Psyduck

Type Tier
Water NFE
Statistics
Stat
HP
50
303
Atk
52
202
Def
48
194
SpA
65
228
SpD
50
198
Spe
55
208
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Blizzard 120 70% 5 10% chance to freeze.
Confusion 50 100% 25 10% chance to confuse.
Cross Chop 100 80% 5 High critical hit rate.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Dig 60 100% 10 User is made invulnerable for one turn, then hits the next turn.
Disable - 55% 20 Prevents the last move used from being used again for 2-5 turns.
Double Team - - 15 Boosts evasion 1 stage.
DynamicPunch 100 50% 5 Confuses the foe.
Endure - - 10 The user always survives with at least 1 HP.
Flash - 70% 20 Lowers foe's Accuracy 1 stage.
Foresight - - 40 Blocks Evasion modifiers. Allows Fighting and Normal to hit Ghost.
Frustration - 100% 20 No additional effect.
Fury Swipes 18 80% 15 Hits 2-5 times in one turn.
Future Sight 80 90% 15 Deals damage at the end of the turn after three turns.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15
Hydro Pump 120 80% 5 No additional effect.
Hypnosis - 60% 20 Puts the foe to sleep.
Ice Beam 95 100% 10 10% chance to freeze.
Ice Punch 75 100% 15 10% chance to freeze.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Protect - - 10 Prevents anything from working on the user that turn.
Psybeam 65 100% 20 10% chance to confuse.
Psych Up - - 10 Copies the foe's stat boosts.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Rain Dance - - 5 Summons Rain for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Scratch 40 100% 35 No additional effect.
Screech - 85% 40 Lowers Def two stages.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Surf 95 100% 15 No additional effect.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores Accuracy modifiers.
Tail Whip - 100% 30 Lowers Def 1 stage.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Waterfall 80 100% 15 No additional effect.
Whirlpool 15 70% 15 Traps and damages over multiple turns.