Dunsparce

Type Tier
Normal UU
Statistics
Stat
HP
100
403
Atk
70
238
Def
70
238
SpA
65
228
SpD
65
228
Spe
45
188
Name Power Accuracy PP Description
AncientPower 60 100% 5 10% chance to boost all stats 1 stage.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Bide - - 10 Charges for 2-3 turns; returns double the damage received in those turns.
Bite 60 100% 25 30% chance to flinch.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Defense Curl - - 40 Boosts Def 1 stage.
Dig 60 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
Endure - - 10 The user always survives with at least 1 HP.
Flamethrower 95 100% 15 10% chance to burn.
Frustration - 100% 20 No additional effect.
Glare - 75% 30 Paralyzes the target.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Nightmare - 100% 15 Does 1/4 of the target's max HP per turn to a sleeping target.
Protect - - 10 Prevents anything from working on the user that turn.
Psych Up - - 10 Copies the foe's stat boosts.
Pursuit 40 100% 20 Doubles in power if the target switches, and hits them before they can escape.
Rage 20 100% 20 Boosts Atk 1 stage if hit.
Rain Dance - - 5 Summons Rain for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Rollout 30 90% 20 Doubles in power with each hit. Repeats for 5 turns.
Screech - 85% 40 Lowers Def two stages.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Spite - 100% 10 Lowers the PP of the move used last by 1-5.
Strength 80 100% 15 No additional effect.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Take Down 90 85% 20 Has 1/4 recoil.
Thief 40 100% 10 Gives the user the foe's item.
Thunder 120 70% 10 30% chance to paralyze.
Thunderbolt 95 100% 15 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Zap Cannon 100 50% 5 Paralyzes the foe.