|
Bide
|
- |
- |
10 |
Charges for 2-3 turns; returns double the damage received in those turns. |
|
Blizzard
|
120 |
90% |
5 |
10% chance to freeze. |
|
Body Slam
|
85 |
100% |
15 |
30% chance to paralyze. |
|
BubbleBeam
|
65 |
100% |
20 |
10% chance to lower Spe 1 stage. |
|
Dig
|
100 |
100% |
10 |
User is made invulnerable for one turn, then hits the next turn. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
100 |
100% |
15 |
Has 1/4 recoil. |
|
Focus Energy
|
- |
- |
30 |
Reduces user's critical hit rate. |
|
Hyper Fang
|
80 |
90% |
15 |
10% chance to flinch the target. |
|
Mimic
|
- |
- |
10 |
Copies a random move the foe knows. |
|
Quick Attack
|
40 |
100% |
30 |
The user always attacks first. |
|
Rage
|
20 |
100% |
20 |
Boosts Attack 1 stage if hit, but can only use Rage after that. |
|
Rest
|
- |
- |
10 |
The user goes to sleep for two turns and restores all HP. |
|
Skull Bash
|
100 |
100% |
15 |
Charges up turn one; attacks turn two. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 of the user's max HP to create a Substitute that takes damage for the user. |
|
Super Fang
|
- |
90% |
10 |
Does damage equal to half the foe's current HP. |
|
Swift
|
60 |
- |
20 |
Always hits. |
|
Tackle
|
35 |
95% |
35 |
No additional effect. |
|
Tail Whip
|
- |
100% |
30 |
Lowers foe's Defense by 1 stage. |
|
Take Down
|
90 |
85% |
20 |
Has 1/4 recoil. |
|
Thunder
|
120 |
70% |
10 |
10% chance to paralyze. |
|
Thunderbolt
|
95 |
100% |
15 |
10% chance to paralyze. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Water Gun
|
40 |
100% |
25 |
No additional effect. |