Normal

Normal vs. _
Bug Drk Drg Elc Ftg Fir Fly Gho Grs Grd Ice Nrm Psn Psy Rck Stl Wtr
1 1 1 1 1 1 1 0 1 1 1 1 1 1 1/2 1/2 1
_ vs. Normal
Bug Drk Drg Elc Ftg Fir Fly Gho Grs Grd Ice Nrm Psn Psy Rck Stl Wtr
1 1 1 1 2 1 1 0 1 1 1 1 1 1 1 1 1
Pokémon with type Normal
Pokémon Tier HP Atk Def SpA SpD Spe
Aipom UU 55 70 55 40 55 85
Blissey OU 255 10 10 75 135 55
Chansey BL 250 5 5 35 105 50
Clefable BL 95 70 73 85 90 60
Ditto UU 48 48 48 48 48 48
Dodrio UU 60 110 70 60 60 100
Dunsparce UU 100 70 70 65 65 45
Farfetch'd UU 52 65 55 58 62 60
Fearow UU 65 90 65 61 61 100
Furret UU 85 76 64 45 55 90
Girafarig UU 70 80 65 90 65 85
Granbull UU 90 120 75 60 60 45
Kangaskhan BL 105 95 80 40 80 90
Lickitung UU 90 55 75 60 75 30
Miltank OU 95 80 105 40 70 100
Noctowl UU 100 50 50 76 96 70
Persian UU 65 70 60 65 65 115
Pidgeot UU 83 80 75 70 70 91
Porygon2 OU 85 80 90 105 95 60
Raticate UU 55 81 60 50 70 97
Smeargle BL 55 20 35 20 45 75
Snorlax OU 160 110 65 65 110 30
Stantler UU 73 95 62 85 65 85
Tauros BL 75 100 95 40 70 110
Togetic UU 55 40 85 80 105 40
Ursaring BL 90 130 75 75 75 55
Wigglytuff UU 140 70 45 75 50 45
Moves with type Normal
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Barrage 15 85% 20 Hits 2-5 times in one turn.
Baton Pass - - 40 User switches, but passes on all stat changes and some special conditions.
Belly Drum - - 10 User loses 50% max HP. Maximizes Atk.
Bide - - 10 Charges for 2-3 turns; returns double the damage received in those turns.
Bind 15 75% 20 Traps and damages over multiple turns.
Body Slam 85 100% 15 30% chance to paralyze.
Charm - 100% 20 Lowers foe's Atk 2 stages.
Comet Punch 18 85% 15 Hits 2-5 times in one turn.
Constrict 10 100% 35 10% chance to lower Spe.
Conversion - - 30 Changes user into a new type based on the user's moves.
Conversion2 - - 30 Changes user into a new type that resists the last attack to hit the user.
Cut 50 95% 30 No additional effect.
Defense Curl - - 40 Boosts Def 1 stage.
Disable - 55% 20 Prevents the last move used from being used again for 2-5 turns.
Dizzy Punch 70 100% 10 20% chance to confuse.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DoubleSlap 15 85% 10 Hits 2-5 times in 1 turn.
Egg Bomb 100 75% 10 No additional effect.
Encore - 100% 5 Causes the target to repeat the move 2-5 turns.
Endure - - 10 The user always survives with at least 1 HP.
Explosion 250 100% 5 Faints the user.
ExtremeSpeed 80 100% 5 The user always attacks first.
False Swipe 40 100% 40 Always leaves the foe with at least 1 HP.
Flail - 100% 15 Does more damage as HP decreases.
Flash - 70% 20 Lowers foe's Accuracy 1 stage.
Focus Energy - - 30 Boosts critical hit rate 1 stage.
Foresight - - 40 Blocks Evasion modifiers. Allows Fighting and Normal to hit Ghost.
Frustration - 100% 20 No additional effect.
Fury Attack 15 85% 20 Hits 2-5 times in one turn.
Fury Swipes 18 80% 15 Hits 2-5 times in one turn.
Glare - 75% 30 Paralyzes the target.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Growth - - 40 Boosts SpA 1 stage.
Guillotine - 30% 5 Will OHKO the target.
Harden - - 30 Boosts Def 1 stage.
Headbutt 70 100% 15 30% chance to flinch.
Heal Bell - - 5 Cures status on the user's team.
Hidden Power - 100% 15
Horn Attack 65 100% 25 No additional effect.
Horn Drill - 30% 5 Will OHKO the target.
Hyper Beam 150 90% 5 User cannot move next turn.
Hyper Fang 80 90% 15 10% chance to flinch.
Leer - 100% 30 Lowers foe's Def 1 stage.
Lock-On - - 5
Lovely Kiss - 75% 10 Puts the foe to sleep.
Mean Look - - 5 The target cannot switch out.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Metronome - - 10 Picks a random move.
Milk Drink - - 10 Heals 50% max HP.
Mimic - - 10 Copies the last move used by the target.
Mind Reader - - 5 The next move used will always hit.
Minimize - - 20 Boosts evasion 1 stage.
Moonlight - - 5 Heals variably depending on the weather.
Morning Sun - - 5 Heals variably depending on the weather.
Pain Split - - 20 Averages both Pokémon's HP.
Pay Day 40 100% 20 No additional effect.
Perish Song - - 5 All active Pokémon faint after 3 turns.
Pound 40 100% 35 No additional effect.
Present - 90% 15 Has random power and a chance to heal the target.
Protect - - 10 Prevents anything from working on the user that turn.
Psych Up - - 10 Copies the foe's stat boosts.
Quick Attack 40 100% 30 The user always attacks first.
Rage 20 100% 20 Boosts Atk 1 stage if hit.
Rapid Spin 20 100% 40 Removes Leech Seed and Spikes.
Razor Wind 80 100% 10 Charges up the first turn; attacks on the second turn. Has a high critical hit rate.
Recover - - 20 Heals 50% max HP.
Return - 100% 20 No additional effect.
Roar - 100% 20 Forces a switch to a random Pokémon.
Safeguard - - 25 Blocks status conditions for 5 turns.
Scary Face - 90% 10 Lowers Spe 2 stages.
Scratch 40 100% 35 No additional effect.
Screech - 85% 40 Lowers Def two stages.
Selfdestruct 200 100% 5 Faints the user.
Sharpen - - 30 Boosts Atk 1 stage.
Sing - 55% 15 Puts the target to sleep.
Sketch - - 1 Permanently copies the last move used by the target.
Skull Bash 100 100% 15 Charges up turn one; attacks turn two. Boosts Def 1 stage.
Slam 80 75% 20 No additional effect.
Slash 70 100% 20 Has a high critical hit rate.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while sleeping.
SmokeScreen - 100% 20 Lowers Accuracy 1 stage.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Softboiled - - 10 Heals 50% max HP.
SonicBoom - 90% 20 Does 20 damage. Ghosts are immune.
Spike Cannon 20 100% 15 Hits 2-5 times in one turn.
Splash - - 40 No effect whatsoever.
Stomp 65 100% 20 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Struggle 50 - 10 Does 1/2 recoil.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Super Fang - 90% 10 Does damage equal to half the foe's current HP.
Supersonic - 55% 20 Confuses the foe.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Sweet Kiss - 75% 10 Confuses the target.
Sweet Scent - 100% 20 Lowers Evasion 1 stage.
Swift 60 - 20 Ignores Accuracy modifiers.
Swords Dance - - 30 Boosts Atk 2 stages.
Tackle 35 95% 35 No additional effect.
Tail Whip - 100% 30 Lowers Def 1 stage.
Take Down 90 85% 20 Has 1/4 recoil.
Thrash 90 100% 20 Repeats for 2-3 turns. Confuses the user.
Transform - - 10 Transforms into the foe.
Tri Attack 80 100% 10 20% chance to burn, freeze, or paralyze.
ViceGrip 55 100% 30 No additional effect.
Whirlwind - 100% 20 Forces the target to switch to a random Pokémon.
Wrap 15 85% 20 Traps and damages over multiple turns.