Grumpig is so cool, I had to make a topic about him!
Traits:
Thick Fat - Grumpig takes 50% damage from Fire and Ice-type attacks.
Own Tempo - Prevents Grumpig from being confused.
Thick Fat is better in most situations, unless you really hate confusion? sighs..
Stats:
HP:80/ Atk:45/ Def:65/ Sp. Atk:90/ Special Defense:110/ Speed:80
Alright, very nice Health and special defense, but that's what he is used for, correct?
Physical Attacks:
He has tons of them, but what is he going to do with base attack of 45? Not much except Focus Punch or whatever, sadly. His Focus Punch on Blissey doesn't 2-OHKO it, I believe so Focus Blast is usually the better, albeit less-accuracy, option.
Special Attacks: (STAB in bold, New stuff in italics)
Psywave
Psybeam
Snore
Psychic
Power Gem
Hidden Power
Shadow Ball
Focus Blast
Energy Ball
Charge Beam
Grass Knot
Extrasensory
Quite a lot to choose from with little room on the skill bar.
Support Options:
Psych Up
Magic Coat
Calm Mind
Toxic*
Taunt
Light Screen*
Reflect*
Skill Swap
Substitute*
Trick Room
Amnesia
Trick
Lots and lots of useful skills, I couldn't list them all however. *The moves almost everyone learns are only on here because they can also be beneficial to Grumpig.
Move-tutor:
Seismic Toss
Counter
Substitute
Let's get onto movesets now, shall we?
Movesets:
Grumpig w/ Choice Specs/Scarf
EVs: 252 Sp. Atk/ 252 Spd
Trait: Thick Fat
- Psychic
- Focus Blast
- Energy Ball/Grass Knot
- Shadow Ball/Trick
All-out special attacker, but it is probably not his forte. If you have reason to get rid of Choice-item, Trick can put it in the opponent's hands.
Grumpig w/ Leftovers
EVs: 252 HP/ 92 Sp. Atk/ 166 Special Defense
Trait: Thick Fat
- Substitute
- Calm Mind
- Psychic
- Hidden Power [Fire]
I dunno, I just prefer HP: Fire in some cases. This set probably loses really badly to Houndoom so, Focus Blast or Power Gem can be subbed. The last slot may be anything you wish such as Rest, a screen, Amnesia, or Magic Coat. Magic Coat, I believe, has less effect when using Calm Mind.
Last thoughts:
He could play the role of support and use give trick items to fairly unsuspected walls that would like to set up on him. Grumpig has base 80 speed, which is respectable in his own right. His Special Defense is above average at 110 and his Hit Points are fairly high which make him a decent special tank. I like to use him in Standards every-so-often as an odd change.
I haven't really tried Speed EVs on him yet, so I wouldn't know how to spread the EVs for that.
Discuss my favorite piggy! And feel free to offer any potential, working movesets.
Traits:
Thick Fat - Grumpig takes 50% damage from Fire and Ice-type attacks.
Own Tempo - Prevents Grumpig from being confused.
Thick Fat is better in most situations, unless you really hate confusion? sighs..
Stats:
HP:80/ Atk:45/ Def:65/ Sp. Atk:90/ Special Defense:110/ Speed:80
Alright, very nice Health and special defense, but that's what he is used for, correct?
Physical Attacks:
He has tons of them, but what is he going to do with base attack of 45? Not much except Focus Punch or whatever, sadly. His Focus Punch on Blissey doesn't 2-OHKO it, I believe so Focus Blast is usually the better, albeit less-accuracy, option.
Special Attacks: (STAB in bold, New stuff in italics)
Psywave
Psybeam
Snore
Psychic
Power Gem
Hidden Power
Shadow Ball
Focus Blast
Energy Ball
Charge Beam
Grass Knot
Extrasensory
Quite a lot to choose from with little room on the skill bar.
Support Options:
Psych Up
Magic Coat
Calm Mind
Toxic*
Taunt
Light Screen*
Reflect*
Skill Swap
Substitute*
Trick Room
Amnesia
Trick
Lots and lots of useful skills, I couldn't list them all however. *The moves almost everyone learns are only on here because they can also be beneficial to Grumpig.
Move-tutor:
Seismic Toss
Counter
Substitute
Let's get onto movesets now, shall we?
Movesets:
Grumpig w/ Choice Specs/Scarf
EVs: 252 Sp. Atk/ 252 Spd
Trait: Thick Fat
- Psychic
- Focus Blast
- Energy Ball/Grass Knot
- Shadow Ball/Trick
All-out special attacker, but it is probably not his forte. If you have reason to get rid of Choice-item, Trick can put it in the opponent's hands.
Grumpig w/ Leftovers
EVs: 252 HP/ 92 Sp. Atk/ 166 Special Defense
Trait: Thick Fat
- Substitute
- Calm Mind
- Psychic
- Hidden Power [Fire]
I dunno, I just prefer HP: Fire in some cases. This set probably loses really badly to Houndoom so, Focus Blast or Power Gem can be subbed. The last slot may be anything you wish such as Rest, a screen, Amnesia, or Magic Coat. Magic Coat, I believe, has less effect when using Calm Mind.
Last thoughts:
He could play the role of support and use give trick items to fairly unsuspected walls that would like to set up on him. Grumpig has base 80 speed, which is respectable in his own right. His Special Defense is above average at 110 and his Hit Points are fairly high which make him a decent special tank. I like to use him in Standards every-so-often as an odd change.
I haven't really tried Speed EVs on him yet, so I wouldn't know how to spread the EVs for that.
Discuss my favorite piggy! And feel free to offer any potential, working movesets.