|
Attract
|
- |
100% |
15 |
Targets of the opposite gender are infatuated and have a 50% chance to do nothing. |
|
Barrier
|
- |
- |
30 |
Boosts Def 2 stages. |
|
Bide
|
- |
- |
10 |
Charges for 2-3 turns; returns double the damage received in those turns. |
|
Body Slam
|
85 |
100% |
15 |
30% chance to paralyze. |
|
Counter
|
- |
100% |
20 |
If hit by a physical attack, returns double the damage. |
|
Curse
|
- |
- |
10 |
Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
Dream Eater
|
100 |
100% |
15 |
Leeches 50% damage. Only works on a sleeping Pokémon. |
|
DynamicPunch
|
100 |
50% |
5 |
Confuses the foe. |
|
Encore
|
- |
100% |
5 |
Causes the target to repeat the move 2-5 turns. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Fire Punch
|
75 |
100% |
15 |
10% chance to burn. |
|
Flash
|
- |
70% |
20 |
Lowers foe's accuracy 1 stage. |
|
Foresight
|
- |
- |
40 |
Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghost-types. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Headbutt
|
70 |
100% |
15 |
30% chance to flinch. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's DVs. |
|
Ice Punch
|
75 |
100% |
15 |
10% chance to freeze. |
|
Light Screen
|
- |
- |
30 |
Lowers damage from special attacks for 5 turns. |
|
Mega Kick
|
120 |
75% |
5 |
No additional effect. |
|
Mega Punch
|
80 |
85% |
20 |
No additional effect. |
|
Metronome
|
- |
- |
10 |
Picks a random move. |
|
Mimic
|
- |
- |
10 |
Copies the last move used by the target. |
|
Nightmare
|
- |
100% |
15 |
Does 1/4 of the target's max HP per turn to a sleeping target. |
|
Protect
|
- |
- |
10 |
Prevents anything from working on the user that turn. |
|
Psych Up
|
- |
- |
10 |
Copies the foe's stat changes. |
|
Psychic
|
90 |
100% |
10 |
10% chance to lower SpD 1 stage. |
|
Psywave
|
- |
80% |
15 |
Damage is .5x to 1.5x the user's level. |
|
Rage
|
20 |
100% |
20 |
Boosts Atk 1 stage if hit. |
|
Rain Dance
|
- |
- |
5 |
Summons rain for 5 turns. |
|
Reflect
|
- |
- |
20 |
Lowers damage from physical attacks for 5 turns. |
|
Rest
|
- |
- |
10 |
The user goes to sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Seismic Toss
|
- |
100% |
20 |
Does damage equal to the user's level. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Skull Bash
|
100 |
100% |
15 |
Charges up turn one; attacks turn two. Boosts Def 1 stage. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while sleeping. |
|
Snore
|
40 |
100% |
15 |
Can only be used while sleeping. 30% chance to flinch. |
|
Submission
|
80 |
80% |
25 |
Has 1/4 recoil. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
Summons sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Take Down
|
90 |
85% |
20 |
Has 1/4 recoil. |
|
Teleport
|
- |
- |
20 |
Has no effect. |
|
Thief
|
40 |
100% |
10 |
Steals target's item. |
|
Thunder Wave
|
- |
100% |
20 |
Paralyzes the foe. |
|
ThunderPunch
|
75 |
100% |
15 |
10% chance to paralyze. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Tri Attack
|
80 |
100% |
10 |
20% chance to burn, freeze, or paralyze. |
|
Zap Cannon
|
100 |
50% |
5 |
Paralyzes the foe. |