Steelix

Type Tier
Steel / Ground OU
Statistics
Stat
HP
75
353
Atk
85
268
Def
200
498
SpA
55
208
SpD
65
228
Spe
30
158
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Bind 15 75% 20 Traps and damages over multiple turns.
Crunch 80 100% 15 20% chance to lower SpD 1 stage.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Cut 50 95% 30 No additional effect.
Defense Curl - - 40 Boosts Def 1 stage.
Dig 60 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
DragonBreath 60 100% 20 30% chance to paralyze.
Earthquake 100 100% 10 Hits Pokémon using Dig with double base power.
Endure - - 10 The user always survives with at least 1 HP.
Flail - 100% 15 Does more damage as HP decreases.
Frustration - 100% 20 No additional effect.
Harden - - 30 Boosts Def 1 stage.
Headbutt 70 100% 15 30% chance to flinch.
Hidden Power - 100% 15
Hyper Beam 150 90% 5 User cannot move next turn.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Mud-Slap 20 100% 10 Lowers accuracy 1 stage.
Protect - - 10 Prevents anything from working on the user that turn.
Rage 20 100% 20 Boosts Atk 1 stage if hit.
Rest - - 10 The user goes to sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Roar - 100% 20 Forces a switch to a random Pokémon.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 20 100% 15 50% chance to lower Def 1 stage.
Rock Throw 50 90% 15 No additional effect.
Rollout 30 90% 20 Doubles in power with each hit. Repeats for 5 turns.
Sandstorm - - 10 Summons a Sandstorm for 5 turns.
Screech - 85% 40 Lowers Def two stages.
Slam 80 75% 20 No additional effect.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Tackle 35 95% 35 No additional effect.
Toxic - 85% 10 Inflicts intensifying poison on the target.