Squirtle

Type Tier
Water NFE
Level 5 Statistics (see level 5, 50, 100)
Stat
HP
44
24
Atk
48
14
Def
65
16
SpA
50
14
SpD
64
16
Spe
43
13
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bide - - 10 Charges for 2-3 turns; returns double the damage received in those turns.
Bite 60 100% 25 30% chance to flinch.
Blizzard 120 70% 5 10% chance to freeze.
Body Slam 85 100% 15 30% chance to paralyze.
Bubble 20 100% 30 10% chance to lower Spe.
BubbleBeam 65 100% 20 10% chance to lower Spe.
Confusion 50 100% 25 10% chance to confuse.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Defense Curl - - 40 Boosts Def 1 stage.
Dig 60 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DynamicPunch 100 50% 5 Confuses the foe.
Endure - - 10 The user always survives with at least 1 HP.
Flail - 100% 15 Does more damage as HP decreases.
Foresight - - 40 Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghost-types.
Frustration - 100% 20 No additional effect.
Haze - - 30 Eliminates all stat changes.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's DVs.
Hydro Pump 120 80% 5 No additional effect.
Ice Beam 95 100% 10 10% chance to freeze.
Ice Punch 75 100% 15 10% chance to freeze.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Mimic - - 10 Copies the last move used by the target.
Mirror Coat - 100% 20 If hit by a special attack, returns double the damage.
Mist - - 30 Prevents moves that lower stats from working for 5 turns.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Protect - - 10 Prevents anything from working on the user that turn.
Rage 20 100% 20 Boosts Atk 1 stage if hit.
Rain Dance - - 5 Summons rain for 5 turns.
Rapid Spin 20 100% 40 Removes Leech Seed and Spikes.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Rollout 30 90% 20 Doubles in power with each hit. Repeats for 5 turns.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Skull Bash 100 100% 15 Charges up turn one; attacks turn two. Boosts Def 1 stage.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Submission 80 80% 25 Has 1/4 recoil.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Surf 95 100% 15 No additional effect.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Tackle 35 95% 35 No additional effect.
Tail Whip - 100% 30 Lowers Def 1 stage.
Take Down 90 85% 20 Has 1/4 recoil.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Water Gun 40 100% 25 No additional effect.
Waterfall 80 100% 15 No additional effect.
Whirlpool 15 70% 15 Traps and damages over multiple turns.
Withdraw - - 40 Boosts Def 1 stage.
Zap Cannon 100 50% 5 Paralyzes the foe.