Charmeleon

Type Tier
Fire NFE
Level 100 Statistics (see level 5, 50, 100)
Stat
HP
58
319
Atk
64
226
Def
58
214
SpA
80
258
SpD
65
228
Spe
80
258
Name Power Accuracy PP Description
AncientPower 60 100% 5 10% chance to boost all stats 1 stage.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Beat Up 10 100% 10 All healthy Pokémon aid in damaging the target.
Belly Drum - - 10 User loses 50% max HP. Maximizes Atk.
Bide - - 10 Charges for 2-3 turns; returns double the damage received in those turns.
Bite 60 100% 25 30% chance to flinch.
Body Slam 85 100% 15 30% chance to paralyze.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Crunch 80 100% 15 20% chance to lower SpD 1 stage.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Cut 50 95% 30 No additional effect.
Defense Curl - - 40 Boosts Def 1 stage.
Dig 60 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Dragon Rage - 100% 10 Does 40 damage.
DragonBreath 60 100% 20 30% chance to paralyze.
DynamicPunch 100 50% 5 Confuses the foe.
Ember 40 100% 25 10% chance to burn.
Endure - - 10 The user always survives with at least 1 HP.
Fire Blast 120 85% 5 10% chance to burn.
Fire Punch 75 100% 15 10% chance to burn.
Fire Spin 15 70% 15 Traps and damages over multiple turns.
Flamethrower 95 100% 15 10% chance to burn.
Frustration - 100% 20 No additional effect.
Fury Cutter 10 95% 20 Power doubles with each consecutive hit.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's DVs.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Leer - 100% 30 Lowers foe's Def 1 stage.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Outrage 90 100% 15 Repeats for 2-3 turns. Confuses at the end.
Protect - - 10 Prevents anything from working on the user that turn.
Rage 20 100% 20 Boosts Atk 1 stage if hit.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Scary Face - 90% 10 Lowers Spe 2 stages.
Scratch 40 100% 35 No additional effect.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Skull Bash 100 100% 15 Charges up turn one; attacks turn two. Boosts Def 1 stage.
Slash 70 100% 20 Has a high critical hit rate.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
SmokeScreen - 100% 20 Lowers accuracy 1 stage.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Submission 80 80% 25 Has 1/4 recoil.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores accuracy modifiers.
Swords Dance - - 30 Boosts Atk 2 stages.
Take Down 90 85% 20 Has 1/4 recoil.
Toxic - 85% 10 Inflicts intensifying poison on the target.