Girafarig

Type Tier
Normal / Psychic UU
Level 100 Statistics (see level 5, 50, 100)
Stat
HP
70
343
Atk
80
258
Def
65
228
SpA
90
278
SpD
65
228
Spe
85
268
Name Power Accuracy PP Description
Agility - - 30 Boosts Spe 2 stages.
Amnesia - - 20 Boosts SpD 2 stages.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Baton Pass - - 40 User switches, but passes on all stat changes and some special conditions.
Beat Up 10 100% 10 All healthy Pokémon aid in damaging the target.
Confusion 50 100% 25 10% chance to confuse.
Crunch 80 100% 15 20% chance to lower SpD 1 stage.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Double Team - - 15 Boosts evasion 1 stage.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
Earthquake 100 100% 10 Hits Pokémon using Dig with double Base Power.
Endure - - 10 The user always survives with at least 1 HP.
Foresight - - 40 Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghost-types.
Frustration - 100% 20 No additional effect.
Future Sight 80 90% 15 Deals damage at the end of the turn after three turns.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's DVs.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Nightmare - 100% 15 Does 1/4 of the target's max HP per turn to a sleeping target.
Protect - - 10 Prevents anything from working on the user that turn.
Psybeam 65 100% 20 10% chance to confuse.
Psych Up - - 10 Copies the foe's stat changes.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Stomp 65 100% 20 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores accuracy modifiers.
Tackle 35 95% 35 No additional effect.
Take Down 90 85% 20 Has 1/4 recoil.
Thief 40 100% 10 Steals target's item.
Thunder 120 70% 10 30% chance to paralyze.
Thunderbolt 95 100% 15 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Zap Cannon 100 50% 5 Paralyzes the foe.