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zl OU parlysis team

Discussion in 'BW OU Teams' started by zekrom lord, Sep 13, 2012.

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  1. zekrom lord

    zekrom lord

    Sep 6, 2012
    so this is my team as of current i would like feed back so that i may improve it
    ability; multiscale
    nalure; careful
    item; leftovers
    EV's; 252HP 4def 252sdef
    moves; thunerwave, dragontail, substitute, roost
    this is a basic para-shuffler dragonite, i am using this as i tried it out a few months ago and liked it so i thought i should build a team around it, this is chosen to spread paralysis around for my sweepers to pick apart the weakend team

    nature; sassy
    EV's; 252HP 152def 100 sdef
    moves; power whip, thunderwave, stealth rocks, leach seed
    again standard moveset this is used due to great sinergy with dragonite and aids recovery and sets up stealth rocks

    ability; arena trap
    nature; jolly
    item; focus sash
    EV's; 252speed, 252atk, 4HP
    moves; stone edge, earthquake, suckerpunch, momento
    the idea of this set is to remove mamoswine as they cause problems for dragonite also it can be used late game to make something setup fodder.

    nature; impish
    item; lum berry
    Evs; 252def 252sdef 4HP
    moves; body slam, wish, ironhead, drain punch
    the moveset is designed to further spread paralysis especialy on ground types and magic bounce users

    ability; natural cure
    nature; calm
    item leftovers
    evs; 252def 252sdef 4HP
    moves; sesmic toss, ice beam, aromatheripy, softboiled
    general team support and cleric

    nature; modest
    ability; flash fire
    item; life orb
    EV's; 252satk 100speed 156HP
    move's; overheat, flamethrover, dragonpulse, earthpower
  2. haunter

    haunter Banned deucer.

    Aug 6, 2007
    Please check the RMT rules before posting again, especially rule 3:
    Feel free to re-post once your thread is complete.
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