|
Absorb
|
20 |
100% |
20 |
Leeches 50% damage. |
|
Acid
|
40 |
100% |
30 |
10% chance to lower Def 1 stage. |
|
Acid Armor
|
- |
- |
40 |
Boosts Def 2 stages. |
|
Agility
|
- |
- |
30 |
Boosts Spe 2 stages. |
|
Amnesia
|
- |
- |
20 |
Boosts Spc 2 stages. |
|
Aurora Beam
|
65 |
100% |
20 |
10% chance to lower Atk 1 stage. |
|
Barrage
|
15 |
85% |
20 |
Hits 2-5 times in one turn. |
|
Barrier
|
- |
- |
30 |
Boosts Def 2 stages. |
|
Bide
|
- |
- |
10 |
Charges for 2-3 turns; returns double the damage received in those turns. |
|
Bind
|
15 |
75% |
20 |
Prevents the opponent from attacking for 2-5 turns. |
|
Bite
|
60 |
100% |
25 |
10% chance to flinch. |
|
Blizzard
|
120 |
90% |
5 |
10% chance to freeze. |
|
Body Slam
|
85 |
100% |
15 |
30% chance to paralyze. |
|
Bone Club
|
65 |
85% |
20 |
10% chance to flinch. |
|
Bonemerang
|
50 |
90% |
10 |
Hits twice in 1 turn. |
|
Bubble
|
20 |
100% |
30 |
10% chance to lower Spe 1 stage. |
|
BubbleBeam
|
65 |
100% |
20 |
10% chance to lower Spe 1 stage. |
|
Clamp
|
35 |
75% |
10 |
Prevents the opponent from attacking for 2-5 turns. |
|
Comet Punch
|
18 |
85% |
15 |
Hits 2-5 times in one turn. |
|
Confuse Ray
|
- |
100% |
10 |
Confuses the target. |
|
Confusion
|
50 |
100% |
25 |
10% chance to confuse. |
|
Constrict
|
10 |
100% |
35 |
10% chance to lower Spe 1 stage. |
|
Conversion
|
- |
- |
30 |
Changes user into opponent's type. |
|
Counter
|
- |
100% |
20 |
If hit by a Normal- or Fighting-type attack, returns double the damage. |
|
Crabhammer
|
90 |
85% |
10 |
High critical hit rate. |
|
Cut
|
50 |
95% |
30 |
No additional effect. |
|
Defense Curl
|
- |
- |
40 |
Boosts Def 1 stage. |
|
Dig
|
100 |
100% |
10 |
User is made invulnerable for one turn, then hits the next turn. |
|
Disable
|
- |
55% |
20 |
Randomly disables an opponent's move for 0-6 turns. |
|
Dizzy Punch
|
70 |
100% |
10 |
No additional effect. |
|
Double Kick
|
30 |
100% |
30 |
Hits twice in 1 turn. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
100 |
100% |
15 |
Has 1/4 recoil. |
|
DoubleSlap
|
15 |
85% |
10 |
Hits 2-5 times in 1 turn. |
|
Dragon Rage
|
- |
100% |
10 |
Always does 40 HP damage. |
|
Dream Eater
|
100 |
100% |
15 |
Leeches 50% of the damage dealt. Only works if target is asleep. |
|
Drill Peck
|
80 |
100% |
20 |
No additional effect. |
|
Earthquake
|
100 |
100% |
10 |
No additional effect. |
|
Egg Bomb
|
100 |
75% |
10 |
No additional effect. |
|
Ember
|
40 |
100% |
25 |
10% chance to burn. |
|
Explosion
|
170 |
100% |
5 |
Faints the user. |
|
Fire Blast
|
120 |
85% |
5 |
30% chance to burn. |
|
Fire Punch
|
75 |
100% |
15 |
10% chance to burn. |
|
Fire Spin
|
15 |
70% |
15 |
Prevents the opponent from attacking for 2-5 turns. |
|
Fissure
|
- |
30% |
5 |
Will OHKO the target. |
|
Flamethrower
|
95 |
100% |
15 |
10% chance to burn. |
|
Flash
|
- |
70% |
20 |
Lowers foe's accuracy 1 stage. |
|
Fly
|
70 |
95% |
15 |
User is made invulnerable for one turn, then hits the next turn. |
|
Focus Energy
|
- |
- |
30 |
Reduces user's critical hit rate. |
|
Fury Attack
|
15 |
85% |
20 |
Hits 2-5 times in one turn. |
|
Fury Swipes
|
18 |
80% |
15 |
Hits 2-5 times in one turn. |
|
Glare
|
- |
75% |
30 |
Paralyzes the target. |
|
Growl
|
- |
100% |
40 |
Lowers target's Attack by 1 stage. |
|
Growth
|
- |
- |
40 |
Boosts Special one stage. |
|
Guillotine
|
- |
30% |
5 |
Will OHKO the target. |
|
Gust
|
40 |
100% |
35 |
No additional effect. |
|
Harden
|
- |
- |
30 |
Boosts user's Defense one stage. |
|
Haze
|
- |
- |
30 |
Eliminates all stat changes. |
|
Headbutt
|
70 |
100% |
15 |
30% chance to flinch the target. |
|
Hi Jump Kick
|
85 |
90% |
20 |
User takes 1 HP recoil if attack misses. |
|
Horn Attack
|
65 |
100% |
25 |
No additional effect. |
|
Horn Drill
|
- |
30% |
5 |
Will OHKO the target. |
|
Hydro Pump
|
120 |
80% |
5 |
No additional effect. |
|
Hyper Beam
|
150 |
90% |
5 |
User cannot move next turn, unless opponent or Substitute was KOed. |
|
Hyper Fang
|
80 |
90% |
15 |
10% chance to flinch the target. |
|
Hypnosis
|
- |
60% |
20 |
Puts the foe to sleep. |
|
Ice Beam
|
95 |
100% |
10 |
10% chance to freeze the target. |
|
Ice Punch
|
75 |
100% |
15 |
10% chance to freeze the target. |
|
Jump Kick
|
70 |
95% |
25 |
User takes 1 HP recoil if attack misses. |
|
Karate Chop
|
50 |
100% |
25 |
Has a high critical hit rate. |
|
Kinesis
|
- |
80% |
15 |
Lowers target's accuracy 1 stage. |
|
Leech Life
|
20 |
100% |
15 |
Leeches 50% of the damage dealt. |
|
Leech Seed
|
- |
90% |
10 |
Leeches 1/16 of the target's HP each turn. |
|
Leer
|
- |
100% |
30 |
Lowers target's Defense by 1 stage. |
|
Lick
|
20 |
100% |
30 |
30% chance to paralyze the target. |
|
Light Screen
|
- |
- |
30 |
Halves Special damage done to user. |
|
Lovely Kiss
|
- |
75% |
10 |
Puts the target to sleep. |
|
Low Kick
|
50 |
90% |
20 |
30% chance to flinch foe. |
|
Meditate
|
- |
- |
40 |
Boosts user's Attack by 1 stage. |
|
Mega Drain
|
40 |
100% |
10 |
Leeches 50% of the damage dealt. |
|
Mega Kick
|
120 |
75% |
5 |
No additional effect. |
|
Mega Punch
|
80 |
85% |
20 |
No additional effect. |
|
Metronome
|
- |
- |
10 |
Picks a random move. |
|
Mimic
|
- |
- |
10 |
Copies a random move the foe knows. |
|
Minimize
|
- |
- |
20 |
Boosts evasion 1 stage. |
|
Mirror Move
|
- |
- |
20 |
Use the attack that your opponent just used. |
|
Mist
|
- |
- |
30 |
Prevents moves that lower stats from working for 5 turns. |
|
Night Shade
|
- |
100% |
15 |
Does damage equal to the user's level. |
|
Pay Day
|
40 |
100% |
20 |
No additional effect. |
|
Peck
|
35 |
100% |
35 |
No additional effect. |
|
Petal Dance
|
70 |
100% |
20 |
Repeats for 2-3 turns. Confuses the user at the end. |
|
Pin Missile
|
14 |
85% |
20 |
Hits 2-5 times in one turn. |
|
Poison Gas
|
- |
55% |
40 |
Poisons the target. |
|
Poison Sting
|
15 |
100% |
35 |
20% chance to poison opponent. |
|
PoisonPowder
|
- |
75% |
35 |
Poisons the target. |
|
Pound
|
40 |
100% |
35 |
No additional effect. |
|
Psybeam
|
65 |
100% |
20 |
10% chance to confuse. |
|
Psychic
|
90 |
100% |
10 |
30% chance to lower Special 1 stage. |
|
Psywave
|
- |
80% |
15 |
Does random damage equal to .5x-1.5x the user's level. |
|
Quick Attack
|
40 |
100% |
30 |
The user always attacks first. |
|
Rage
|
20 |
100% |
20 |
Boosts Attack 1 stage if hit, but can only use Rage after that. |
|
Razor Leaf
|
55 |
95% |
25 |
Has a high critical hit rate. |
|
Razor Wind
|
80 |
75% |
10 |
Charges up the first turn; attacks on the second turn. |
|
Recover
|
- |
- |
20 |
Heals 50% of user's max HP. |
|
Reflect
|
- |
- |
20 |
Lowers physical damage done to user. |
|
Rest
|
- |
- |
10 |
The user goes to sleep for two turns and restores all HP. |
|
Roar
|
- |
100% |
20 |
Has no effect. |
|
Rock Slide
|
75 |
90% |
10 |
No additional effect. |
|
Rock Throw
|
50 |
90% |
15 |
No additional effect. |
|
Rolling Kick
|
60 |
85% |
15 |
30% chance to flinch. |
|
Sand-Attack
|
- |
100% |
15 |
Lowers foe's accuracy 1 stage. |
|
Scratch
|
40 |
100% |
35 |
No additional effect. |
|
Screech
|
- |
85% |
40 |
Lowers foe's Defense 2 stages. |
|
Seismic Toss
|
- |
100% |
20 |
Does damage equal to the user's level. |
|
Selfdestruct
|
130 |
100% |
5 |
Faints the user. |
|
Sharpen
|
- |
- |
30 |
Boosts Attack 1 stage. |
|
Sing
|
- |
55% |
15 |
Puts the target to sleep. |
|
Skull Bash
|
100 |
100% |
15 |
Charges up turn one; attacks turn two. |
|
Sky Attack
|
140 |
90% |
5 |
Hits the turn after being used. |
|
Slam
|
80 |
75% |
20 |
No additional effect. |
|
Slash
|
70 |
100% |
20 |
High critical hit rate. |
|
Sleep Powder
|
- |
75% |
15 |
Puts the target to sleep. |
|
Sludge
|
65 |
100% |
20 |
29.7% chance to poison. |
|
Smog
|
20 |
70% |
20 |
39.8% chance to poison. |
|
SmokeScreen
|
- |
100% |
20 |
Lowers foe's accuracy 1 stage. |
|
Softboiled
|
- |
- |
10 |
Heals 50% max HP. |
|
SolarBeam
|
120 |
100% |
10 |
Charges up turn 1; attacks on turn 2. |
|
SonicBoom
|
- |
90% |
20 |
Does 20 damage. |
|
Spike Cannon
|
20 |
100% |
15 |
Hits 2-5 times in one turn. |
|
Splash
|
- |
- |
40 |
No effect whatsoever. |
|
Spore
|
- |
100% |
15 |
Puts the target to sleep. |
|
Stomp
|
65 |
100% |
20 |
30% chance to flinch. |
|
Strength
|
80 |
100% |
15 |
No additional effect. |
|
String Shot
|
- |
95% |
40 |
Lowers foe's Speed 1 stage. |
|
Struggle
|
50 |
- |
10 |
Has 1/2 recoil. |
|
Stun Spore
|
- |
75% |
30 |
Paralyzes the target. |
|
Submission
|
80 |
80% |
25 |
Has 1/4 recoil. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 of the user's max HP to create a Substitute that takes damage for the user. |
|
Super Fang
|
- |
90% |
10 |
Does damage equal to half the foe's current HP. |
|
Supersonic
|
- |
55% |
20 |
Confuses the foe. |
|
Surf
|
95 |
100% |
15 |
No additional effect. |
|
Swift
|
60 |
- |
20 |
Always hits. |
|
Swords Dance
|
- |
- |
30 |
Boosts Attack 2 stages. |
|
Tackle
|
35 |
95% |
35 |
No additional effect. |
|
Tail Whip
|
- |
100% |
30 |
Lowers foe's Defense by 1 stage. |
|
Take Down
|
90 |
85% |
20 |
Has 1/4 recoil. |
|
Teleport
|
- |
- |
20 |
Has no effect. |
|
Thrash
|
90 |
100% |
20 |
Repeats for 2-3 turns. Confuses the user at the end. |
|
Thunder
|
120 |
70% |
10 |
10% chance to paralyze. |
|
Thunder Wave
|
- |
100% |
20 |
Paralyzes the foe. |
|
Thunderbolt
|
95 |
100% |
15 |
10% chance to paralyze. |
|
ThunderPunch
|
75 |
100% |
15 |
10% chance to paralyze. |
|
ThunderShock
|
40 |
100% |
30 |
10% chance to paralyze. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Transform
|
- |
- |
10 |
Transforms into the foe. |
|
Tri Attack
|
80 |
100% |
10 |
No additional effect. |
|
Twineedle
|
25 |
100% |
20 |
Hits twice in one turn. Each hit has a 20% chance to poison. |
|
ViceGrip
|
55 |
100% |
30 |
No additional effect. |
|
Vine Whip
|
35 |
100% |
10 |
No additional effect. |
|
Water Gun
|
40 |
100% |
25 |
No additional effect. |
|
Waterfall
|
80 |
100% |
15 |
No additional effect. |
|
Whirlwind
|
- |
100% |
20 |
Has no effect. |
|
Wing Attack
|
35 |
100% |
35 |
No additional effect |
|
Withdraw
|
- |
- |
40 |
Boosts Defense 1 stage. |
|
Wrap
|
15 |
85% |
20 |
Prevents the opponent from attacking for 2-5 turns. |