|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Confuse Ray
|
- |
100% |
10 |
Confuses the target. |
|
Curse
|
- |
- |
10 |
Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise. |
|
Destiny Bond
|
- |
- |
5 |
If the user faints, the foe faints. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Dream Eater
|
100 |
100% |
15 |
Leeches 50% damage. Only works on a sleeping Pokémon. |
|
DynamicPunch
|
100 |
50% |
5 |
Confuses the foe. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Fire Punch
|
75 |
100% |
15 |
10% chance to burn. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Giga Drain
|
60 |
100% |
5 |
Leeches 50% damage. |
|
Haze
|
- |
- |
30 |
Eliminates all stat changes. |
|
Headbutt
|
70 |
100% |
15 |
30% chance to flinch. |
|
Hidden Power
|
- |
100% |
15 |
|
|
Hyper Beam
|
150 |
90% |
5 |
User cannot move next turn. |
|
Hypnosis
|
- |
60% |
20 |
Puts the foe to sleep. |
|
Ice Punch
|
75 |
100% |
15 |
10% chance to freeze. |
|
Lick
|
20 |
100% |
30 |
30% chance to paralyze. |
|
Mean Look
|
- |
- |
5 |
The target cannot switch out. |
|
Night Shade
|
- |
100% |
15 |
Does damage equal to the user's level. |
|
Nightmare
|
- |
100% |
15 |
Does 1/4 of the target's max HP per turn to a sleeping target. |
|
Perish Song
|
- |
- |
5 |
All active Pokémon faint after 3 turns. |
|
Protect
|
- |
- |
10 |
Prevents anything from working on the user that turn. |
|
Psych Up
|
- |
- |
10 |
Copies the foe's stat boosts. |
|
Psychic
|
90 |
100% |
10 |
10% chance to lower SpD 1 stage. |
|
Psywave
|
- |
80% |
15 |
Damage is .5x to 1.5x the user's level. |
|
Rain Dance
|
- |
- |
5 |
Summons Rain for 5 turns. |
|
Rest
|
- |
- |
10 |
The user goes to sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Rock Smash
|
20 |
100% |
15 |
50% chance to lower Def 1 stage. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while sleeping. |
|
Snore
|
40 |
100% |
15 |
Can only be used while sleeping. 30% chance to flinch. |
|
Spite
|
- |
100% |
10 |
Lowers the PP of the move used last by 1-5. |
|
Strength
|
80 |
100% |
15 |
No additional effect. |
|
Sunny Day
|
- |
- |
5 |
Summons Sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Thief
|
40 |
100% |
10 |
Gives the user the foe's item. |
|
Thunder
|
120 |
70% |
10 |
30% chance to paralyze. |
|
Thunderbolt
|
95 |
100% |
15 |
10% chance to paralyze. |
|
ThunderPunch
|
75 |
100% |
15 |
10% chance to paralyze. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Zap Cannon
|
100 |
50% |
5 |
Paralyzes the foe. |