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Arena Trap

Enemy Pokémon cannot switch out unless they have the Levitate ability or are part Flying. Pokémon can escape by using Baton Pass.

When a Pokémon with this ability is first in the party, wild encounters have a higher chance of occurring.

Related Abilities

Shadow Tag is almost identical, but prevents any foe from escaping.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Dugtrio Ground OU Sand Veil / Arena Trap 35 80 50 50 70 120 405
Trapinch Ground NU Hyper Cutter / Arena Trap 45 100 45 45 45 10 290