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Picks one of the user's moves at random. Can only be used while sleeping. The following moves cannot be chosen by Sleep Talk:
No PP is spent for the move used. If Sleep Talk selects Hyper Beam, Sleep Talk loses 1 PP when using the move, and if the user remains asleep next turn, Sleep Talk is forced to be selected for the recharge turn and loses another PP.
If Sleep Talk selects Rollout in consecutive turns, it is not boosted.