|
Absorb
|
20 |
100% |
20 |
Leeches 50% damage. |
|
Acid
|
40 |
100% |
30 |
10% chance to lower Def 1 stage. |
|
Acid Armor
|
- |
- |
40 |
Boosts Def 2 stages. |
|
Aerial Ace
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Aeroblast
|
100 |
95% |
5 |
High critical hit rate. |
|
Agility
|
- |
- |
30 |
Boosts Spe 2 stages. |
|
Air Cutter
|
55 |
95% |
25 |
High critical hit rate. |
|
Amnesia
|
- |
- |
20 |
Boosts SpD 2 stages. |
|
AncientPower
|
60 |
100% |
5 |
10% chance to boost all stats 1 stage. |
|
Arm Thrust
|
15 |
100% |
20 |
Hits 2-5 times in one turn. |
|
Aromatherapy
|
- |
- |
5 |
Cures status on the user's team. |
|
Assist
|
- |
- |
20 |
Uses a random move from the user's team. |
|
Astonish
|
30 |
100% |
15 |
30% chance to flinch. |
|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Aurora Beam
|
65 |
100% |
20 |
10% chance to lower Atk. |
|
Barrage
|
15 |
85% |
20 |
Hits 2-5 times in one turn. |
|
Barrier
|
- |
- |
30 |
Boosts Def 2 stages. |
|
Baton Pass
|
- |
- |
40 |
User switches, but passes on all stat changes and some special conditions. |
|
Beat Up
|
10 |
100% |
10 |
All healthy Pokémon aid in damaging the target. |
|
Belly Drum
|
- |
- |
10 |
User loses 50% max HP. Maximizes Atk. |
|
Bide
|
- |
- |
10 |
Charges for 2-3 turns; returns double the damage received in those turns. |
|
Bind
|
15 |
75% |
20 |
Traps and damages over multiple turns. |
|
Bite
|
60 |
100% |
25 |
30% chance to flinch. |
|
Blast Burn
|
150 |
90% |
5 |
User cannot move next turn. |
|
Blaze Kick
|
85 |
90% |
10 |
High critical hit rate. 10% chance to burn the target. |
|
Blizzard
|
120 |
70% |
5 |
10% chance to freeze. |
|
Block
|
- |
- |
5 |
The target cannot switch out. |
|
Body Slam
|
85 |
100% |
15 |
30% chance to paralyze. |
|
Bone Club
|
65 |
85% |
20 |
10% chance to flinch. |
|
Bone Rush
|
25 |
80% |
10 |
Hits 2-5 times in one turn. |
|
Bonemerang
|
50 |
90% |
10 |
Hits twice in one turn. |
|
Bounce
|
85 |
85% |
5 |
User is made invulnerable for one turn, then hits the next turn. 30% chance to paralyze. |
|
Brick Break
|
75 |
100% |
15 |
Destroys Light Screen and Reflect, then hits. |
|
Bubble
|
20 |
100% |
30 |
10% chance to lower Spe. |
|
BubbleBeam
|
65 |
100% |
20 |
10% chance to lower Spe. |
|
Bulk Up
|
- |
- |
20 |
Boosts Atk and Def 1 stage. |
|
Bullet Seed
|
10 |
100% |
30 |
Hits 2-5 times in one turn. |
|
Calm Mind
|
- |
- |
20 |
Boosts SpA and SpD 1 stage. |
|
Camouflage
|
- |
- |
20 |
Changes user's type to Normal in link battles. |
|
Charge
|
- |
- |
20 |
Doubles power of an Electric move used next turn. |
|
Charm
|
- |
100% |
20 |
Lowers foe's Atk 2 stages. |
|
Clamp
|
35 |
75% |
10 |
Traps and damages over multiple turns. |
|
Comet Punch
|
18 |
85% |
15 |
Hits 2-5 times in one turn. |
|
Confuse Ray
|
- |
100% |
10 |
Confuses the target. |
|
Confusion
|
50 |
100% |
25 |
10% chance to confuse. |
|
Constrict
|
10 |
100% |
35 |
10% chance to lower Spe. |
|
Conversion
|
- |
- |
30 |
Changes user into a new type based on the user's moves. |
|
Conversion2
|
- |
- |
30 |
Changes user into a new type that resists the last attack to hit the user. |
|
Cosmic Power
|
- |
- |
20 |
Boosts Def and SpD 1 stage. |
|
Cotton Spore
|
- |
85% |
40 |
Lowers foe's Spe 2 stages. |
|
Counter
|
- |
100% |
20 |
If hit by a physical attack, returns double the damage. |
|
Covet
|
40 |
100% |
40 |
Steals target's item. |
|
Crabhammer
|
90 |
85% |
10 |
High critical hit rate. |
|
Cross Chop
|
100 |
80% |
5 |
High critical hit rate. |
|
Crunch
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Crush Claw
|
75 |
95% |
10 |
50% chance to lower Def 1 stage. |
|
Curse
|
- |
- |
10 |
Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise. |
|
Cut
|
50 |
95% |
30 |
No additional effect. |
|
Defense Curl
|
- |
- |
40 |
Boosts Def 1 stage. |
|
Destiny Bond
|
- |
- |
5 |
If the user faints, the foe faints. |
|
Detect
|
- |
- |
5 |
Prevents anything from working on the user that turn. |
|
Dig
|
60 |
100% |
10 |
User is made invulnerable for one turn, then hits the next turn. |
|
Disable
|
- |
55% |
20 |
Prevents the last move used from being used again for 4-7 turns. |
|
Dive
|
60 |
100% |
10 |
User is made invulnerable for one turn, then hits the next turn. |
|
Dizzy Punch
|
70 |
100% |
10 |
20% chance to confuse. |
|
Doom Desire
|
120 |
85% |
5 |
Deals damage at the end of the turn after three turns. |
|
Double Kick
|
30 |
100% |
30 |
Hits twice in 1 turn. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
DoubleSlap
|
15 |
85% |
10 |
Hits 2-5 times in 1 turn. |
|
Dragon Claw
|
80 |
100% |
15 |
No additional effect. |
|
Dragon Dance
|
- |
- |
20 |
Boosts Atk and Spe 1 stage. |
|
Dragon Rage
|
- |
100% |
10 |
Does 40 damage. |
|
DragonBreath
|
60 |
100% |
20 |
30% chance to paralyze. |
|
Dream Eater
|
100 |
100% |
15 |
Leeches 50% damage. Only works on a sleeping Pokémon. |
|
Drill Peck
|
80 |
100% |
20 |
No additional effect. |
|
DynamicPunch
|
100 |
50% |
5 |
Confuses the foe. |
|
Earthquake
|
100 |
100% |
10 |
Hits Pokémon using Dig with double base power. |
|
Egg Bomb
|
100 |
75% |
10 |
No additional effect. |
|
Ember
|
40 |
100% |
25 |
10% chance to burn. |
|
Encore
|
- |
100% |
5 |
Causes the target to repeat the move 4-8 turns. |
|
Endeavor
|
- |
100% |
5 |
Lowers the target's HP to the user's HP. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Eruption
|
150 |
100% |
5 |
Does less damage as the user's HP decreases. |
|
Explosion
|
250 |
100% |
5 |
Faints the user. |
|
Extrasensory
|
80 |
100% |
30 |
10% chance to flinch. |
|
ExtremeSpeed
|
80 |
100% |
5 |
The user always attacks first. |
|
Facade
|
70 |
100% |
20 |
Has 140 base power when burned, paralyzed, or poisoned. |
|
Faint Attack
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Fake Out
|
40 |
100% |
10 |
The user always moves first, and flinches the foe. Can only be used on the first turn out. |
|
Fake Tears
|
- |
100% |
20 |
Lowers SpD 2 stages. |
|
False Swipe
|
40 |
100% |
40 |
Always leaves the foe with at least 1 HP. |
|
FeatherDance
|
- |
100% |
15 |
Lowers Atk 2 stages. |
|
Fire Blast
|
120 |
85% |
5 |
10% chance to burn. |
|
Fire Punch
|
75 |
100% |
15 |
10% chance to burn. |
|
Fire Spin
|
15 |
70% |
15 |
Traps and damages over multiple turns. |
|
Fissure
|
- |
30% |
5 |
Will OHKO the target. |
|
Flail
|
- |
100% |
15 |
Does more damage as HP decreases. |
|
Flame Wheel
|
60 |
100% |
25 |
10% chance to burn. Thaws the user. |
|
Flamethrower
|
95 |
100% |
15 |
10% chance to burn. |
|
Flash
|
- |
70% |
20 |
Lowers foe's accuracy 1 stage. |
|
Flatter
|
- |
100% |
15 |
Confuses the foe. Boosts the foe's SpA 1 stage. |
|
Fly
|
70 |
95% |
15 |
User is made invulnerable for one turn, then hits the next turn. |
|
Focus Energy
|
- |
- |
30 |
Boosts critical hit rate 1 stage. |
|
Focus Punch
|
150 |
100% |
20 |
Fails if the user is damaged. |
|
Follow Me
|
- |
- |
20 |
All moves target the user. |
|
Foresight
|
- |
- |
40 |
Blocks evasion modifiers. Allows Fighting and Normal to hit Ghost. |
|
Frenzy Plant
|
150 |
90% |
5 |
User cannot move next turn. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Fury Attack
|
15 |
85% |
20 |
Hits 2-5 times in one turn. |
|
Fury Cutter
|
10 |
95% |
20 |
Power doubles with each consecutive hit. |
|
Fury Swipes
|
18 |
80% |
15 |
Hits 2-5 times in one turn. |
|
Future Sight
|
80 |
90% |
15 |
Deals damage at the end of the turn after three turns. |
|
Giga Drain
|
60 |
100% |
5 |
Leeches 50% damage. |
|
Glare
|
- |
75% |
30 |
Paralyzes the target. |
|
GrassWhistle
|
- |
55% |
15 |
Puts the foe to sleep. |
|
Growl
|
- |
100% |
40 |
Lowers foe's Atk 1 stage. |
|
Growth
|
- |
- |
40 |
Boosts SpA 1 stage. |
|
Grudge
|
- |
- |
5 |
If the user faints, the foe's attack loses all of its PP. |
|
Guillotine
|
- |
30% |
5 |
Will OHKO the target. |
|
Gust
|
40 |
100% |
35 |
Hits Bouncers and Fliers for twice base power. |
|
Hail
|
- |
- |
10 |
Summons Hail for 5 turns. |
|
Harden
|
- |
- |
30 |
Boosts Def 1 stage. |
|
Haze
|
- |
- |
30 |
Eliminates all stat changes. |
|
Headbutt
|
70 |
100% |
15 |
30% chance to flinch. |
|
Heal Bell
|
- |
- |
5 |
Cures status on the user's team. |
|
Heat Wave
|
100 |
90% |
10 |
10% chance to burn. |
|
Helping Hand
|
- |
- |
20 |
Increases power of ally's moves 50%. |
|
Hi Jump Kick
|
85 |
90% |
20 |
If it misses, 1/2 the damage that would have been done is done to the user. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Horn Attack
|
65 |
100% |
25 |
No additional effect. |
|
Horn Drill
|
- |
30% |
5 |
Will OHKO the target. |
|
Howl
|
- |
- |
40 |
Boosts Atk 1 stage. |
|
Hydro Cannon
|
150 |
90% |
5 |
User cannot move next turn. |
|
Hydro Pump
|
120 |
80% |
5 |
No additional effect. |
|
Hyper Beam
|
150 |
90% |
5 |
User cannot move next turn. |
|
Hyper Fang
|
80 |
90% |
15 |
10% chance to flinch. |
|
Hyper Voice
|
90 |
100% |
10 |
No additional effect. |
|
Hypnosis
|
- |
60% |
20 |
Puts the foe to sleep. |
|
Ice Ball
|
30 |
90% |
20 |
Doubles in power with each hit. Repeats for 5 turns. |
|
Ice Beam
|
95 |
100% |
10 |
10% chance to freeze. |
|
Ice Punch
|
75 |
100% |
15 |
10% chance to freeze. |
|
Icicle Spear
|
10 |
100% |
30 |
Hits 2-5 times in one turn. |
|
Icy Wind
|
55 |
95% |
15 |
Lowers foe's Spe 1 stage. |
|
Imprison
|
- |
- |
10 |
No foe can use any of the user's moves. |
|
Ingrain
|
- |
- |
20 |
Heals the user 1/16 its max HP each turn. Prevents the user from switching. |
|
Iron Defense
|
- |
- |
15 |
Boosts Def 2 stages. |
|
Iron Tail
|
100 |
75% |
15 |
30% chance to lower Def 1 stage. |
|
Jump Kick
|
70 |
95% |
25 |
If it misses, it does 1/2 the damage that would have been done to the user. |
|
Karate Chop
|
50 |
100% |
25 |
High critical hit rate. |
|
Kinesis
|
- |
80% |
15 |
Lowers foe's accuracy 1 stage. |
|
Knock Off
|
20 |
100% |
20 |
Removes the target's item. |
|
Leaf Blade
|
70 |
100% |
15 |
High critical hit rate. |
|
Leech Life
|
20 |
100% |
15 |
Leeches 50% damage. |
|
Leech Seed
|
- |
90% |
10 |
Leeches 1/8 of the target's HP each turn. |
|
Leer
|
- |
100% |
30 |
Lowers foe's Def 1 stage. |
|
Lick
|
20 |
100% |
30 |
30% chance to paralyze. |
|
Light Screen
|
- |
- |
30 |
Lowers damage from special attacks for 5 turns. |
|
Lock-On
|
- |
- |
5 |
The next move used will always hit. |
|
Lovely Kiss
|
- |
75% |
10 |
Puts the foe to sleep. |
|
Low Kick
|
- |
100% |
20 |
Deals damage based on the foe's weight. |
|
Luster Purge
|
70 |
100% |
5 |
50% chance to lower SpD 1 stage. |
|
Mach Punch
|
40 |
100% |
30 |
The user always attacks first. |
|
Magic Coat
|
- |
- |
15 |
Bounces back certain non-damaging moves. |
|
Magical Leaf
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Magnitude
|
- |
100% |
30 |
Has variable damage. |
|
Mean Look
|
- |
- |
5 |
The target cannot switch out. |
|
Meditate
|
- |
- |
40 |
Boosts Atk 1 stage. |
|
Mega Drain
|
40 |
100% |
10 |
Leeches 50% damage. |
|
Mega Kick
|
120 |
75% |
5 |
No additional effect. |
|
Mega Punch
|
80 |
85% |
20 |
No additional effect. |
|
Megahorn
|
120 |
85% |
10 |
No additional effect. |
|
Memento
|
- |
- |
10 |
User faints. Lowers foe's Atk and SpA 2 stages. |
|
Metal Claw
|
50 |
95% |
35 |
10% chance to boost Atk 1 stage. |
|
Metal Sound
|
- |
85% |
40 |
Lower's SpD 2 stages. |
|
Meteor Mash
|
100 |
85% |
10 |
20% chance to raise Atk 1 stage. |
|
Metronome
|
- |
- |
10 |
Picks a random move. |
|
Milk Drink
|
- |
- |
10 |
Heals 50% max HP. |
|
Mimic
|
- |
- |
10 |
Copies the last move used by the target. |
|
Mind Reader
|
- |
- |
5 |
The next move used will always hit. |
|
Minimize
|
- |
- |
20 |
Boosts evasion 1 stage. |
|
Mirror Coat
|
- |
100% |
20 |
If hit by a special attack, returns double the damage. |
|
Mirror Move
|
- |
- |
20 |
Uses the last move that hit the user. |
|
Mist
|
- |
- |
30 |
Prevents moves that lower stats from working for 5 turns. |
|
Mist Ball
|
70 |
100% |
5 |
50% chance to lower SpA 1 stage. |
|
Moonlight
|
- |
- |
5 |
Heals variably depending on the weather. |
|
Morning Sun
|
- |
- |
5 |
Heals variably depending on the weather. |
|
Mud Shot
|
55 |
95% |
15 |
Lowers Spe 1 stage. |
|
Mud Sport
|
- |
- |
15 |
Electric attacks do 50% damage. |
|
Mud-Slap
|
20 |
100% |
10 |
Lowers accuracy 1 stage. |
|
Muddy Water
|
95 |
85% |
10 |
30% chance to lower accuracy 1 stage. |
|
Nature Power
|
- |
- |
20 |
Attack changes based on terrain. |
|
Needle Arm
|
60 |
100% |
15 |
30% chance to flinch. |
|
Night Shade
|
- |
100% |
15 |
Does damage equal to the user's level. |
|
Nightmare
|
- |
100% |
15 |
Does 1/4 of the target's max HP per turn to a sleeping target. |
|
Octazooka
|
65 |
85% |
10 |
50% chance to lower accuracy 1 stage. |
|
Odor Sleuth
|
- |
- |
40 |
Blocks evasion modifiers. Allows Fighting and Normal to hit Ghost. |
|
Outrage
|
90 |
100% |
15 |
Repeats for 2-3 turns. Confuses at the end. |
|
Overheat
|
140 |
90% |
5 |
Lowers SpA 2 stages. |
|
Pain Split
|
- |
- |
20 |
Averages both Pokémon's HP. |
|
Pay Day
|
40 |
100% |
20 |
No additional effect. |
|
Peck
|
35 |
100% |
35 |
No additional effect. |
|
Perish Song
|
- |
- |
5 |
All active Pokémon faint after 3 turns. |
|
Petal Dance
|
70 |
100% |
20 |
Repeats for 2-3 turns. Confuses the user at the end. |
|
Pin Missile
|
14 |
85% |
20 |
Hits 2-5 times in one turn. |
|
Poison Fang
|
50 |
100% |
15 |
30% chance to inflict bad poison. |
|
Poison Gas
|
- |
55% |
40 |
Poisons the foe. |
|
Poison Sting
|
15 |
100% |
35 |
30% chance to poison. |
|
Poison Tail
|
50 |
100% |
25 |
Has a high critical hit rate. 10% chance to poison. |
|
PoisonPowder
|
- |
75% |
35 |
Poisons the foe. |
|
Pound
|
40 |
100% |
35 |
No additional effect. |
|
Powder Snow
|
40 |
100% |
25 |
10% chance to freeze. |
|
Present
|
- |
90% |
15 |
Has random power and a chance to heal the target. |
|
Protect
|
- |
- |
10 |
Prevents anything from working on the user that turn. |
|
Psybeam
|
65 |
100% |
20 |
10% chance to confuse. |
|
Psych Up
|
- |
- |
10 |
Copies the foe's stat boosts. |
|
Psychic
|
90 |
100% |
10 |
10% chance to lower SpD 1 stage. |
|
Psycho Boost
|
140 |
90% |
5 |
Lowers user's SpA 2 stages. |
|
Psywave
|
- |
80% |
15 |
Damage is .5x to 1.5x the user's level. |
|
Pursuit
|
40 |
100% |
20 |
Doubles in power if the target switches, and hits them before they can escape. |
|
Quick Attack
|
40 |
100% |
30 |
The user always attacks first. |
|
Rage
|
20 |
100% |
20 |
Boosts Atk 1 stage if hit. |
|
Rain Dance
|
- |
- |
5 |
Summons Rain for 5 turns. |
|
Rapid Spin
|
20 |
100% |
40 |
Removes Leech Seed and Spikes. |
|
Razor Leaf
|
55 |
95% |
25 |
Has a high critical hit rate. |
|
Razor Wind
|
80 |
100% |
10 |
Charges up the first turn; attacks on the second turn. Has a high critical hit rate. |
|
Recover
|
- |
- |
20 |
Heals 50% max HP. |
|
Recycle
|
- |
- |
10 |
Restores a used up item. |
|
Reflect
|
- |
- |
20 |
Lowers damage from physical attacks for 5 turns. |
|
Refresh
|
- |
- |
20 |
Removes status. |
|
Rest
|
- |
- |
10 |
The user goes to sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Revenge
|
60 |
100% |
10 |
Doubles in power if damaged. |
|
Reversal
|
- |
100% |
15 |
Does more damage as HP decreases. |
|
Roar
|
- |
100% |
20 |
Forces a switch to a random Pokémon. |
|
Rock Blast
|
25 |
80% |
10 |
Hits 2-5 times in one turn. |
|
Rock Slide
|
75 |
90% |
10 |
30% chance to flinch. |
|
Rock Smash
|
20 |
100% |
15 |
50% chance to lower Def 1 stage. |
|
Rock Throw
|
50 |
90% |
15 |
No additional effect. |
|
Rock Tomb
|
50 |
80% |
10 |
Lowers Spe 1 stage. |
|
Role Play
|
- |
- |
10 |
Copies the foe's ability and overwrites the user's ability. |
|
Rolling Kick
|
60 |
85% |
15 |
30% chance to flinch. |
|
Rollout
|
30 |
90% |
20 |
Doubles in power with each hit. Repeats for 5 turns. |
|
Sacred Fire
|
100 |
95% |
5 |
50% chance to burn. Thaws the user. |
|
Safeguard
|
- |
- |
25 |
Blocks status conditions for 5 turns. |
|
Sand Tomb
|
15 |
70% |
15 |
Traps and damages over multiple turns. |
|
Sand-Attack
|
- |
100% |
15 |
Lowers accuracy 1 stage. |
|
Sandstorm
|
- |
- |
10 |
Summons a sandstorm for 5 turns. |
|
Scary Face
|
- |
90% |
10 |
Lowers Spe 2 stages. |
|
Scratch
|
40 |
100% |
35 |
No additional effect. |
|
Screech
|
- |
85% |
40 |
Lowers Def two stages. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Seismic Toss
|
- |
100% |
20 |
Does damage equal to the user's level. |
|
Selfdestruct
|
200 |
100% |
5 |
Faints the user. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Shadow Punch
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Sharpen
|
- |
- |
30 |
Boosts Atk 1 stage. |
|
Sheer Cold
|
- |
30% |
5 |
Will OHKO the target. |
|
Shock Wave
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Signal Beam
|
75 |
100% |
15 |
10% chance to confuse. |
|
Silver Wind
|
60 |
100% |
5 |
10% chance to boost all stats 1 stage. |
|
Sing
|
- |
55% |
15 |
Puts the target to sleep. |
|
Sketch
|
- |
- |
1 |
Permanently copies the last move used by the target. |
|
Skill Swap
|
- |
- |
10 |
The user and the target trade abilities. |
|
Skull Bash
|
100 |
100% |
15 |
Charges up turn one; attacks turn two. Boosts Def 1 stage. |
|
Sky Attack
|
140 |
90% |
5 |
Hits the turn after being used. 30% chance to flinch. |
|
Sky Uppercut
|
85 |
90% |
15 |
Hits a Bouncing or Flying target. |
|
Slack Off
|
- |
- |
10 |
Heals 50% max HP. |
|
Slam
|
80 |
75% |
20 |
No additional effect. |
|
Slash
|
70 |
100% |
20 |
Has a high critical hit rate. |
|
Sleep Powder
|
- |
75% |
15 |
Puts the target to sleep. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while sleeping. |
|
Sludge
|
65 |
100% |
20 |
30% chance to poison. |
|
Sludge Bomb
|
90 |
100% |
10 |
30% chance to poison. |
|
SmellingSalt
|
60 |
100% |
10 |
Has 120 power on a paralyzed target, but cures it of paralysis. |
|
Smog
|
20 |
70% |
20 |
40% chance to poison. |
|
SmokeScreen
|
- |
100% |
20 |
Lowers accuracy 1 stage. |
|
Snatch
|
- |
- |
10 |
If certain moves are used, the user of Snatch uses the moves instead. |
|
Snore
|
40 |
100% |
15 |
Can only be used while sleeping. 30% chance to flinch. |
|
Softboiled
|
- |
- |
10 |
Heals 50% max HP. |
|
SolarBeam
|
120 |
100% |
10 |
Charges up turn 1; attacks on turn 2. |
|
SonicBoom
|
- |
90% |
20 |
Does 20 damage. Ghosts are immune. |
|
Spark
|
65 |
100% |
20 |
30% chance to paralyze. |
|
Spider Web
|
- |
- |
10 |
The target cannot switch out. |
|
Spike Cannon
|
20 |
100% |
15 |
Hits 2-5 times in one turn. |
|
Spikes
|
- |
- |
20 |
Causes damage to the enemy whenever they switch. |
|
Spit Up
|
- |
100% |
10 |
Varies in power depending on the number of uses of Stockpile. |
|
Spite
|
- |
100% |
10 |
Lowers the PP of the move used last by 1-5. |
|
Splash
|
- |
- |
40 |
No effect whatsoever. |
|
Spore
|
- |
100% |
15 |
Puts the target to sleep. |
|
Steel Wing
|
70 |
90% |
25 |
10% chance to raise the user's Def 1 stage. |
|
Stockpile
|
- |
- |
10 |
Sets the user up to use Spit Up and Swallow. |
|
Stomp
|
65 |
100% |
20 |
30% chance to flinch. |
|
Strength
|
80 |
100% |
15 |
No additional effect. |
|
String Shot
|
- |
95% |
40 |
Lowers Spe 1 stage. |
|
Struggle
|
50 |
- |
10 |
Does 1/2 recoil. |
|
Stun Spore
|
- |
75% |
30 |
Paralyzes the target. |
|
Submission
|
80 |
80% |
25 |
Has 1/4 recoil. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
Summons sun for 5 turns. |
|
Super Fang
|
- |
90% |
10 |
Does damage equal to half the foe's current HP. |
|
Superpower
|
120 |
100% |
5 |
Lowers the user's Atk and Def 1 stage. |
|
Supersonic
|
- |
55% |
20 |
Confuses the foe. |
|
Surf
|
95 |
100% |
15 |
Hits Pokémon using Dive with double base power. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Swallow
|
- |
- |
10 |
Healing varies based on the number of uses of Stockpile. |
|
Sweet Kiss
|
- |
75% |
10 |
Confuses the target. |
|
Sweet Scent
|
- |
100% |
20 |
Lowers evasion 1 stage. |
|
Swift
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Swords Dance
|
- |
- |
30 |
Boosts Atk 2 stages. |
|
Synthesis
|
- |
- |
5 |
Heals variably depending on the weather. |
|
Tackle
|
35 |
95% |
35 |
No additional effect. |
|
Tail Glow
|
- |
- |
20 |
Boosts SpA 2 stages. |
|
Tail Whip
|
- |
100% |
30 |
Lowers Def 1 stage. |
|
Take Down
|
90 |
85% |
20 |
Has 1/4 recoil. |
|
Taunt
|
- |
100% |
20 |
Forces the foe to use damaging moves for 2 turns. |
|
Teeter Dance
|
- |
100% |
20 |
Confuses all other active Pokémon. |
|
Teleport
|
- |
- |
20 |
Has no effect. |
|
Thief
|
40 |
100% |
10 |
Gives the user the foe's item. |
|
Thrash
|
90 |
100% |
20 |
Repeats for 2-3 turns. Confuses the user. |
|
Thunder
|
120 |
70% |
10 |
30% chance to paralyze. |
|
Thunder Wave
|
- |
100% |
20 |
Paralyzes the foe. |
|
Thunderbolt
|
95 |
100% |
15 |
10% chance to paralyze. |
|
ThunderPunch
|
75 |
100% |
15 |
10% chance to paralyze. |
|
ThunderShock
|
40 |
100% |
30 |
10% chance to paralyze. |
|
Tickle
|
- |
100% |
20 |
Lowers Atk and Def 1 stage. |
|
Torment
|
- |
100% |
15 |
Prevents the target from using the same move twice in a row. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Transform
|
- |
- |
10 |
Transforms into the foe. |
|
Tri Attack
|
80 |
100% |
10 |
20% chance to burn, freeze, or paralyze. |
|
Trick
|
- |
100% |
10 |
Switches items with the foe. |
|
Triple Kick
|
10 |
90% |
10 |
Attacks up to 3 times in 1 turn. |
|
Twineedle
|
25 |
100% |
20 |
Hits twice in one turn. Each hit has a 20% chance to poison. |
|
Twister
|
40 |
100% |
20 |
20% chance to flinch. |
|
Uproar
|
50 |
100% |
10 |
Repeats for 2-5 turns. No Pokémon can sleep during these turns. |
|
ViceGrip
|
55 |
100% |
30 |
No additional effect. |
|
Vine Whip
|
35 |
100% |
10 |
No additional effect. |
|
Vital Throw
|
70 |
- |
10 |
Ignores Accuracy modifiers. |
|
Volt Tackle
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
Water Gun
|
40 |
100% |
25 |
No additional effect. |
|
Water Pulse
|
60 |
100% |
20 |
20% chance to Confuse. |
|
Water Sport
|
- |
- |
15 |
Fire attacks do 50% damage. |
|
Water Spout
|
150 |
100% |
5 |
Does less damage as the user's HP decreases. |
|
Waterfall
|
80 |
100% |
15 |
No additional effect. |
|
Weather Ball
|
50 |
100% |
10 |
Doubles in power and changes type if there is weather. |
|
Whirlpool
|
15 |
70% |
15 |
Traps and damages over multiple turns. |
|
Whirlwind
|
- |
100% |
20 |
Forces the target to switch to a random Pokémon. |
|
Will-O-Wisp
|
- |
75% |
15 |
Burns the foe. |
|
Wing Attack
|
60 |
100% |
35 |
No additional effect |
|
Wish
|
- |
- |
10 |
Heals 50% max HP after 2 turns. |
|
Withdraw
|
- |
- |
40 |
Boosts Def 1 stage. |
|
Wrap
|
15 |
85% |
20 |
Traps and damages over multiple turns. |
|
Yawn
|
- |
- |
10 |
Puts the target to sleep after 2 turns. |
|
Zap Cannon
|
100 |
50% |
5 |
Paralyzes the foe. |