Statistics
|
Stat |
| HP |
65
|
333 |
| Atk |
130
|
358 |
| Def |
60
|
218 |
| SpA |
95
|
288 |
| SpD |
110
|
318 |
| Spe |
65
|
228 |
All-Out Attacking Flareon! Doesn't get STAB off its best stat, which stinks. The last move just depends on if you want to beat other Fires, beat Electrics, or Blissey/Snorlax.
Other Options
Lots of options, too bad Flareon can't pull most of them off too well. Iron Tail is there if you want to hit Aerodactyl/Rhydon hard on the switch, Zap Cannon can be fun against waters, Growl/Charm can be good against cursers...MAYBE. Flareon can be a good Baton Pass intermediate if Skarmory likes trying to pseudo-haze your Baton Pass chain, and Growth boosts its special attack.
Opinion
Flareon has a lot of potential, but its low defenses and Speed hinder it from doing much. Flareon is the black sheep of the Eevee family, since all of the other evolutions have their own uses and work well. Maybe if Flareon is played with lots of Reflect and paralysis support, it can do something other than die.
Counters
Flareon is a slow Fire-type with low Defense, so countering it is fairly easy. Water-types like Suicune and Omastar wall Flareon and Surf it, while Rock-types resist Fire Blast and strike back with Earthquake or Rock Slide. Although Flareon's Special Defense is good, its Defense is not—as a rule, strong physical attackers that are faster than Flareon take care of it.