Magmar

Type Tier
Fire UU
Level 50 Statistics (see level 5, 50, 100)
Stat
HP
65
171
Atk
95
146
Def
57
108
SpA
100
151
SpD
85
136
Spe
93
144
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Barrier - - 30 Boosts Def 2 stages.
Bide - - 10 Charges for 2-3 turns; returns double the damage received in those turns.
Body Slam 85 100% 15 30% chance to paralyze.
Confuse Ray - 100% 10 Confuses the target.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Cross Chop 100 80% 5 High critical hit rate.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Detect - - 5 Prevents anything from working on the user that turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DynamicPunch 100 50% 5 Confuses the foe.
Ember 40 100% 25 10% chance to burn.
Endure - - 10 The user always survives with at least 1 HP.
Faint Attack 60 - 20 Ignores accuracy modifiers.
Fire Blast 120 85% 5 10% chance to burn.
Fire Punch 75 100% 15 10% chance to burn.
Flamethrower 95 100% 15 10% chance to burn.
Frustration - 100% 20 No additional effect.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's DVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Karate Chop 50 100% 25 High critical hit rate.
Leer - 100% 30 Lowers foe's Def 1 stage.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Metronome - - 10 Picks a random move.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Protect - - 10 Prevents anything from working on the user that turn.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Psywave - 80% 15 Damage is .5x to 1.5x the user's level.
Rage 20 100% 20 Boosts Atk 1 stage if hit.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Screech - 85% 40 Lowers Def two stages.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Skull Bash 100 100% 15 Charges up turn one; attacks turn two. Boosts Def 1 stage.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Smog 20 70% 20 40% chance to poison.
SmokeScreen - 100% 20 Lowers accuracy 1 stage.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Submission 80 80% 25 Has 1/4 recoil.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Take Down 90 85% 20 Has 1/4 recoil.
Teleport - - 20 Has no effect.
Thief 40 100% 10 Steals target's item.
ThunderPunch 75 100% 15 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.