Alakazam

Type Tier
Psychic OU
Statistics
Stat
HP
55
313
Atk
50
198
Def
45
188
SpA
135
368
SpD
85
268
Spe
120
338
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Barrier - - 30 Boosts Def 2 stages.
Confusion 50 100% 25 10% chance to confuse.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Dig 60 100% 10 User is made invulnerable for one turn, then hits the next turn.
Disable - 55% 20 Prevents the last move used from being used again for 2-5 turns.
Double Team - - 15 Boosts evasion 1 stage.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
DynamicPunch 100 50% 5 Confuses the foe.
Encore - 100% 5 Causes the target to repeat the move 2-5 turns.
Endure - - 10 The user always survives with at least 1 HP.
Fire Punch 75 100% 15 10% chance to burn.
Flash - 70% 20 Lowers foe's Accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Future Sight 80 90% 15 Deals damage at the end of the turn after three turns.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15
Hyper Beam 150 90% 5 User cannot move next turn.
Ice Punch 75 100% 15 10% chance to freeze.
Kinesis - 80% 15 Lowers Accuracy 1 stage.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Nightmare - 100% 15 Does 1/4 of the target's max HP per turn to a sleeping target.
Protect - - 10 Prevents anything from working on the user that turn.
Psybeam 65 100% 20 10% chance to confuse.
Psych Up - - 10 Copies the foe's stat boosts.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Rain Dance - - 5 Summons Rain for 5 turns.
Recover - - 20 Heals 50% max HP.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Teleport - - 20 Has no effect.
Thief 40 100% 10 Gives the user the foe's item.
ThunderPunch 75 100% 15 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Zap Cannon 100 50% 5 Paralyzes the foe.