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Razor Wind

Type Power Accuracy PP Priority
Normal 80 75% 10 0

Description

Charges up the first turn, and then attacks on the second turn.

Competitive Use

Razor Wind should not be used competitively because it is a two-turn charge up Normal-type move. Body Slam or Double-Edge should always be chosen over Razor Wind in a competitive battle.

Related Moves

Double-Edge is a stronger alternative with 120 Base Power, but has recoil damage.

Body Slam is an alternative with 85 Base Power and has a 30% chance to cause paralysis.

Pokémon Type Tier HP Atk Def Spc Spe BST
Aerodactyl Rock / Flying UU 80 105 65 60 130 440
Articuno Ice / Flying UU 90 85 100 125 85 485
Butterfree Bug / Flying UU 60 45 50 80 70 305
Dragonite Dragon / Flying OU 91 134 95 100 80 500
Farfetch'd Normal / Flying UU 52 65 55 58 60 290
Fearow Normal / Flying UU 65 90 65 61 100 381
Golbat Poison / Flying UU 75 80 70 75 90 390
Kabutops Rock / Water UU 60 115 105 70 80 430
Mew Psychic Uber 100 100 100 100 100 500
Moltres Fire / Flying UU 90 100 90 125 90 495
Pidgeot Normal / Flying UU 83 80 75 70 91 399
Venomoth Bug / Poison UU 70 65 60 90 90 375
Zapdos Electric / Flying OU 90 90 85 125 100 490