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Clamp

Type Power Accuracy PP Priority
Water 35 75% 10 0

This move lasts for 2-5 turns as a secondary effect, so the user can choose other moves after using this while it is still in effect. It does 1/16 damage at the end of the turn for each turn in effect, and prevents the target from switching. The effect goes away when the user switches, even if the 2-5 turn counter isn't up.

Related Moves

Whirlpool is almost identical, but has less power.
Sand Tomb is a Ground-type equivalent, though physical, but with less power.
Fire Spin is a Fire-type equivalent, but with less power.
Bind and Wrap are both weaker Normal-type equivalents, though physical.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Cloyster Water / Ice OU Shell Armor 50 95 180 85 45 70 525
Gorebyss Water UU Swift Swim 55 84 105 114 75 52 485
Huntail Water NU Swift Swim 55 104 105 94 75 52 485