Meganium

Type Tier
Grass BL
Level 100 Statistics (see level 5, 50, 100)
Stat
HP
80
363
Atk
82
262
Def
100
298
SpA
83
264
SpD
100
298
Spe
80
258
Name Power Accuracy PP Description
AncientPower 60 100% 5 10% chance to boost all stats 1 stage.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Body Slam 85 100% 15 30% chance to paralyze.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Cut 50 95% 30 No additional effect.
Detect - - 5 Prevents anything from working on the user that turn.
Double Team - - 15 Boosts evasion 1 stage.
Earthquake 100 100% 10 Hits Pokémon using Dig with double Base Power.
Endure - - 10 The user always survives with at least 1 HP.
Flail - 100% 15 Does more damage as HP decreases.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Fury Cutter 10 95% 20 Power doubles with each consecutive hit.
Giga Drain 60 100% 5 Leeches 50% damage.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's DVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Leech Seed - 90% 10 Leeches 1/8 of the target's HP each turn.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Petal Dance 70 100% 20 Repeats for 2-3 turns. Confuses the user at the end.
PoisonPowder - 75% 35 Poisons the foe.
Protect - - 10 Prevents anything from working on the user that turn.
Razor Leaf 55 95% 25 Has a high critical hit rate.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Safeguard - - 25 Blocks status conditions for 5 turns.
Slam 80 75% 20 No additional effect.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Strength 80 100% 15 No additional effect.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Sweet Scent - 100% 20 Lowers evasion 1 stage.
Swords Dance - - 30 Boosts Atk 2 stages.
Synthesis - - 5 Heals variably depending on the weather.
Tackle 35 95% 35 No additional effect.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Vine Whip 35 100% 10 No additional effect.