (Happiny) - Meteor Mash (Happiny)
Kirlia: Taunt (Happiny) - Light Screen - Confusion (Feebas)
 
I should be able to get this reffed soon. I meant to post the reffing but somehow I managed to press the x on the tab and I lost all my reffing...WHY.
 
Okay, now that I've recovered from that screw up. Let's begin...again. Also, I have a lot of homework this week, so I'll probably be a little late on my next reffing. Please be patient...

Team Zarator:

Moradin (Metang)
Health: 90
Energy: 100
Speed: 50
Stats: 3/4/1/4
Size/Weight: 2/6
Boosts/Drops: None
Status: None


Tyr (Kirlia)
Health: 90
Energy: 100
Speed: 50
Stats: 2/3/2/2
Size/Weight: 1/2
Boosts/Drops: none
Status: None

Team Waterwarrior:

Rarity (Feebas)
Health: 80
Energy: 100
Speed: 80
Stats: 0/1/2/2
Size/Weight: 1/1
Boosts/Drops: None
Status: None


Pinkie Pie (Happiny):
Health: 110
Energy: 100
Speed: 30
Stats: 0/1/2/3
Size/Weight: 1/2
Boosts/Drops: None
Status; None

Round 1: We are experiencing some Technical Difficulties

Sorry for lack of flavor. On a side note, Zarator, your Metang's nickname reads Tyr for some odd reason.
Action One
Feebas used Brine on Kirlia
To Crit: [1=Yes]=16
Damage: [7+3]=10
[10 Damage K] [-7 Energy F]

Speed Tie: [1=Metang, 2=Kirlia]=1

Metang used Meteor Mash on Happiny
To Hit: [15<= Miss]=70=Hit
To Increase Attack: [20<= Yes]=65=No
To Crit: [1=Yes]=1=YES
Damage: [10+3+3+3]=19
[19 Damage H] [-6 Energy M]

Kirlia used Taunt on Happiny
Happiny was Taunted for 6 Actions
[-10 Energy K]

Happiny used Metronome
Move Chosen: 10=Sludge bomb
To Crit: [1=Yes]=10=NO
To Poison: [30<= Yes]=94=No
Damage: [9]=9
[9 Damage K] [-14 Energy H]

Action Two
Feebas used Dragon Pulse on Kirlia
To Crit: 6=No
Damage: [9]=9
[9 Damage K] [-7 Energy F]

Speed Tie: 2=Kirlia

Kirlia used Light Screen
Zarator's Team was protected from special attacks for 6 Actions
[-7 Energy K]

Metang used Zen headbutt on Happiny
To Hit: [10<= Miss]=9=Miss
The attack missed...
[-5 Energy M]

Happiny used Sweet Kiss
But it was taunted
[-4 Energy H]

Action Three
Feebas used Brine on Kirlia
To Crit: 5=No
Damage: [7+3-3.5]=6.5=7
[7 Damage K] [-7 Energy F]

Speed Tie: 1=Metang

Metang used Meteor Mash
To Hit: [15<=Miss]=81=Hit
To Raise Attack: [20<= Yes]=83=No
To Crit: [1=Yes]=11=NO
Damage: [10+3+3]=16
[16 Damage H] [-6 Energy M]

Kirlia used Confusion on Feebas
To Crit: 15=No
To Confuse: [10<= Yes]=57=No
Damage: [5+3]=8
[8 Damage F] [-2 Energy K]

Happiny used Metronome
Move Chosen: 1=Dark Pulse
But Happiny was taunted!
[-13 Energy H]


Team Zarator:

Moradin (Metang)
Health: 90
Energy: 83
Speed: 50
Stats: 3/4/1/4
Size/Weight: 2/6
Boosts/Drops: None
Status: Light Screen (4A)

Tyr (Kirlia)
Health: 55
Energy: 81
Speed: 50
Stats: 2/3/2/2
Size/Weight: 1/2
Boosts/Drops: none
Status: Light Screen (4A)

Team Waterwarrior:

Rarity (Feebas)
Health: 72
Energy: 79
Speed: 80
Stats: 0/1/2/2
Size/Weight: 1/1
Boosts/Drops: None
Status: None


Pinkie Pie (Happiny):
Health: 75
Energy: 69
Speed: 30
Stats: 0/1/2/3
Size/Weight: 1/2
Boosts/Drops: None
Status; Taunted (3A)

Turn order:
Zarator orders
Waterwarrior orders
I ref
 
Heh I changed it from Tyr to Moradin a while ago

anyway...

Kirlia: Magical Leaf (Feebas) - Confusion (Feebas) - Magical Leaf (Feebas)
If Feebas uses Mirror Coat, replace the respective action with Calm Mind
Metang: Zen Headbutt (Happiny) - Meteor Mash (Happiny) - Zen Headbutt (Happiny)
If Happiny uses Counter, redirect your attacks to Feebas

EDIT: @waterwarrior: You can't use Metronome, you're still Taunted.
 
Oh. Hi there. When did you make your actions, and why didn't I notice >.<

"Yea... We're boned. Then again, we always were. Try to take the Kirlia down with you I guess?"

Rarity: Surf -> Brine + Brine combo -> cooldown
Pinkie: Metronome (Dark Pulse / Bug Buzz / Shadow Ball / Hyper Beam / Heat Wave / Muddy Water / Thunderbolt / Dragon Pulse / Blizzard / Sludge Bomb) -> Echoed Voice -> Metronome (same move choices as A)
All actions for both at Tyr.
 
Damn, I just saw zarator's edit. Since I could use Metronome under Taunt last round, I thought I could still use it.

Anyways, if it really is illegal, change it to Echoed Voice x3 all at Tyr.
 
Mmm, let's get this round done. Also, I did not know that Taunt makes Metronome useless (I find it rather weird since it IS an attack, though maybe it's to prevent people from using status or something...). Because of that, Kirlia didn't get hit by one metronome attack.

Team Zarator:

Moradin (Metang)
Health: 90
Energy: 83
Speed: 50
Stats: 3/4/1/4
Size/Weight: 2/6
Boosts/Drops: None
Status: Light Screen (4A)

Tyr (Kirlia)
Health: 55
Energy: 81
Speed: 50
Stats: 2/3/2/2
Size/Weight: 1/2
Boosts/Drops: none
Status: Light Screen (4A)

Team Waterwarrior:

Rarity (Feebas)
Health: 72
Energy: 79
Speed: 80
Stats: 0/1/2/2
Size/Weight: 1/1
Boosts/Drops: None
Status: None


Pinkie Pie (Happiny):
Health: 75
Energy: 69
Speed: 30
Stats: 0/1/2/3
Size/Weight: 1/2
Boosts/Drops: None
Status; Taunted (3A)

Round 2: Thousand Year War.

Wow, Waterwarrior might actually get first blood if he plans his next move right.

Action One
Feebas used Surf
Order: Happiny, Metang, Kirlia
To Crit: [1=Yes]=12/2/6=None
Damage (H): [10+3-1.5]=11.5=12
Damage (M): [10+3-3-5]=5
Damage (K): [10+3-5]=8
[12 Damage H] [5 Damage M] [8 Damage K] [-7 Energy F]

Speed Tie: 1=Metang

Metang used Zen Headbutt on Happiny
To Hit: [10<= Miss]=40=Hit
To Crit: [1=Yes]=5=No
Damage: [8+3+3]=14
[14 Damage H] [-5 Energy M]

Kirlia used Magical Leaf on Feebas
To Crit: [1=Yes]=14=No
Damage: [6]*1.5=9
[9 Damage F] [-5 Energy K]

Happiny used Echoed Voice on Kirlia
To Crit: [1=Yes]=8=No
Damage: [4*1+3-2]=5
[5 Damage Kirlia] [-2 Energy H]

Action Two
Speed Tie: 1=Metang

Metang used Meteor Mash on Happiny
To Hit: [15<= Miss]=35=Hit
To Raise Attack: [20<= Yes]=41=No
To Crit: [1=Yes]=15
[16 Damage H] [-6 Energy M]

Kirlia used Confusion on Feebas
To Crit: [1=Yes]=10
To Confuse: [10<= Yes]=41
[8 Damage F] [-2 Energy K]

Happiny used Echoed voice
To Crit: 4=No
Damage: [4*2+3-4]=7
Energy: 3*2+4-1=9
[7 Damage K] [-9 Energy H]

Feebas used Briny Submergence combo on Kirlia
Current K HP: 55-9-8-5=33<45
BAP: 13*2.25=29.25
Energy: [8+12]*2=40-1=39
To Crit: [1=yes]=7
Damage: [29.25+3-5]=27.25=27
[27 Damage K] [-39 Energy F]

Action Three
Feebas had to cooldown

Speed Tie: 2=Kirlia

Kirlia used Magical Leaf on Feebas
To Crit: [1=Yes]=1=YES
Damage: [6+3]*1.5=13.5=14
[14 Damage F] [-5 Energy K]

Metang used Zen Headbutt on happiny
To Hit: [10<= Miss]=90
To Crit: [1=Yes]=5=No
[14 Damage H] [-5 Energy M]

Happiny used Echoed Voice on Kirlia
To Crit: 11=No
Damage: [4*3+3-6]=9
Energy: 3*3+8-1=16
[9 Damage K] [-16 Energy H]


Team Zarator:

Moradin (Metang)
Health: 85
Energy: 67
Speed: 50
Stats: 3/4/1/4
Size/Weight: 2/6
Boosts/Drops: None
Status: Light Screen (1A)

Tyr (Kirlia)
Health: KO


Team Waterwarrior:

Rarity (Feebas)
Health: 41
Energy: 33
Speed: 80
Stats: 0/1/2/2
Size/Weight: 1/1
Boosts/Drops: None
Status: None


Pinkie Pie (Happiny):
Health: 19
Energy: 42
Speed: 30
Stats: 0/1/2/3
Size/Weight: 1/2
Boosts/Drops: None
Status: None

Turn order:
Waterwarrior orders
Zarator orders
I take a siesta
I ref
 
Actually, Tyr is already KO'd.
new Light Screen said:
This effect is capped at 5 BAP reduction for Combination Attacks.
You took off 14.6 from the Brine combo, so it should've taken 9 more DMG, leaving it with -3 HP right now.

EDIT: And now, I will try my hardest to KO a Metang. I shall be unsuccessful, but I shall try.
Rarity: Brine + Brine -> Cooldown -> Brine
If Metang uses Evasive Agility on A1, change actions to Chill -> Brine + Brine -> cooldown
Pinkie: Flamethrower + Flamethrower -> cooldown -> flamethrower
If Metang uses Evasive Agility on A1, change the actions to Metronome (Softboiled / Roost / Heal Order / Synthesis / Acid Armor / Barrier / Bulk Up / Curse / Iron Defense / Sunny Day) -> Flamethrower + Flamethrower -> cooldown
 
Of course we must do this every time! We will do it until you all crumble into dust! Muahahahahaha! :P

Team Zarator:

Moradin (Metang)
Health: 85
Energy: 67
Speed: 50
Stats: 3/4/1/4
Size/Weight: 2/6
Boosts/Drops: None
Status: Light Screen (1A)


Team Waterwarrior:

Rarity (Feebas)
Health: 41
Energy: 33
Speed: 80
Stats: 0/1/2/2
Size/Weight: 1/1
Boosts/Drops: None
Status: None


Pinkie Pie (Happiny):
Health: 19
Energy: 42
Speed: 30
Stats: 0/1/2/3
Size/Weight: 1/2
Boosts/Drops: None
Status: None


Round 3: Meta Moradin's Revenge

...Or the match could end just like that. That works too.
Action One
Metang used Iron Head on Happiny
To Crit: 10=No
Damage: [8+3+3]=14
[14 Damage H] [-5 Energy M]
To Flinch: [30<= Yes]=46=No

Happiny used Napalm thrower
BAP: 10*2.25=22.5
Energy: (7+11)*2=36
Effect Chance: 10*2=20
To Crit: 16=No
Damage: [22.5-3-5]*1.5=14.5=15
[15 Damage M] [-36 Energy H]

Feebas used Briny Submergence on Metang
Current HP: 70>45
BAP: 7*2.25=15.75
Energy: 39
To Crit: 14=No
Damage: [15.75+3-5-3]=10.75=11
[11 Damage M] [-39 Energy F]
Feebas fainted!

Action Two
Metang used Meteor Mash on Happiny
To Hit: 55=Yes
To Raise Attack: Irrelevant
To Crit: Irrelevant
[16 Damage H] [-6 Energy M]
Happiny fainted!

A Winner is You! Zarator


Team Zarator:

Moradin (Metang)
Health: 85
Energy: 67
Speed: 50
Stats: 3/4/1/4
Size/Weight: 2/6
Boosts/Drops: None
Status: Light Screen (1A)


Team Waterwarrior:

Rarity (Feebas)
Health: 41
Energy: KO
Speed: 80
Stats: 0/1/2/2
Size/Weight: 1/1
Boosts/Drops: None
Status: None


Pinkie Pie (Happiny):
Health: KO
Energy: 42
Speed: 30
Stats: 0/1/2/3
Size/Weight: 1/2
Boosts/Drops: None
Status: None

Rewards:

The Magnificent Maxim:

  • 5 Universal Counters
Zarator:

  • 2 Currency Counters
  • Moradin: 1 EC, 2 MC, 1 DC, 1 KOC (Happiny)
  • Tyr: 1 EC, 2 MC, 1 DC, 1 KOC (Feebas)
Waterwarrior:

  • 2 Currency Counters
  • Rarity: 1 EC, 2 MC, 1 DC
  • Pinkie Pie: 1 EC, 2 MC, 1 DC, 1 KOC (Kirlia)
Come again!


Also sorry about the slow reffing. College is making me rather busy. :/
 
I mean, I knew I would lose, but that's just... Wow.
Anyways, thanks for reffing Maxim (even with the lateness), and gg zarator!

Plus, we still need to do the counterpick tourney... Schools a bitch for me too :/
 
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