Meowth

Type Tier
Normal NFE
Level 100 Statistics (see level 5, 50, 100)
Stat
HP
40
283
Atk
45
188
Def
35
168
SpA
40
178
SpD
40
178
Spe
90
278
Name Power Accuracy PP Description
Amnesia - - 20 Boosts SpD 2 stages.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bide - - 10 Charges for 2-3 turns; returns double the damage received in those turns.
Bite 60 100% 25 30% chance to flinch.
Body Slam 85 100% 15 30% chance to paralyze.
BubbleBeam 65 100% 20 10% chance to lower Spe.
Charm - 100% 20 Lowers foe's Atk 2 stages.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Defense Curl - - 40 Boosts Def 1 stage.
Detect - - 5 Prevents anything from working on the user that turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
Endure - - 10 The user always survives with at least 1 HP.
Faint Attack 60 - 20 Ignores accuracy modifiers.
Frustration - 100% 20 No additional effect.
Fury Swipes 18 80% 15 Hits 2-5 times in one turn.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's DVs.
Hypnosis - 60% 20 Puts the foe to sleep.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Nightmare - 100% 15 Does 1/4 of the target's max HP per turn to a sleeping target.
Pay Day 40 100% 20 No additional effect.
Protect - - 10 Prevents anything from working on the user that turn.
Psych Up - - 10 Copies the foe's stat changes.
Rage 20 100% 20 Boosts Atk 1 stage if hit.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Scratch 40 100% 35 No additional effect.
Screech - 85% 40 Lowers Def two stages.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Skull Bash 100 100% 15 Charges up turn one; attacks turn two. Boosts Def 1 stage.
Slash 70 100% 20 Has a high critical hit rate.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Spite - 100% 10 Lowers the PP of the move used last by 1-5.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores accuracy modifiers.
Take Down 90 85% 20 Has 1/4 recoil.
Thief 40 100% 10 Steals target's item.
Thunder 120 70% 10 30% chance to paralyze.
Thunderbolt 95 100% 15 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Water Gun 40 100% 25 No additional effect.
Zap Cannon 100 50% 5 Paralyzes the foe.