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Change your preferences here. Rest
The user goes to sleep for two turns, restores all HP, and is cured of burn, paralysis, and poison but still retains any negative effects due to status until it switches out. Rest does not cure confusion, nor does it remove the Leech Seed status. The move will fail if the user's HP is full, has 511 below max HP, 255 below max HP, or no HP.
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