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Completed Ziposaki Vs. Rezzy, nothing special to see here.

Discussion in 'ASB' started by rickheg, Sep 18, 2011.

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  1. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    Ziposaki, Y U NO update your sprites?!
    Chinchou (open)
    [​IMG]
    Chinchou(*) [L] (F)

    Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)

    Type: Water/Electric

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:

    Volt Absorb: (Innate) This Pokemon absorbs all electrical attacks and instead of taking damage, recovering 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only recieves 25% of the damage that attack would do to itself. Thunder Wave has no effect on the Pokemon.
    Illuminate: (Can Be Activated) At any point in a match this Pokemon can illuminate the area without using an action, the light is less powerful than Flash.
    Water Absorb (DW): (Innate) (Locked) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

    Stats:

    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 67

    EC: 3/6
    MC: 2
    DC: 4/5

    Attacks:

    Bubble(*)
    Thunder Wave(*)
    Supersonic(*)
    Flail(*)
    Water Gun(*)
    Confuse Ray(*)
    Spark(*)
    Take Down(*)
    Agility(*)
    Whirlpool(*)
    Shock Wave(*)
    Thunderbolt(*)
    Scald(*)
    Ice Beam (*)
    Signal Beam
    Discharge
    Surf


    And Rezzy's choices;
    Ford the Pineco (open)
    [​IMG]
    Pineco* [Ford] (M)
    Nature: Brave (+1 Atk, -15% Speed, +10% Accuracy on enemy moves)
    Type:
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

    Abilities:
    Sturdy: This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Overcoat (DW) : This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 13 (-) (15/1.15=13)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Tackle*
    Protect*
    SelfDestruct*
    Bug Bite*
    Take Down*
    Rapid Spin*
    Bide*
    Natural Gift*
    Spikes*

    Counter*
    Stealth Rock*
    Toxic Spikes*

    Toxic*
    Sandstorm*
    Earthquake*


    Toyota the Nincada (open)
    [​IMG]
    Nincada* [Toyota] (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
    Ground:Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    CompoundEyes: This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Run Away (DW) : This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 40
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Scratch*
    Harden*
    Leech Life*
    Sand Attack*
    Fury Swipes*
    Mind Reader*
    False Swipe*

    Bug Bite*
    Endure*
    Night Slash*

    Dig*
    Aerial Ace*
    X-Scissor*


    Ziposaki sends out his Chinchou. Rezzy, you must pick one pokemon for this battle, and then issue your orders. Then, Ziposaki will issue her orders, and I will ref you guys poorly. Also, Ziposaki needs to pick an ability
  2. Rezzy

    Rezzy

    Joined:
    Sep 18, 2011
    Messages:
    73
    Let's go Ford the Pineco, with sturdy!

    Entry hazards are useless in this battle, but Toyota had a worse matchup!

    Earthquake~Bug Bite~Earthquake

    IF he uses Confuse Ray, then Protect and move attacks down.
  3. Ziposaki

    Ziposaki

    Joined:
    Jun 14, 2011
    Messages:
    617
    I haven't been on in like 2 months. I didn't know they were broken. I'm going right now, I promise. And I'm a girl.

    A girl steps into the arena. A small angler fish pokemon trails behind her, absorbing all of the invisible volts and charges in the air. Soon, they both take their stance. After the opponent speaks, she gives her orders, "L, use Scald, Confuse Ray, and then Scald again."

    Scald>Confuse Ray>Scald
  4. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    Ziposaki, you make me feel so full of fail O.o Anyway, here's a reffing for you crazy kids.

    [​IMG]
    100 HP
    100 Energy

    Vs.

    [​IMG]
    90 HP
    100 Energy

    Data (open)
    Chinchou
    Scald
    RNG roll to crit; 348 = no crit
    RNG roll for effect; 841 = no burn
    [8 + 3 + (3 - 2)*1.5] = 12.5 ~ 13 Damage, 5 Energy

    Confuse Ray
    RNG roll for duration; (2-4/4) 4 = 4-Turn Confusion
    5 Energy

    Scald
    RNG roll to crit; 149 = no crit
    RNG roll for effect; 304 = no crit
    [8 + 3 + (3 - 2)*1.5] = 12.5 ~ 13 Damage, 5 Energy

    Pineco
    Earthquake
    RNG roll to crit; 353 = no crit
    [10 + (4 - 2)*1.5]*1.5 = 19.5 ~ 20 Damage, 7 Energy

    Protect
    7 Energy

    Bug Bite
    RNG roll to crit; 890 = no crit
    [6 + 3 + (4 - 2)*1.5] = 12 Damage, 3 Energy


    [​IMG]
    68 HP
    85 Energy

    Vs.

    [​IMG]
    64 HP
    83 Energy

    Ziposaki, you're up, then Rezzy will issue orders, then I will ref some more.
  5. Ziposaki

    Ziposaki

    Joined:
    Jun 14, 2011
    Messages:
    617
    The girl simply says, "Scald, Thunderbolt, then Scald."

    Scald>Thunderbolt>Scald
  6. Rezzy

    Rezzy

    Joined:
    Sep 18, 2011
    Messages:
    73
    They might be ahead for now, but we can turn this around!

    Bide~Bide~Unleash Bide!
  7. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    [​IMG]
    68 HP
    85 Energy

    Vs.

    [​IMG]
    64 HP
    83 Energy

    Data (open)
    Chinchou
    Scald
    RNG roll to crit; 547 = no crit
    RNG roll for effect; 534 = no burn
    [8 + 3 + (3 - 2)*1.5] = 12.5 ~ 13 Damage, 9 Energy


    Thunderbolt
    RNG roll to crit; 60 = crit
    RNG roll for effect; 980 = no paralysis
    [10 + 3 + 3 + (3 - 2)*1.5] = 17.5 ~ 18 Damage, 6 Energy

    Scald
    RNG roll to crit; 267 = no crit
    RNG roll for effect; 397 = no burn
    [8 + 3 + (3 - 2)*1.5] = 12.5 ~ 13 Damage, 5 Energy

    Pineco
    Bide
    44*1.75 = 77 Damage, 6 + (77/2) = 44.5 ~ 45 Energy


    [​IMG]
    0 HP
    0 Energy

    Vs.

    [​IMG]
    20 HP
    38 Energy

    Wow, this match is over, Rezzy wins!

    Prizes!
    Rezzy; 2 TC
    Pineco; 1 EC, 2 MC, 1 DC, 1 KOC (this can be applied as EC, MC, or DC, if you didn't know)

    Ziposaki; 2 TC
    Chinchou; 1 EC, 2 MC, 1 DC

    rickheg; 2 RC

    GG both, thanks for playing!
  8. Ziposaki

    Ziposaki

    Joined:
    Jun 14, 2011
    Messages:
    617
    The girl leaves, but a letter flutters down next to her opponent. It says:

    Good game! And sorry for Saki. I don't think I've ever seen her smile or blush or whatever.

    From, L & X the Natu (who didn't appear in this battle and had to transcribe this into English)
  9. Rezzy

    Rezzy

    Joined:
    Sep 18, 2011
    Messages:
    73
    Good game Ziposaki, and excellent work Ford!

    Thank you for reffing rickheg.
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