Bulbasaur

Type Tier
Grass / Poison NFE
Level 100 Statistics (see level 5, 50, 100)
Stat
HP
45
293
Atk
49
196
Def
49
196
SpA
65
228
SpD
65
228
Spe
45
188
Name Power Accuracy PP Description
AncientPower 60 100% 5 10% chance to boost all stats 1 stage.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bide - - 10 Charges for 2-3 turns; returns double the damage received in those turns.
Body Slam 85 100% 15 30% chance to paralyze.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Cut 50 95% 30 No additional effect.
Defense Curl - - 40 Boosts Def 1 stage.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Endure - - 10 The user always survives with at least 1 HP.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Fury Cutter 10 95% 20 Power doubles with each consecutive hit.
Giga Drain 60 100% 5 Leeches 50% damage.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Growth - - 40 Boosts SpA 1 stage.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's DVs.
Leech Seed - 90% 10 Leeches 1/8 of the target's HP each turn.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Mega Drain 40 100% 10 Leeches 50% damage.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Petal Dance 70 100% 20 Repeats for 2-3 turns. Confuses the user at the end.
PoisonPowder - 75% 35 Poisons the foe.
Protect - - 10 Prevents anything from working on the user that turn.
Rage 20 100% 20 Boosts Atk 1 stage if hit.
Razor Leaf 55 95% 25 Has a high critical hit rate.
Razor Wind 80 100% 10 Charges up the first turn; attacks on the second turn. Has a high critical hit rate.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Safeguard - - 25 Blocks status conditions for 5 turns.
Skull Bash 100 100% 15 Charges up turn one; attacks turn two. Boosts Def 1 stage.
Sleep Powder - 75% 15 Puts the target to sleep.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Sweet Scent - 100% 20 Lowers evasion 1 stage.
Swords Dance - - 30 Boosts Atk 2 stages.
Synthesis - - 5 Heals variably depending on the weather.
Tackle 35 95% 35 No additional effect.
Take Down 90 85% 20 Has 1/4 recoil.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Vine Whip 35 100% 10 No additional effect.