Scizor

Type Tier
Bug / Steel BL
Level 100 Statistics (see level 5, 50, 100)
Stat
HP
70
343
Atk
130
358
Def
100
298
SpA
55
208
SpD
80
258
Spe
65
228
Name Power Accuracy PP Description
Agility - - 30 Boosts Spe 2 stages.
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Baton Pass - - 40 User switches, but passes on all stat changes and some special conditions.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Cut 50 95% 30 No additional effect.
Detect - - 5 Prevents anything from working on the user that turn.
Double Team - - 15 Boosts evasion 1 stage.
Endure - - 10 The user always survives with at least 1 HP.
False Swipe 40 100% 40 Always leaves the foe with at least 1 HP.
Focus Energy - - 30 Boosts critical hit rate 1 stage.
Frustration - 100% 20 No additional effect.
Fury Cutter 10 95% 20 Power doubles with each consecutive hit.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's DVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Leer - 100% 30 Lowers foe's Def 1 stage.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Metal Claw 50 95% 35 10% chance to boost Atk 1 stage.
Protect - - 10 Prevents anything from working on the user that turn.
Pursuit 40 100% 20 Doubles in power if the target switches, and hits them before they can escape.
Quick Attack 40 100% 30 The user always attacks first.
Razor Wind 80 100% 10 Charges up the first turn; attacks on the second turn. Has a high critical hit rate.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Reversal - 100% 15 Does more damage as HP decreases.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Safeguard - - 25 Blocks status conditions for 5 turns.
Sandstorm - - 10 Summons a sandstorm for 5 turns.
Slash 70 100% 20 Has a high critical hit rate.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SonicBoom - 90% 20 Does 20 damage. Ghosts are immune.
Steel Wing 70 90% 25 10% chance to raise the user's Def 1 stage.
Strength 80 100% 15 No additional effect.
Sunny Day - - 5 Summons sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores accuracy modifiers.
Swords Dance - - 30 Boosts Atk 2 stages.
Thief 40 100% 10 Steals target's item.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Wing Attack 60 100% 35 No additional effect