Celebi

Type Tier
Psychic / Grass Uber
Statistics
Stat
HP
100
403
Atk
100
298
Def
100
298
SpA
100
298
SpD
100
298
Spe
100
298
Name Power Accuracy PP Description
AncientPower 60 100% 5 10% chance to boost all stats 1 stage.
Baton Pass - - 40 User switches, but passes on all stat changes and some special conditions.
Confusion 50 100% 25 10% chance to confuse.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Defense Curl - - 40 Boosts Def 1 stage.
Detect - - 5 Prevents anything from working on the user that turn.
Double Team - - 15 Boosts evasion 1 stage.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
Endure - - 10 The user always survives with at least 1 HP.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Future Sight 80 90% 15 Deals damage at the end of the turn after three turns.
Giga Drain 60 100% 5 Leeches 50% damage.
Heal Bell - - 5 Cures status on the user's team.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's DVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Leech Seed - 90% 10 Leeches 1/8 of the target's HP each turn.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Nightmare - 100% 15 Does 1/4 of the target's max HP per turn to a sleeping target.
Perish Song - - 5 All active Pokémon faint after 3 turns.
Protect - - 10 Prevents anything from working on the user that turn.
Psych Up - - 10 Copies the foe's stat boosts.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Rain Dance - - 5 Summons rain for 5 turns.
Recover - - 20 Heals 50% max HP.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Safeguard - - 25 Blocks status conditions for 5 turns.
Sandstorm - - 10 Summons a sandstorm for 5 turns.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Sweet Scent - 100% 20 Lowers evasion 1 stage.
Swift 60 - 20 Ignores accuracy modifiers.
Toxic - 85% 10 Inflicts intensifying poison on the target.