Ho-Oh

Type Tier
Fire / Flying Uber
Level 100 Statistics (see level 5, 50, 100)
Stat
HP
106
415
Atk
130
358
Def
90
278
SpA
110
318
SpD
154
406
Spe
90
278
Name Power Accuracy PP Description
AncientPower 60 100% 5 10% chance to boost all stats 1 stage.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Detect - - 5 Prevents anything from working on the user that turn.
Double Team - - 15 Boosts evasion 1 stage.
DragonBreath 60 100% 20 30% chance to paralyze.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
Earthquake 100 100% 10 Hits Pokémon using Dig with double Base Power.
Endure - - 10 The user always survives with at least 1 HP.
Fire Blast 120 85% 5 10% chance to burn.
Flamethrower 95 100% 15 10% chance to burn.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Fly 70 95% 15 User is made invulnerable for one turn, then hits the next turn.
Frustration - 100% 20 No additional effect.
Future Sight 80 90% 15 Deals damage at the end of the turn after three turns.
Giga Drain 60 100% 5 Leeches 50% damage.
Gust 40 100% 35 Hits Pokémon using Fly for twice base power.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's DVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Nightmare - 100% 15 Does 1/4 of the target's max HP per turn to a sleeping target.
Protect - - 10 Prevents anything from working on the user that turn.
Psych Up - - 10 Copies the foe's stat changes.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Rain Dance - - 5 Summons rain for 5 turns.
Recover - - 20 Heals 50% max HP.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Roar - 100% 20 Forces a switch to a random Pokémon.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Sacred Fire 100 95% 5 50% chance to burn. Thaws the user.
Safeguard - - 25 Blocks status conditions for 5 turns.
Sandstorm - - 10 Summons a sandstorm for 5 turns.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Steel Wing 70 90% 25 10% chance to raise the user's Def 1 stage.
Strength 80 100% 15 No additional effect.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores accuracy modifiers.
Thunder 120 70% 10 30% chance to paralyze.
Thunderbolt 95 100% 15 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Whirlwind - 100% 20 Forces the target to switch to a random Pokémon.
Zap Cannon 100 50% 5 Paralyzes the foe.