Pikachu

Type Tier
Electric UU
Level 50 Statistics (see level 5, 50, 100)
Stat
HP
35
141
Atk
55
106
Def
30
81
SpA
50
101
SpD
40
91
Spe
90
141
Name Power Accuracy PP Description
Agility - - 30 Boosts Spe 2 stages.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bide - - 10 Charges for 2-3 turns; returns double the damage received in those turns.
Body Slam 85 100% 15 30% chance to paralyze.
Charm - 100% 20 Lowers foe's Atk 2 stages.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Defense Curl - - 40 Boosts Def 1 stage.
Detect - - 5 Prevents anything from working on the user that turn.
Dizzy Punch 70 100% 10 20% chance to confuse.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DoubleSlap 15 85% 10 Hits 2-5 times in 1 turn.
DynamicPunch 100 50% 5 Confuses the foe.
Encore - 100% 5 Causes the target to repeat the move 2-5 turns.
Endure - - 10 The user always survives with at least 1 HP.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's DVs.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Pay Day 40 100% 20 No additional effect.
Petal Dance 70 100% 20 Repeats for 2-3 turns. Confuses the user at the end.
Present - 90% 15 Has random power and a chance to heal the target.
Protect - - 10 Prevents anything from working on the user that turn.
Quick Attack 40 100% 30 The user always attacks first.
Rage 20 100% 20 Boosts Atk 1 stage if hit.
Rain Dance - - 5 Summons rain for 5 turns.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Reversal - 100% 15 Does more damage as HP decreases.
Rollout 30 90% 20 Doubles in power with each hit. Repeats for 5 turns.
Scary Face - 90% 10 Lowers Spe 2 stages.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Sing - 55% 15 Puts the target to sleep.
Skull Bash 100 100% 15 Charges up turn one; attacks turn two. Boosts Def 1 stage.
Slam 80 75% 20 No additional effect.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Submission 80 80% 25 Has 1/4 recoil.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Surf 95 100% 15 No additional effect.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Sweet Kiss - 75% 10 Confuses the target.
Swift 60 - 20 Ignores accuracy modifiers.
Tail Whip - 100% 30 Lowers Def 1 stage.
Take Down 90 85% 20 Has 1/4 recoil.
Thunder 120 70% 10 30% chance to paralyze.
Thunder Wave - 100% 20 Paralyzes the foe.
Thunderbolt 95 100% 15 10% chance to paralyze.
ThunderPunch 75 100% 15 10% chance to paralyze.
ThunderShock 40 100% 30 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Zap Cannon 100 50% 5 Paralyzes the foe.