Normal

Normal vs. _
Bug Drk Drg Elc Ftg Fir Fly Gho Grs Grd Ice Nrm Psn Psy Rck Stl Wtr
1 1 1 1 1 1 1 0 1 1 1 1 1 1 1/2 1/2 1
_ vs. Normal
Bug Drk Drg Elc Ftg Fir Fly Gho Grs Grd Ice Nrm Psn Psy Rck Stl Wtr
1 1 1 1 2 1 1 0 1 1 1 1 1 1 1 1 1
Pokémon with type Normal
Pokémon Type Tier HP Atk Def SpA SpD Spe BST
Aipom Normal UU 55 70 55 40 55 85 360
Blissey Normal OU 255 10 10 75 135 55 540
Chansey Normal UU 250 5 5 35 105 50 450
Clefable Normal BL 95 70 73 85 90 60 473
Ditto Normal UU 48 48 48 48 48 48 288
Dodrio Normal / Flying UU 60 110 70 60 60 100 460
Dunsparce Normal UU 100 70 70 65 65 45 415
Farfetch'd Normal / Flying UU 52 65 55 58 62 60 352
Fearow Normal / Flying UU 65 90 65 61 61 100 442
Furret Normal UU 85 76 64 45 55 90 415
Girafarig Normal / Psychic UU 70 80 65 90 65 85 455
Granbull Normal UU 90 120 75 60 60 45 450
Kangaskhan Normal BL 105 95 80 40 80 90 490
Lickitung Normal UU 90 55 75 60 75 30 385
Miltank Normal OU 95 80 105 40 70 100 490
Noctowl Normal / Flying UU 100 50 50 76 96 70 442
Persian Normal UU 65 70 60 65 65 115 440
Pidgeot Normal / Flying UU 83 80 75 70 70 91 469
Porygon2 Normal OU 85 80 90 105 95 60 515
Raticate Normal UU 55 81 60 50 70 97 413
Smeargle Normal UU 55 20 35 20 45 75 250
Snorlax Normal OU 160 110 65 65 110 30 540
Stantler Normal UU 73 95 62 85 65 85 465
Tauros Normal BL 75 100 95 40 70 110 490
Togetic Normal / Flying UU 55 40 85 80 105 40 405
Ursaring Normal BL 90 130 75 75 75 55 500
Wigglytuff Normal UU 140 70 45 75 50 45 425
Moves with type Normal
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Barrage 15 85% 20 Hits 2-5 times in one turn.
Baton Pass - - 40 User switches, but passes on all stat changes and some special conditions.
Belly Drum - - 10 User loses 50% max HP. Maximizes Atk.
Bide - - 10 Charges for 2-3 turns; returns double the damage received in those turns.
Bind 15 75% 20 Traps and damages over multiple turns.
Body Slam 85 100% 15 30% chance to paralyze.
Charm - 100% 20 Lowers foe's Atk 2 stages.
Comet Punch 18 85% 15 Hits 2-5 times in one turn.
Constrict 10 100% 35 10% chance to lower Spe.
Conversion - - 30 Changes user into a new type based on the user's moves.
Conversion2 - - 30 Changes user into a new type that resists the last attack to hit the user.
Cut 50 95% 30 No additional effect.
Defense Curl - - 40 Boosts Def 1 stage.
Disable - 55% 20 Prevents the last move used from being used again for 2-5 turns.
Dizzy Punch 70 100% 10 20% chance to confuse.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DoubleSlap 15 85% 10 Hits 2-5 times in 1 turn.
Egg Bomb 100 75% 10 No additional effect.
Encore - 100% 5 Causes the target to repeat the move 2-5 turns.
Endure - - 10 The user always survives with at least 1 HP.
Explosion 250 100% 5 Faints the user.
ExtremeSpeed 80 100% 5 The user always attacks first.
False Swipe 40 100% 40 Always leaves the foe with at least 1 HP.
Flail - 100% 15 Does more damage as HP decreases.
Flash - 70% 20 Lowers foe's accuracy 1 stage.
Focus Energy - - 30 Boosts critical hit rate 1 stage.
Foresight - - 40 Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghost-types.
Frustration - 100% 20 No additional effect.
Fury Attack 15 85% 20 Hits 2-5 times in one turn.
Fury Swipes 18 80% 15 Hits 2-5 times in one turn.
Glare - 75% 30 Paralyzes the target.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Growth - - 40 Boosts SpA 1 stage.
Guillotine - 30% 5 Will OHKO the target.
Harden - - 30 Boosts Def 1 stage.
Headbutt 70 100% 15 30% chance to flinch.
Heal Bell - - 5 Cures status on the user's team.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's DVs.
Horn Attack 65 100% 25 No additional effect.
Horn Drill - 30% 5 Will OHKO the target.
Hyper Beam 150 90% 5 User cannot move next turn.
Hyper Fang 80 90% 15 10% chance to flinch.
Leer - 100% 30 Lowers foe's Def 1 stage.
Lock-On - - 5 The next move used will always hit.
Lovely Kiss - 75% 10 Puts the foe to sleep.
Mean Look - - 5 The target cannot switch out.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Metronome - - 10 Picks a random move.
Milk Drink - - 10 Heals 50% max HP.
Mimic - - 10 Copies the last move used by the target.
Mind Reader - - 5 The next move used will always hit.
Minimize - - 20 Boosts evasion 1 stage.
Moonlight - - 5 Heals variably depending on the weather.
Morning Sun - - 5 Heals variably depending on the weather.
Pain Split - - 20 Averages both Pokémon's HP.
Pay Day 40 100% 20 No additional effect.
Perish Song - - 5 All active Pokémon faint after 3 turns.
Pound 40 100% 35 No additional effect.
Present - 90% 15 Has random power and a chance to heal the target.
Protect - - 10 Prevents anything from working on the user that turn.
Psych Up - - 10 Copies the foe's stat changes.
Quick Attack 40 100% 30 The user always attacks first.
Rage 20 100% 20 Boosts Atk 1 stage if hit.
Rapid Spin 20 100% 40 Removes Leech Seed and Spikes.
Razor Wind 80 100% 10 Charges up the first turn; attacks on the second turn. Has a high critical hit rate.
Recover - - 20 Heals 50% max HP.
Return - 100% 20 No additional effect.
Roar - 100% 20 Forces a switch to a random Pokémon.
Safeguard - - 25 Blocks status conditions for 5 turns.
Scary Face - 90% 10 Lowers Spe 2 stages.
Scratch 40 100% 35 No additional effect.
Screech - 85% 40 Lowers Def two stages.
Selfdestruct 200 100% 5 Faints the user.
Sharpen - - 30 Boosts Atk 1 stage.
Sing - 55% 15 Puts the target to sleep.
Sketch - - 1 Permanently copies the last move used by the target.
Skull Bash 100 100% 15 Charges up turn one; attacks turn two. Boosts Def 1 stage.
Slam 80 75% 20 No additional effect.
Slash 70 100% 20 Has a high critical hit rate.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
SmokeScreen - 100% 20 Lowers accuracy 1 stage.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Softboiled - - 10 Heals 50% max HP.
SonicBoom - 90% 20 Does 20 damage. Ghosts are immune.
Spike Cannon 20 100% 15 Hits 2-5 times in one turn.
Splash - - 40 No effect whatsoever.
Stomp 65 100% 20 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Struggle 50 - 10 Does 1/2 recoil.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Super Fang - 90% 10 Does damage equal to half the foe's current HP.
Supersonic - 55% 20 Confuses the foe.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Sweet Kiss - 75% 10 Confuses the target.
Sweet Scent - 100% 20 Lowers evasion 1 stage.
Swift 60 - 20 Ignores accuracy modifiers.
Swords Dance - - 30 Boosts Atk 2 stages.
Tackle 35 95% 35 No additional effect.
Tail Whip - 100% 30 Lowers Def 1 stage.
Take Down 90 85% 20 Has 1/4 recoil.
Thrash 90 100% 20 Repeats for 2-3 turns. Confuses the user.
Transform - - 10 Transforms into the foe.
Tri Attack 80 100% 10 20% chance to burn, freeze, or paralyze.
ViceGrip 55 100% 30 No additional effect.
Whirlwind - 100% 20 Forces the target to switch to a random Pokémon.
Wrap 15 85% 20 Traps and damages over multiple turns.
Pokémon that resist type Normal
Pokémon Type Tier HP Atk Def SpA SpD Spe BST
Aerodactyl Rock / Flying BL 80 105 65 60 75 130 515
Corsola Water / Rock UU 55 55 85 65 85 35 380
Forretress Bug / Steel OU 75 90 140 60 60 40 465
Gastly Ghost / Poison NFE 30 35 30 100 35 80 310
Gengar Ghost / Poison OU 60 65 60 130 75 110 500
Geodude Rock / Ground NFE 40 80 100 30 30 20 300
Golem Rock / Ground BL 80 110 130 55 65 45 485
Graveler Rock / Ground NFE 55 95 115 45 45 35 390
Haunter Ghost / Poison NFE 45 50 45 115 55 95 405
Kabuto Rock / Water NFE 30 80 90 55 45 55 355
Kabutops Rock / Water UU 60 115 105 65 70 80 495
Larvitar Rock / Ground NFE 50 64 50 45 50 41 300
Magcargo Fire / Rock UU 50 50 120 80 80 30 410
Magnemite Electric / Steel NFE 25 35 70 95 55 45 325
Magneton Electric / Steel UU 50 60 95 120 70 70 465
Misdreavus Ghost OU 60 60 60 85 85 85 435
Omanyte Rock / Water NFE 35 40 100 90 55 35 355
Omastar Rock / Water UU 70 60 125 115 70 55 495
Onix Rock / Ground NFE 35 45 160 30 45 70 385
Pupitar Rock / Ground NFE 70 84 70 65 70 51 410
Rhydon Ground / Rock OU 105 130 120 45 45 40 485
Rhyhorn Ground / Rock NFE 80 85 95 30 30 25 345
Scizor Bug / Steel BL 70 130 100 55 80 65 500
Shuckle Bug / Rock UU 20 10 230 10 230 5 505
Skarmory Steel / Flying OU 65 80 140 40 70 70 465
Steelix Steel / Ground OU 75 85 200 55 65 30 510
Sudowoodo Rock UU 70 100 115 30 65 30 410
Tyranitar Rock / Dark OU 100 134 110 95 100 61 600