ZhengTann vs. SimonSays! The mask of evil!


Bad news, sir...it's about Poketopia. More than half of the board of directors is willing to accept HaRP's offer of aid to us.


Bah. Mareep, all of them. If they'd use their brains for once, they'd realize that Rhode and his army were behind the whole damn thing.


Speaking of which...any luck on the detective hunt?


Zheng should prove useful in at least keeping Rogers alive until he returns to Punney. Hopefully he'll bring back the evidence we need to bring HaRP down...


...Are you sure it's is a good idea to send a random monk to handle this, sir? I mean, this is Prosopida we're talking about.


The bhante is hardly a random choice, and more talented than you think. I'm sure he'll be fine. Oh, quick question...


Yes sir?


Did you ever find out anything about that Matthias?


Nothing yet, sir. I think the name's an alias, but that's about all I can tell you.

"Waaaaaaaaaahh... This place is amazing!"

"It's beautiful!!"

"Wahahahah, come on, let's have fun already!"

"Hey mon, wait up!"

"Natsu~! Geez, he just took off like that. I thought we're here on a request?"

As Lucy hastens to join the others, Mirajane stayed by Zheng's side, floating and bobbing.

"So, you never told us who made the request, Zheng."

<"It's an anonymous request. Mirajane, do you know anything about it?">

"No I don't. It just, well, came in with the mail."

<"Hmm... Well, the request did specifically asks for a meeting at a Stargazer Colosseum. Let's head there while they do their sight-seeing, shall we?">

(Flutters up to Zheng's shoulder) "Sure ^_^"

And so the family reached one of Poketopia's most prevalent sights and arenas, listening with piqued curiosity over some disaster that happened not a week ago...

(Starting to frown) "Zheng, do you think that our request might be related to that disaster?"


"Well, I suppose we're about to find out."
I don't like this. Not one bit.

That Anna from last night told me one of Matthias's contacts would be somewhere in this colosseum. Said he got the dirt I was looking for, and since I'm out of leads, I decided to take it up. Still, I can't help but wonder if I may be walking right into a trap. While Prosopida wouldn't be so foolish to strike with such a huge audience, I can't help but wonder...

*A run down building in Sumshadagrene, a little over a week ago...*



So, what's the problem?


I'm looking for some dirt on a certain group. Tell me, are you familiar with Harrison and Rhode Pharmaceuticals?


That medicine company? Yeah, I've heard of 'em. What do you wanna know?


You ever hear the rumors about them having ties to Prosopida?


Prosop-wait, you want me to fight the mob?!


Precisely.


...Interesting...

***

That was really stupid of me, to be honest. For all I know, that Matthias guy could be one of them. Welp, might as well take a seat and look out for anything suspicious...



Hey. That seat taken?


Not at all, go ahead.

[Nightrunner, in position.]


[Clockwork, in position.]

[Tolstoy, in position.]

[Bad Juju, in position.]


[Brown Bear, in position.]


Rosethorn, in position.


[Antigone, in position. Everyone read up on the plan, right?]

[Uh-huh.]


[Roger that.]

[Da.]

[Yep.]


[I did.]


Affirmative.


[Good. Keep an eye out for Rogers and any suspicious activity - and as always, stay invisible.]

Good evening, ladies and gentlemen.​
Da Rules said:
6v6 FE dubs
2 recoveries/5 chills
2 subs
2 day DQ
No mega evolutions
Starting trainer = coin flip
Abilities = All
Switch = OK
Items = OK
Arena = Stargazer colosseum

Field Type: Dragon/Psychic
Complexity: Moderate
Restrictions: Psychic and Dragon moves get +2 BAP, all legendaries and pseudo-legendaries get +1 to their SpA and Atk, no Digging.

This colosseum is the real deal. If you have reached this point, you know you're good. You can even feel the legend in the air. This arena is a dome with stars projected on it to make it look like a night sky. There is a circular arena designed in the titanium in the floor. This arena is too intense for any Pokemon that can still evolve. Any weather the Pokemon try to make will be simulated through certain resources to not be unfair to Pokemon with certain strategies. For the same reason, a pool of water is next to the arena and will be refilled instantly after water is taken from it. Seismic activity is allowed, but the crowd has heavily padded seats in case an Earthquake takes place. The one thing not allowed is digging, because the floor is solid titanium. All pseudo-legendaries and real legendaries get one extra rank added to their Attack and Special Attack stats (this is not a "boost" like Work Up, but like actually increasing their stats). Psychic and Dragon type moves get two added to their base attack power because of the legend in the air.

List of pseudo-legendaries and legendaries that get a boost (PM/VM me if this list should be changed at all)[Pokemon currently available in ASB bolded]: Articuno, Moltres, Zapdos, Dragonite, Mewtwo, Raikou, Entei, Suicune, Tyranitar, Lugia, Ho-oh, Celebi, Salamence, Metagross, Regirock, Regice, Registeel, Latias, Latios, Kyogre, Groudon, Rayquaza, Jirachi, Deoxys, Garchomp, Uxie, Mesprit, Azelf, Dialga, Palkia, Heatran, Regigigas, Giratina (both forms), Cresselia, Phione, Manaphy, Darkrai, Shaymin (both forms), Arceus (all forms), Victini, Hydreigon, Cobalion, Terrakion, Virizion, Tornadus, Thundurus, Reshiram, Zekrom, Landorus, Kyurem, Keldeo, Meloetta (both forms), Genesect, Goodra, Xerneas, Yveltal, Zygarde
Tonight's warriors are...​
ZhengTann:
Haxorus(*) Natsu (M)

Just like his namesake, Natsu is an orphan, having no recollection of his parents’ fate. As such, Natsu loneliness made him grew to be very independent, to the point where he will erupt in great battle fury whenever his freedom is threatened. However, he is very much attached to his trainer, Zt, looking up to him as a partner as they search the wilds for Natsu’s direct lineage. Natsu doesn’t sharpen his tusks on a regular basis – unlike some Axews, he prefers a thicker tusk, even though they break off at pretty much the same intervals due to his affinity for intense fights. Natsu is always in a fierce competition with Gray, often challenging the other into mock spars, but the rivalry comes with respect and loyalty towards each other too. Natsu fights with the ferocity that comes with every Dragon – by fang and claw, for the very survival of his world and existence.

Beaten down at every turn never shakes Natsu's confidence - to him, a loss is just another step towards being stronger. Having new members to the team suddenly wrought certain changes to his fighting spirit. Willing to forsake his own safety for that of his friends, Natsu's newfound family is his main source of strength to improve himself and keep going.

Learning to fight with a clear mind, even in the midst of battle rage, is not easy - but Natsu is now one of the few that did it. Through rigorous training, he bridged the gap between instinct and thought, acting on cues his opponent didn't even realise to counter and parry at precisely the same time they make their move. Broadening his mind's eye also allows Natsu to make use of the environment more efficiently, as well as track his opponents battle habits - something only Gajeel can match, which became a newfound reason they keep coming to blows.


Nature: Jolly (+15% Speed, -1 SpA, +14% Acc)

Type:
Dragon Type: Dragon STAB; Thrash or Outrage will not be disrupted by oncoming damage.

Abilities:
Ability 1: Mold Breaker
Type: Passive
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Ability 2: Rivalry
Type: Passive
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Ability 3: Unnerve (DW unlocked)
Type: Passive
The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 112 (+14% Acc)
Size Class: 3
Weight Class: 5

EC: 9/9 Next Evolution at 9
MC: 0
AC: 5/5

Attacks:
Aerial Ace
Aqua Tail
Assurance (*)
Counter
Cut
Dig (*)
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage (*)
Dragon Tail
Dual Chop (*)
Earthquake
Endeavour
Endure
False Swipe (*)
Giga Impact
Guillotine
Incinerate
Iron Tail (*)
Leer (*)
Low Kick
Night Slash (*)
Outrage
Payback
Poison Jab
Protect
Razor Wind
Rest
Reversal (*)
Rock Smash (*)
Scary Face (*)
Scratch (*)
Slash (*)
Sleep Talk
Snore
Substitute
Superpower
Sword Dance
Taunt
X-Scissor (*)
Starmie - Charla (U)

Charla is Wendy's closest friend and confidante since Daycare. Witty, and quick to learn the ways of the world, Charla did not trust Zheng at first sight, naturally, and disapproves of Natsu and Gray's loud brawls every other minute they were together. Charla looks out for Wendy, not afraid to stand up to bigger, meaner Pokemons, and its that precise quality she sees in Zheng's group that warms her up to the team. Charla is very touchy, resisting most physical contacts except with Wendy, retaliating with swift hit-and-run tactics whenever approached thus.

The sudden disappearance of Wendy as soon as the monastery is founded shook Charla up. But, the resulting search finally convinced her that her best friend is no longer the helpless, naive pup of the past. She still watches over Wendy, though, and she looks forward into their shared future in the family with a bright hope - so long as her eyes don't roll at the antics of the boys.

Nature: Modest (+1 SpA, -1 Atk)

Type:
Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from to 5 per action.

Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities:
Ability 1: Illuminate
Type: Toggle
This Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Multiple Illuminates do not stack. (Command: Enable/Disable Illuminate)

Ability 2: Natural Cure
Type: Passive
This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Ability 3: Analytic (DW Unlocked)
Type: Passive
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 4

EC: 6/6 Next Evolution at 6
MC: 0
AC: 5/5

Attacks:
Aurora Beam
Barrier
Brine
Bubblebeam
Camouflage
Dive
Endure
Harden
Ice Beam
Icy Wind
Light Screen
Magic Coat
Minimize
Pain Split
Power Gem
Protect
Psychic
Psychock
Rain Dance
Rapid Spin
Recover
Reflect
Rest
Scald
Signal Beam
Sleep Talk
Substitute
Supersonic
Surf
Swift
Tackle
Thunder Wave
Thunderbolt
Water Gun
Gardevoir - Lucy (F)

Born without a family in the wild, Lucy’s life has been fraught with peril of being hunted and bullied by most other wild, stronger Pokemon. One such incident left her under severe shock from poison by an unknown aggressive Poison-type. Had a human not happened by, she would’ve died or at best, crippled for life. Luckily, Zheng was the second person to found her, called by a fellow trainer who was looking for mushrooms in that region. Together they saved the Ralts, and after a brief discussion Zheng named her Lucy and brought her into his family. Gray was the first to be able to contact directly with her, but it was through efforts and enthusiasm of the whole gang that brought her out of trauma and into life again.

Despite her growing strength, Lucy still has much distaste for open, direct conflict - hence she is very much like Wendy in that regard, learning the arts of healing and support, using direct attacks as distraction rather than full-on assault. Despite that, she gets on quite well with most of the brawling boys - they respect her decision, and will not hesitate to take her side against any foes who dared to so much as insult her. In turn, Lucy is the logical voice of the whole family - her ideas always astute outside of battle, with her innate mental capabilities only enhance her charms and perception.


The discovery of Gardevoirite trade intrigued Zheng, and when Lucy came in contact with it, she seemed to be in a far tranquil state of mind. Such was here power with the Mega Stone that the whole monastery and even nearby areas are shrouded in an aura of peace and compassion. Taking care not to affect the lives of others, Zheng had since been cautious in allowing Lucy to come in full contact with the Stone, unless the battle demands for the release of her powers.

Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)

Type:
Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.

Fairy type: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves. Stacks with second STAB where applicable. Full list: Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent.

Abilities:
Ability 1: Synchronize
Type: Passive
This Pokemon can mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.

Ability 2: Trace
Type: Trigger
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced. (Command: Trace (Target Ability) )

Ability 3: Telepathy (DW Unlocked)
Type: Passive
This Pokemon creates a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.



Ability 4: Pixilate (Mega-Evo only)
Type: Toggle
By default, Mega-Gardevoir's Normal-type moves are Fairy-type moves, and have an additional 2 BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by 2.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (- = 80/1.15)
Size Class: 3
Weight Class: 3

Stats (Mega-Evo):
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 86 (- = 50/1.15)
Size Class: 3
Weight Class: 3

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Calm Mind
Confusion
Dazzling Gleam
Disable
Double Team
Encore
Future Sight
Growl
Heal Pulse
Healing Wish
Hyper Beam
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Misty Terrain
Moonblast
Pain Split
Protect
Psychic
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Snatch
Stored Power
Teleport
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
Camerupt - Elfman (M)

"Hey mon," is probably Elfman's QOTD, all day, everyday. His easy-going attitude is reflective of his species' nature - slowly pacing on with the simple pleasures of daily life. Or so it seems. Elfman is as stubborn as they come - in fact, he got into a tussle with Natsu just because they wanted to cross the same (outer) side of the ledge. It took Gray's help to wrestle him down (a fact all but Gray is unhappy about) but Zheng's capture brought him into the family. Being slow to anger doesn't mean Elfman is slow on the uptake, but it does mean that he's slow to cooldown after he gets really riled up.

Having a family to be with changes Elfman - he is becoming more and more a stolid guardian than a laid-back jock. Steadfast to the point of tactless, he will not give way if he feels that his family is threatened. He is especially protective of Mirajane, and will often go out of his way to help her in any way perceived possible.

Nature: Sassy (+ SpD, - Spe, -10% evasion)

Type:
Fire type: Fire STAB; immune to burn status.



Ground type: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Ability 1: Magma Armour
Type: Passive
Elfman has a strong, heated armor that makes it incapable of being frozen. His armor also reduces the Base Attack Power of all incoming attacks by one (1).

Ability 2: Solid Rock
Type: Passive
Elfman’s solid body and durable constitution causes the Base Attack Power of incoming super-effective attacks to be reduced by two (2).

Ability 3: Anger Point (DW Unlocked)
Type: Passive
When struck with a critical hit, Elfman becomes enraged and its Attack rises to maximum (Stage 6). However, his Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the Pokemon's natural Attack stage. Critical hits from self-targeting moves do not activate Anger Point.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 34 (40/1.15)
Size Class: 4
Weight Class: 6

EC: 6/6 Evolution at 6
MC: 0
AC: 5/5

Attacks:
Amnesia
Ancient Power
Bulldoze
Dig
Double Team
Double-Edge
Earth Power
Earthquake
Ember
Endure
Eruption
Fire Blast
Fissure
Flame Burst
Flamethrower
Focus Energy
Growl
Heat Wave
Lava Plume
Magnitude
Mimic
Mud Bomb
Protect
Rock Slide
Sleep Talk
Stealth Rock
Substitute
Tackle
Take Down
Will-O-Wisp
Yawn
Froslass - Juvia (F)

Juvia has a terrible crush on Gray. Period. This romance probably started when she spied Gray practicing the Ice Punches (since it worked quite well against Natsu) and she has been tagging along ever since. There's nothing Zheng could do to dissuade her, so he figured he might as well adopt Juvia too. Unfortunately, Gray is blind to the obvious - or rather, he does not find it in himself to reciprocate. Faced against such cool indifference, Juvia did not back down, making a promise to herself that she will, one day, let Gray see that she is already in his heart. Not that Gray isn't acting like a gentleman - so some of his actions towards Juvia was probably misleading, as well.

The chance to settle down gave Juvia hopes of raising a family of her own with Gray, of all things. Redoubling her efforts to spend time with Gray whenever he's not training for Halls, Juvia gets paranoid when another girl approaches Gray, to the point that her imagination runs wild of multiple-way relationships. Her affection with Gray had long been an open secret, one that she cares not about hiding. The girls secretly support her, and even the guys do nothing to impede her - or perhaps the lads just wanna see what Gray would do in such a situation. Her own training has not been set aside, though - in addition to wielding water in its coldest form, Juvia also hones her perceptive skills, something further enhanced by the Dawn Stone given by Zheng.


Nature: Timid (+15% Speed, +8% Accuracy, -1 Atk)

Type:
Ice type: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold.



Ghost type: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by the effects.

Abilities:
Ability 1: Snow Cloak
Type: Passive
Juvia trains her ethereal perception to suit her native snowy conditions, gaining a 20% evasion boost an immunity to Hailstone damage during Hail.

Ability 2: Cursed Body (DW Unlocked)
Type: Passive
When Juvia is struck by an opponent's attack, there is a 30% chance that she can disable it. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 127 (+19%)
Size Class: 3
Weight Class: 3

EC: 6/6 Next Evolution at 6
MC: 0
AC: 5/5

Attacks:
Astonish
Avalanche
Bide
Bite
Blizzard
Block
Captivate
Confuse Ray
Crunch
Destiny Bond
Disable
Double Team
Endure
Fake Tears
Frost Breath
Hail
Headbutt
Hex
Ice Beam
Ice Fang
Ice Shard
Icy Wind
Leer
Light Screen
Mud-Slap
Ominous Wind
Pain Split
Powder Snow
Protect
Rain Dance
Rollout
Safeguard
Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Spikes
Spite
Substitute
Sucker Punch
Toxic
Wake-up Slap
Water Pulse
Weather Ball
Castform - Mirajane (F)

Mirajane is a sweet girl, always smiling at everyone, even though she sometimes do gets into fights with Erza when the latter is not busy pounding Natsu. She helped Elfman overcome his innate fear to swimming by teaching him patiently in Lake Lucid. As a result, the latter treated her as an elder sister, always protective of her while respecting her opinions on every turn. In turn, Mirajane always stays near Elfman for guidance, often perching atop his head on journeys and summoning sunny skies to invigorate the Numel. Despite her small stature, no one else in the family looks upon her as the one to be protected - Mirajane is very capable of looking after herself, usually resolving conflicts around her in a diplomatic way but more than willing to respond with force if necessary.

Nature: Modest (+1 SpA, -1 Atk)

Type (weather-dependent):
Normal type: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Thrash or Outrage will not be disrupted by oncoming damage.
Sunny Fire type: Fire STAB; immune to burn status. Brighten Command.
Rainy Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving energy cost reduced to 5 per action.
Snowy Ice type: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.


Ability:
Forecast
Type: Passive
Mirajane is adept at changing and adapting to the weather, granting her immunity to all forms of weather. Mirajane can also change the typing of Weather Ball accordingly, and take different forms during Sunlight, Rain, and Hail. The Energy Cost of Weather Ball and all weather changing moves are reduced to 6.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1

MC: 0

Attacks:
Amnesia
Avalanche
Blizzard
Clear Smog
Disable
Double Team
Ember
Endure
Energy Ball
Fire Blast
Flash
Future Sight
Hail
Headbutt
Hex
Hydro Pump
Ice Beam
Icy Wind
Incinerate
Lucky Chant
Mimic
Ominous Wind
Powder Snow
Protect
Psych Up
Rain Dance
Round
Sandstorm
Scald
Shadow Ball
Shock Wave
Sleep Talk
Snore
Solarbeam
Substitute
Sunny Day
Swift
Tackle
Tailwind
Toxic
Water Gun
Water Pulse
Weather Ball

SimonSays:

Dragonite (*) Ace [F]
Type: Dragon / Flying

Abilities: Inner Focus / Multiscale (UNLOCKED)

Nature: Rash [+SpAtk, -SpDef]

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22


EC: 9/9
MC: 0
AC: 5/5


Attacks (42):

Lvl Up:
ThunderPunch
Fire Punch
Roost
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Safeguard
Outrage
Dragon Tail
Hurricane
Aqua Tail

Egg:
Dragon Dance
ExtremeSpeed
Dragon Rush
Dragon Pulse
Aqua Jet
Mist

TM/HM:
Rest
Waterfall
Fire Blast
Thunder
Blizzard
Stone Edge
Earthquake
Fly
Surf
Protect
Substitute
Dive
Sky Drop
Hone Claws
Rain Dance

Tutor/Past Gen.:
Superpower
Hydro Pump
Bide
Water Gun
Iron Head
Iron Tail

Claydol (Regisand) [G]
Type: Ground/Psychic

Abilities: Levitate

Nature: Relaxed [+Def, -Spe, -10 Eva.]

Stats:
HP: 90
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 5
Spe: 65 (75/1.15, rounded down)
Size Class: 3
Weight Class: 5
Base Rank Total: 20
-10 Eva.


EC: 6/6
MC: 2
AC: N/A


Attacks (32):

Lvl Up:
Teleport
Confusion
Harden
Rapid Spin
Mud Slap
Psybeam
Rock Tomb
SelfDestruct
AncientPower
Cosmic Power
Earth Power
Extrasensory
Power Split
Explosion
Power Trick
Sandstorm

TM/HM:
Calm Mind
SolarBeam
Bulldoze
Rest
Ally Swap
Ice Beam
Shadow Ball
Earthquake
Grass Knot
Dig
Psychic

Tutor/Past Gen.:
Signal Beam
Mimic
Skill Swap
Stealth Rock
Magic Coat
Endure

Slowking [Sleuth] [M]
Type: Water/Psychic

Abilities: Own Tempo / Oblivious / Regenerator (UNLOCKED)

Nature: Relaxed [+Def, -Spe, -10 Eva.]

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (30/1.15, rounded down)
-10 Eva.
Size Class: 3
Weight Class: 4
Base Rank Total: 19


EC: 6/6
MC: 4
AC: 5/5


Attacks (54):

Lvl Up:
Power Gem
Hidden Power (Grass, 7)
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Slack Off
Amnesia
Heal Pulse
Psychic
Swagger
Nasty Plot
Water Pulse

Egg:
Belly Drum
Mud Sport
Zen Headbutt
Me First
Future Sight
Block

TM/HM:
Trick Room
Telekinesis
Fire Blast
Scald
Protect
Toxic
Dragon Tail
Ice Beam
Focus Blast
Shadow Ball
Light Screen
Dive
Surf
Grass Knot
Brick Break
Thunder Wave

Tutor/Past Gen.:
Aqua Tail
Pay Day
Magic Coat
Zap Cannon
Bide
DynamicPunch
Drain Punch
Recycle
Skill Swap
Icy Wind
Foul Play
Trick
Signal Beam
Avalanche
Counter

Slaking (Creon) [M]
Type: Normal

Abilities: Truant

Nature: Mild [+SpAtk, -Def]

Stats:
HP: 125
Atk: Rank 7
Def: Rank 3 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 26


EC: 9/9
MC: 0
AC: N/A


Attacks (69):

Lvl Up:
Uproar
Focus Energy
Fury Swipes
Scratch
Yawn
Encore
Slack Off
Faint Attack
Amnesia
Endure
Flail
Focus Punch
Reversal
Counter
Covet
Chip Away
Punishment
Swagger
Fling

Egg:
Crush Claw
Night Slash
Hammer Arm
Body Slam
Pursuit

TM/HM:
Return
Double Team
Rock Slide
Earthquake
Facade
Toxic
Giga Impact
Protect
Taunt
Shadow Claw
Substitute
Brick Break
Aerial Ace
Bulldoze
Flamethrower
SolarBeam
Blizzard
Ice Beam
Thunderbolt
Focus Blast
Roar
Work Up
Hone Claws
Strength
Retaliate
Attract
Rest
Fire Blast
Low Sweep
Smack Down
Quash

Tutor/Past Gen.:
Fire Punch
Ice Punch
ThunderPunch
Sucker Punch
Shock Wave
Low Kick
After You
Icy Wind
Block
Gunk Shot
Sleep Talk
Double-Edge
DynamicPunch

-------------------------------

Towards movepool completion;
Bulk Up - 2 MC
Captivate - 3 MC
Curse - 3 MC
Cut - 2 MC
Frustration - 2 MC
Fury Cutter - 3 MC
Headbutt - 3 MC
Hidden Power - 2 MC
Hyper Beam - 2 MC
Incinerate - 2 MC
Mega Kick - 3 MC
Mega Punch - 3 MC
Mimic - 3 MC
Mud-Slap - 3 MC
Natural Gift - 3 MC
Rain Dance - 2 MC
Rock Climb - 3 MC
Rock Smash - 2 MC
Rock Tomb - 2 MC
Round - 2 MC
Secret Power - 3 MC
Seismic Toss - 3 MC
Shadow Ball - 2 MC
Snore - 2 MC
Sunny Day - 2 MC
Thunder - 2 MC
Tickle - 3 MC
Water Pulse - 3 MC

~68 MC required

Togekiss (Dame) [F]
Type: Fairy / Flying

Abilities: Hustle / Serene Grace / Super Luck (UNLOCKED)

Nature: Bold [+Def, -Atk]

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20


EC: 9/9
MC: 0
AC: 5/5


Attacks (41):

Lvl Up:
Fairy Wind
After You
Aura Sphere
Air Slash
ExtremeSpeed
Sky Attack
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow
Wish
Baton Pass
Safeguard

Egg:
Secret Power
Mirror Move
Psycho Shift
Nasty Plot
Stored Power

TM/HM:
Psyshock
Flamethrower
Shadow Ball
Light Screen
Reflect
SolarBeam
Thunder Wave
Protect
Substitute
Dazzling Gleam
Toxic

Tutor/Past Gen.:
Roost
Magic Coat
Tailwind
Tri-Attack
Heat Wave
Heal Bell

Mawile (Abbadon) [F]
Types: Steel / Fairy

Abilities: Hyper Cutter / Intimidate / Sheer Force (H)

Nature: Careful [+SpDef, -SpAtk]

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: N/A
MC: 0
AC: 0/5

Attacks:

Level Up (20)

Play Rough
Iron Head
Taunt
Growl
Fairy Wind
Astonish
Fake Tears
Bite
Sweet Scent
ViceGrip

Egg
Metal Burst
Ice Fang
Fire Fang
Thunder Fang
Punishment

TM/HM
Stone Edge
Protect
Toxic
Rock Slide
Power-Up Punch
And now, the Bronzor (Heads goes to Zheng)...

It's tails! Simon goes first!

How this shit's gonna go down:
Simon sends out two mons and attaches items
Zheng does the same + orders
Simon orders
It's go time​
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
<"Hmm, it's dark. Charla, can you-">

Zheng didn't manage to finish that sentence before the flashlights turn on with a "FWOOHMP", piercing the eyes of all humans and Pokemons alike as the sound system booms out the match participants of the night - one of whom being none other than Zheng himself.

<"Well, it seems we made a wrong turn?">

"In any case, looks like we can't back down now."

"Heh, my kind of fight. Let me at 'em!"

"Juvia will go as well. They will not harm us, not with Juvia here."

With the identity of their contact still unknown, and caught in a spectated match, Zheng made a decision.


"Well, whoever made this request will identify us soon enough. In the meantime, let us seize the moment. Don't give them a chance to recuperate with their berries."

|



Natsu (Haxorus @ Dragon Fang) : Dual Chop > Dragon Claw > Dual Chop, all @ Ace-Dragonite
IF Ace-Dragonite is under the effects of Protective/Evasive moves, THEN replace the respective action with Taunt > X-Scissor > Dual Chop, all @ Sleuth-Slowking.
IF Ace-Dragonite uses Bide, THEN replace the remaining queue with X-Scissor > Taunt > Dual Chop, all @ Sleuth-Slowking, starting from the action Bide is used.
IF Ace-Dragonite is KO'ed, THEN replace that action with Dual Chop @ Sleuth-Slowking.


Juvia (Froslass @ Dawn Stone, 3/3/3/3) : Frost Breath > Ice Beam > Frost Breath, all @ Ace-Dragonite.
IF Ace-Dragonite is under the effects of Protective/Evasive moves, THEN replace the respective action with Shadow Ball @ Sleuth-Slowking, pushing remaining queue back.
IF Ace-Dragonite uses Bide, THEN replace the remaining queue with Safeguard (self) > Shadow Ball (Sleuth-Slowking) > Shadow Ball (Sleuth-Slowking), starting from the action Bide is used.
IF Ace-Dragonite is KO'ed, THEN replace that action with Shadow Ball @ Sleuth-Slowking.
 

"You're fast. Too fast. Far too fast for anything to be practical. Let's turn the tables."

Ace: Fire Punch ('Lass) ~ Fly ('Lass) ~ Fire Blast ('Lass)
- IF Froslass faints, use Dragon Rush (Haxo.) instead.

Sleuth: Trick Room ~ Fire Blast ('Lass) ~ Dragon Tail (Haxo.)
 
Last edited:
ZhengTann:
AOOOAO
|

Natsu | Juvia
Dragon Fang | Dawn Stone
HP: 100 | HP: 100
EN: 100 | EN: 100
Stats: 6/3/1/3/112 | Stats: 2(3)/3/3/3/127
Mold Breaker | Snow Cloak
Rivalry | Cursed Body
Unnerve | Nothing
No ailments | No ailments
+14 accuracy | +19 accuracy
No other | No other

SimonSays:
AOAOOO
|

Ace | Sleuth
Enigma Berry | Enigma Berry
HP: 100 | HP: 100
EN: 100 | EN: 100
Stats: 5(6)/3/5(6)/3/80 | Stats: 3/4/4/4/26
Inner Focus | Own Tempo
Multiscale | Oblivious
Nothing | Regenerator
No ailments | No ailments
No changes | -10 evasion
No other | No other

Field
Nothing

Round 1: A Tricky Start
♫vs. Mysterial


Good evening, ladies and gentlemen, and welcome to the final round of the Poketopia ASB referee tournament! In the blue corner, we have Zheng Tann and his band of pokemon representing the Punney region...

***


Wait, what?

***


And in the red corner, we have Orre's rep, SimonSays and his squad! Tonight's finale is a doubles battle, with Zheng opening with his Haxorus and Froslass - known as Natsu and Juvia, respectively, while Simon leads off with Ace and Sleuth - his Dragonite and Slowking.

Looks like the monk has the faster pokemon, so Juvia starts the battle off by Breathing some Frosty pain on Ace - and while those multiscales are helping her, Natsu isn't! Speaking of Zheng's Haxorus, he follows up with his companion's attack on Ace by Dual Chopping her! Deciding that Juvia seems to be the more dangerous of the two, Simon's Dragonite rushes the Froslass with a Fire Punch to her face while her Slowking partner waves his arms around and...uh...wait, what's that? He's setting up a Trick Room!

This changes things considerably. With Sleuth now the fastest pokemon on the field, he takes a deep breath and belches a Fire Blast at Zheng's Froslass...but it misses! Ace, meanwhlie, takes to the skies, rendering Natsu and Juvia's attacks moot as she Flies in on the latter and shoots a Fire Blast of her own - this one connecting! Natsu attempts to avenge these blows by ripping Ace up with another Dual Chop, scoring a critical blow on one of them, and Juvia guarantees one as she lets out another of her Frosty sighs. Meanwhile, Sleuth's been stalling for a bit, and now we see why - he slings Zheng's Haxorus leg with his Draconic Tail and hurls him off the field! Looks like he's out for the time being...

Ace is critically wounded, and what with Zheng's being forced to send out, Simon may be losing his trick room advantage, but this could still easily go either way!

Huh? I thought Punney's rep lost in the prelims.


I did lose in the prelims.


So you're the - then who's that?


Punney's second rep, apparently. Didn't know we even had one.


Neither did I. Hell, I didn't even know Zheng was an ASB ref.

Something about this seems way too off...

Order: Froslass, Haxorus, Dragonite, Slowking

Action 1
Juvia used Frost Breath! (Target: Dragonite)
-Damage: ((6 + 3 + 3 + 4.5 - 4.5) * 2.25) * .5 = 13.5 damage
Natsu used Dual Chop! (Target: Dragonite)
-Crit chances (Crit <= 625 unless stated otherwise): 8609, 2489 = NOPE.
-Damage: ((8 + 3 + 9 - 4.5 + 2 - 2) * 1.5) + 4 = 27.25 damage!
Ace used Fire Punch! (Target: Froslass)
-Crit chance: 4341 = NOPE.
-Damage: (8 + 9 - 4.5) * 1.5 = 18.75 damage
-Effect chance (Burn <= 1000): 3334 = NOPE.
Sleuth used Trick Room!
Sleuth twisted the dimensions of the arena!
(4 rounds)
Numbers:
-Haxorus: -5 EN
-Froslass: -18.75 HP, -5 EN
-Dragonite: -40.75(Holy shit!) HP, -6 EN
-Slowking: -9 EN

Action 2 (New order: Slowking, Dragonite, Haxorus, Froslass)
Sleuth used Fire Blast! (Target: Froslass)
-Hit chance (Hit <= 9500): 9635 = OHHHHHHHHHHHHHH...
Ace flew up high!
Natsu us-NO.
Juvia use-STILL NO.

Ace used Fly! (Target: Froslass)
-Hit chance (Hit <= 9500): 32 = That really shoulda been saved for the next one.
-Crit chance: 8797 = See?
-Damage: 9 + 3 + 9 - 4.5 = 16.5 damage
-Ability chance (Disabled <= 3000): 7817 = NOPE.
Numbers:
-Haxorus: -5 EN
-Froslass: -16.5 HP, -6 EN
-Dragonite: -10 EN
-Slowking: -7 EN

Action 3 (Priority: Dragonite, Haxorus, Froslass, Slowking)
Ace used Fire Blast! (Target: Froslass)
-Hit chance (Hit <= 8500): 6976 = Hit
-Crit chance: 4247 = NOPE.
-Damage: (11 + 9 - 4.5) * 1.5 = 23.25 damage!
-Effect chance (Burn <= 1000): 2333 = NOPE.
-Ability chance (Disabled <= 3000): 5830 = NOPE.
Natsu used Dual Chop! (Target: Dragonite)
-Crit chances: 8129, 227 = 1 crit
-Damage: ((8 + 3 + 2 + 9 - 4.5 + 2 - 2) * 1.5) + 4 = 30.25 Damage!!
Juvia used Frost Breath! (Target: Dragonite)
-Damage: ((6 + 3 + 3 + 4.5 - 4.5) * 2.25) * .5 = 13.5 damage
Sleuth used Dragon Tail! (Target: Haxorus)
-Crit chance: 7552 = NOPE.
-Damage: (6 + 4.5 - 4.5) * 1.5 = 9 damage
-Switch (1 = Starmie; 2 = Gardevoir; 3 = Camerupt, 4 = Castform): 3 = Camerupt
Elfman was dragged out!
Numbers:
-Haxorus: -9 HP, -5 EN
-Camerupt: No changes
-Froslass: -23.25(!) HP, -5 EN
-Dragonite: -43.75(Holy shit!) HP, -7 EN
-Slowking: -5 EN

Final Numbers:
-Haxorus: -9 HP, -15 EN
-Camerupt: No changes
-Froslass: -59 (58.5) HP, -16 EN
-Dragonite: -85 (84.5) HP, -23 EN
-Slowking: -21 EN
ZhengTann:
OOOAAO
|

Elfman | Juvia
??? | Dawn Stone
HP: 100 | HP: 41
EN: 100 | EN: 84
Stats: 4/3/4/4/34 | Stats: 2(3)/3/3/3/127
Magma Armor | Snow Cloak
Solid Rock | Cursed Body
Anger Point | Nothing
No ailments | No ailments
-10 evasion | +19 accuracy
No other | No other

SimonSays:
AOAOOO
|

Ace | Sleuth
Enigma Berry | Enigma Berry
HP: 15 | HP: 100
EN: 77 | EN: 79
Stats: 5(6)/3/5(6)/3/80 | Stats: 3/4/4/4/26
Inner Focus | Own Tempo
Multiscale | Oblivious
Nothing | Regenerator
No ailments | No ailments
No changes | -10 evasion
No other | No other

Field
Trick room (3 rounds)
ZhengTann:

Natsu
Dragon Fang
HP: 91
EN: 85
Stats: 6/3/1/3/112
Mold Breaker
Rivalry
Unnerve
No ailments
+14 accuracy
No other
What's your Camerupt holding, Zheng?​
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus

"How did we end up in some referee tournament?"

<"Likely this is an arrangement from our contact, as well...">

"And yet whoever it is still hasn't shown up? Something is just wrong - I resent being played around like this."

<"It's a possibility that this is meant as a test. Anyway, I would expect a message to come by soon...">

Meanwhile, back at the arena, Mirajane is flustered. She just couldn't stand by while Elfman simply strode forward.

"Elfman, no!! These guys are specifically trained to~"

"Don't worry about me, big sister. If fighting them is what it takes to be a mon, then I'm game!"

"Then take this, Elfman! Go, with our best wishes!"

Having Zheng strapped on the Focus Sash, Elfman turned back to Juvia's side.


"So these are the ones flunking Natsu out huh?"

"Right."

"Hmph... Hey mon, you looking to get a beating for taking us here."

Elfman (Camerupt @ Focus Sash)
 
((Actually, Trick Room also turns the Acc. boost into an Evasion drop as well, so the Fire Blast would have hit A2))

Simon drained the hemolymph out of his wings, tucking them back into his shirt. It was incredibly tense, and he wasn't exactly comfortable with how it was playing out, but he wasn't going to let highly emotive wingbeats betray him now. It was time to get clever.


"Sleuth, support your comrade and fire, straight and true! Ace, make sure they remember you were here!"

Ace: Hydro Pump (Cam.) ~ Stone Edge ('Lass) ~ Stone Edge ('Lass)
- IF Camerupt would be under the effects of Protective/Evasive move A1, use Stone Edge ('Lass) and push actions back. This sub takes priority.
- IF Ice Shard would be used against you A1, use Protect non-consecutively and push actions back

Sleuth: Rain Dance ~ Surf ~ Surf
- IF Surf is Disabled A3, use Aqua Tail (Cam.) instead
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
<"Seems the human has finally landed.">

"Human? Looks more like a cross with a Beautifly instead. But still, I sense a change in their emotions and intentions - they wished to shore up defenses rather than continue attacking Juvia."

<"Then let's capitalize on it to do what we can. Exploiting Sleuth-Slowking's false sense of security would do. Things are never to always be.">

Back at the arena, Elfman shook his head about, feeling rigorous at the strange effects and perception of time.


"Hey mon, I'm faster than even you!"

"Be as that may, you're still going to be in trouble-"

"Not if I move faster than them, that is!"

Elfman (Camerupt @ Focus Sash) : Dig (Sleuth-Slowking) > Protect (self) > Earth Power (Sleuth-Slowking)

Juvia (Froslass) : Ice Beam > Ice Shard > Frost Breath, all @ Ace-Dragonite.
IF Ace-Dragonite is KO'ed, THEN replace the remaining queue with Light Screen > Toxic (Sleuth-Slowking).
 
Last edited:
ZhengTann:
OOOAAO
|

Elfman | Juvia
Focus Sash | Dawn Stone
HP: 100 | HP: 41
EN: 100 | EN: 84
Stats: 4/3/4/4/34 | Stats: 2(3)/3/3/3/127
Magma Armor | Snow Cloak
Solid Rock | Cursed Body
Anger Point | Nothing
No ailments | No ailments
-10 evasion | +19 accuracy
No other | No other

SimonSays:
AOAOOO
|

Ace | Sleuth
Enigma Berry | Enigma Berry
HP: 15 | HP: 100
EN: 77 | EN: 79
Stats: 5(6)/3/5(6)/3/80 | Stats: 3/4/4/4/26
Inner Focus | Own Tempo
Multiscale | Oblivious
Nothing | Regenerator
No ailments | No ailments
No changes | -10 evasion
No other | No other

Field
Trick room (3 rounds)

Round 2: Broken Ace


We're back! As you'll recall, Sleuth put a trick room up that completely shut down Zheng's speed advantage...or would have, had he not been forced to send out his Camerupt. Regardless, Simon's Slowking does get the first move, Dancing around to summon Rain...but since we're indoors, he'll have to settle for the sprinkler systems. Turn 'em on!

Newcomer Elfman doesn't seem to like this much, and Digs undergr-wait, how is he doing that?! I thought that was a titanium floor! Ugh, Mysterial's gonna kill me for this later...anyway, he digs underground, dodging Ace's Hydro Pump and smacking Sleuth around. Speaking of Simon's Dragonite, that Hydro Pump is the last move she'll make this fight, as Juvia KOes her with an Ice Beam!

Sensing impending danger, Elfman conjures a barrier to Protect himself from Sleuth, who whips up all the water sloshing around into a wave and Surfs into Zheng's team!...which doesn't end too well, seeing as Juvia curses him afterwards. Speaking of the Froslass, she encases herself and her compatriot in a Screen of Light, albeit too little too late.

With his main guns disabled, Sleuth turns to his other weapons - one of them being rushing up to Elfman and slamming him with an Aqua Tail. Ouch! The Camerupt retaliates by stomping on the ground and causing a Powerful eruption from the Earth underneath, while his Froslass compatriot follows up by breathing some Toxic fumes in front of him.

Zheng claimed first blood this round, but Juvia's in bad shape - if he's not careful, that Froslass could be going down in the next!

Rosethorn to Antigone, I've located Rogers. Section 12, close to the front. E row, I think. He's next to...dammit, he's here too?!


[Antigone. Something wrong?]


Rogers is sitting next to that blonde guy from the other day. You know, from Crystal Colosseum.


[The one with the talking Lucario?]


Affirmative. Both of them know Hotekh, so make sure they're distracted.


[Understood. Antigone to Clockwork and Bad Juju, we're going with scenario C. Meet at the Rendezvous point in five minutes.]

Order: Slowking, Camerupt, Dragonite, Froslass

Action 1
Sleuth used Rain Dance!
It started to rain! (4 rounds)
Elfman dug underground!
Ace used Hydro P-NO.
Juvia used Ice Beam! (Target: Dragonite)
-Crit chance: 549 = EEEEEEEEEEEEEYUP.
-Damage: (9 + 3 + 3 + 4.5 - 4.5) * 2.25 = 33.75 Damage!!
Ace fainted!
Elfman used Dig! (Target: Slowking)
-Crit chance: 599 = EEEEEEEEEEEEEYUP.
-Damage: 8 + 3 + 3 + 6 - 6 = 14 damage
Numbers:
-Camerupt: -9 EN
-Froslass: -6 EN
-Dragonite: -15 HP, -8 EN
-Slowking: -14 HP, -9 EN

Action 2 (Priority: Camerupt, Slowking, Froslass)
Elfman used Protect!
Elfman protected himself!

Sleuth used Surf!
Elfman protected himself!
-Damage (For energy cost): ((9 * .75) + 3 + 3 + 6 - 6 - 1 - 2 - 2) * 2.25 = 17.4375 damage
-Energy cost: 7 + (17.4375 / 2.5) = 13.975 EN
Surf, Froslass:
-Crit chance: 6209 = NOPE.
-Damage: (9 * .75) + 3 + 3 + 6 - 4.5 = 14.25 damage
-Ability chance (disabled <= 3000): 3000 = brb giving Akela back his RNG
Cursed Body disabled Sleuth's Surf! (6 actions)
Juvia used Light Screen!
ZhengTann was shielded!
(6 actions)
Numbers:
-Camerupt: -13.975 EN
-Froslass: -14.25 HP, -10 EN
-Slowking: -6 EN

Action 3
Sleuth used Aqua Tail! (Target: Camerupt)
-Crit chance: 1997 = NOPE.
-Damage: (9 + 3 + 3 + 4.5 - 4.5 - 1 - 2 - 2) * 2.25 = 22.5 damage!
Elfman used Earth Power! (Target: Slowking)
-Crit chance: 8316 = NOPE.
-Damage: 8 + 3 + 6 - 6 = 11 damage
-Effect chance (-1 SpD <= 1000): 32 = ...Okay, maybe I should stop reffing tonight. I've clearly got a case of the Akelas.
Sleuth's special defense fell! (-1 SpD, 1 round)
Juvia used Toxic! (Target: Slowking)
-Hit chance (Hit <= 9000): 7283 = Hit
Sleuth was badly poisoned!
Sleuth was hurt by poison!
(-1 HP Slowking)
Numbers:
-Camerupt: -22.5(!) HP, -5 EN
-Froslass: -7 EN
-Slowking: -12 HP, -6 EN

Final Numbers:
-Camerupt: -23 (22.5) HP, -27 (26.975) EN
-Froslass: -14 (14.25) HP, -23 EN
-Dragonite: -15 HP, -8 EN
-Slowking: -26 HP, -21 EN
ZhengTann:
OOOAAO
Light Screen (5 actions)
|

Elfman | Juvia
Focus Sash | Dawn Stone
HP: 77 | HP: 27
EN: 73 | EN: 61
Stats: 4/3/4/4/34 | Stats: 2(3)/3/3/3/127
Magma Armor | Snow Cloak
Solid Rock | Cursed Body
Anger Point | Nothing
No ailments | No ailments
-10 evasion | +19 accuracy
No other | No other

SimonSays:
XOAOOO
|

Ace | Sleuth
Enigma Berry | Enigma Berry
HP: KO | HP: 74
EN: 69 | EN: 58
Stats: 5(6)/3/5(6)/3/80 | Stats: 3/4/4/4/26
Inner Focus | Own Tempo
Multiscale | Oblivious
Nothing | Regenerator
Faint | Cursed Body (Surf, 5 actions), Toxic (2 DPA)
No changes | -1 SpD (1 round), -10 evasion
No other | No other

Field
Rain (4 rounds)
Trick room (2 rounds)
ZhengTann:

Natsu
Dragon Fang
HP: 91
EN: 85
Stats: 6/3/1/3/112
Mold Breaker
Rivalry
Unnerve
No ailments
+14 accuracy
No other

What's your next mon, Simon?​
 
Last edited:
Simon clenched his fist as the volcanic camel buried itself into the ground, the high pressure blast of water passing ineffectively overhead. His eyes turning towards the Froslass, widening as the all too familiar blast bolted across the arena, smashing into his starters battered frame. He saw the young Dratini still, the baby that he raised from her infancy and his own youth. She didn't hit the floor before she was returned.

"Sleep up, my diamond girl."


Togekiss (Dame) @ Shiny Stone
- IF I'm a dumb and Shiny Stone is for Gallade, use Dawn Stone instead
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Togekiss uses Shiny Stone, 'tis true.

Zheng saw anguish in his opponent's eyes, to be quickly replaced - but it was there, to be sure.

<"He cares for his Pokemon. A compassionate man, at the very least.">

"In a battle, there has to be a winner and a loser."


"No. Have you ever considered the thought that there never needs be two sides to the coin?"

"...What do you mean?"

<"Who wins, who loses... it is just the perception of our hearts. And it is that very perception that brings us happiness and grief.">

"But there can't be happiness without sorrow!"



"Only when you see happiness as the opposite of sorrow."

The conversation was distracted by a paper airplane landing in front of Zheng. Picking it up and unfolding it, he reads it out loud for everyone,

<"Beware the rooftops and the stairs - smoke and fire is sure to come. You were here battling on behalf of a Ben Lad - I can only apologise for that. However, it is not him whom you should seek. Look for a Detective Rogers - he'll tell you what brings you here. Aid him in his endeavours, and the reward is yours. Signed, M.">

"So, who is this M guy? The one who brought us here?"

<"Perhaps. In any case, we'll need a way to find Detective Rogers. Lucy, I couldn't think of another better suited for this task.">

"Eih? What can I do?"

<"Scan through the crowds. You may be able to locate him. Who knows, Ben Lad might be here too, watching this match - in that case, try contacting him. Having someone we know close by would be useful. Charla, Miraja- Oh, there she goes.">

Switching Elfman the Camerupt out for Mirajane the Rain Castform, holding an Everstone.

Mirajane (Castform @ Everstone, 3/4/5/4)

Counterswitch?
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Just realised that Lad forgot to update the the post-round EN of my team - Camerupt would have 73 EN left, Froslass 61 EN.


"H-hey Mira, just-"

"Get. Back. And. Out of. My. Way."

"B-b-but hey-"

"Do. You. Want me. To. Repeat. Myself?"

"No, nonono! I'm off!"

"... Better to just keep quiet."

Mirajane (Rainy-Castform @ Everstone, 3/4/5/4) : Protect (transfer @ Juvia-Froslass) > Ice Beam (Dame-Togekiss) > Weather Ball (Dame-Togekiss)
IF Dame-Togekiss is under the effects of Protective/Evasive moves while targeted, THEN replace that action with Energy Ball @ Sleuth-Slowking.
IF Sleuth-Slowking is under the effects of Protective/Evasive moves while targeted, THEN replace that action with Hail.


Juvia (Froslass) : Pain Split (Dame-Togekiss) > Endure > Pain Split (Dame-Togekiss)
IF Dame-Togekiss is under the effects of Protective/Evasive moves while targeted, THEN redirect towards Sleuth-Slowking instead.
IF Sleuth-Slowking is under the effects of Protective/Evasive moves while targeted, THEN Chill instead.
 
Simon rested his hand absentmindedly on his hip, fingertips counting the metal on his belt. 1... 2... 3... 4... Creon's ball shook violently. Simon sighed loudly, stroking the metal as soothingly as he could manage with shaking hands. Now is not the time for more plots... We need to focus.


"You have our hands bound. But I can see a way around this; put all our cards on the table."

Sleuth: Belly Drum ~ Zen Headbutt ('Lass) ~ Disable ('Lass' Pain Split)

Dame: Protect ~ Toxic ('Lass) ~ Dazzling Gleam
 
ZhengTann:
OOOOAA
Light Screen (5 actions)
|

Mirajane | Juvia
Everstone | Dawn Stone
HP: 100 | HP: 27
EN: 100 | EN: 61
Stats: 2(3)/3(4)/4(5)/3(4)/70 | Stats: 2(3)/3/3/3/127
Forecast | Snow Cloak
Nothing | Cursed Body
No ailments | No ailments
No changes | +19 accuracy
No other | No other

SimonSays:
XOAOAO
|

Dame | Sleuth
Shiny Stone | Enigma Berry
HP: 100 | HP: 74
EN: 100 | EN: 58
Stats: 1/4/5(6)/4/80 | Stats: 3/4/4/4/26
Hustle (OFF) | Own Tempo
Serene Grace | Oblivious
Super Luck | Regenerator
No ailments | Cursed Body (Surf, 5 actions), Toxic (2 DPA)
No changes | -1 SpD (1 round), -10 evasion
No other | No other

Field
Rain (4 rounds)
Trick room (2 rounds)

Round 3: Sleuth's power is MAXIMUM.


Welcome back, everybody! As you'll recall from the last round, Zheng took the first KO of the battle when his Froslass made frosty work out of Simon's Dragonite, who has now sent out his Togekiss, Dame - who we've just learned is that new type from the Sycamore report.

***


The Sycawhat?


It's been on the news for the past few days, remember? You know, the one about the fairy type.


Oh, so that's why you've been talking about fairies.


You have a Togekiss yourself and you never noticed? Really, no wonder you suck so bad...


Hey!

***


Speaking of switching out, it appears our monk is withdrawing his Camerupt for a Castform called...Hey, how do I pronounce this?...Mirajane! Simon appears to be exploiting his opponent's tactics, as Dame starts the round Protecting herself to draw attention to Sleuth, who starts beating on his Belly like a Drum! Mirajane, on the other hand, tries to Protect her partner against an attack that never came, while Juvia tries to heal herself by Splitting her Pain with Sleuth, only to take some damage herself!

Having learned her lesson, Juvia attempts to Endure the coming onslaught, starting with Sleuth's fully powered Zen Headbutt...but Dame circumvents it by breathing some Toxic fumes in her face! That said, Mirajane makes her pay for it by slamming the Togekiss with an Ice Beam!

Man, Simon's really trying to make that Froslass's fate inevitable. With Sleuth locking eyes on her and Disabling Pain Split, there's nothing she can do to survive that poison. Although Mirajane soaks Dame pretty hard with a big wet Weather Ball, it doesn't stop her from letting out a Dazzling Gleam and taking Juvia out!

Well, it's one and one now, though there's still some significant damage on Simon's side. Can he keep it-

*WHUMP*

...Um...don't panic, ladies and gentlemen! We seem to have suffered a power spike, but I'm sure the generators will kick in any minute now...Goddammit, why'd something like this have to happen now?! The ASB brass is gonna have our heads for this!
*Just before the outage*


Dammit, chief...


(Ohhhh!)


...The hell?


Something wrong?


You guys hear a Gardevoir nearby?


No, why?


Huh. Must've been my-


(Ohhhh!)


No, I'm definitely hearing a Gardevoir.


You sure you're not hearing things?


Actually, I think I hear her too.


You did? What'd she say?


Apparently she thinks something bad's gonna-

*WHUMP*


...Like a power outage?

*In the eaves*


[Antigone to Rosethorn. We've disabled the generators; time to do your thing.]


Understood. Rosethorn out.

*Rosethorn pulls out some charm from his kit, bearing a fragment of some Egyptian staff. A tear in space-time appears beside him, and a huge red eye appears*


Hotekh...it's time.

Order: Slowking, Castform, Togekiss, Froslass

Action 1 (Priority: Togekiss, Slowking, Castform, Froslass)
Dame used Protect!
Dame protected herself!
Sleuth used Belly Drum!
Sleuth's power is MAXIMUM!
(+6 Atk, permanent)
-Recoil: 50 DAMAGE!!!
Mirajane used Protect! (Target: Froslass)
Juvia was protected!
Juvia used Pain Split!
(Target: Slowking)
-Recoil: (24 - 29) / 2 = 2.5 damage
-Energy cost: (6 + (|24 - 29|) / 3 = 3.66 EN
Sleuth recovered 2.5 HP!
Sleuth was hurt by poison!
(-2 HP)
Numbers:
-Castform: -7 EN
-Froslass: -2.5 HP, -3.66 EN
-Togekiss: -7 EN
-Slowking: -49.5(Holy shit!) HP, -30 EN


Action 2 (Priority: Froslass, Slowking, Castform, Togekiss)
Juvia used Endure!
Juvia braced herself!

Sleuth used Zen Headbutt! (Target: Froslass)
-Crit chance: 9200 = NOPE.
-Damage: 8 + 3 + 4.5 - 4.5 + 12 = 23 damage!
Mirajane used Ice Beam! (Target: Togekiss)
-Crit chance: 1318 = NOPE.
-Damage: (9 + 7.5 - 6) * 1.5 = 15.75 damage
-Effect chance (Freeze <= 1000): 5951 = NOPE.
Dame used Toxic! (Target: Froslass)
Juvia was badly poisoned!
Juvia was hurt by poison!
(-1 HP Froslass)
Sleuth was hurt by poison! (-2 HP Slowking)
Numbers:
-Castform: -7 EN
-Froslass: -24(!) HP, -15 HP
-Togekiss: -15.75 HP, -7 EN
-Slowking: -2 HP, -5 EN

Action 3
Sleuth used Disable! (Target: Froslass)
Juvia's Pain Split was disabled! (6 actions)
Mirajane used Weather Ball! (Target: Togekiss)
-Crit chance: 2481 = NOPE.
-Damage: 10 + 3 + 7.5 - 6 = 14.5 damage
Dame used Dazzling Gleam!
Dazzling Gleam, Castform:
-Crit chance (Crit <= 1250): 1669 = NOPE.
-Damage: ((8 * .75) * .67) + 3 + 9 - 6 = 10.02 damage
Dazzling Gleam, Froslass:
-Crit chance (Crit <= 1250): 8682 = NOPE.
-Damage: ((8 * .75) * .67) + 3 + 9 - 4.5 = 11.52 damage
Juvia endured the blow!
Juvia used Pain Spl-NO.
Juvia was hurt by poison!
(-1 HP Froslass)
Juvia fainted!
Sleuth was hurt by poison! (-2 HP Slowking)
Numbers:
-Castform: -10.02 HP, -6 EN
-Froslass: -2.5 HP
-Togekiss: -14.5 HP, -5 EN
-Slowking: -2 HP, -7 EN

Final Numbers
-Castform: -10 (10.02) HP, -20 EN
-Froslass: -29 HP, -19 (18.66) EN
-Togekiss: -30 (30.25) HP, -19 EN
-Slowking: -54 (53.5) HP, -42 EN
ZhengTann:
OOOOXA
Light Screen (2 actions)
|

Mirajane | Juvia
Everstone | Dawn Stone
HP: 90 | HP: KO
EN: 80 | EN: 42
Stats: 2(3)/3(4)/4(5)/3(4)/70 | Stats: 2(3)/3/3/3/127
Forecast | Snow Cloak
Nothing | Cursed Body
No ailments | Faint
No changes | +19 accuracy
No other | No other

SimonSays:
XOAOAO
|

Dame | Sleuth
Shiny Stone | Enigma Berry
HP: 70 | HP: 20
EN: 81 | EN: 16
Stats: 1/4/5(6)/4/80 | Stats: 3/4/4/4/26
Hustle (OFF) | Own Tempo
Serene Grace | Oblivious
Super Luck | Regenerator
No ailments | Cursed Body (Surf, 2 actions), Toxic (3 DPA)
No changes | -1 SpD (1 round), -10 evasion
No other | No other

Field
Rain (3 rounds)
Trick room (1 round)
ZhengTann:
|

Natsu | Elfman
Dragon Fang | Focus Sash
HP: 91 | HP: 77
EN: 85 | 73
Stats: 6/3/1/3/112 | Stats: 4/3/4/4/34
Mold Breaker | Magma Armor
Rivalry | Solid Rock
Unnerve | Anger Point
No ailments | No ailments
+14 accuracy | -10 Evasion
No other | No other
What's your next mon, Zheng?​
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Uhm, I'm pretty sure Simon's Togekiss only took 30.25 damage from the Ice Beam and Weather Ball. So that's 70 HP left for her.


"Zheng, I found Ben La-"

*WHUMP*
Cries of concern rose throughout the Stargazer Colosseum at the power outage, while the referee/emcee's voice rang from the loudspeakers, asking everyone to remain calm and seated. Zheng, however, did not bat an eye, especially when Charla simply glowed with her Illuminate ability.

<"So it started. Lucy, tell Ben - and Rico, if he's there - of what we know. The situation has escalated now, we will have to carry out the request while making sure no bystanders are harmed, gt it?">

"Okay, got it!"

"Hey, I want to fight too! We can't just let Lucy out there!"

<"You can't leave now, Natsu - we're in the middle of a battle here, and it's best if we continue.">

"But Lucy's already off! I don't care about some referee's tournament, she could be in danger!"



"Then trust in your family, Natsu! Cana, you're unbounded. Go, help Lucy."

"On it."



"Charla, you need to take Juvia's place on the field. Use the Water Stone to help treat some of that poison in her body."

"Right!"

* * * *
Back on the field...

"Thank goodness the lights are out... Gray wouldn't see me if he were here..."

"Shh, just rest... I hope Lucy is alright."

Charla (Starmie @ Water Stone, 2/3/6/3)

IF the blackout would lower accuracy in any way, THEN Activate Illuminate.
 
Simon allowed a small smirk to show, shifting his weight back and forth with relief as the Froslass fell. Sleuth huffed happily, Dame let out a happy chorus... - *WHUMP* - and the song turned to a cry of fear as the arena went black. Simon flitted to the great dove's side, hand pressed against her cheek and a soothing hush whispered into her feathers. A low red glow filled the arena, emanating from the center gem of a Starmie.


"We're not out of the woods yet. Sleuth, rest."

Initiating Switch Phase
Slowking OUT, Mawile IN


@ Life Orb
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus

"... You gotta be kidding me."

"But that's true. We have no idea why we ended up in the tournament either."


"Yo, Rico, English please, not Gardevoirian."

"Sorry boss. And it's not Gardevoi-"


"Fine, just spit it out already!"

"Well... Long story short, Sifu down there is looking for a Detective Rogers."


"What? I don't recall my conta- I mean, I have no idea people are looking for me."


"So you're the Detective Ro-"

"LOOK OUT!"

A Moonblast shot out, narrowly avoiding the ducking spectators on the stands only to hit... a black orb.


"... A Shadow Ball? Who the hell did that?"

* * * * *

The attack did not go unnoticed from those on the field.

"Damnit, she's under attack already!"

<"Lucy, Cana, we're counting on you.">

Counterswitch declined
, thank you :)
 
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((My lateness is becoming too habitual. =/ ))


"Words were never so useful."

Dame: Air Slash (Star.) ~ Thunder Wave (Star.) ~ Dazzling Gleam
- IF Starmie would be under the effects of Protective/Evasive action at any stage, use Light Screen on the first instance and Roost on all others
- IF Starmie would use Magic Coat when you would use Thunder Wave AND is not under the effects of Protective/Evasive action, use Aura Sphere + Zap Cannon combination (Star.) instead

Abbadon: Thunder Fang (Star.) ~ Play Rough (Star.) ~ Thunder Fang (Star.)
- IF Starmie would be under the effects of Protective/Evasive action at any stage, redirect to Castform instead
- IF you would be targetted with an Offensive Fire type move, use Protect non consecutively and push actions back
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Let's enable Illuminate again, just in case. Lad says this will nullify any accuracy nerfs due to the blackout, so we're back on even footing. Hopefully I get to score against the 30% odds, in the best contingency there is.


"Oh no, it's coming again!"

This time, serpentine swaths of ochre writhe and tangle their way forward, making not a sound - yet the pressure is nothing if not ominous.

"What is this... This is some deja vu..."

"Yeah, boss... What is this chill..."

"Oh great. They're going to attack the crowds as well! We have to stop them!"

"You got it!"

A combination of Dazzling Gleam and Flamethrower shot out, eliminating most of the attacks coming their way. But then-

"Kyaah!! What is thi-"

"OH NO YOU DON'T!!"

A shadow suddenly tackles the linen bandages, causing them to freeze and shatter. It is only then that the newcomer is revealed, ice-clad fist outstretched while the other hand carries the now-safe hostage lady.

"Gray, It's so good to see you!"

"Heh, looks like I came by in time. We need an evac plan. Lucy, you try to keep everyone calm and quiet while moving them out to safety. Cana, we gotta hold this maniac off until we know exactly where it is."

" "Understood!" "

"Wait, what the heck is that Lucario wearing?!"

"Looks like, er, some type of body armour?"

"Dang, but that thing looks pretty neat!"

Mirajane (Castform) : Ice Beam > Ice Beam > Scald (all @ Dame-Togekiss)
IF Dame-Togekiss is KO'ed, THEN redirect towards Abbadon-Mawile instead.

Charla (Starmie) : (Enable Illuminate) Thunderbolt > Ice Beam > Thunderbolt (all @ Dame-Togekiss)
IF Dame-Togekiss is KO'ed, THEN replace that action with Pain Split @ Abbadon-Mawile instead.
 
Last edited:
ZhengTann:
OAOOXA
Light Screen (2 actions)
|

Mirajane | Charla
Everstone | Water Stone
HP: 90 | HP: 90
EN: 80 | EN: 100
Stats: 2(3)/3(4)/4(5)/3(4)/70 | Stats: 2/3/5(6)/3/115
Forecast | Illuminate (ON)
Nothing | Natural Cure
Nothing | Analytic
No ailments | No ailments
-1 Atk (Permanent) | -1 Atk (Permanent)
No other | No other

SimonSays:
XOOOAA
|

Dame | Abbadon
Shiny Stone | Life Orb
HP: 70 | HP: 90
EN: 81 | EN: 100
Stats: 1/4/5(6)/4/80 | Stats: 3/3/1/3/50
Hustle (OFF) | Hyper Cutter
Serene Grace | Intimidate
Super Luck | Sheer Force (OFF)
No ailments | No ailments
No changes | No changes
No other | No other

Field
Rain (3 rounds)
Trick room (1 round)

Round 4: D, don't panic...
♫Edge of Madness

*Incoherent screaming and unrest*


P, please don't panic, ladies and gentlemen! The power should be up any minute now, and look! Mr. Tann's starmie is providing light for us! We should be able to see the fight as long as it's-


Mindy! We need to evacuate the colosseum!


Wait, what!?


It's the generators...

Oh my God...

*The guards gaze in horror at the sight before them. Gone are the generators and the workers who attended them. In their place are charred corpses and lumps of molten slag.*


This...who the hell would do this?!


Someone who's about to do the same thing to you. Melt them, Gadis!


PAWAACHEEEH!


It...it appears there's been a bit of trouble with the generators, so I'm afraid we'll have to - Mitch, get your filthy hands off me!...wait, you're not - EEEYAAAAAH! LET GO OF ME!!!

*The round ends just as Mindy screams, Dame's Dazzling Gleam attack giving off enough light to reveal her hanging upside down, her leg seized by the bandage of a giant Revenankh.*

Lad, what the hell is going on here?! And what was that about evacuating?! I swear, if this is another of your damned pranks -


Should we help them evacuate, Boss?


No, leave it to them. Right now, we need some answers.


...


Rogers, what do you have to do with all this?


I ain't telling you. How do I know you're not one of them?


One of who?


And furthermore - are you listening to me?!


Don't play dumb. For all I know, that monk friend of yours could be in on all of this.


In on what?! All I know is that you have something to do with it!


HEY! DON'T IGNORE ME WHEN I'M-


SHUT UP, CHIEF! Rogers, The only thing I have to do with this whole mess is that I've been dragged into it, and-


EEEYAAAAAAH! LET GO OF ME!!!

♫Lucifer I

Then the flash happened. It was only for an instant, but the image seared into my mind well after everything went black. Tendrils of rotting cloth were terrorizing the audience. The ref was helplessly flailing upside down as one had seized her by the leg. He hadn't completely formed yet, but he was very much there.

Balefully glaring at us with the red eye that I know all too well.


What the hell is that?! No Revenankh could be that huge!


So that's the pharaoh Matthias was talking about...

The chief started ranting for us all to get out of there, but Rico and I weren't paying attention. All we could do was stare in abject horror.


No way...it can't be...

I wanted to believe it was an illusion. I wanted to believe it was some sick prank. I wanted to believe it was some other Revenankh. I wanted to believe it was anything but him.

But no.


*REALLY LOUD REVENANKH ROAR*

There could be no doubt.


...Ho...tekh...

Order: Mawile, Castform, Togekiss, Starmie

Action 1
Abbadon used Thunder Fang! (Target: Starmie)
-Crit chance: 8361 = NOPE.
-Damage: (7 + 3 + 4.5 - 4.5) * 1.5 = 15 damage
-Effect chance 1 (Paralysis <= 1000): 198 = Oh man, is this gonna hurt you next action...
Charla was paralyzed! (15%)
-Effect chance 2 (Flinch <= 1000): 5223 = NOPE.
Abbadon was hurt by her life orb! (-2 HP)
Mirajane used Ice Beam! (Target: Togekiss)
-Crit chance: 6402 = NOPE.
-Damage: (9 + 7.5 - 6) * 1.5 = 15.75 damage
-Effect chance (Freeze <= 1000): 3208 = NOPE.
Dame used Air Slash! (Target: Starmie)
-Crit chance (Crit <= 1250): 7838 = NOPE.
-Damage: (8 * .67) + 3 + 9 - 4.5 = 12.86 damage
-Effect chance (Flinch <= 6000): 5652 = EEEEEEEEEEYUP.
Charla flinched and couldn't move!
Numbers:
-Castform: -7 EN
-Starmie: -27.86(!) HP
-Togekiss: -15.75 HP, -5 EN
-Mawile: -2 HP, -5 EN

Action 2 (New order: Starmie, Mawile, Castform, Togekiss)
-Move chance (Paralyzed <= 1500): 1286 = OHHHHHHHHHHHHHHHH...
Charla couldn't move!
Abbadon used Play Rough! (Target: Starmie)
-Crit chance: 1174 = NOPE.
-Damage: 9 + 3 + 3 + 4.5 - 4.5 = 15 damage
-Effect chance (-1 Atk <= 1000): 2019 = NOPE.
Abbadon was hurt by her life orb! (-2 HP)
Mirajane used Ice Beam! (Target: Togekiss)
-Crit chance: 8569 = NOPE.
-Damage: (9 + 7.5 - 6) * 1.5 = 15.75 damage
-Effect chance (Freeze <= 1000): 8380 = NOPE.
Dame used Thunder Wave! (Target: Starmie)
Charla's paralysis was refreshed! (25%)
Numbers:
-Castform: -11 EN
-Starmie: -15 HP
-Togekiss: -15.75 HP, -7 EN
-Mawile: -2 HP, -6 EN

Action 3
-Move chance (Paralyzed <= 2500): 702 = brb giving Akela back his RNG
Charla STILL can't move!
Abbadon used Thunder Fang! (Target: Starmie)
-Crit chance: 1277 = NOPE.
-Damage: (7 + 3 + 4.5 - 4.5) * 1.5 = 15 damage
Abbadon was hurt by her life orb! (-2 HP)
Mirajane used Scald! (Target: Togekiss)
-Crit chance: 2057 = NOPE.
-Damage: 8 + 3 + 3 + 2 + 7.5 - 6 = 17.5 damage
-Effect chance (Burn <= 3000): 3451 = OHHHHHHHHHHHHH...
Dame used Dazzling Gleam!
Dazzling Gleam, Castform:
-Crit chance (Crit <= 1250): 6725 = NOPE.
-Damage: (8 * .75) + 3 + 9 - 6 = 12 damage
Dazzling Gleam, Starmie:
-Crit chance (Crit <= 1250): 8337 = NOPE.
-Damage: (8 * .75) + 3 + 9 - 4.5 = 13.5 damage
Numbers:
-Castform: -12 HP, -5 EN
-Starmie: -28(!) HP
-Togekiss: -18 HP, -5 EN
-Mawile: -2 HP, -5 EN

Final Numbers:
-Castform: -12 HP, -23 EN
-Starmie: -71 (70.86) HP
-Togekiss: -49 HP, -17 EN
-Mawile: -6 HP, -16 EN
ZhengTann:
OAOOXA
|

Mirajane | Charla
Everstone | Water Stone
HP: 78 | HP: 19
EN: 57 | EN: 100
Stats: 2(3)/3(4)/4(5)/3(4)/70 | Stats: 2/3/5(6)/3/115(29)
Forecast | Illuminate (ON)
Nothing | Natural Cure (3 actions remaining)
Nothing | Analytic
No ailments | Paralysis (15%)
-1 Atk (Permanent) | -1 Atk (Permanent)
No other | No other

SimonSays:
XOOOAA
|

Dame | Abbadon
Shiny Stone | Life Orb
HP: 21 | HP: 84
EN: 64 | EN: 84
Stats: 1/4/5(6)/4/80 | Stats: 3/3/1/3/50
Hustle (OFF) | Hyper Cutter
Serene Grace | Intimidate
Super Luck | Sheer Force (OFF)
No ailments | No ailments
No changes | No changes
No other | No other

Field
Rain (2 rounds)
Darkened field (Negated)
ZhengTann:
|

Natsu | Elfman
Dragon Fang | Focus Sash
HP: 91 | HP: 77
EN: 85 | 73
Stats: 6/3/1/3/112 | Stats: 4/3/4/4/34
Mold Breaker | Magma Armor
Rivalry | Solid Rock
Unnerve | Anger Point
No ailments | No ailments
+14 accuracy | -10 Evasion
No other | No other

SimonSays:

Sleuth
Enigma Berry
HP: 30
EN: 16
Stats: 3/4/4/4/26
Own Tempo
Oblivious
Regenerator
Toxic
-10 evasion
No other

Zheng?​
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus

"Charla, use Swift to cut off the bandages, then push the announcer out of harms way with a Water Gun!"

"Got it!"

"KIIYYAAAAHHH!!"

Mindy the announcer screamed as gravity took over, but despite her injuries, Charla managed to get her close to the stands, where she scrambled towards the emergency exit with the young executive Mitch. But...

"Bruughh!!"

Abbadon the Mawile took advantage of that distraction to pounce on Charla, the true jaw on the back of her head sizzling with electricity. In the instant before Charla sensed the danger, a Rock Slide attack raised a wall between the two of them, pulling Abbadon up short.

"Hey mon, you don't hit my friends, sneak up on them, AND get away like that."

Switching Charla the Starmie out for Elfman the Camerupt - now's definitely not her time to shine. Hopefully the lack of light would not be of too much effect on us. Counterswitch?
 
Last edited:
Simon startled, handing going to each of his Pokeballs as the floating horror came into view, wings flaring out as aggressively as a pair of butterfly wings can manage, orders spewing forth in quick succession to this new, common threat.


"Abbadon, double down, then push! Dame, Air Slash! Breath form! On the Revenankh, go, go, go!"

The Mawile smiled, her claws glowing with a soft pink as she started rushing the mummy. Dame swooped down behind her, her wing beats against the ground giving Abbadon the push enough to leap, a Play Rough against the ghost's torso. The Revenankh recoiled, his arm trying to brush off the assaulting Steel type. A mistake; Abbadon gripped the limb in her massive false jaws, throwing herself around and back, landing lightly on the waiting Togekiss' back. Not missing a beat, an Air Slash ripped forth from Dame's mouth, with enough force to bring them away from the fray again. Simon clutched them both as they came into reach, giving praise and adoration to their cleverness and strength.

The Revenankh just seemed inconvenienced.


"You both did exceptionally well. But it's time to-"

Dame screamed in horror, shaking her head back and forth. Abbadon smirked, clapping slowly, the sound ringing like a bell between them.


"Listen! You're in no good shape, and I am not going to leave you out the to take another battering! And Abbadon is still too fresh." A huff of indignance. "Listen to me, Dame. Regardless of what happens, we're making it out of this. Even with this weird plot shit happening, we are going to pull through. All of us."

With that, he tapped them both with their Pokeballs, returning them. The Starmie across the way had also disappeared, the glow from the gem replaced with the glow of twin volcanoes, steam and smoke rising from within them. Simon flicked his wings again, displacing the rain water that had collected on them.

He could hear drums.



"Counterswitch accepted."


Expert Belt | | Leftovers

Creon: Giga Impact (Cast.) ~ Slash (Cast.) ~ Earthquake
- IF Will-O-Wisp would be used, AND you are not Sluggish, use Taunt (Came.) and push actions back
- IF Camerupt would be under the effects of Protective/Evasive action when Claydol would use Skill Swap, AND Castform would be under the effects of Protective/Evasive action when Claydol would use Skill Swap, use Substitute 20HP and push actions back

Regisand: Skill Swap (Clay.'s Levitate for 'King's Truant, Clay.'s Truant for Came.'s Solid Rock) ~ Bulldoze ~ Earthquake
- IF Camerupt would be under the effects of Protective/Evasive action when you would use Skill Swap, use Skill Swap (Clay.'s Levitate for 'King's Truant, Clay.'s Truant for Cast.'s Forecast) instead
- IF Camerupt would be under the effects of Protective/Evasive action when you would use Skill Swap, AND Castform would be under the effects of Protective/Evasive action when you would use Skill Swap, use Mimic (King's Substitute) and push actions back. This sub takes precedence.
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
The Skill Swap would be inevitable - which means rolling with it without breaking stride, and then reflect their tactics back at them. See, without Levitate, the many-eyed matryoshka is going to take a hit from an ally Earthquake. Also, with Slash absent from Creon-Slaking's profile, he'll spend his action struggling to understand the flow of the fight. Hopefully we can get out of this with Elfman's Sash still intact - would be sad to see it ruined so fast.

P.S. I forgot to mention that Dame-Togekiss' Air Slash oddly has reduced BAP (dunno what the *0.67 modifier is for since there are no Light Screens up). Plus, Rank 6 SpAtk equals to a +9 bonus, not +8.5, which results in Charla my Starmie losing 4 more HP post-round in total.


"Antigone here. Green light to go on everyone. Antigone, keep the situation up and runn-"

CLANG

* * * * *

"Hey, bud."

"N-n-not Ho-hot-t-tekh..."

"HEY!" *smack*

"Ouch! What was that for!"

"Stop gawking, we're not out of the woods yet!"

"Not for me - I gotta g- H-hey, what are you- mmmffff mmmppphhh!"

It seems Cana just enveloped her alcohol-ridden body all over the private eye.

"If this man is Detective Rogers, then I'm carrying him down to where Zheng is. Everyone else would be safer this way."

"Right. Meanwhile we'll distract that large Revenankh. It's just attacking indiscriminately, so until we found out who it's target is, we'll keep him busy."

Mirajane (Castform) : Tailwind > Disable (Regisand-Claydol's Skill Swap) > Weather Ball (Regisand-Claydol)

Elfman (Camerupt) : Mimic (Regisand-Claydol's Skill Swap) > Skill Swap (Elfman's Truant ~ Regisand-Claydol's Solid Rock) > Earth Power (Regisand-Claydol)
 

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